SKULL CHAINZ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews36
- Release dateOct 30, 2022
- DeveloperChaoclypse
- PublisherChaoclypse
Company pages: Developer: ChaoclypsePublisher: Chaoclypse
SKULL CHAINZ Steam news
SKULL CHAINZ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- πSKULL CHAINZ IS OUT NOW!!!π - 31 October 2022
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- Update on health issues and release date - 14 December 2021
For the past month or two, I have been undergoing depression. While the depression is not suicidal, it is still fairly severe, and unfortunately, somewhat unpredictable. There are some days wherein I get extreme panic attacks and start spontaneously crying and shaking. Sometimes, I cannot pinpoint the reason. Due to my psychosomatism, I experience physical pain from my mental issues as well, mostly in my gut and sometimes in my head. This makes working consistently on the game extremely tough, especially since I cannot predict when I'll suffer from these attacks. As a result, I've decided to set the release date of SKULL CHAINZ to "2022" instead of "January 25th, 2022". I still try to work on the game everyday - this change in release date is mainly to relieve some external tension. Thank you for your understanding, and I apologize to everyone who is excited for the game. - Chaoclypse
- Update to the SKULL CHAINZ Demo! - 25 September 2021
Update to the SKULL CHAINZ demo! In addition to tweaks and fixes, the game is now less punishing. You now have an extra life - obtaining tarot card upgrades will also heal your skull to full!
- SKULL CHAINZ playtest is live! - 11 September 2021
The SKULL CHAINZ Playtest is now live! You can request for access directly from the Store page. Beware: this game is still kinda jank, but now that the tools and base are mostly done, I thought I should get more feedback on it while generating the content! Controls: Left click to hold the skull and swing, not hitting enemies builds up charge Right click to throw the skull and retrieve it R to Restart manually And that's it! Once you beat the boss the demo is done. As I said, it's still really rough, but I hope you guys have fun with it - and don't forget to leave me some feedback so I can improve it! If you haven't, join our Discord today! https://discord.gg/kRBprXvDrX
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