Vincent the Vampire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJan 23, 2024
- DeveloperKye Twosheds, Andrew Jason Assels
- PublisherKye Twosheds, Andrew Jason Assels, Dan Cox, Marcus Edwards
Genres: Adventure, Casual, Indie
Company pages: Developer: Kye Twosheds, Andrew Jason AsselsPublisher: Kye Twosheds, Andrew Jason Assels, Dan Cox, Marcus Edwards
Vincent the Vampire Steam news
Vincent the Vampire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fixed last upload - 30 June 2026
Fixed last upload
- 1.2.260629-a - 29 June 2026
-Added Post Processing toggle to settings menu. -Post processing choice is now saved. -Fixed player walking off on load bug. -Fixed bug with death not appearing in the Depression act.
- Patch Notes for Version 1.2.251006 - 6 October 2025
Fuse hitbox and image size increased to make it easier to find. Save slots increased from 9 to 12. Fixed reload character walking off screen in office area Laundry Magnet should always be visible now. Stopped Es walking trigger in later acts to prevent her from air walking. Audio Source added to Gale outside park entrance
- Patch Notes for Version 1.2.250908 - 8 September 2025
Vincent now looks at the chicken in the tutorial. Elevator sound effects added Look at the player for some dialogue Restrict walk path so you can’t walk over the chicken. Elevator doors not touching the floor (small gap at the bottom) fixed Using coffee on plants no longer loops its animation and gets added to your inventory. Saving/Loading working correctly in the office scene. Extended Fog and Fixed Statue Layer order in Outside Bar Scene. Added Dialogue to Hammer pickup. Janet Right Facing Mouth Animations fixed.
- Patch Notes for Version 1.2.250813 - 13 August 2025
Fixed bug where if you use the mirror on Janet before trying to walk past it locks the mirror option off. Fixed Photocopier Animation audio and dramatisation. Known Bugs: Using coffee on plant loops its animation Es and Ernest are too big in front of the bar. Joe not in the right layer order Need to animate paper opening. Saving and Loading needs a major overhaul :(
- Crushing of evil bugs June 27th - 27 June 2025
Fixed some sprite ordering problems in Laundromat and Mortuary. Changed the Soul Candle puzzle to prevent having 2 soul candles. Fixed some cutscene logic triggers.
- May 18 Update... bugs must be crushed. - 18 May 2025
Fixed Vamp Guard Dialogue in Dungeon, also trying to fix random walk off on save loading.
- Hotfix and Bugs - 11 March 2025
As requested, added a way to turn off the CRT post processing, I will add this to the setting menu eventially but for now you can just press 'P' to to turn it on and off. Fixed bug where after using the candle in the bathroom you can't go back in and it hangs on a black screen. Fixed Nav Mesh so vincent can't walk on top of the chicken in the tutorial. Removed look option on books as it does nothing. Omg there are so many bugs. I'm going to go on a bug smooshing rampage. These naughty bugs keep sneaking in and sucking away all the fun.
- New Render Pipeline and bug fixes - 27 December 2024
Changed to more optimised 2D Render Pipeline. Updated 2D lights in all scenes Added all highlights to hotspots Fixed particle materials for URP2D Added Audio Sources to character not talking.
- Hotspot Highlights - 25 August 2024
I'm about halfway through adding highlists to all the hotspots in the game! Go team!
- Post Processing and Dungeon Fix - 18 August 2024
Added Post Processing to make vincent look more retro including CRT screen emulation and screen grain. Slowed down Dungeon Guard to make sure people have time to interact with the light hotspot. General Bug fixes and all that.
- Full English Voice Acting - 4 August 2024
All dialogue is now recorded and added to the game.
- More Voice and Bug Fixes - 20 July 2024
Almost there with all the voices.
- More Vox for Vincent and the voice activated door. Also bugs... always bugs. - 7 July 2024
Recorded more Vincent and Death Vox. Added animations and ambience to the Laundromat. Fixed a tonne of bugs. As always you are all awesome for being patient while I fix everything as fast as I can.
- Bugs and Janet. - 6 July 2024
Fixed a couple of lil bugs early in the game, Knives audio in the bar. Some new dialogue for Janet in the Office.
- Voices and patches and bugs, oh my. - 28 June 2024
Added some Larry voice and some David voice and a lil bit of Entro.
- Prelude done glitch. - 24 June 2024
Every time I fix a bug 3 more appear in its place. They are relentless. I'm really sorry to all of you who are trying to play through this but know I am working as fast as I can to fix it all. I really appreciate all you players.
- more bug fixes. - 24 June 2024
Cutscene trigger errors fixed
- Fixed Hammer bug. - 23 June 2024
There was a hammer bug, I fixed it.
- More VOX updates + other stuff - 22 June 2024
More voices added (nearly done) also fixed some crap in the elevator and other stuff like that.
Patch notes and updates
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