SPSTEAMPULSELIVE ANALYTICS
Caught in Nowhere Playtest

Caught in Nowhere Playtest Steam news

Aug 3, 2021 | game

Released

0players observed · 22 September 2026 - 04:50:55 UTC

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Caught in Nowhere Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
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  • Release dateAug 3, 2021
  • DeveloperNot available
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No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Caught in Nowhere Playtest Steam news

Caught in Nowhere Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 0.1.1 - Switching to daylight - 7 March 2022

    As many have told me, it would make more sense to have daylight for this test. That's absolutely true! The atmosphere and "final look" are far from important in these first tests, so I should focus on useful settings for testing. Thanks for your feedback!

  • Version 0.1 - Starting from scratch - 6 March 2022

    This 0.1 is a simple reset of everything. We created a completely new project from scratch. Everything starts in a small scene with the house of the family of our main character Richard. First Milestones: - Creating a closed area (Version 0.1) - Creating the house of the family - Starting of the implementation of the story Please test whether you can leave this closed area. If you are able to leave the area, please let us know on Discord. https://discord.gg/C28fKBaXP8 Thanks for testing! Fabian & Ben

  • Crashes on GeForce GPUs with version 0.3 - 28 December 2021

    Hey, all! As you probably already noticed, there are technical issues that cause crashes on GeForce GPUs. We are still investigating and trying to fix that issue. Sadly, it will take some more time. Only AMD GPU users will be able to play at the moment. If you have any information about your crashes, please let us know and send us a message in Discord: https://discord.gg/8SRtF6AgBc Thanks & Best regards Fabian

  • Version 0.3 - 23 December 2021

    What's new? - Wildlife - Creatures - Death / Damage - The Emptiness - Improvement of lighting - Terrain improvements - Environment improvements - New Location: Graveyard - Bug fixes - New Character Tool - New music and sounds

  • Upcoming December Release v0.3 - 4 December 2021

    Version 0.3 is coming this month Hey guys! We will release this month our next test version 0.3! Here is a little overview of the upcoming content: Wildlife Creatures Death / Damage Little Side-Quests The Emptiness Improvement of lighting Terrain improvements Environment improvements New Location: Graveyard Bug fixes New Character Tool New music and sounds Important Please note that these are only alpha versions for testing. The goal is always to collect bugs, collect feedback and ideas from you guys. It's not a Beta! Less performance and bugs are normal. Everything is a work in progress! Hardware Requirements We noticed that Caught in Nowhere has heavy performance issues on GTX1060 (or similar) and we try to make it playable by adding more graphic settings. But at the moment it's not our focus to support these types of GPUs so we apologize if you have trouble playing the Playtest of Ca…

  • Join our Discord! - 3 November 2021

    Hey guys! Join our Discord and be a part of this great community! Caught in Nowhere - Discord

  • Version 0.2.3.3 - 9 September 2021

    Small Bug Fixes & Improvements

  • Version 0.2.3.2 - New Music & Sound Improvements - 8 September 2021

    New Music & Sound improvements Small Bug Fixes

  • Version 0.2.3.1 - Hotfix - 7 September 2021

    Version 0.2.3.1 - Hotfix Following bugs should be fixed: "Deers are not running away" is working (kind of) "Richard stuck on stair" works much better Main Menu alignment should be correct now Missing in-game menu in Richards refuge is back "Richard stuck in the bathtub" should be fixed in 90% of all cases "Richard stuck in the ditch" can happen, but less frequently now Richard should now be able to leave the refuge without landing back inside Player shouldn't see anymore Richards body, when stuck in objects Richard can't run through trees anymore Good to know: When you enter the open world, it takes about 10 sec before the FPS is constant. Graphic Settings can causes problems in special cases. Will be fixed soon!

  • v0.2.3 - New Locations - 6 September 2021

    Version 0.2.3 - What's new? New sounds & improvements New music Navigation HUD System New weather system "Load Button Bug" is fixed Wendigo Attack Points are removed Water improvements "Press F causes player freeze" Bug is fixed LOD improvements Location: Prison (not enterable yet! Coming soon) Locations: Abandoned Village - Still a work in progress New vegetation More attack animations for the Wendigo

  • Version 0.2.2 - 7 August 2021

    What's new? Main Menu 2.0 (New UI) Wildlife 2.0 (New Deers) Bug fixes Save & Load Bug fixed

  • Version 0.2.1 - 5 August 2021

    Version 0.2.1 This update is only to give people a easy access to our discord server and to make sure that we can get easily information about the in-game FPS. What's new? Added Discord Button to the main menu Added FPS Display Added "Work in progress" text Added "The Idea" Performance improvements (about +20 FPS better)

  • Join our Discord Server! - 4 August 2021

    Discord Link Goal Our goal is to get a great community with many ideas for the game! Be a part of this community, share your thoughts, share your ideas, report bugs, and so on! Help us to make Caught in Nowhere as good as possible! Decisions You are also a part of making important decisions for the gameplay of Caught in Nowhere. For example: At the moment we are working with "hide & seek", but if the community says that weapons or whatever would be much better for Caught in Nowhere, we will add weapons or whatever you want. Join our Discord server now! We are glad for every single person. Best regards Fabian

  • Version 0.2 - 3 August 2021

    Finally! Version 0.2 is ready! Thank you so much for waiting! What's new? - First area of the first part of the map - Different Types of Forests - Camp v1.0 - Cave v1.0 - Richards Refuge (home) v1.0 - Leach Lake v1.0 - Easter Egg #1 (v1.0) - Wendigo AI v1.0 (you can't get damage yet!) - Some Deers nearby cave (Wildlife v1.0) - Map (Work in Progress) (use "M") v0.9 - Fall Damage v1.0 - Sounds & Music implementation v1.0 - Main Menu v1.0 - In-Game Menu v1.0 - Day/Night Cycle - Different types of weather - Water v1.0 (no swimming for now)

Patch notes and updates

S.noRelease datePatch nameGID number
17 March 2022Version 0.1.1 - Switching to daylight4247462367445917395
26 March 2022Version 0.1 - Starting from scratch4247462367442367355
323 December 2021Version 0.34224938027298326357
49 September 2021Version 0.2.3.34020014731795285020
58 September 2021Version 0.2.3.2 - New Music & Sound Improvements4020014731791118298
67 September 2021Version 0.2.3.1 - Hotfix4020014099107389498
75 August 2021Version 0.2.14032396530941883257

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