- Big Demo Update for Tower Tactics 2, the sequel to Tower Tactics: Liberation! - 6 August 2026
Hi, asraworks here!In case you missed it, I’m currently working on Tower Tactics 2, the sequel to Tower Tactics: Liberation. A lot has happened over the past few months. The game has new key art, a brand-new trailer, and I’m very happy to announce that Assemble Entertainment has joined the project as publisher.Their team will support me with marketing and publishing while I continue focusing on development.I’ve also released a major update for the demo, with new content, progression changes, balance improvements, and a huge amount of polish.There are characters now!Characters have been added to the game, each with unique card pools, trinkets, hero cards, and gameplay strategies! Also, they all feature super-cool illustrations made by the artist STOAN.The demo features the first two available characters: the Warlord and the Weaver. Meet Kaya!Kaya will be your guide, introducing you to th…
- v1.18.5 - 9 February 2026
Highlights Made some small fixes to the Spanish translation.
- Tower Tactics 2 is participating in the Steam Next Fest! - 13 October 2025
Hi everyone! Did you know? Tower Tactics 2 is participating in this edition of the Steam Next Fest! Check out the demo here: Link to Tower Tactics 2 Store Page This demo works well with controllers and on the Steam Deck! 🎮 I hope you like it! Please let me know all of your feedback through these ways, I'll be closely monitoring them! Demo Feedback forum Official Discord Server https://i.imgur.com/bSu0R9p.png https://i.imgur.com/lD3HTd3.png
- v1.18.4 - 6 October 2025
Highlights The deck tip that shows when hovering the deck's name in the Sanctuary now has larger text and makes better use of available space. https://i.imgur.com/sqCbX2t.png
- The demo for Tower Tactics 2 has been released! - 28 September 2025
Hi everyone! I'm happy to announce that the demo for Tower Tactics 2 has just been released! Check it out here: Link to Tower Tactics 2 Store Page This demo works well with controllers and on the Steam Deck! 🎮 I hope you like it! Please let me know all of your feedback through these ways, I'll be closely monitoring them! Demo Feedback forum Official Discord Server https://i.imgur.com/bSu0R9p.png https://i.imgur.com/lD3HTd3.png
- v1.18.3 - 26 September 2025
Balance Changes Trinkets Healing Cloak Health restored: 1 >>> 2 https://i.imgur.com/JJZCXKx.png Siege Mode The Wanted Poster trinket can no longer appear in Siege Mode. Bug Fixes Bug Fix: Fixed some areas of the game in which text wasn't showing correctly, concretely the Next Wave Preview during combats (the enemy names) and on some UI elements of Siege Mode . In addition to that, the font used for the Chinese Translation has been changed to Noto Sans SC. Thank you for reading the patch notes and for playing the game! If you like the game, please consider leaving a review, it helps out a lot! Did you know? Tower Tactics 2 is in the works! Check out the Steam Page! Be sure to add it to your wishlist to not miss it! A demo is coming out this year! https://i.imgur.com/bSu0R9p.png https://i.imgur.com/lD3HTd3.png
- v1.18.2 - 23 September 2025
Highlights The Tip for each deck that could previously be seen in the deck list by hovering the difficulty indicator, can now also be seen in the Campaign menu by hovering the deck's name. https://i.imgur.com/6iiBfbl.png The button that allows you to skip ascension levels by using a small amount of Astral Dust is now slightly more highlighted, to make it easier to see. If you feel like a specific deck is too easy, it's recommended to skip ascensions to reduce the time it takes to get to Ascension 10. https://i.imgur.com/v51TU5P.png Thank you for reading the patch notes and for playing the game! If you like the game, please consider leaving a review, it helps out a lot! Did you know? Tower Tactics 2 is in the works! Check out the Steam Page! Be sure to add it to your wishlist to not miss it! A demo is coming out this year! https://i.imgur.com/bSu0R9p.png https://i.imgur.com/lD3HTd3.png
- v1.18.1 - 13 August 2025
Balance changes Trinkets Small buffs to two slightly underpowered boss trinkets! Compulsive Reader https://i.imgur.com/4CZ4dYn.png Luck gained: 7 >>> 9 Black Feathers https://i.imgur.com/xbfywa9.png Extra crystals gained: 25% >>> 30% Thank you for reading the patch notes and for playing the game! Did you know? Tower Tactics 2 is in the works! Check out the Steam Page! Be sure to add it to your wishlist to not miss it! https://i.imgur.com/bSu0R9p.png https://i.imgur.com/lD3HTd3.png
- v1.18 - 23 May 2025
Highlights A new trinket has been added to the base game, the Lucky Dagger! https://i.imgur.com/TOg4zq4.png Effects that increase based on the number of cards in your deck are fun! You can now see the damage that critical strikes deal in the stats panel. https://i.imgur.com/vjWmsMt.png Balance changes Trinkets Red Cherry Luck gained: 3 >>> 4 Thank you for reading the patch notes and for playing the game! Did you know? Tower Tactics 2 has just been announced! Check out the Steam Page! Be sure to add it to your wishlist to not miss it! https://i.imgur.com/bSu0R9p.png https://i.imgur.com/lD3HTd3.png
- Announcing Tower Tactics 2! - 22 May 2025
https://i.imgur.com/bSu0R9p.png Announcing Tower Tactics 2! The fusion of deck-building roguelike and tower defense returns, bigger than ever! Build your deck with powerful new cards, unlock unique trinkets, and deploy enhanced towers to overcome relentless waves of enemies and new strategic challenges. Check out the Steam Page! Coming in 2026! FeaturesMap Editor and Steam Workshop: Create your own maps and share them with the world on Steam Workshop, and download the ones you like made by the community!Full controller support: Tower Tactics 2 was designed with controller and Steam Deck support in mind!New mechanics: Hero cards, powerful temporary effects, card items, new status effects like Burn, Poison and Frail, new combat types, new enemy abilities and much more! Enhanced metaprogression: Collect dozens of decks and improve them between runs in multiple new ways!Tons of new content:…
- Tower Tactics Arena has just been released! - 12 April 2025
Hi everyone! I'm glad to announce that the Early Access for Tower Tactics Arena is coming to an end, after 1 year and 3 months and dozens of updates! 🎉 I hope you like it! 😄 The game has improved a lot since the original Early Access release. If you liked Tower Tactics: Liberation, you may like this one too! Link to Steam Page: https://store.steampowered.com/app/2727570/Tower_Tactics_Arena/ Thank you for playing and for the support! Be sure to stay tuned for the future projects I release!
- v1.17 - 16 February 2025
Highlights The exact EXP needed to reach the next Siege Level is now shown in the progress bar. You gain 14 EXP at the end of a Siege Run for each day survived, and the EXP needed to get to the next level is equal to the level * 4, up to a maximum of 120 EXP from level 30 onwards. https://i.imgur.com/zhQ8UsW.png When playing on languages with wordier translations, cards now have a few extra pixels of space for card text. Balance changes Trinkets Black Grapes https://i.imgur.com/0umSeJd.png Health restore discount on forges: 40% >>> 60% Knowledge Totem https://i.imgur.com/HKEffuC.png Extra cards drawn per round: 1 >>> 2 Mysterious Candy https://i.imgur.com/7x54Yud.png Health restored when visiting events: 1 >>> 2 Passionfruit https://i.imgur.com/0AgYft2.png Health restored when starting boss fights: 4 >>> 5 Thank you for reading the patch notes and for playing the game! Be sure to follow…
- v1.16.2 - 13 December 2024
Balance changes Trinkets Buffs to niche trinkets! White Silk https://i.imgur.com/qKoGLRN.png Number of copies created: 2 >>> 1 New effect: Now reduces the mana cost of the created copy by 1. Golden Lamp https://i.imgur.com/S8ATHj5.png New effect: Now reduces the mana cost of the returned card by 1. Bug Fixes Bug Fix: The Warfare Drums trinket now resets correctly at the start of each combat.
- v1.16.1 - 26 November 2024
Bug Fixes Bug Fix: You can no longer have one extra card over the maximum hand size in Horde fights.
- v1.16 - 26 November 2024
Highlights A hand size counter has been added to the game, next to the card piles! https://i.imgur.com/RpDUa7x.png Balance changes Cards Mini Inferno https://i.imgur.com/9Io8uvr.png Range: >>> Siege Mode Now, after opening the gates and earning 15 crystals, the enemy health, armor, magic resist, speed and resistance against stuns and slows begins to increase slowly. Before this patch, only the enemy quantity and level increased, and it had an upper limit. This change is meant to make surviving indefinitely after opening the gates a bit harder. Survival Mode also functions similarly: after a certain threshold, the enemy stats also begin to increase. Thank you for reading the patch notes! Be sure to follow me on my Steam Developer page to be up to date with the future projects I release! https://store.steampowered.com/developer/asraworks Also, check out the other games I've made! Thank yo…
- v1.15 - 23 October 2024
Balance changes Trinkets Elastic Band Whenever a tower levels up by combining three of the same type and level, draw a card and reduce the cost of the card drawn by 1. >>> Whenever a tower levels up by combining three of the same type and level, draw a card. The first two times this happens each combat, reduce its cost by 1. Portable Anvil Now it can't reduce card costs below 1. Cards Sniper The Sniper didn't scale very well when leveling up, especially compared to its Basic version. Let's improve that! Range: >>> Fire Rate: >>> Damage: >>> Armor penetration: >>> Bug Fixes Bug Fix: You can now select the resolution equal to your current screen resolution in the Options Menu. Bug Fix: Fixed many incorrect translations for cards and trinkets in Russian. Thank you for reading the patch notes! If you like the games I make, be sure to follow me on my Steam Developer page to be up to date wit…
- v1.14 - 17 September 2024
Highlights A new Progress Panel has been added to the game, inspired by the ones in Brawl Tactics: Origins and Tower Tactics Arena! https://i.imgur.com/Y1DJ0Hg.png To open it, click the "Total Progress" text in the Game Mode Select window. https://i.imgur.com/L75PzbR.png Please let me know if you find any bugs with it! Balance changes Maps This map in Sector 3 has been reworked to make it less unfair. Before https://i.imgur.com/qkdu1fd.png After https://i.imgur.com/QzWazlR.png Also, a few other maps in Sector 3 now have a few extra tiles. Boss Trinkets Buffing the weakest boss trinkets to make them all more similar in power level! Ancient Knowledge Start each combat with one extra mana. >>> Start each combat with one extra mana. Towers gain 8% range. Berserker Sword Towers attack 10% faster. >>> Towers attack 11% faster. Compulsive Reader Draw one more card each round. Gain 4 luck. >>>…
- v1.13.7 - 20 August 2024
Warning: This patch could break your saved Endless run due to the changes in the RNG seed. Sorry for the inconvenience. There is a fix in case this issue happened to you and you'd like to continue your saved run: Link to the Steam forums Balance changes Towers Dark Magician Fire rate: (0.55, 0.6, 0.65) >>> (0.75, 0.78, 0.8) Range: (140, 150, 160) >>> (160, 170, 180) Magic Penetration: (100, 100, 100) >>> (100, 150, 200) Unstable Reactor Now it always displays its range. Even though the range is shown as 0, it does have range, but it's unaffected by all range modifications. Vicious Vindicator Reducing the fire rate a bit to improve performance when you have many copies of this tower at level 3 and also nerfing the DPS at level 2 a bit to make it a bit harder to reach level 3 unscathed. Fire rate: (1.0, 2.0, 3.0) >>> (1.0, 1.5, 2.0) Damage: (10, 20, 30) >>> (10, 20, 45) Bug Fixes Bug Fix:…
- v1.13.6 - 14 August 2024
Balance changes Towers Electric Banshee Before this patch, the "Deactivate 1/3/9 towers" effect prioritized towers that can be deactivated, but didn't consider towers that are protected by EMP Walls and towers that are placed in tiles that prevent deactivations. Now those factors are considered. Fire rate: (1.0, 1.2, 1.4) >>> (1.2, 1.3, 1.4) Bug Fixes Bug Fix: The texts of the achievements given when unlocking Ravenous Reaper and Punished Martyr are no longer incorrectly swapped. Bug Fix: When Crimson Disruptor and Crimson Pyramid converted tiles into red tiles, the towers that were in tiles that restricted repositions can now be moved again.
- v1.13.5 - 13 August 2024
Highlights Siege Mode There is now an easy way to see your record with each Siege class before starting a new run https://i.imgur.com/xeQOxRF.png Balance changes Towers Mechanical Spider https://i.imgur.com/yCwGAhv.png Mana cost: 1 >>> 2 Range: (60, 90, 120) >>> (100, 110, 120) Fire rate: (0.8, 0.8, 0.8) >>> (1.2, 1.2, 1.2) Bug Fixes Bug Fix: If you begin a Survival mode combat just after ending an Endless Campaign, the Endless difficulty modifier is no longer carried over to Survival mode.