- UPDATE #27 - GREETINGS, MOTHER! - 20 June 2024
V1.65 - The effect of hovering over monitors with options in the main panel has been improved. - The positions of the Back Buttons have been harmonised so that when switching between screens there is no 'popping' effect. - The messages with the text 'Greetings, Mother' all had a misplaced comma. This has been corrected. Sorry for the inconvenience. - The size of the text in the combat results and the panel where they are displayed has been modified to prevent slider bars from being generated when a combat robot is destroyed. - The size of the 'Suspicious Behaviour' event phrase has been trimmed to prevent it from generating slider bars in the Utopia Report screen. - Bold text has been removed from the Utopia Report screen to make the text easier to read. - Bold text in the tutorial has been removed to make it easier to read. - Slightly changed the graphics representing the Isolation Roo…
- WINDOW MODE - 18 December 2023
DarkGlam, a WOP player, had made a suggestion to be able to play the game in Windowed Mode. MOTHER has obeyed. MOTHER thanks you for your suggestion, DarkGlam, and will allow you to be an Alpha class citizen in her Utopia.
- UPDATE #26 - MOTHER STRIKES BACK - 17 November 2023
Due to the large amount of new citizens that the Steam Turn-Based Carnival festival has brought to Mother's Utopia, Mother has decided to make a new small update with a few improvements, some balancing and revisions. Changelog 1.62 - New citizen images have been added for each of the classes for more variety. (for new games only) - Added a new alert that warns the players when there is no way to rehabilitate traitors. In that case Mother will advise them to investigate Isolation Chamber, Electroshock or Soma. - Revised code to select faction. - The code of the Mother Viruses has been revised. Mother Viruses are now more effective in eliminating traitors launching cyber-attacks. - Reduced the cost of building Virus from 300 to 150. (only for new games) - Reduced the reward given by Mother when she commissions the task of building a dining room (600 -> 400). - Now when you hover the mouse…
- UPDATE #25 - MOTHER IS WATCHING - 23 August 2023
Changelog 1.61: - Added a line of code that checks and recalculates the number of citizens to avoid errors. - Added a line of code that checks and recalculates the number of citizens of each class at the end of each turn. - Added a line of code that checks and recalculates the number of robots in enemy armies to avoid errors. - Fixed a bug that didn't show correctly the casualties in enemy Security Robots. - A bug has been corrected where having less than 5 energy prevented 'The Matriz' from being built even if the necessary resources were available. - Fixed a bug that did not calculate correctly the number of citizens added to the Blacklist. - Flickering of the text showing the citizen's happiness when accepting dilemma #15 (Free the isolated citizens) has been avoided. - Fixed a spelling error in the 'Androids' technology text. I'll be watching you too, citizen
- Small patch - 6 August 2023
- Buildings and punishments better explained. - Fixed a small bug that didn't count correctly the number of citizens for profession. - Small improvements and fixes.
- UPDATE #24 - MOTHER'S OVERHAUL - 4 August 2023
This new update revises and improves the graphics, music and texts. Some graphics have been improved for a better game look, many images and texts have been aligned, and a new text font is used for monitor screen images. As for the music, a new audio track has been added, and the playback code has been greatly improved to avoid long silences or music overlapping. This is the changelog 1.6: - Revised and improved some graphics. - The icons of the game action buttons have been beveled and embossed to distinguish them from the information icons and to give them a better look. - The music system has been modified and improved. - A new music track has been added to the game. - The text displayed on the monitors has a new font. The appearance of the monitors has been greatly improved. - Some texts have been modified. - Many images and texts have been aligned to fit the new format. Thank you f…
- SMALL CORRECTION TO THE MUSIC - 3 July 2023
- This is a small patch to make a minor correction to the music in the game.
- UPDATE #23 - CHANGING ICONS - 29 June 2023
This update focuses on the rebranding of some icons and some slight improvements to the game. Changelog v1.55: IMPROVEMENTS - The game's code has been debugged in some parts for greater fluidity. - The fonts used by the game are now included in the compilation in case a player does not have those fonts installed on their computer (although they are common fonts). - Reduced the time in which a music track is replayed. This avoids more silences in the game. - Now when a citizen is assigned a job, he or she moves immediately to his or her place of work. - Added new button in the Custom Game Settings to return to the main game panel. - When the cursor is placed over the accuracy icon when a citizen is being watched, it now directly indicates the text message that the citizen is a traitor if he or she has been spotted. CHANGES - Changed the colour of the 'Quit Game' button in the options, so…
- UPDATE #22 - MOTHER'S BIG UPDATE - 8 March 2023
This is possibly the best update the game has received to date. Mother wants to make it easier for players to rule their Utopias, so It has provided the game with many new options to quickly find unhappy, unproductive or outright traitorous citizens (among other things), at the click of a button. Research turns have been reduced. This updare also offers more information to the player, and improved graphics. All these changes have been focused on making the game even more fun. Changelog v1.5: IMPROVEMENTS - The science panel has been improved and now displays more information. - More information is now provided to the player on the calculation of the percentage of accuracy when observing a citizen. - An improvement in the reporting of the total number of total insulation chambers constructed (regardless of whether they are being built or not) in the construction panel. - When activating…
- MINOR FIXES TO V1.3 - 20 January 2023
Some corrections to the previous patch v1.3: - Rival factions without territory will now have a military power of 0. - Dropping an atomic bomb will now no longer require the player to have 1 construction point available.
- UPDATE #21 - MOTHER IS BACK - 18 January 2023
This update includes a major graphical improvement and fixes a number of bugs. Changelog v1.3: IMPROVEMENTS - Many major graphics have been changed and improved. - A happiness indicator has been added to the laws panel to see how changing laws affect happiness. - When you hover your mouse over the Neolanguage law it now gives you information on what it is. - A lot of small improvements. CHANGES - Nuclear bomb costs fewer turns to build. 10 - > 4 - Reduced shield cost from 2500 to 2000. - Shield 2.0 technology now lowers the cost of the shield from 1500 to 1200. - Changed love icon in the law panel. BUGSFIXES - Fixed a bug where a citizen soldier was punished in an isolation chamber and lost his/her weapon. - Fixed a bug where when loading a game the active alert messages would not appear until the alert changed. - Fixed a small bug showing the number of turns it takes to discover a new…
- MINOR ARRANGEMENTS - 2 July 2022
This small patch fixes a couple of minor bugs. Changelog v1.23 - Fixed a bug where a citizen included in the BlackList, if this died or escaped, despite not appearing in the list, the number of citizens in the blacklist still counted that citizen. - Fixed a small bug where loading a game from within another game would duplicate a citizen's name in the citizen list. - Small correction on the bar to adjust the sound so that the volume goes down or up when the bar is moved and not only when it is released.
- STEAM SUMMER SALES! - 23 June 2022
The Steam Summer Sales are here and with it comes discounts on all Lagartija Software games. Check out these great discounts! HEROES OF BOOK & PAPER 10% off! WORLD OF PARANOIA 40% off! WORLD OF MINIMONSTERS 66% off! Thank you for playing!
- UPDATE #20 - MOTHER'S BLACKLIST - 23 June 2022
I know I should wait a bit longer to upload an update, but since yesterday I'm on-fire and I can't stop thinking and improving the game with everything I can think of. Here you have the changelog of this new update v1.22: IMPROVEMENTS - Redesigned the entire code of the system of adding citizens to the blacklist. Due to a bug in the previous code, citizens added to the blacklist did not appear after loading a game. - The Mother's eye is on the move again!(Due to some updates it stopped moving). CHANGES - Reduced the cost of building an Energy Room from 1600 to 1200 materials. - Changed the cost of building a Mining Robot from 750 to 500 materials. - Reduced the cost of constructing a Dinner Room from 800 to 500. - Changed text to make it clearer from dilemma #59 - Energy for 200 materials - - Increased the cost of building an Isolation Room from 500 to 750. BUGS FIXED - Fixed a bug that…
- UPDATE #19 - CLEANING DAY - 22 June 2022
I've been polishing the game with small details that were still missing, or things that I didn't like. Taking advantage of the review, I've given a facelift to how the game looks in different resolutions, improving the look of the game for screens with 1366 x 768 resolution. Now the screen resolution panel is clearer. This is what the new v1.21 brings: IMPROVEMENTS - Improved the appearance of different screen resolutions. - A new game code ensures that the same alert is not repeated as the previous one (at least without a turn in between). - Sometimes the turnaround times for fixing alerts were so high that the same alert could remain active for a long time. Now the maximum number of turns to fix an alert will be 3. - The alert type sign is now correctly displayed as soon as you enter the alert screen. - Improved casualty panels in war outcome to avoid scrollbars with long text. - Relo…
- UPDATE #18 - A NEW NEOLANGUAGE - 17 May 2022
This update focuses on correcting texts and spelling mistakes, but includes new features such as 3 Dilemmas based on Neolanguage and its new law. Changelog v1.2: ADDED - New dilemma on banning Neolanguage again - New dilemma on allowing Neolanguage again - New dilemma on paying to get information about a citizen - New Neolanguage icon in the Laws panel IMPROVEMENTS - The NUMBER OF MATERIALS is now indicated on the Dilemmas screen - Corrected and shortened some text in the Dilemmas screen - Some texts have improved - Some of the text in the tutorial has been resized - Deleted one page of the tutorial CHANGES - The cost of building a new airline has dropped from 750 to 500 BUGS - Fixed a bug that could cause a construction text to appear on the main screen, when it should not - Some spelling mistakes have been corrected Remember citizen, that some words are forbidden by the Neolanguage!
- UPDATE #18 - MOTHER RESOLUTION - 11 May 2022
In the new version 1.1 the screen resolution was changed to 1920 x 1080 to improve the look of the game. However, this meant that former WOP players could not see the game screen correctly, especially on older laptops, so Mother has taken a resolution: - It is now possible to choose the screen resolution. Obeying Mother is not an option!
- UPDATE #17 - INFORMATION DEPARTMENT - 8 May 2022
Mother knows that sometimes controlling a Utopia is very difficult, and the supervisors did not have all the necessary information. To make your job easier, Mother has designed new tools for you. It has mainly improved the graphic quality, and now adapts to the new times by improving the resolution, which is now 1920 x 1080. Some graphics have been improved. Now there are more eyes watching you. More eyes = More paranoia. You now also have new information about your citizens and science production every turn. More information = More control. CHANGELOG 1.1 IMPROVEMENTS - The native resolution is now 1920 x 1080 - New background screen - It is now reported when a citizen is under surveillance and when there is no information about him/her - Science production is now shown in the technologies panel and in the discovered technologies panel - Now a possible exploit of discovering traitors yo…
- FIXING LITTLE BUGS - 25 March 2022
This is a small patch that fixes a couple of small bugs (v 1.06): - Fixed a bug when releasing isolated citizens. Instead of them going back to their personal rooms, ALL citizens went back to their personal rooms. - Fixed a bug that could cause smugglers to enter your Spice Rooms even before you have built one.
- UPDATE #16 - CLEANING UP OUR UTOPIA - 11 March 2022
This update focuses on small bug fixes and minor improvements to the game Changelog: ADDED - New dilemma with the information on how many addicted citizens there are in total in your Utopia IMPROVEMENTS - Improved graphics of re-education images - Improved the fluidity and speed of displaying a citizen's file. - Improved loading of the save game list when saving while playing the game - Some citizen allocation tasks are now better explained BUGFIXES - Fixed a bug that prevented the button of 'Build a Shield' from making a sound - Fixed a bug that prevented the buttons of Re-Education from making a sound - Fixed a bug that prevented the 'Blue Milk' button from making a sound - Fixed a bug with the Relic button not displaying the correct message when hovering the mouse over it - Fixed a bug that didn't show properly the text of the Attack button when clicking on the war icon on the left s…