SPSTEAMPULSELIVE ANALYTICS
Neon Sundown

Neon Sundown Steam metadata

Ben Nichols | Mar 18, 2022 | game

Released

0players observed · 5 October 2026 - 09:50:41 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak180
  • Units sold (VGI)13,530
  • Revenue (VGI)$43,968
  • Review score82% positive

Neon Sundown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak180
  • Units sold (VGI)13,530
  • Revenue (VGI)$43,968
  • Review score82% positive
  • Total reviews446
  • Release dateMar 18, 2022
  • DeveloperBen Nichols
  • PublisherBN Games

Genres: Action, Indie

Company pages: Developer: Ben NicholsPublisher: BN Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Neon Sundown Steam metadata

Neon Sundown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1721870/metadata
Steam Storehttps://store.steampowered.com/app/1721870/
Steam Communityhttps://steamcommunity.com/app/1721870
PCGamingWiki search
IGDB searchSearch IGDB for Neon Sundown

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 367 positive, 79 negative

Price and discount

$4.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

23

Platform releases
  • Steam 18 March 2022

Latest Steam announcements

  • Controller Support (v2.3) | Now on experimental! - 22 December 2022

    Hello everyone! I'm excited to announce that controller support is now available on the experimental branch for testing. Although controller support was in the game previously, it was very limited and would often break or require 3rd party software to function. In addition to this, a recent engine upgrade completely broke the old input system, and so I've redone the entirety of this system to utilize the new Unity input API. How to access this branch: Locate Neon Sundown in your Steam library Right click, and go to properties, than betas In the drop down list, select "Controller" Wait for Steam to update the game, and play! PLEASE NOTE: This is NOT full controller support, a keyboard and mouse is still required for menu navigation. Below you can find exactly what this system supports, and what it does not. Please also remember this is experimental, and there are most likely bugs or feat…

  • Update v2.2.1 | Now available! - 30 November 2022

    Hello again! This is just a small subsequent patch following the winter update that fixes a couple minor bugs discovered in that version, along with finally buffing the projectile drone. (and some other minor visual changes to compliment the changes made in v2.2) I'll continue to monitor feedback on this update, and release further patches if required. I also realise some people aren't a huge fan of the limited time arena due to the fact it wont be possible to 100% the game after the event ends, so I'm looking at options for addressing that. BALANCE CHANGES: - Buffed projectile drone (3 now spawn + better pathing) - Slightly lowered crystal drop rate on Sub Zero BUG FIXES: - Fixed shielders not dropping shields on Dynamo - Fixed being able to die in card-select screen - Fixed sub-zero button not displaying event info

  • Winter Update (v2.2) | Now Available! - 29 November 2022

    Hello Everyone! It's been awhile since the last update, and so I thought I'd release a limited time event for the winter season, along with some other new permanent content and changes / bug fixes! Do keep in mind that this patch is no where near the size of the Black Market update (V2), and is just meant to add in some new content and the limited time arena. (just wanting to set expectations) NOTE: For those wondering about the trials update, you can find more info on it below. Limited Time Arena - Sub Zero A limited time arena is now ready to take on, Sub Zero! This is one of the hardest arenas ever added to the game, and with very little room to move around, you'll need to time every dodge and shot perfectly. The arena will be available until January 7th, so complete it while you still can! New Ship - Cryonetic A brand new winter themed ship is available in the Black Market, Cryoneti…

  • Update v2.1.1 | Now available on live - 21 August 2022

    Hello all! I hope you have been enjoying the update so far. I just wanted to push out a quick hotfix to address some of the initial bugs and balance changes discovered in the live release. This should hopefully fix the issues some people were having with saves not transferring to V2 properly. If anyone experiences any sort of strange discrepancies on their save files, please let me know! I have tested this new approach many times and it seems to be working as intended. NEW ADDITIONS: - New in-game achievement tracking BALANCE CHANGES: - Increased difficulty ramping on The Abyss substantially - Increased overall difficulty on The Vault substantially - Reduced effect of Scythe grand blades upgrade BUG FIXES: - Fixed cloud save discrepancies when loading into V2 for first time - Fixed save auto-transferring improperly between devices - Fixed projectile drone not moving and just rotating -…

  • Black Market Update (V2) | Now available! - 20 August 2022

    Black Market Update (V2) is now available! After many months of hard work and testing, the first MAJOR update for Neon Sundown is now available! A full list of patch notes can be found in-game (includes all experimental versions up to v2.1) This is just the first part of V2, with the Trials Update following shortly behind. I will also be able to release more frequent content updates thanks to the black market, so you can expect regular new ships, cards, synergies, arenas, and more to come out over time! (including special limited time events) In addition to this, controller support is now at the top of my priority list. I tried to get it in for V2, but unfortunately it's gonna take a lot of time and testing to get working properly. Now that the quality of the game is where I want it, and there's more content for everyone to enjoy, I can spend a lot more time working on the small QOL stu…

  • Update v2.1.0 | Now available on Experimental! - 17 August 2022

    Hello everyone! The next experimental version is now available. This version adds in the remainder of the black market content for this initial release of V2, with the last bit of it being pushed to a later date. There is no patch notes available for v2.1.0 yet, but there will be upon the release of V2 onto live. I am aiming to get V2 onto live asap here, so as soon as the current version on experimental is tested, I'll be releasing it to live with a new trailer and new Steam artwork. Thanks to everyone who's been testing! It's a huge help, and I can't wait to see everyone get their hands on the finished update once it releases on live. ~ Ben

  • Black Market (v2.0) | Content Roadmap - 16 August 2022

    Hello Everyone! I just wanted to push out a post about what to expect for content updates coming in V2. There has been some changes to how I'll be bringing the update to the live branch, and I just wanted to go over all that in a post so everyone is on the same page! Version 2.0/2.1 (Initial release) The first live release of V2 will include the new "Black Market" store, which is the main focus of the update. The store will contain 5 ships, 4 arenas, 6 cards, and 3 menu tracks - all unlockable with the in-game power crystal currency. This patch also includes MANY new improvements to the existing game, such as the new bosses, interface redesign, dynamic card upgrades, and more. Now the original plan was to also include trials in this, which is a new challenges feature that lets you unlock even more new content and power crystals by completing different sets of challenges on each arena. H…

  • Update v2.0.4 | Now available on Experimental! - 9 August 2022

    Hey all! The next experimental patch is now available. This can be considered the "second part" of v2.0.3, and it fixes up most of the bugs present in that version, alongside improving the upgrade system slightly. This patch does not add anything new to it other than the card re-design. If you want the specifics you can find the patch notes in-game, but there really isn't that much exciting about it. However this should make the upgrade system feel a bit more complete, and a good base to build on from here on out. Phase 1 is now complete! This will most likely be the last "Phase 1" update! The next patch will be phase 2, and it will introduce a LOT more of what's coming in the black market. After that, there may or may not be a phase 3 depending on the stability of the game. There's also a small chance I might hold back the trials feature, and release that as it's own separate update in…

  • Update v2.0.3 | Now available on Experimental! - 9 August 2022

    Hello again! The next experimental patch is now available. This patch has changed the way card logic works, and it now supports extended card interactions, as well as dynamic card upgrades. WARNING: There is a VERY HIGH CHANCE I've broken some cards, so I'll follow this patch with a hotfix to address any issues that arise. There's also MANY cards that don't have upgrades to them yet, so they'll say "Upgrade Available" but will not prompt the new upgrade screen. This is an intermediary update which is meant to ensure the upgrade logic is working. It will be followed with a FULL upgrade patch in Phase 2 that'll contain more upgrades for all card types. NEW ADDITIONS: - Added dynamic card upgrades (early testing, many upgrades are disabled) - Changed the way card values get calculated, enabling many new card interactions - Re-introduced range stat card with increased effect - Explosives ca…

  • Update v2.0.2 | Now available on Experimental! - 3 August 2022

    Hello again! The next patch for V2 Experimental is now available. Same as before, this is mainly bug fixes and minor tweaks / other changes. BALANCE CHANGES: - Lowered the speed multiplier on Vanguard from 0.2x to 0.15x - Increased the overall difficulty of Bloodlust - Increased Torrent health from 50 to 80 - Enabled the wall arena modifier on Bloodlust OTHER CHANGES: - Improved totem card audio pitching (uses own channel now) - Further cleaned up the module selection screen BUG FIXES: - Fixed burning a card you have previously picked from still appearing - Fixed black market achievement not being given at level 50 - Fixed purchased black market items not showing as unlocked right away - Fixed "Black Market" reward from not appearing properly in-game - Fixed Black Market not properly taking away crystals when buying an item - Fixed passive ability replacing wrong text component - Fixed…

  • Update v2.0.1 | Now available on Experimental! - 3 August 2022

    Hello again! The first round of fixes is now available for download! This is a small hotfix that addresses some of the intial bugs discovered in V2, as well as cleans up some minor things with the UI. BALANCE CHANGES: - Increased difficulty of Phase 2 on Fear Factory - Increased difficulty of Phase 6 on Fear Factory OTHER CHANGES: - Changed the font of the module cost in the store - Improved the design of the level reward notification BUG FIXES: - Fixed some modules not being equippable - Fixed incorrect module name indentation - Fixed "burn" keybind from not binding automatically - Fixed "burn" keybind from not saving when changed - Fixed XP trails option not working - Fixed ship and arena buttons overlapping bounds - Fixed skip draw freezing the card draw panel - Fixed next level name incorrect indentation

  • Black Market (v2.0) | Now available on Experimental! - 3 August 2022

    Hello everyone! I am excited to announce that the first version of the Black Market update (V2) is now available on experimental! Although there is still lots of work to be done, I am excited to finally get the ball rolling on V2 and get into everyones hands. HOWEVER, please note that this first version has a LOT of new content disabled. Many of the new ships, cards, arenas, and synergies, along with ship cosmetics and the new trials feature are not available in this first iteration. This is because they are either not done, or I'm purposefully holding them back until the live release so as not to spoil everything for testers. If you are wanting access to all the new stuff V2 has to offer, PLEASE wait until the live release! With that being said, if you're ready to start your V2 journey now and help test all of the new changes, redesigns, and some of the new features and content, than f…

  • Black Market (v2.0) | Status Update - 8 June 2022

    Hello everyone! I just wanted to update everyone on the status of the Black Market update (v2.0), as well as talk about what's coming post v2.0 in regards to the integration of mod support. Black Market (v2.0) update status Unfortunately, the Black Market update is going to be delayed a couple weeks as I was fighting Covid the last two weeks, which is why for those watching the GitHub logs there's been very little movement. I tried a few times to work on the update but just couldn't find the energy to do it, so it's set me back a bit which is why the update is going to be coming out a bit later than expected. However, I'm getting back into the swing of things now and am feeling much better. The update is coming along exceptionally well and I'm super excited to see everyone get there hands on it. It should flesh out the game a lot more and really up the level of quality that I'm trying t…

  • 10,000 Copies Sold! (and a small look at v2.0) - 19 May 2022

    10,000 Copies Sold! Wow! I am completely blown away by how well the game has been doing in such a short amount of time! In less than 2 months Neon Sundown has already sold over 10,000 copies. It's been such a wonderful experience getting to see everyone interact with the game and share their experiences with it. With the Black Market Update (v2.0) just on the horizon, I am very excited to see what the future holds for the game. The update has been coming together incredibly well and I'm very VERY excited to see everyone get their hands on it. It's practically a new game at this point, and adds a TON of new content and features that I felt were missing in the first iterations of the game. Beyond v2.0, I have plans for even more updates, but we'll talk about that when we get there! A small look at what's to come For those that have been paying close attention to GitHub commits or to the D…

  • Update v1.2 & v2.0 | Release Plans - 28 April 2022

    Hello all! Just wanted to update everyone on some changes to how I'll be releasing v1.2 and v2.0 of the game. I know we're now well past the originally anticipated release of v1.2, but it's not without good reason. This post also won't be very long - I just want to get everyone on the same page so there's no confusion! Release Plans for v1.2 & v2.0 The original plan was to release v1.2 and than follow it up with v2.0 a month or two later (with v2.0 obviously being the large content update), but I don't feel that the changes in v1.2 are enough to actually warrant a "content release", as most of the changes are either QOL improvements or balance changes. The only new content being added are the new bosses, BUT most of the bosses are linked to the arena objectives - so if you've already completed all the arenas, there really isn't all that much new for you to experience in this update. So,…

  • Update v1.2 | Sneak Preview - 4 April 2022

    Hello Everyone! Update v1.2 is coming along nicely, and I thought I'd drop a little preview of it so everyone knows what to expect before it drops. I had also originally predicted the update would be ready this weekend, but it's not quite where I want it yet so I'm gonna take my time to finish up the last few features! So, here's what's coming in update v1.2! New Arena Bosses 3 new bosses are making their debut in v1.2, each with their own unique abilities. Above is a preview of the new Fear Factory boss, Razorclaw, which has a set of different attack patterns that you'll need to memorize in order to take it down. New Arena Objectives In addition to new bosses, there's also a new arena objective type called "Boss Takedown", where you need to defeat the boss in order to get the achievement for the arena. Fear factory and Dynamo are both receiving these objective changes. Below is the new…

  • 5000 Copies Sold! - 31 March 2022

    5000 copies sold! Thank you all so much for such an amazing release! In less than two weeks the game has already sold over 5,000 copies, which is just absolutely crazy to me! I've had an absolute blast seeing everyone share their first experiences with the game, and I'm super excited for what the future holds. I have another update in the works (v1.2) that will hopefully be releasing no later than this weekend. It will add in a bunch of new bosses, better controller support, cursor options, QOL features, and a TON of bug fixes and balance changes to make the game feel a lot better. I've also got a VERY large content update planned down the line (v2.0), though it's too soon to say when that will be. (I'll post another announcement about it once it's well-underway) Looking forward to sharing v1.2 with you all soon! ~ Ben

  • Update v1.1 | Now available for everyone! - 23 March 2022

    Update v1.1 is now live! Update v1.1 is now available for everyone to play on the release branch! This update has had an additional two subsequent patches that were both tested on experimental, which have now both been deemed ready for release. There's still a few minor hiccups that I need to workout, but these shouldn't be overly noticeable and should be ironed out no later than tomorrow in patch v1.1.3! What's new in v1.1? (Includes versions 1.1.0, 1.1.1, and 1.1.2) ADDITIONS: - Added Steam cloud support - Add level 4 module upgrades to the shop - Add levels 36 - 45, along with new level rewards - New Arena (unlocked at Rank 45), Noctorum - New Synergy progress tracker design - Changed Shurikens to chain enemies (Temporarily disabled due to issue with chain logic) - New Tier I synergy card, Earthquake - New Tier II synergy card, Laser Shots - New Tier II synergy card, Projectile Drone…

  • Update v1.1.2 | Now available on Experimental! - 22 March 2022

    A new patch is now available for experimental! For those that are unaware of how I roll out updates, I will ALWAYS upload an update on the experimental branch BEFORE uploading it on the main branch. Once the update and any subsequent patches have been fully tested, it will be pushed to the release branch! Want to opt into testing? Right click on Neon Sundown in your library Click on the "properties" option Navigate to the betas tab Select the "experimental" branch Do note experimental versions may be unstable, so if you don't want to risk running into bugs, it's recommend to wait until the update comes to the release branch! What's new in v1.1.2? NEW ADDITIONS: - New Arena (unlocked at Rank 45), Noctorum - Levels 41 - 45 added with new rewards - New Tier I synergy card, Earthquake - New Tier II synergy card, Laser Shots - New Tier II synergy card, Projectile Drone - New Tier II synergy…

  • Update v1.1.1 | Now available on Experimental! - 21 March 2022

    A new patch is now available for experimental! For those that are unaware of how I roll out updates, I will ALWAYS upload an update on the experimental branch BEFORE uploading it on the main branch. Once the update and any subsequent patches have been fully tested, it will be pushed to the release branch! Want to opt into testing? Right click on Neon Sundown in your library Click on the "properties" option Navigate to the betas tab Select the "experimental" branch Do note experimental versions may be unstable, so if you don't want to risk running into bugs, it's recommend to wait until the update comes to the release branch! What's new in v1.1.1? NEW ADDITIONS: - Added achievements for Warrior and Dual Harvester - New card type added to the draw pool, "Helper" - New helper card, Healing Totem (replaces level 9 reward) - New helper card Barrier, blocks incoming fire BALANCE CHANGES: - Pi…

Patch notes and updates

S.noRelease datePatch nameGID number
130 November 2022Update v2.2.1 | Now available!4979322040013977256
221 August 2022Update v2.1.1 | Now available on live4584121659790722894
317 August 2022Update v2.1.0 | Now available on Experimental!4584121659777923549
49 August 2022Update v2.0.4 | Now available on Experimental!4598757090469591497
59 August 2022Update v2.0.3 | Now available on Experimental!4598757090466328994
63 August 2022Update v2.0.2 | Now available on Experimental!4598757090448182534
73 August 2022Update v2.0.1 | Now available on Experimental!4598757090444937509
822 March 2022Update v1.1.2 | Now available on Experimental!4259848535846457132
921 March 2022Update v1.1.1 | Now available on Experimental!4259848535840657755
1020 March 2022Update v1.1.0 | Now available on Experimental!4259848535836806943
1119 March 2022Update v1.0.1 | Released as stable!4259848535833915574
1219 March 2022Update v1.0.1 | Now available on Experimental!4259848535833062928

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1721870
Live current players0
SteamPulse tracked peak180
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 18, 2022
DeveloperBen Nichols
PublisherBN Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent82%
Positive reviews367
Negative reviews79
Total reviews446
Steam recommendations372
Achievements23
Average playtime forever1,084 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1721870/

Short description

Neon Sundown is an extremely challenging arena-shooter that mixes fast-paced action with roguelite elements. Take on increasingly difficult arenas as you unlock new ships, upgrades, synergies, and more! Think you have what it takes to survive?

About this game

Neon Sundown is an extremely challenging arena-shooter where you mow down hundreds of enemies at a time in different unique arenas. Build a powerful arsenal of weapons using a variety of different upgrades unlocked through the in-game XP system, and try to take down the enemies that reside in each arena. Game Features... A variety of unique and challenging arenas to take on A powerful arsenal of ships to unlock and choose from Numerous diverse upgrades and synergies to create Unlockable power modules to upgrade your ship An array of different enemies to go head-to-head with A massive update to the game went live on August 20th, 2022 , which brought with it a new in-game store called the Black Market. Through this store, you're now able to unlock a variety of new content (including ships, arenas, cards, and more) using the in-game currency. New in the Black Market update... 3 new challenging arenas 8 new cards to unlock and master 5 new ships with unique abilities 3 new menu tracks to unlock New dynamic card upgrades New arena bosses and achievements Modern interfaced redesign And more!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Neon Sundown's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Neon Sundown's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Neon Sundown at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$4.99$4.99No discountSteam Store

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2Dota 2589,8185 October 2026 - 10:45:02 UTC1,291,328
3Once Human14,2165 October 2026 - 08:57:06 UTC231,343
4Wallpaper Engine90,2645 October 2026 - 10:41:06 UTC150,271
5Lossless Scaling5,5285 October 2026 - 09:40:54 UTC20,899
6Party Animals6,9895 October 2026 - 08:34:33 UTC57,806
7Astral Party 3,2335 October 2026 - 08:38:22 UTC18,951
8Brotato9,5445 October 2026 - 10:18:05 UTC23,754
9BlazBlue Entropy Effect2,8505 October 2026 - 07:42:54 UTC5,599

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2758,9545 October 2026 - 10:45:02 UTC1,818,3689,896,033Valve
Dota 2589,8185 October 2026 - 10:45:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS347,0445 October 2026 - 10:45:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS96,6955 October 2026 - 09:56:58 UTC399,748Not availableBULKHEAD
Apex Legends™96,2215 October 2026 - 09:57:08 UTC624,4731,047,228Respawn
Delta Force87,6805 October 2026 - 09:43:23 UTC246,418192,933Team Jade
Rust74,8945 October 2026 - 09:19:00 UTC259,6461,403,838Facepunch Studios
Valheim65,8355 October 2026 - 09:52:33 UTC498,478533,888Iron Gate AB
Team Fortress 259,3415 October 2026 - 09:31:22 UTC253,2251,230,475Valve
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Warframe51,4305 October 2026 - 08:31:02 UTC181,509676,031Digital Extremes
War Thunder47,7815 October 2026 - 10:06:58 UTC125,317781,076Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat166,9245 October 2026 - 09:56:32 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS96,6955 October 2026 - 09:56:58 UTC399,748Not availableBULKHEAD
Wallpaper Engine90,2645 October 2026 - 10:41:06 UTC150,2711,008,495Wallpaper Engine Team
Rust74,8945 October 2026 - 09:19:00 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero68,8275 October 2026 - 10:30:30 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim65,8355 October 2026 - 09:52:33 UTC498,478533,888Iron Gate AB
Stardew Valley56,7205 October 2026 - 10:17:06 UTC236,6141,016,067ConcernedApe
Slay the Spire 254,5725 October 2026 - 10:44:21 UTC574,638199,438Mega Crit
Palworld45,2625 October 2026 - 10:38:12 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG43,8165 October 2026 - 08:09:08 UTC43,816Not availableFirst Day Games
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming
Project Zomboid39,9445 October 2026 - 09:56:10 UTC122,811467,999The Indie Stone

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