SPSTEAMPULSELIVE ANALYTICS
Into the Necrovale

Into the Necrovale Steam metadata

CLYDE games | Sep 30, 2024 | game

Released

7players observed · 4 October 2026 - 11:08:53 UTC

ActionAdventureIndieRPGAction RoguelikeSteam Store

  • Latest observed players7 · 4 October 2026 - 11:08:53 UTC
  • SteamPulse tracked peak120
  • Units sold (VGI)19,230
  • Revenue (VGI)$187,000
  • Review score85% positive

Into the Necrovale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players7 · 4 October 2026 - 11:08:53 UTC
  • SteamPulse tracked peak120
  • Units sold (VGI)19,230
  • Revenue (VGI)$187,000
  • Review score85% positive
  • Total reviews633
  • Release dateSep 30, 2024
  • DeveloperCLYDE games
  • PublisherPoysky Productions, Tribal-Storm

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: CLYDE gamesPublisher: Poysky Productions, Tribal-Storm

Top Steam chartsTop 100 gamesGame directorySteam Store page

Into the Necrovale Steam metadata

Into the Necrovale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1717090/metadata
Steam Storehttps://store.steampowered.com/app/1717090/
Steam Communityhttps://steamcommunity.com/app/1717090
PCGamingWiki search
IGDB searchSearch IGDB for Into the Necrovale

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 541 positive, 92 negative

Price and discount

$14.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

30

Platform releases
  • Steam 26 January 2024

Latest Steam announcements

  • My next game: Cursemark - 4 April 2025

    Hey everyone, I'm excited to announce my next game, Cursemark. It's an action-exploration roguelike, with a huge hand crafted world, tons of cool equipment, and many opportunities to create crazy builds. I can't wait to go on this journey with you all, and make the game everything it can be. Please consider wishlisting the game. Thanks! https://store.steampowered.com/app/3219180/Cursemark

  • Patch Notes - 10/27/2024 - 27 October 2024

    Bugs - All Boss levels will now correctly tick down blessings/curses - Menu options should no longer be cut off at certain resolutions - Shoulder buttons will no longer take you into the inventory, while in the stash - River Skin works properly now - The Map in the library now shows the Necrovale, not the Witch Trials - Prisoner Log no longer shows info if you haven’t met an NPC yet - In the Book of Seals, the Seal of Despair now appears broken after beating the final Boss Balance - Enemies can no longer evade while telegraphing or attacking - Mistmoor islands are closer together - Riteshall waves spawn faster - More Naga spawn per wave in the Bedchambers Misc. - Despair no longer zooms the camera in - Overall, the camera is slightly more zoomed out - The Witch Trials is now 10 longer runs, with a boss at the end of each one, instead of 50 regular runs. - Path of Wotana now jumps in dif…

  • Patch Notes - 10/21/2024 - 21 October 2024

    Bugs - Seal of Arrogance shouldn’t bug out with a black screen - Last Remnant shouldn’t get stuck on the wall so much - You should be less likely to die after completing a level/boss - You can no longer drink potions after you die - Per level effects should work consistently on every level - Burning damage now only applies while controls are active Balance - In story mode, you no longer get despair each level - Reduced range on Viperlilys - Reduced lunge on Wraith and Phantom enemies Misc. - An arrow now points to the exit when you complete a level - Slipped Away achievement now triggers when you die with no items at all

  • Leaving Early Access, and Roguelike Mode - 30 September 2024

    Hey Strangers, The time has come to leave Early Access. It's been about 8 months of hard work, fixing bugs, adding QoL, adding items, enemies, levels, areas, bosses, NPCs, and more. With your help, I was able to take it so much farther than I ever imagined when I began. I've said it before, but I'll say it again. Thank you for playing my game and giving feedback and encouragement. Since I was a little kid I dreamed about making games. And somehow, the dream just never went away as I got older, it always kept simmering in the back of my mind. Bringing this game into existence, and having people actually play it and enjoy it, is a satisfaction a long time coming. The only problem is, now I want it even more. Guess I will have to keep making games. For this 1.0 update, I've added a feature I've thought about for a long time: Roguelike Mode. It can be accessed right from the main menu. In t…

  • Patch Notes - 9/5/2024 - 6 September 2024

    Bugs Slickice boots work again Situations where items dont want to be picked up should be resolved Dropping items on top of differently typed items wont destroy one of them Witch Trials map flags should show correctly now Cleared most of the “44.9%” type floating point errors Burning damage no longer multiplies by your damage mod twice Balance Significantly improved Dawn Staff’s power move Significantly increased difficulty scaling for later areas Misc. Off-hands can no longer be melded (sorry, there isn’t a great way to make it sane) Singularities gloves now effect the Links of Carnage armor Soulance shouldn’t break level geometry as easily now Improve lag with many Hope dropping

  • Patch Notes - 8/29/2024 - 30 August 2024

    Bugs Conductive Chain now works correctly Deranged Sermon works properly now Exploding Heart Technique and Monster’s Guide no longer effect your Allies Balance Exploding Heart Technique and Monster’s Guide can no longer overlap Fire damage is now maximum 1% of your health per tick. It also now considers defense, second defense, evasion, and second evasion. Misc. Weeping Goddess wont lag the game out with Hope Gold should lag the game less now at high levels Melded stats are now indicated with an arrow. Second melds are indicated with two arrows The Seraph now gives you a blessing when shes fully upgraded

  • Patch Notes - 8/27/2024 - 27 August 2024

    Bugs Wishing Well doesn’t only drop the Flower anymore Power moves can Crit again Burn damage now registers on the Malingerer for the Test of Might and DPS counter Armory is harder to get stuck in now Balor Mask now transfers damage when it spreads the flames Balance Burning now respects Defense, and Fire Damage Taken stats Burning damage to the player now maxes out at 5% of their health Zealot Initiates attack slower Misc. Your Streak in Path of Wotana can now reduce a lot quicker if you die a lot Reworked Riverskin No more than 100 Hope can drop at once, the rest will be automatically added to your resources

  • Patch Notes - 8/25/2024 - 25 August 2024

    Bugs NPC health bars wont get stuck on the screen Dying in the Entryway wont get you stuck Balance Removed breakpoints and bounds from secondary defensive stats (all but defense and evasion) Hope no longer reduces upon completing a difficulty Curse effect no longer effects the Curse of the Witch Curse of the Witch can no longer be spent on Curse doors/levels Burning damage on the player is now capped to 1% of your max health Spawns are killed in between phases of the Witch now Reduces the Power per Health on Vlad’s Grimoire Misc. Shaper’s Anvil now shows the correct cost Second melds can now be upgraded without splitting them The Witch will keep dropping the end-game keys until you’ve unlocked their door The difficulty of the Path of Wotana will increase even faster when it gets high enough The Temple of Hope will never drop more than 100 Hope crystals. Extra will go directly to you

  • The beginning of the end... - 23 August 2024

    This weeks update is a big one. I’m gearing up for 1.0 launch, which to me means that the game can be played front to back, there is an end-game for those who want to keep going, and the game is stable. What’s new, Mr. CLYDE? First off, a final boss. The Witch of the Necrovale, the one that’s been tormenting you and stealing your items. She sits smugly at the end of the Trials of the Witch. Good luck! She sounds hard, won’t we need something to make us more powerful? Yes, I added triple melds. You can now unlock a special area behind the Craftsman, where a second item can be mixed into your equipment. But won’t that make the character too powerful again? Yes, so I added something called the Witch’s Curse. It makes the enemies you fight significantly harder. But it also significantly increased the amount of Embers, Coins, and the Rarity of items. But what if it’s still too easy? Well, th…

  • Patch Notes - 8/5/2024 - 6 August 2024

    Bugs Withichor boost from potion effect is now properly applied Armory/Shinebog shouldn’t lock you out anymore Fixed bug where saves were getting deleted In the Temple of Despair, the same item shouldn't be chosen over and over again Balance Significantly increased Heroic item drop rate in the Witch Trials Misc. Adrift Soulshots shouldn’t run way out into the River anymore

  • Item Drop #3 - 31 July 2024

    For today's update, I mainly focused on building out the Off-hand category of items. Big thanks to user Samson for some great designs there, quite a few of his ideas made their way into the game. The slot has always been a bit of an odd duck. It's meant to be an active slot, but nothing there feels too essential. Hopefully some of these new designs fit into your builds better, and provide some actual value. Also, as I figure out the difficulty, some of the defensive Offhands might start to be more relevant. Bugs Stat breakpoint logic was being run multiple times, leading to weird stat behavior (slyvanessy) Negative Health per Kill now functions properly Demonic Goatmen no longer do such insane damage when hitting you into the wall Fixed Per Level effects to actually work Balance Fixed attack split calculations. Multiple projectiles will now split their damage and their effects will be d…

  • Patch Notes - 7/19/2024 - 19 July 2024

    Bugs - Extracting embers now extracts the correct type - Fixed Laughing Shield, Chains of Ire, Moonchild Rites, and other emission effects - Fruit from the Garden now picks up Potion Quality Bonus - Items are kicked out of the forge extraction slot when closing the menu - The Innocents health should scale properly now Balance - Reworked forking. Now a fork is always a split into 2, and damage is divided - Projectile bounce damage lowered - Lowered Sunlit Burn, Instant Kill Threshold, and Enemy Start Health properties - Added health on kill to the Harpoon Gun unique - Reworked Messenger Shoes - Reworked Thralls Plate and Crude Plate - Increased Run Speed scaling - Test of Might damage thresholds now scale - Reduced highest possible Refinement Level from Test of Arrogance, increased spawn Misc. - When sacrificing an item, it now checks your inventory first, and then your equipped items

  • Patch Notes - 7/17/2024 - 17 July 2024

    Bugs - Fixed Burning Rate modifier - Controller now works properly on the Prisoners Log - Negative despair per kill items work properly now - Malingerer can no longer be shattered - Malingerer won’t die anymore - + Despair on Kill items wont flash “You are Hopeless” over and over - Max Health can no longer go below 1 - Fix exploding attacks interaction with forking - Fixed Knockback Collision damage - Crown of Storms no longer has a weirdly short range Balance - Reduced Burning Rate scaling - Increase Coin Drop scaling (you get more coins now later on) - Reduced size and increased enemy density in the Confluence - Lowered gate trigger on Kennels level - Added soft and hard cap to many stats - Increased size from Firewalkers trail - Significantly increased health cost from Vlad’s Grimoire - Witchichor now has a soft and hard cap, and is applied in the correct order Misc. - There are now…

  • Hope and Despair - 16 July 2024

    Today’s update reworks the Hope and Despair system again. As many people rightly pointed out, it wasn’t working very well. Despair was trivial to get rid of, and maxing out Hope was trivial to accomplish. With this rework, I hope its a little more interesting, and easier to understand. First off, there is no longer Hope and also Hope Crystals. Now, it’s just Hope. The blue nuggets you get at the end of a run are just Hope. Also, instead of cashing your Hope into Hope Crystals, you now just get an amount of Hope equal to the difficulty. Easy peasy. Second, the “meter” is just Despair. It starts at 0 and goes up to 100. When you die, you gain 30 Despair, but you can also gain and lose it through many different items and levels. If you die, and you have 100 Despair already, you will succumb to the Despair, and the Witch will have her way with you. Thanks for playing my game, people CLYDE B…

  • Ember Mania - 12 July 2024

    Today's update focuses a lot on how Ember drops work. Basically, it is a lot easier to get high level Embers later in the game. No more seeing 20 Dull Embers sitting on the ground beyond the gates of despair. This update will shorten play time, but I'd rather have the game be shorter and more fun. Hopefully it also lets you experiment more, as its not so difficult to upgrade random pieces of equipment. Bugs I had accidentally introduced a bunch of lag, should be better now CRT filter wont automatically toggle back on when loading the game Blessings/Curses can now be picked up, even with full inventory Fixed Guillame’s Shot power move Capped movement lock when attacking with slower weps Attack Dash (from Roarke’s Kilt) no longer locks you into a super long dash Foraging Guide potion quality bonus should apply more uniformly to all potions Fixed interaction between Bomba Bow/Hand Cannon a…

  • Balance, Balance, Balance - 8 July 2024

    If the highest aim of a captain were to preserve his ship, he would keep it in port forever. - Thomas Aquinas Today’s update is a massive rebalancing. Until now, the balance has been more art than science (art as in: childrens finger paintings). This update brings some more science to it. A handful of overwhelmingly powerful items have been brought in line. A huge amount of bad items have been improved. I’ve put some serious thought into what my goals for balance are, and then went and touched every single enemy and item to try and fit that goal. I’m sure I missed it in some areas, but I think overall we are getting a lot closer. Thanks again for all your patience, feedback, ideas, and enthusiasm. Together I think we can make this game quite good. As always, please let me know what you think is working, or isn’t working. Overall, later areas should be significantly harder. But if you fe…

  • The Gates of Despair and Heroic Items - 22 June 2024

    This weeks update finally opens the Gates of Despair… Beyond the gates are 50 more challenge levels. Each run pulls randomly from all 5 previous areas. The challenge starts building more and more, so as you advance, you’ll need to get increasingly broken in your build to survive. And to that end, I’ve introduced a new rarity of item: Heroic, and designed 26 new items for this tier. These items are very rare, more rare than Legendary items, and they only start dropping beyond the Gates of Despair. These items are my take on “Set Items”. What I don’t like about Set Items from others games, is that they end up as the developers making your build for you. Where’s the fun in that? So while each of the 3 items in each set are very powerful, and are meant to synergize well, there is no explicit bonus for using them together. Some builds might use all 3, others might just want one of them. It’s…

  • Patch Notes - 6/14/2024 - 14 June 2024

    This week I’ve mostly been working on the Gates of Despair end-game area. Todays update is just a few other bugs, balance, etc… Items I wanted to get out. I hope to have the Gates of Despair ready next week. Thanks for playing everyone. Bugs Using the Build Dummy will no longer swap your helmet and armor Blessing of Warmth will now always last the duration of a run Fruit from the Gardener now lasts 4 levels, like Curses and Blessings, instead of 1 Repulsion Totem should no longer cause the game to crash Meteor effect fixed Balance Bosses and mini-bosses are no longer at the end of a run. To compensate, the bosses themselves are harder I had accidentally nerfed Health Steal way more than intended. It’s fixed now. It is probably still OP, so I will look at it again soon Now that you can only equip 4 Runes, I have significantly buffed almost all of them Misc. Health costs for doors and suc…

  • Balance Update - 9 June 2024

    I've been getting feedback that the Palace area is too punishing. I've rebalanced it, so it's not so ridiculous now. Also, the Marquess mini-boss has the wrong weapon, and was dealing over 10x the damage he was meant to. Thanks for your patience, if you found the area too difficult, give it another shot and let me know what you think.

  • The Palace of the Witch - 7 June 2024

    No pleasure is a bad thing in itself: but the means which produce some pleasures bring with them disturbances many times greater than the pleasures. - Epicurus Today I have released the fifth area: The Palace of the Witch. There are new enemies, levels, two new bosses, and some new items. Now that the area is out, there are no more “Early Access” areas which are just the same level over and over again. But that’s not to say each area is done. I still plan to go through and add more levels and variety and secrets to each area. But the next step now, is (finally) some actual end-game content. While you might be able to break all the Seals locking the Gates of Despair, the area is not accessible yet, so the doors won’t be opening. But soon they will part, and hopefully bring the game to the next level. There will be some serious challenges and rewards available beyond those doors. Thanks f…

Patch notes and updates

S.noRelease datePatch nameGID number
127 October 2024Patch Notes - 10/27/20246212245217911931454
221 October 2024Patch Notes - 10/21/20246212244583191222133
36 September 2024Patch Notes - 9/5/20246242640076598623082
430 August 2024Patch Notes - 8/29/20246240387642456239562
527 August 2024Patch Notes - 8/27/20246240387642448676389
625 August 2024Patch Notes - 8/25/20245875595438700394313
76 August 2024Patch Notes - 8/5/20245963413728351438541
819 July 2024Patch Notes - 7/19/20245969041959969218475
917 July 2024Patch Notes - 7/17/20245969041959962268151
108 July 2024Balance, Balance, Balance5842939267350941284
1114 June 2024Patch Notes - 6/14/20246890025005353667443
129 June 2024Balance Update5746109972560666664
1324 May 2024Quality of Life Update5741605105609093860
1429 April 2024Patch Notes - 4/28/20245759616966678003525
151 April 2024Patch Notes - 3/31/20245749481331450219126
1623 March 2024Patch Notes - 3/23/20245686430301726780200
1715 March 2024Patch Notes - 3/15/20247309977427439310391
1812 March 2024Patch Notes - 3/12/20245679673637671836123
1927 February 2024Patch Notes - 2/26/20245728086065199060627
2019 February 2024Patch Notes - 2/19/20248033928544508644249

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1717090
Live current players7
SteamPulse tracked peak120
Live count (today's peak floor)7
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 30, 2024
DeveloperCLYDE games
PublisherPoysky Productions, Tribal-Storm
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent85%
Positive reviews541
Negative reviews92
Total reviews633
Steam recommendations584
Achievements30
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1717090/

Short description

Into the Necrovale is an Action RPG in which you collect powerful items that interact with one another. You must be clever with your build if you hope to pierce the mysteries and dangers of the Necrovale, where a thousand generations of miscreants and criminals have been banished.

About this game

Your fate hangs in the balance as The Stranger, a condemned criminal chosen by the All-Father himself. Preserve this tired world or destroy it, and the choice is yours. The hopeless, the lost, the drowned and forgotten, all must obey one rule: fight to survive. Generations of unwanted criminals and degenerates lurk in the dark corners of the Necrovale. The Necrovale is filled with powerful relics left behind by those whose story ended in the depths. Collect these weapons, armor, shields, staffs, jewelry, totems, hats, books, and other tchotchkes as you follow in their footsteps. Along your journey, you will meet other prisoners. The crimes and failures that brought them to the Necrovale are their own business. Reserve your judgement, however, as you might find yourself depending on these strange and broken creatures to survive.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Into the Necrovale's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Into the Necrovale's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Into the Necrovale at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$14.99$14.99No discountSteam Store

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