SPSTEAMPULSELIVE ANALYTICS
GROUND BRANCH

GROUND BRANCH Steam metadata

BlackFoot Studios | Aug 14, 2018 | game

Released

111players observed · 6 October 2026 - 06:56:26 UTC

ActionIndieSimulationEarly AccessTacticalSteam Store

  • Latest observed players111 · 6 October 2026 - 06:56:26 UTC
  • SteamPulse tracked peak1,667
  • Units sold (VGI)457,000
  • Revenue (VGI)$9,600,000
  • Review score87% positive

GROUND BRANCH metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players111 · 6 October 2026 - 06:56:26 UTC
  • SteamPulse tracked peak1,667
  • Units sold (VGI)457,000
  • Revenue (VGI)$9,600,000
  • Review score87% positive
  • Total reviews24,025
  • Release dateAug 14, 2018
  • DeveloperBlackFoot Studios
  • PublisherMicroProse Software

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: BlackFoot StudiosPublisher: MicroProse Software

Top Steam chartsTop 100 gamesGame directorySteam Store page

GROUND BRANCH Steam metadata

GROUND BRANCH metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/16900/metadata
Steam Storehttps://store.steampowered.com/app/16900/
Steam Communityhttps://steamcommunity.com/app/16900
PCGamingWiki search
IGDB searchSearch IGDB for GROUND BRANCH

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 20,813 positive, 3,212 negative

Price and discount

$29.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 14 August 2018

Latest Steam announcements

  • Intel Report #033: Chapter 1 News & Previews - 29 September 2026

    Hello! After a period of hotfixes, we have since moved on to work on release V1.1.0 — which includes Chapter 1 of the Operations campaign, as well as several other updates to AI, animations, items and more that we'll be discussing today. 📅 GROUND BRANCH V1.1.0 is slated to release by the end of October.💡 All planned updates will, of course, be 100% free for GROUND BRANCH owners. Read on and your curiosity shall be quenched. But first, a quick notice: 🍂 Steam Autumn Sale: 20% OFF GROUND BRANCH will be 20% OFF on the Steam Autumn Sale, starting in just a few days on October 1st (Thursday). Take the opportunity to give the game a try if you haven't yet, grab an extra copy to gift a friend, or convince your non-GB buddies to finally squad up. Alright, on to the dev blog now! New personnel to get animations up to spec For V1.1.0, our characters will be receiving an upgrade to clean up a l…

  • Build Update #068: V1.0 Hotfix 3 - 25 August 2026

    Here’s another little hotfix to continue our pass on performance and general bug-fixing: Rebalanced AI difficulty settings (Untrained through Veteran) to offer a better experience.Adjusted sway, recovery, and exhaustion systems to work together. Players should see a noticeable improvement in weapon sway when not jumping or sprinting.Further optimizations for map Outpost.Set default value for PIP Scope Resolution Scale (Settings › Video › Advanced › Textures) to 0.5.Fixed Docter II and RMR sights not aligning properly on MK3 pistol.Adjusted character mesh LOD levels to improve performance.Tweaked differences between low, medium, and high shadow quality to improve performance at lower settings.Disabled volumetric fog in all levels — this will return as a dedicated setting.Fixed blocking volume in Compound‘s main house 1st floor kitchen preventing AI from behaving as expected.Retooled the…

  • Build Update #067: V1.0 Hotfix 2.5 - 31 July 2026

    Just a small patch to address some more issues: Reverted change to VOIP settings causing audio to cut out. Fixed IR lasers and illuminators being turned off for clients on listen servers (Host Game) when the host toggles NVG off. Fixed selector/magazine audio muting after looking at watch. Changed blend times between Check Watch and Fire Mode (fire selector switch) animations. 💡 This patch does not include the tweaks to AI behaviors and settings mentioned in Hotfix 2 just yet.

  • Build Update #066: V1.0 Hotfix 2 - 30 July 2026

    Hey, everyone. We got another hotfix for ya — keep the feedback and reports coming! ✅ Some players have reported improved performance (particularly with PiP scopes) by verifying their game files. If you're unsure how to do that, follow these instructions. Patch notes Hooked up new volume control setting (Settings › Audio) — the Dialogue slider allows controlling the volume for radio calls from NPCs such as Hawk and Forge. Increased size of target zone for door handle breaching (more generous area for shooting it out). Updated soft armor (Body Armor and combos) to allow penetration by rifle rounds on first strike. Following our temporary workaround last patch, light and laser attachments now remain ON when you swap to another item in your inventory. They can still be turned off afterwards. Fixed reticle on the Docter II red dot sight sitting too high in the glass (just about touching the…

  • Build Update #065: V1.0 Hotfix 1 - 23 July 2026

    We just released a hotfix patch to address some of the more urgent issues in the launch build. Patch notes General We've severely reduced the game's installed disk size from nearly 100 GB to 39.4 GB. Packaging settings were changed and some texture work was done to trim it down. Temporarily removed the launch prompt where DX12 could be selected.*️⃣ This was done because DX12 mode was causing the game to crash. Implemented new controller (gamepad) configuration. Fixed crash related to Kythera AI plugin. 💡 The texture work may improve performance on some systems.*️⃣ DX12 can still be used by right-clicking GROUND BRANCH > Properties… and adding the argument below to the text input box under "Launch Options": -dx12 Please use DX12 at your own discretion as it can cause the game to crash. Gameplay Reduced maximum weapon sway by around 30%. Fixed issue where lights and lasers could not be t…

  • GROUND BRANCH V1.0 Now Available! - 16 July 2026

    Folks, GROUND BRANCH V1.0 is here. In addition to the campaign's Prologue chapter — featuring 2 new Operations — this release includes a substantial enemy AI rework, the new armor system, a door overhaul, an updated map selection (2 brand-new maps, 2 ground-up remakes, a map overhaul and a few other map upgrades), the Extraction game mode, an update to character locomotion and other animations, a range of new weapons and gear, selectable moon phases, various upgrades to visuals and audio, a whole lot of bug and crash fixes, and more. All of which was built on a refactored foundation for increased stability and expandability. 💡 MAKE SURE TO CHECK OUT INTEL REPORT #032 IF YOU HAVEN'T ALREADY! As detailed in our last dev blog, this is the beginning of the post-launch road. Each subsequent release on the roadmap will keep building on this foundation with new campaign missions, features, up…

  • Intel Report #032: Road to… V1.0! - 30 June 2026

    Hey everyone, Welcome back to another Intel Report. We know it's been a minute, but the silence has been the sound of heads-down work. And this time we're not just pulling back the curtain on a few previews. We've got a lot to discuss about the future of GROUND BRANCH. After years of development, and a whole lot of invaluable feedback from you, we're proud to announce that GROUND BRANCH V1.0 launches on July 16, 2026. Yes, you read that right. We have a date. This is the most significant milestone in the game's history. V1.0 officially replaces the "V1036" label and brings improvements across AI, environments, visuals, animations, inventory, player interaction and overall immersion on the strongest foundation GROUND BRANCH has ever stood on. So before we get into the roadmap and what comes next, let's go over what you'll actually be deploying with on day one. What's in V1.0 V1.0 is the…

  • Intel Report #031: Road to V1036 (Pt. 3) - 16 April 2026

    Hey there! As the release draws nearer, we're bringing you our final Intel Report for V1036. Historically, we've always released one build version at a time with a public test prior to pushing it to the main branch. However, this time we'd like to do things a bit differently: first off, we are internally past the V1036 build, completing our roadmap back in the beginning of this month. While we continue to polish the build internally, we began work on V1037 on the road to GROUND BRANCH V1.0. Today we'll be taking a closer look at more recent developments on the door lock and armor systems, the new Extraction mode, a couple of environmental overhauls, and miscellaneous visual upgrades for our characters. We'll also be checking out the new MK3 pistol — a specialized handgun for stealth operations. It's been longer than usual since our last post, so we've made sure this one was a little mea…

  • Build Update #063: New V1035.2 Hotfix - 18 March 2026

    This is a small patch to address various issues introduced in V1035. Fixed T-posing after picking up a shotgun shell from the groundFixes for AI hearing, smoke, and flee logicTheir hearing has been restored, which fixes an issue with them not reacting to gunshots in some scenariosAI will no longer freeze on the smoke logic tree which can cause an issue where they get stuck with a grenade outTheir morale meter has been tweaked to properly flee again when the morale is depletedUpdated navmesh for Creek and Tanker mapsUpdated AI grenade cooldown period to be longer between grenadesUpdated AI grenade logic to improve visibility trace prior to throwAdded DedicatedServer.bat back in, so new dedicated server installs should workSkylight override has had a first pass to help restore the darkness underground in Storage Facility (further revisions will take place in the next major update)Updated…

  • Intel Report #030: Road to V1036 (Pt. 2) - 12 March 2026

    Hello! We're back with another Intel Report filled with dev news and sneak peeks for our upcoming release GROUND BRANCH V1036. Today we'll go over some details on new game systems and mechanics — including AI — as well as another map reveal, some brand-new character art for a new enemy faction, and finally some more player customization options. Let's get to it. Upcoming systems and mechanics Though we aren't able to do a proper visual showcase of these updates just yet, we thought it would be nice to take the time to talk about some of the changes and additions currently being worked on by our programmers for game systems and mechanics. Here are some recent developments on the coding front: AI In V1036, we'll be bringing significant improvements to enemy AI beyond new art assets. 💡 New dev team member Zachary Ledbetter is working on our enemy AI while Chris pivots over to focus on the…

  • Intel Report #029: Road to V1036 (Pt. 1) - 19 February 2026

    Hello, everyone! We're back with our Intel Reports, this time as we make our way to GROUND BRANCH V1036. On the road to our next major release we'll be trying to do these dev blogs more often, as our schedules permit. We don't want to take too much time away from development, and these posts can be a lot of work. So, in order for them to happen more frequently, we'll have to keep them a little shorter (which we assume is okay with most of you anyway). With that out of the way, let's get right into it. Pau Peñalver officially joins the team We're happy to finally announce that artist Pau Peñalver, who has been blessing our Intel Reports for years with his amazing character art, has been officially integrated into the GB dev team! What started as a freelance contract to build our clothing, equipment, and model skins has evolved into a full-time role. He is now focused on updating our camp…

  • Build Update #062: V1035.2 Hotfix - 5 February 2026

    Last week's patch V1035.2 released with more than a few issues, so we're addressing as many as possible in this hotfix.UI/UXRestored accessibility settings for Color Blindness Mode and Replace Key Reds With (Settings › Video › Advanced › Accessibility).Fixed front-left rails on the M110K1's handguard having their slots flipped, causing attachments to mount inwards.Restored ability to edit callsign in Lone Wolf.Removed logic for "Use Standard" callsign, which used Team Elements as reference — feature was rarely unused and used Lua logic, so we opted to scrap it (at least for now).Hooked up the F8 key shortcut to the Admin Panel again.Updated the logic for the Hide HUD function while spectating (H key) to take into account whether the player was alive or dead and avoid an issue where the H key fails to hide HUD due to being tied to hand signals.Various small changes to UI text, formatting…

  • Build Update #061: Patch V1035.2 - 29 January 2026

    After a major refactoring that required rebuilding a massive portion of GROUND BRANCH's systems and interfaces, patch V1035.2 is finally here! The big refactoring Though this update doesn't bring in a whole lot of shiny new features (the bulk of the work involved migrating existing features from Lua language to C++ and UE4 Blueprint) it gets us one step closer to our final goal on a more solid foundation. 💡 For a more in-depth look into the Lua refactoring, check out Intel Report #027. Though the main advantage of the refactoring is future iteration, you might notice improved stability and performance here and there in this version. We'll go over the main impacts, pros and cons in the following subsections. What does this mean for modding? Non-Lua mods will not be affected Once updated to V1035.2, most mods (e.g. item mods) should continue to work as before. Lua-based game modes and mi…

  • Changing of the Guard Sale: 15% OFF! - 20 November 2025

    We have a 15% discount running for a week (until November 26) to go along with yesterday's news. https://store.steampowered.com/app/16900/GROUND_BRANCH/ Don't miss it!

  • Intel Report #028: Changing of the Guard - 20 November 2025

    Hello everyone, thank you for joining us for another Intel Report! Today’s topic is a bit different than usual. As you may have seen here, GROUND BRANCH has moved ownership from BlackFoot Studios to MicroProse. The team behind GB fully moved over alongside John — BlackFoot Studios owner and GROUND BRANCH creator — who took an advisory role and helped us finish V1035. This transition involved many moving parts, including changing over hardware infrastructure, licensing, and software ownership to MicroProse. During this time, our heads have been down, with the team focused with onboarding new developers and preparing our base code for a greater expansion of GROUND BRANCH’s future. Recent developments When we last spoke, we mentioned that we’ve been working on the transition from Lua to C++ and Blueprint. The decision came from the desire to increase the scope of our game’s campaign and to…

  • Intel Report #027: Interpatch News - 23 October 2025

    Hey, everyone. Our last contact has been a while ago, in Build Update #060, when we released Patch V1035.1. Although we usually reserve our Intel Reports for longer periods of quiet between major releases, Patch V1035.2 is taking a lot longer than initially anticipated, and we thought it was important to give everyone a quick heads-up on what’s going on behind the scenes. 🙌 Before we get into more detail, rest assured that GROUND BRANCH continues to be developed normally by the same folks you already know and love/hate, plus a few new faces! We're simply having to do some more refactoring to ensure longevity and consistency in our systems. With that out of the way, let’s get into it. A necessary shift: from Lua to C++ and UE4 Blueprint As we continue development, we’ve made another difficult but crucial decision to refactor the game’s core logic—including all game modes/missions as wel…

  • Build Update #060: Patch V1035.1 - 31 July 2025

    We're back with another Build Update — this time for our first point release: patch V1035.1! This patch introduces a few new features (such as a Check Watch function, hand signals and modded skins), as well as various bug fixes and even some small visual upgrades. Keep reading for the full scoop, and don't forget to let us know what you think! 💡 Patch V1035.2 is also planned for the near future. Patch notes Performance and stability We have identified and fixed a number of memory leak issues which would create an increasing impact on performance (and possibly online replication) over time: Fixed memory leaks related to inventory items that were not being unloaded on level change Fixed some vehicle blueprints that were leaking memory after level change (they were set to replicate unnecessarily) Fixed leak caused by regenerating navmeshes with our door-swinging logic in Kythera AI 🚧 The…

  • SUMMER SALE: Save 15% on GROUND BRANCH - 26 June 2025

    It's time for another Summer Sale, and GROUND BRANCH is 15% OFF until July 10 @10am Pacific: Enjoy the sale, everyone!

  • Build Update #059: V1035 Hotfix #5 - 17 June 2025

    Just a quick update to fix up the in-game bug reporter and a handful of other minor issues.Patch notesFixed in-game bug reporter (Report Bug screen) failing to submitThis was caused by a domain change in our bug tracker, which required the URL to be updated accordingly. Sorry, folks!Added network logging to investigate potential server performance issuesUpdated bomb location in northern container on Depot to be accessible in Defuse game modeFixed DLSS Super Resolution drop-down menu being duplicated when returning to the Settings menuUpdated UMP45's model and animation assets to fix iron sights Have a great rest of the week!

  • Build Update #058: V1035 Hotfix #4 - 12 June 2025

    Hey, everyone! We have another V1035 hotfix for you, including fixes for City crashes and sound issues, Intel Retrieval bugs, and the "bum rush" feature (where the last remaining enemy AI rush the player in Terrorist Hunt) not working. We have also added a new SVD variant, hooked up the AOR-2 pouches and more. Keep reading for the full scoop.Patch notesGameplayPut in a temporary workaround in Intel Retrieval to make laptops pick-upable without hacking (may have some alignment issues causing the laptop to appear in odd places near the expected placement, such as under a box instead of on it); other modes such as Uplink may still have issues (work in progress)Improved equipment-switching logic relating to restoring the correct previously equipped left/right item when re-equipping (work in progress)Fixed issues with Tablet raise ability sometimes not workingImproved controller-to-mouse inp…

Patch notes and updates

S.noRelease datePatch nameGID number
125 August 2026Build Update #068: V1.0 Hotfix 31841579228678819
231 July 2026Build Update #067: V1.0 Hotfix 2.51839676055888884
330 July 2026Build Update #066: V1.0 Hotfix 21839676055886111
423 July 2026Build Update #065: V1.0 Hotfix 11839041357027488
518 March 2026Build Update #063: New V1035.2 Hotfix1827626365751204
65 February 2026Build Update #062: V1035.2 Hotfix1823825466497369
717 June 2025Build Update #059: V1035 Hotfix #51802354289721320
812 June 2025Build Update #058: V1035 Hotfix #41802354289568202
927 May 2025Build Update #057: V1035 Hotfix #31800357164571327
1022 May 2025Build Update #056: V1035 Hotfix #21800357164420270
1112 May 2025Build Update #055: V1035 Hotfix #11799088287969445
1219 November 2024Fix for dedicated servers1783238125378795
134 September 2024Official Mod Kit and Patch V1034.6 now available!6242640076593821619
146 August 2024Patch V1034.5 now available! Also: weapon modding news!5963413728354368922
1514 June 2024New Patch V1034.4 is now released!6890025005353692151
1623 May 2024Patch V1034.3 now available5741605105608475135
1719 April 2024Hotfix for V1034.25762994032395598074
1818 April 2024Patch V1034.2 now available5762994032392260000
1929 March 2024AI Hotfix5749481331440630222
2028 March 2024Patch V1034.1 now available5749481331438076945

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID16900
Live current players111
SteamPulse tracked peak1,667
Live count (today's peak floor)111
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateAug 14, 2018
DeveloperBlackFoot Studios
PublisherMicroProse Software
Owners estimatedNot available
SteamSpy owner estimate minimum1,000,000
SteamSpy owner estimate maximum2,000,000
Review typeVery Positive
Positive review percent87%
Positive reviews20,813
Negative reviews3,212
Total reviews24,025
Steam recommendations22,444
AchievementsNot available
Average playtime forever6,748 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/16900/

Short description

From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.

About this game

In GROUND BRANCH , you will play as the elite paramilitary arm of the CIA's Special Activities Center/Special Operations Group (SAC/SOG) and lead other special operations forces through challenging deniable ops all over the globe. With deliberate, calculated and unforgiving gameplay, GROUND BRANCH aims to be the true rebirth of the tactical realism genre of the late '90s and early 2000s. Powered by Epic's Unreal Engine 4, GB puts the "tactical" back in "tactical shooter" — no compromises. ▶ TRUE FIRST PERSON GROUND BRANCH's unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character's physical presence in the environment. See your foot sticking out of cover? Better tuck it in — enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character's eyes and bullets originate from the weapon's muzzle. Managing your height over bore when shooting around obstacles or aiming for precision in CQB is critical. In GROUND BRANCH, what you see is what you get. A minimal HUD with multiple optional elements ensures that vital information is available, but never a constant obstacle to either immersion or your field of view. ▶ UNPRECEDENTED CUSTOMIZATION Say goodbye to pre-defined kits and fully customize your character. From gear, basic appearance, and outfit, to in-depth vest and weapon platform customization, down to individual pouch and attachment placement. What you bring to your mission is determined by your loadout choice, which carries realistic consequences: with the encumbrance and stamina system, too much equipment will impact your character’s speed and performance; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may prove a hindrance. Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away — courtesy of the Agency. ▶ OPERATE, COOPERATE Whether in 8-player co-op or 8v8 adversarial game modes, GROUND BRANCH’s unforgiving gameplay…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
30Steam Workshop
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

GROUND BRANCH's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

GROUND BRANCH's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records GROUND BRANCH at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$29.99$29.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2648,8016 October 2026 - 08:20:04 UTC1,818,368
2Once Human12,3836 October 2026 - 06:01:30 UTC231,343
3Dota 2516,6336 October 2026 - 08:21:02 UTC1,291,328
4Escape From Duckov3,7166 October 2026 - 06:40:06 UTC301,322
5Wallpaper Engine84,0376 October 2026 - 08:07:23 UTC150,271
6ICEY1,3446 October 2026 - 07:34:11 UTC3,173
7BlazBlue Entropy Effect2,3766 October 2026 - 05:55:33 UTC5,599
8Lost Castle 22,9246 October 2026 - 05:36:18 UTC28,835
9Battle Teams 23196 October 2026 - 07:05:25 UTC7,966

Related Steam games by tag and genre

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS358,6526 October 2026 - 08:21:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
Delta Force86,8286 October 2026 - 07:49:24 UTC246,418192,933Team Jade
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Rust56,5906 October 2026 - 06:41:25 UTC259,6461,403,838Facepunch Studios
War Thunder39,8976 October 2026 - 06:27:11 UTC125,317781,076Gaijin Entertainment
VRChat34,3986 October 2026 - 07:54:19 UTC74,217269,026VRChat Inc.
NARAKA: BLADEPOINT32,9356 October 2026 - 08:05:00 UTC385,770302,33024 Entertainment
Escape from Tarkov19,0046 October 2026 - 05:59:44 UTC46,24962,122Battlestate Games
DayZ17,9376 October 2026 - 06:50:37 UTC78,739460,377Bohemia Interactive
Diablo® IV16,6976 October 2026 - 07:00:30 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite15,8996 October 2026 - 06:00:35 UTC65,94478,112Morefun Studios

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