SPSTEAMPULSELIVE ANALYTICS
Scelestum

Scelestum Steam news

Duckisoft Limited | Oct 30, 2022 | game

Released

0players observed ยท 24 September 2026 - 13:00:31 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Scelestum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 30, 2022
  • DeveloperDuckisoft Limited
  • PublisherDuckisoft Limited

Genres: Casual, Indie

Company pages: Developer: Duckisoft LimitedPublisher: Duckisoft Limited

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Scelestum Steam news

Scelestum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Stabilization and Bug Fixes - 30 October 2022

    Game Stabilization Updated internal libraries to latest versions Optimized download size Optimized memory usage Bug Fixes Fixed an issue where players could get trapped on the Tidal Island map Fixed an issue where shooting the Demon Staff would hit invisible walls Fixed an issue where the food clue could be potentially spawned incorrectly. Fixed potential synchronization issues during multiplayer.

  • Bug fixes and improvements - 23 November 2021

    Several bug fixes including: Being unable to loot chests when other players in your team are dead Being unable to barricade doors correctly in rare circumstances Various demon line of sight issues in some buildings and outdoor areas Other improvements: Demon pathing and AI reworking

  • Patch notes 07/11 - 7 November 2021

    Thanks to some feedback from some early play testing we have made some improvements. Some balance changes: Days are now longer - There is more time to solve puzzles, this was especially problematic on larger maps. Nights are slightly shorter - Nights should be shorter but more intense. Demons always spawn - Every night will have a demon, no more boring nights of hiding for no reason! Some bug fixes: Demon pathing - fixed some bugs with demons getting stuck, or not able to reach players. Dead teammates not getting scores - If you die and your team succeed, you should still get recognition! Some general improvements: Better descriptions on some pictures where it was difficult to tell what they were. Tutorial improvements

  • Initial Launch - 20 October 2021

    Hi Everyone, Welcome to Scelestum! I hope you enjoy the initial early access version. We will have more fun content coming shortly, but for now we hope you have fun! Feel free to join the discord and leave any feedback, and any changes you feel would improve the game. All feedback is welcome!

Patch notes and updates

S.noRelease datePatch nameGID number
130 October 2022Stabilization and Bug Fixes4706851091184507069
223 November 2021Bug fixes and improvements4227186657157379128
37 November 2021Patch notes 07/114186653398782018525

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