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Nikhil Murthy's Syphilisation

Nikhil Murthy's Syphilisation Steam news

Why Not Games | Sep 1, 2024 | game

Released

0players observed · 6 October 2026 - 08:47:11 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Nikhil Murthy's Syphilisation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateSep 1, 2024
  • DeveloperWhy Not Games
  • PublisherWhy Not Games

Genres: Indie, Simulation, Strategy

Company pages: Developer: Why Not GamesPublisher: Why Not Games

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Nikhil Murthy's Syphilisation Steam news

Nikhil Murthy's Syphilisation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bugfixes - 2 February 2025

    You know the drill.

  • Minor bugfix - 26 January 2025

    More bugfixes. If you send them to me, I will fix them.

  • Minor bugfix - 15 January 2025

    Just a minor bugfix in this one.

  • v1.05 - Bugfixes - 14 November 2024

    There are just some minor bugfixes in this one. Please keep sending me bugs so that I can fix them.

  • Fact Pack! - 25 September 2024

    No major changes in this, just some bonus facts to discover!

  • v1.03 - Tutorial Update - 11 September 2024

    Some minor tutorial updates from player feedback.

  • Minor Bugfixes - 7 September 2024

    Just a couple of minor bugfixes in this one.

  • Nikhil Murthy's Syphilisation is a ferociously in-depth, empathic reworking of Civilization and other 4X games - 4 September 2024

    Nikhil Murthy's Syphilisation is a "postcolonial 4X game", which might sound like a contradiction in terms. While approaches to 4X and grand strategy vary hugely between games, factions and players, the genre as a whole is firmly wedded to imperial conquest, both structurally and at the level of narrative aspects and set-dressing. Many 4X games are triumphal re-enactments of specific periods of colonial settlement and expansion. All of which is to say that Syphilisation is fascinating. It's a reworking of the genre which dismantles and reconstructs concepts such as diplomacy, research and production. It's also just left early access - find more details and a playthrough video below. Read more

  • Syphilisation Full Release - 1 September 2024

    Syphilisation, a postcolonial 4X game in which you play a student doing a group report on Gandhi, Churchill and the Raj, is now out of early access! What is this? Syphilisation is a postcolonial 4X game. In this game, I went through the standard patterns of 4X games and devised postcolonial alternatives. In particular, I try to show that the ideas of winner-take-all and growth-for-the-sake-of-growth that underpin most of the genre have viable alternatives. It's a game that allows you to try empathy. What does that mean? In practical terms, this resulted in the following features: Cooperative win conditions. World-ending climate change events. Autonomous districts. Region control determined by popular support. A group report that covers real facts about the Indian Independence Movement. Multiple combat types. Nonviolent conflict resolution. Unit choices affect relationships. Popular supp…

  • v1.0 - 28 August 2024

    Here's a sneak peek at the 1.0 release. This only has minor changes, most notably a buff to delivering fabric to quests and a minimap tweak. Syphilisation is getting out of Early Access in September 1st and so I'm putting the final build live a bit early to test it out a bit.

  • Live Achievements - 2 August 2024

    I just put in achievements for completing views. Good luck getting all of them. I also updated conversations so that both players get the results. It should be easier now to have other players generating quiet if you're trying to avoid climate change. You can also inspire on a sanctum to get and complete new quests. There are a few other minor fixes in this update.

  • Syphilisation v0.900 - 19 July 2024

    We're in the final stretch before release right now. The only planned features left are all infrastructure stuff like achievements and save sharing. If you have any feedback or anything you want changed, now is the best time to tell me. This update is also mostly playability fixes but the quiet path is much more viable now than before. It might take a couple of things breaking your way, but you should find it very doable now. It plays very differently, so check it out!

  • Syphilisation Update - 2024-07-02 - 2 July 2024

    Bug fixes, flow changes and UI improvements.

  • Syphilisation Update - 202-06-14 - 14 June 2024

    - More tutorializing - Better Combat AI - Pollution fixes. - Minor streamlining.

  • Update - 2024-05-18 - 18 May 2024

    - Lots of fixes to the flow. The game moves much faster now. - Major fixes to the fabric economy. You should be able to generate fabric as you need now. - QoL fixes across the board.

  • Update - 2024-04-23 - 23 April 2024

    I tuned a lot of the numbers of the game, cut out some of the pieces that didn't do as much as I wanted and cleaned up some of the UI for this update. Pollution is no longer back-breaking and you should be able to get to the end of the game without losing to it as long as you pay some attention to the systems. I've pruned the campaigns as well and the currency economy is also more permissive now. All in all, it should be a quicker, easier play than it was before.

  • Update 2024-03-29 - 29 March 2024

    This continues the streamlining work of the previous updates. The stickiness of the early game is now gone. I dramatically trimmed the tech tree to keep it from being overwhelming. I also updated the relationship flow to smoothen that out and make it easier to approach and understand. There are a lot of small flow updates in this as well. I'm still working on making the game more approachable so please tell me if there's anywhere that you feel stuck.

  • Quick Fix - 2024-03-13 - 13 March 2024

    This is just a quick update with some bugfixes but I was working on a larger update that streamlines a lot of the content, so a lot of that is in here too. Have fun!

  • Update 2024-02-03 - 2 March 2024

    I put in a number of small changes to make mechanics clearer and the early game easier to get into. I've got a big parameter change on deck to make it less overwhelming as well. If you find yourself stuck with anything or any unclear mechanics, please tell me and I'll streamline it for the next update.

  • Combat Upgrade - 3 February 2024

    I've made a lot of changes to the combat systems and params. I still have a lot of tweaks to add to it but I wanted to put up something to try out in the meantime.

Patch notes and updates

S.noRelease datePatch nameGID number
12 February 2025Bugfixes1790214123190577
226 January 2025Minor bugfix1789580505412826
315 January 2025Minor bugfix1788945554766930
414 November 2024v1.05 - Bugfixes1783238125219467
525 September 2024Fact Pack!6339469370177862067
611 September 2024v1.03 - Tutorial Update6250522009508984791
77 September 2024Minor Bugfixes6242640076603345676
828 August 2024v1.06240387642450373254
92 August 2024Live Achievements5963413728338365194
1019 July 2024Syphilisation v0.9005969041959968829278
112 July 2024Syphilisation Update - 2024-07-025842939267328237339
1214 June 2024Syphilisation Update - 202-06-146890025005352920049
1318 May 2024Update - 2024-05-185747233970425602896
1423 April 2024Update - 2024-04-235762994032409709902
1529 March 2024Update 2024-03-295749481331441029979
1613 March 2024Quick Fix - 2024-03-135686429670868148239
172 March 2024Update 2024-02-035688680204377169721
183 February 2024Combat Upgrade5582843074947913518
1922 December 2023Update 0.735410576585134361462
2026 November 2023Update v0.72 - 2023/11/265382426458987677228

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