- 🔥 Warden’s Will – 35% OFF 🔥 - 4 April 2025
Missed the latest update? Now’s the perfect time to jump back in! We’ve got a limited-time 35% OFF discount, making the game just $9.74! 🆕 What’s New in the Update? New Bosses – Shy King’s deadly Phase 2 & Dragonfly! New Enemies – The Healer & Biter are here to test your skills! 28 Fresh Ability Upgrades – Unlock even more power! Redesigned Systems – Smoother, faster, deadlier! Bug Fixes and Optimizations – A smoother gameplay experience! And much more! Limited time only! Grab it now while it’s still under $10 and experience all the new thrills.
- Our Major Update & Celebrating Steam Spring Sale 2025 with 25% Off! - 13 March 2025
🔥 WARDENS, IT’S TIME! 🔥 The LATEST update for Warden’s Will is here, and it’s an absolute game-changer! Since launch, we’ve been refining, upgrading, and listening to YOU—and this version is the best yet. Gear up, jump in, and experience the most intense Warden’s Will ever! And, to celebrate this huge achievement, Warden's Will will take part in the 2025 Steam Spring Sale. This means you can join this incredible universe with a 25% discount! 🎉 WHAT’S NEW SINCE THE LAUNCH? 🎉 Available now! Shy King now has a Deadly Phase 2! New Boss: Dragonfly (Get ready for a challenge!) New Enemies: Healer & Biter (More threats, more action!) Completely Redesigned Lobby (Fresh look, better feel!) New Chest Variety: (Yellow = Gold, Blue = Meta Currency!) Weapon & Ability Sound Rework (Every shot, slash, and blast—better than ever!) Available on March 15 🚀 28 NEW Warden Ability Upgrades! 🔧 Fixes &…
- New Boss, New Enemies, Sound Rework, and MORE! - Post-Release Update #4 - 14 February 2025
Hello Wardens! Some new robots are frustrated for not having a valentine and want to lash out at you! Here's what we have for this update: New Content - New boss, Dragonfly - New regular enemies, Healer and Biter - Added new foliage to enhance environmental visibility Changes and Improvements - Weapon sound rework - Abilities sound rework - Chests variety (Yellow gives gold while blue gives meta currency) - Greatly improved build stability for multiplayer - The Tether enemy no longer cancels your movement; instead, it gradually drains it - General bug fixes Thank you for your support! We're not done, we'll keep expanding the world of Warden's Will!
- Join the Playtest: Your Feedback Shapes Warden’s Will! - 6 February 2025
Hello Wardens! As you can see, we've been working hard to address all the feedback we've gathered from you. Now, we're inviting you to join our community program and help test the exciting new content we’re planning to add to Warden’s Will! What's New in This Playtest? You'll get the chance to play and test: New game mode: Necrorift New boss: Dragonfly Visual improvements to foliage Weapon sound rework Warden abilities sound rework Improvements to the build stability Lots of bug fixes How to access the playtest To access the open playtest build and be part of the "Warden Protocol", follow these steps: Name: beta-testing Password: PshJ3ZB3EM0kD8UeW0grG Right-click on the game in your Steam library. Select Properties from the menu. Navigate to the Betas tab. Paste the provided beta access code into the input box. Click on Check Code to validate it. In the dropdown menu above, select . Ste…
- Introducing the Warden’s Will Roadmap - Post-Release Update #3 - 21 January 2025
Hello Wardens! We have been hard at work addressing your feedback and continuing to improve Warden’s Will. Today, we are excited to share a massive update, including recent changes and the unveiling of our Roadmap, which provides a glimpse into the future of the game. Recent Updates Here is what is new and improved in this patch: - Levels now unlock upon entry, allowing you to play them in any order during future runs - Deactivate level hazards by shooting at them - Augments UI has changed from icons to text for improved clarity - Crystal buffs are now displayed on the HUD - D4_Sher is immune to damage during 'Explosive Trailstring (E)' ability - Bits are now kept after reviving - Byte Chests are now free and greater in number - Damage numbers have been scaled to properly display damage buffs - Damage numbers visuals have been improved - Sound compression has been enhanced for improved…
- Lobby & Music Changes - Post-Release Update #2 - 11 January 2025
Hello Wardens! Since launch, we’ve been working tirelessly on a bigger second patch, and it’s finally here! Here’s what we’ve improved based on your feedback: Completely redesigned the Lobby to better reflect the ethereal atmosphere of the Warden’s base. Improved music dynamics. Music now scales much better with intensity, creating a more immersive experience. Enemy balancing, attack pattern adjustments Updated the final boss to adapt it to abilities now usable in boss fights. Adjusted augment drop rates. Added a slow-motion effect when choosing an augment during solo play for better decision making. Minor HUD adjustments. And one more thing: We have a big announcement coming next week! We’ll be unveiling the Warden’s Will Roadmap. Keep an eye out! Thank you again for your support and feedback. We’re excited to continue building this journey with you. https://store.steampowered.com/app/…
- Abilities in Boss Fights and Faster Progress - Post-Release Update #1 - 9 January 2025
First, we want to thank each and every one of you for playing Warden’s Will and providing your feedback on launch day. Your enthusiasm and thoughts mean the world to us! In response to your feedback, we worked tirelessly to address two key areas to enhance your experience, even just hours after release: Abilities Enabled During Boss Fights Movement and attack abilities are now fully enabled during boss fights! We understand that movement is a core element of Warden’s Will, and we want you to enjoy the fluidity of the gameplay rather than feel restricted. (We’ll keep fine-tuning and balancing to ensure the best experience!) Faster Progress for Unlocking Wardens & Weapons Many of you mentioned that the progression for unlocking Wardens and weapons felt a bit too slow. To address this, we reduced unlock costs and increased the rewarded currency. These changes will make it easier and faster…
- Warden's Will is LIVE! - 8 January 2025
Warden's Will is here! We'so happy to finally release the game we've been working on for so long, and it wouldn't have been possible without your help and support, Wardens! Buy or wishlist the game with a launch discount right now: https://store.steampowered.com/app/1689640/Wardens_Will/ Release Patch Notes New Augments A variety of new augments have been fully implemented, featuring unique abilities and triggers to enhance build diversity. Level Expansions Levels 4 and 5 are now live, complete with environmental hazards and detailed assets for a richer experience. Dynamic Difficulty Scaling Enemy and boss difficulty now scales dynamically based on player count and co-op progression, ensuring a balanced challenge. General Fixes Added a slow-motion effect after game over for a smoother transition to the stats screen. Fixed a bug causing crystals to fail to explode properly in multiplayer…
- Warden's Will will be available today! - 8 January 2025
Are you ready, Wardens?
- Warden's Will - Upcoming Changes - 7 January 2025
Hello Wardens! The full release of Warden’s Will is almost here, so we wanted to give you a small sneak peek of what’s going to be arriving on January 8th! The feedback you gave us during the playtests helped with this immensely, and we’re grateful for all your help. Warden’s Will wouldn’t be what it is today without your support! But enough talking, let’s get to the changes! Just don’t forget to wishlist the game! https://store.steampowered.com/app/1689640/Wardens_Will/ New Features New Augments: We’ve added a lot of new augments to the game to enhance the build variety! Some of them include unique abilities and triggers, making the gameplay much more versatile when you find one. Level Expansions: We’ve fully updated levels 4 and 5 of the game with new looks, hazards, and environments. We can’t wait for you to see them in all their glory! Dynamic Difficulty Scaling: We want this game t…
- Warden's Will - Coming to Steam on January 8th. - 20 December 2024
This is not a drill, Wardens! Warden's Will is releasing on January 8th, 2025! Watch the trailer and wishlist now! https://store.steampowered.com/app/1689640/Wardens_Will/ Don't forget to also join our Discord to prepare for the release, find teammates, take part in community events and talk with the developers!
- Warden's Will - Coming Soon - 19 December 2024
This is not a drill, Wardens! Release Date of Warden's Will will be revealed this Saturday, December 21. Are you ready? Don't forget to also join our Discord to prepare for the release, find teammates, take part in community events and talk with the developers!
- Second Playtest starts on November 29 - Join us! - 19 November 2024
Hello Wardens! We're very excited to invite you to our second closed playtest that will start this on November 29th! The team has been steadily improving the game since our last playtest, and we can't wait to show you the changes! Click the button below to sign up! Don't forget to also join our Discord to find teammates, take part in community events and talk with the developers!
- Sign Up for a closed playtest! - 22 October 2024
Hello Wardens! We're very excited to invite you to an upcoming closed playtest that will start this Friday, October 25th! This playtest will feature a ton of new improvements and features, but most importantly, the co-op will be there! If you want to join the playtest, you need to: Sign up using this Google Form; Join Our Discord; Wait for October 25th!
- Warden's Will Demo Update #1 - Patch Notes - 14 June 2024
Hello Wardens! We've just put out an update for the Warden's Will Demo for Next Fest! Here is a video below explaining what we have changed in short, or you can read the whole thing below. Go now and destroy some evil robots! Heroes General Faster ground movement Fixed consistency of reactors trails Added low health indicator Added visual effects to better represents effective bonuses and augments Changed Damage Taken SFX Dasher Complete rework of the hero movement Faster and shorter dashes Dashes are now directional Energy regen is much faster Trailstring is faster and has 4 dashes Bladestorm can now be chained/re-triggered if not all 10 attacks are used Hover Closer camera when hovering to emphasize shooting Lower energy consumption Ion Cannon damage is higher and duration is shorter Orbital Strike triggers faster Orbital Strike camera zooms out while targeting Flyer Now gains speed g…
- Is this game really that hard? Let's play Warden's Will - 14 June 2024
Hi folks! We're Elyzio, makers of Warden's Will. An upcoming third-person roguelite shooter with an emphasis on awesome movement, bullet hell combat, and some unique weapons. We'll be playing Warden's Will and answering your questions during this stream. Hope you'll enjoy our company, give the demo a try and if you like what you see, you'll drop us a wishlist here on Steam! And if you want to watch our journey from a closer seat, here is our Discord: https://discord.com/invite/ZpmDWGUPWV
- Let's play Warden's Will with our developers! - 30 May 2024
Hi folks! We're Elyzio, makers of Warden's Will. An upcoming third-person roguelite shooter with emphasis on awesome movement, bullet hell combat, and some unique weapons. We'll be playing Warden's Will and answering your questions during this stream. Hope you'll enjoy our company, give the demo a try and if you like what you see, you'll drop us a wishlist here on Steam! And if you want to watch our journey from a closer seat, here is our Discord: https://discord.com/invite/ZpmDWGUPWV
- A roguelite TPS? And with awesome movement and bullet hell combat? - 30 May 2024
WE'RE LIVE: https://steamcommunity.com/broadcast/watch/76561198034237519 And if you want to watch our journey from a closer seat, here is our Discord: https://discord.com/invite/ZpmDWGUPWV