Inferno news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews7
- Release dateApr 29, 2022
- DeveloperBlue Vertex
- PublisherBlue Vertex
Company pages: Developer: Blue VertexPublisher: Blue Vertex
Inferno Steam news
Inferno news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major update: version 1.1 - 21 September 2023
Major changes: - The game is now fully narrated one voice for each major section of the game press 'P' to replay the poem inside a level narration volume slider added to the options menu Minor changes: -reworked stage-texts at beginning of each circle to sound more poetic -reworked Virgil's comments, now they have a slightly more archaic tone -A master volume slider added, it controls all music/sfx/narration sounds -you can now hold down the undo button z, combine with holding shift to go back faster -new intro screen on the first level -improved tutorial texts on the first levels -missing back-buttons added to the menu -button for opening the main menu added to the top left corner (visible while movement indicator is) -disabling particles now also disables block break effect -the alternative movement-option is now reflected on the controls-menu -option to limit FPS to 60 added to the m…
- quickfix - 21 September 2023
-Fixed a bug that sped up time while limiting fps to 60
- quickfix - 2 May 2022
Fixed an issue where the new level limbo_gate_3 (level 24), where clearing or reloading would result in loading the wrong level. If you are currently on this level (with a quicksave or autosave) you may need to restart the level from the level select screen.
- Minor update - 1 May 2022
- Modified level limbo_gate_3 to make it more straightforward - Fixed a bug where particles from broken blocks would appear as black
- Inferno Livestream - 6 October 2021
In Dante's epic poem "Inferno" from 700 years ago, Dante descends through nine circles of hell. The game follows this poem and includes many lines of poetry and images between levels. The game is a 3d puzzle game where the core mechanic is pushing blocks (sokoban style). Each circle has its own unique atmosphere, soundtrack, and puzzle mechanics. The full game has 125 levels, and you can play 20 of these in the Demo which is available during the steam next fest. During the livestream I will: Play the demo and a few levels from the full game Read some passages from the poem (the Longfellow translation) Talk about puzzle design and my design philosophy for the game Here's a trailer for the game: All hope abandon, ye who enter the stream!
- Inferno Livestream - 4 October 2021
In Dante's epic poem "Inferno" from 700 years ago, Dante descends through nine circles of hell. The game follows this poem and includes many lines of poetry and images between levels. The game is a 3d puzzle game where the core mechanic is pushing blocks (sokoban style). Each circle has its own unique atmosphere, soundtrack, and puzzle mechanics. The full game has 125 levels, and you can play 20 of these in the Demo which is available during the steam next fest. During the livestream I will: Play the demo and a few levels from the full game Read some passages from the poem (the Longfellow translation) Talk about puzzle design and my design philosophy for the game Design a new level live to show my process Answer any questions in the chat Here's a trailer for the game: Come say hi in the chat!
- Inferno Livestream - 30 September 2021
"Inferno" is an upcoming puzzle game based on the epic poem by Dante Alighieri. The demo releases on October 1, it contains 20 levels from the full game. Try it out for yourself on steam! On stream I will play the demo and probably a few levels from the full game while chatting about anything that pops up. I will also talk about puzzle design and the process of making the game (it's made from scratch without a game engine), and I'll answer any questions that may appear!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 September 2023 | quickfix | 5219165352624247934 |
| 2 | 2 May 2022 | quickfix | 4348798430287984043 |
| 3 | 1 May 2022 | Minor update | 4348798430286157508 |
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