SPSTEAMPULSELIVE ANALYTICS
Vincent the Vampire

Vincent the Vampire Steam news

Kye Twosheds, Andrew Jason Assels | Jan 23, 2024 | game

Released

0players observed · 24 September 2026 - 09:24:18 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Vincent the Vampire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 23, 2024
  • DeveloperKye Twosheds, Andrew Jason Assels
  • PublisherKye Twosheds, Andrew Jason Assels, Dan Cox, Marcus Edwards

Genres: Adventure, Casual, Indie

Company pages: Developer: Kye Twosheds, Andrew Jason AsselsPublisher: Kye Twosheds, Andrew Jason Assels, Dan Cox, Marcus Edwards

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vincent the Vampire Steam news

Vincent the Vampire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fixed last upload - 30 June 2026

    Fixed last upload

  • 1.2.260629-a - 29 June 2026

    -Added Post Processing toggle to settings menu. -Post processing choice is now saved. -Fixed player walking off on load bug. -Fixed bug with death not appearing in the Depression act.

  • Patch Notes for Version 1.2.251006 - 6 October 2025

    Fuse hitbox and image size increased to make it easier to find. Save slots increased from 9 to 12. Fixed reload character walking off screen in office area Laundry Magnet should always be visible now. Stopped Es walking trigger in later acts to prevent her from air walking. Audio Source added to Gale outside park entrance

  • Patch Notes for Version 1.2.250908 - 8 September 2025

    Vincent now looks at the chicken in the tutorial. Elevator sound effects added Look at the player for some dialogue Restrict walk path so you can’t walk over the chicken. Elevator doors not touching the floor (small gap at the bottom) fixed Using coffee on plants no longer loops its animation and gets added to your inventory. Saving/Loading working correctly in the office scene. Extended Fog and Fixed Statue Layer order in Outside Bar Scene. Added Dialogue to Hammer pickup. Janet Right Facing Mouth Animations fixed.

  • Patch Notes for Version 1.2.250813 - 13 August 2025

    Fixed bug where if you use the mirror on Janet before trying to walk past it locks the mirror option off. Fixed Photocopier Animation audio and dramatisation. Known Bugs: Using coffee on plant loops its animation Es and Ernest are too big in front of the bar. Joe not in the right layer order Need to animate paper opening. Saving and Loading needs a major overhaul :(

  • Crushing of evil bugs June 27th - 27 June 2025

    Fixed some sprite ordering problems in Laundromat and Mortuary. Changed the Soul Candle puzzle to prevent having 2 soul candles. Fixed some cutscene logic triggers.

  • May 18 Update... bugs must be crushed. - 18 May 2025

    Fixed Vamp Guard Dialogue in Dungeon, also trying to fix random walk off on save loading.

  • Hotfix and Bugs - 11 March 2025

    As requested, added a way to turn off the CRT post processing, I will add this to the setting menu eventially but for now you can just press 'P' to to turn it on and off. Fixed bug where after using the candle in the bathroom you can't go back in and it hangs on a black screen. Fixed Nav Mesh so vincent can't walk on top of the chicken in the tutorial. Removed look option on books as it does nothing. Omg there are so many bugs. I'm going to go on a bug smooshing rampage. These naughty bugs keep sneaking in and sucking away all the fun.

  • New Render Pipeline and bug fixes - 27 December 2024

    Changed to more optimised 2D Render Pipeline. Updated 2D lights in all scenes Added all highlights to hotspots Fixed particle materials for URP2D Added Audio Sources to character not talking.

  • Hotspot Highlights - 25 August 2024

    I'm about halfway through adding highlists to all the hotspots in the game! Go team!

  • Post Processing and Dungeon Fix - 18 August 2024

    Added Post Processing to make vincent look more retro including CRT screen emulation and screen grain. Slowed down Dungeon Guard to make sure people have time to interact with the light hotspot. General Bug fixes and all that.

  • Full English Voice Acting - 4 August 2024

    All dialogue is now recorded and added to the game.

  • More Voice and Bug Fixes - 20 July 2024

    Almost there with all the voices.

  • More Vox for Vincent and the voice activated door. Also bugs... always bugs. - 7 July 2024

    Recorded more Vincent and Death Vox. Added animations and ambience to the Laundromat. Fixed a tonne of bugs. As always you are all awesome for being patient while I fix everything as fast as I can.

  • Bugs and Janet. - 6 July 2024

    Fixed a couple of lil bugs early in the game, Knives audio in the bar. Some new dialogue for Janet in the Office.

  • Voices and patches and bugs, oh my. - 28 June 2024

    Added some Larry voice and some David voice and a lil bit of Entro.

  • Prelude done glitch. - 24 June 2024

    Every time I fix a bug 3 more appear in its place. They are relentless. I'm really sorry to all of you who are trying to play through this but know I am working as fast as I can to fix it all. I really appreciate all you players.

  • more bug fixes. - 24 June 2024

    Cutscene trigger errors fixed

  • Fixed Hammer bug. - 23 June 2024

    There was a hammer bug, I fixed it.

  • More VOX updates + other stuff - 22 June 2024

    More voices added (nearly done) also fixed some crap in the elevator and other stuff like that.

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2026Fixed last upload1836506165561479
229 June 20261.2.260629-a1836506165559342
36 October 2025Patch Notes for Version 1.2.2510061811772772597333
48 September 2025Patch Notes for Version 1.2.2509081809869180159816
513 August 2025Patch Notes for Version 1.2.2508131807966710816144
627 June 2025Crushing of evil bugs June 27th1803527891539270
718 May 2025May 18 Update... bugs must be crushed.1799817379555887
811 March 2025Hotfix and Bugs1793384379530396
927 December 2024New Render Pipeline and bug fixes1786573930876956
1025 August 2024Hotspot Highlights5875595438698689903
1118 August 2024Post Processing and Dungeon Fix6909171012606000673
1220 July 2024More Voice and Bug Fixes5969041959972205115
137 July 2024More Vox for Vincent and the voice activated door. Also bugs... always bugs.5842939267345511711
146 July 2024Bugs and Janet.5842939267342420099
1528 June 2024Voices and patches and bugs, oh my.5842939267313255769
1624 June 2024Prelude done glitch.5759622039990257030
1724 June 2024more bug fixes.5759622039990161696
1823 June 2024Fixed Hammer bug.5759622039986809858
1922 June 2024More VOX updates + other stuff5759622039983591958
2020 June 2024Squashing Bugs.5759622039976063873

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