Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1727130 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Jul 15, 2024 |
| Developer | TheGamingVan |
| Publisher | TheGamingVan |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 83% |
| Positive reviews | 19 |
| Negative reviews | 4 |
| Total reviews | 23 |
| Steam recommendations | Not available |
| Achievements | 29 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1727130/ |
Short description
Legends of Dionysos is a 2,5D Action RPG that combines RPG elements with fast paced gameplay and hordes of enemies! Minmax your character, level up and find precious loot. Venture through a beautiful open world and slay loads of orcs, demons and giant dragons!
About this game
Legends of Dionysos is a 2,5D Action RPG that combines RPG elements with fast paced gameplay and hordes of enemies! Minmax your character, level up and find precious loot. Venture through a beautiful open world and slay loads of orcs, demons and giant dragons! Hi I'm Max, a solo indie developer from Germany. A few years back, I decided to pursue my childhood dream of making games, so I quit my day job. I converted an old ambulance into my cozy living and workspace , which I fondly call "The Gaming Van". During the summers, I retreated into nature, developing my first commercial game, "Legends of Dionysos." It's been three years of hard work, and I am excited to finally release the game. What inspired you to create Legends of Dionysos, and how did you come up with the concept of blending RPG elements with fast-paced gameplay in a 2.5D environment? Since I was a kid, I always dreamed of a game that blends RPG elements with fast-paced action. I grew up playing classics like Street Fighter, Metal Slug, Sonic, and Super Mario—games set in pixelated worlds with intense combat and platforming. But I also had a soft spot for RPGs like Final Fantasy, Secret of Mana, and Diablo, where you explore, fight monsters, and level up your character. Legends of Dionysos is my take on combining the best of both worlds. It's got the speed and excitement of beat 'em ups, along with the depth of RPGs, complete with character progression and loot. The combat system in Legends of Dionysos seems quite unique, with players not being restricted to specific classes but rather having access to all weapons when fighting. How did you develop this system, and what challenges did you face in ensuring balance and player engagement? In "Legends of Dionysos," there are no fixed classes as typically seen in RPGs. Instead, your skill set dynamically adjusts based on the weapon you wield. As you progress through the game, you acquire various weapons, each offering unique skills and spells with their own effects and cooldowns. Combat entails fluidly switching between weapons to adapt to different situations. For instance, wielding a sword and shield may allow you to heal yourself. To effectively engag…
Supported languages
English * * languages with full audio support
