SPSTEAMPULSELIVE ANALYTICS
Monastery

Monastery Steam metadata

Lycan Studio | Sep 14, 2023 | game

Released

1players observed · 5 October 2026 - 01:41:05 UTC

AdventureIndieStrategyEarly AccessSteam Store

  • Latest observed players1 · 5 October 2026 - 01:41:05 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)1,350
  • Revenue (VGI)$16,548
  • Review score95% positive

Monastery metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 5 October 2026 - 01:41:05 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)1,350
  • Revenue (VGI)$16,548
  • Review score95% positive
  • Total reviews43
  • Release dateSep 14, 2023
  • DeveloperLycan Studio
  • PublisherLycan Studio

Genres: Adventure, Indie, Strategy, Early Access

Company pages: Developer: Lycan StudioPublisher: Lycan Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Monastery Steam metadata

Monastery metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1731410/metadata
Steam Storehttps://store.steampowered.com/app/1731410/
Steam Communityhttps://steamcommunity.com/app/1731410
PCGamingWiki search
IGDB searchSearch IGDB for Monastery

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 41 positive, 2 negative

Price and discount

$15.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

97

Platform releases
  • Steam 14 September 2023

Latest Steam announcements

  • Quality of Life update - Build 0.910 - 2 October 2026

    Features and Changes Item Tracker We have added an item tracker that allows players to keep track of which equipment combinations they have won runs with. And perhaps the item tracker holds a secret of its own... Difficulty Changes have been made so that only the number of defeated bosses determines difficulty, equipped items and rings no longer have an effect on it. There is also a new game plus option, meaning the difficulty can be raised on the second playthrough, and from then on every subsequent playthrough will be locked on that difficulty. Tutorials and Tips Added a tutorial for certain gameplay elements, every new main-hand and off-hand item, excluding Swords and Shields. Each tutorial appears once when the item is first obtained. Added an option in the Settings to disable these tutorials. Starting Equipment We’ve made changes to the starting equipment. New characters only have…

  • Build 0.902 Patch Notes - 23 September 2026

    Fixes Fixed an issue where attacking a Frozen enemy, or ending the turn while an enemy was frozen could soft lock the game Fixed being able to copy Sacred Relic Fixed Crystal boon not reducing the cost of some cards properly Fixed Burn's visual effect affecting icons under enemies Scorching Ground no longer requires targeting

  • Build 0.901 Patch Notes - 22 September 2026

    Fixes Fixed Dragon Rage's animation always playing on the side the player was facing Fixed enemies' trigger icons not triggering a popup on hover Fixed Fire Wand burning The Undertaker

  • Wand Update: The Final Main-Hand Weapon - 21 September 2026

    This patch brings: New main-hand weapon Essence system 4 different Essence types New keywords and mechanics New cards New Boons designed around Wand builds New achievements Bugfixes and improvements across the board New Content: Wand A main-hand weapon built around Essence extraction, resource accumulation, and escalating power. Once per turn, you can Extract a card from your hand. The card is temporarily removed from your hand, and its Essence is added to your Wand. At the start of your next turn, the extracted card returns to your hand. Each card has one of four Essence types: Fire Frost Aether Void Each type provides its own bonuses, allowing you to build your Wand around a specific Essence or combine different types to unlock additional effects. New Keywords Awakened Extracting this card activates its extra ability when the card returns to your hand. Surge Surge cards become stronge…

  • Build 0.842 Patch Notes - 25 June 2026

    Updates Side selection graphics are now aligned to the player instead of the center of the screen Certain boon icons on the top panel will animate when their ability activates The Corruption icon also animates when an ability triggers that was gained from Corruption Upgrades gained from Overchaged Coil are now skippable and adaptation icons on the Crossroads reward display gain an extra indicator when Overcharged Coil is active Stealth stack is now previewed under the player Stance card popups now show what the player can't do in that particular stance Fixes Fixed the description of Weight cards being inaccurate when they had certain bonuses Fixed Cut Through being able to hang the game Cards displayed when Scrying no longer show the Duplicated keyword Fixed the Thorns preview being inaccurate in some situations Fixed Ferocity boon not counting enemy Vulnerability when dealing Finishing…

  • Build 0.84 Patch Notes - 9 June 2026

    Fixes Fixed an issue with Omega and Weakened revenge abilities hanging the game Fixed the game getting stuck when abandoning the run on the Crossroads while a quest was active Fixed an issue where the settings dropdowns wouldn't populate properly on some machines Fixed various visual bugs connected to Step: enemies sliding together, animations being offset, and Step causing cards to get stuck on the victory screen Fixed a bug where the AOE damage preview would show on enemies while dragging a card that targets random enemies Added various visual fixes having to do with card popups, card descriptions and localization

  • Update to Unity 6 - Build 0.82 Patch Notes - 3 June 2026

    We've upgraded the project from Unity 2020 to Unity 6 to ensure better compatibility with future content updates and long-term development support. This engine upgrade lays the foundation for upcoming features, gameplay improvements, and technical enhancements while helping us maintain a more stable and efficient development pipeline. Players can expect some performance related improvements, faster loading times and an overall smoother gameplay experience. Improvements Updated the game engine from Unity 2020 to Unity 6 Reduced loading times across multiple game areas Improved overall game stability Fixed several engine-related issues introduced by the older Unity version Gameplay & Combat Fixes Fixed an issue where the enemy HP bar highlight could become stuck while targeting. Fixed an issue where multi-life enemies could become stuck after losing HP Charges. Fixed an issue where Battle…

  • Build 0.81.2 Patch Notes - 12 May 2026

    Fixes Next Attack icon gained a counter to show how many of the same effect have been played Fixed an issue where the item upgrade panel couldn't be skipped during Tipsy Tavern and Cornered Beast events, allowing for an infinite heal bug Fixed Trap card not damaging the attacking enemy Fixed the Thorns preview when Barricade talent is active Fixed card outlines getting stuck when switching grips with a pistol Fixed Lifetap and Red Curse not checking for an achievement properly Fixed The Twins getting stuck when dying from Backing Blows damage Various card and boon text fixes Updates Malice has been limited to 999 The end of run reward display has been updated to show extra shards gained from boons and events together

  • Build 0.81 Patch Notes - 6 May 2026

    Fixes Fixed an issue where the Turn the Page card gained from Book of Spirits could interfere with Brew, causing the game to hang Mist Veil no longer consumes Malice when not on Page 6 Fixed an issue where items weren't displayed properly after clicking them on the character sheet in the inventory Balance no longer places modification icons on Gripstrikes Player and various enemy colliders have been adjusted Various text and description fixes Updates Pistol automatically switches grip back to shot at the end of the turn Seance boon now has a counter on its icon

  • Tome Update: The Offhand Line Is Complete - 4 May 2026

    The third and final offhand weapon has arrived at the Monastery, and it changes the tempo of every fight you bring it into. Tome is built around delayed power. You stockpile resources across turns, hold them, then release everything in a single decisive moment. Where shields keep you alive and daggers keep you fast, Tome rewards patience with massive payoffs. This patch brings: 48 new cards 3 new Books (Spirits, Bones, Flesh) 6 new keywords 10 new Boons designed around Tome builds New achievements Bugfixes and improvements across the board New Content: Tome An offhand category built around spellcraft, timing, and scaling. Tome rewards players who plan two or three turns ahead and punishes those who burn through their hand. New Keywords Ward Absorbs 25% of incoming damage. Every time Ward negates damage, gain 1 Malice. Malice A stored resource used exclusively by Tome cards. Malice does…

  • Quality of Life Update - Build 0.74 Patch Notes - 22 April 2026

    Based on your feedback and our internal testing, we've rolled out a batch of quality of life improvements and new features. This update is also coming to the demo version. Features and changes A randomize button has been added to the character creator, speeding up character creation for those who don't want to go through all the options separately. The End Turn button now pulses when no enemies remain and none will spawn this turn. Card artwork now grays out when the card is unplayable (insufficient stamina, etc). Icons under units now show a flashing animation when their effect is triggered Backstabber damage values now update live based on their position relative to the player. You can now filter and sort your deck during battle and at the Crossroads. The Crossroads now shows run progress, including total length, current position, and upcoming elite and boss fights. Fixes Fixed quest…

  • New Mechanic: Every Step Leaves a Trail. Every Trail Has a Cost. - 23 March 2026

    The Forest biome introduces a new risk mechanic. Trail System At every Crossroads, both paths are assigned a Trail value. The chosen path’s value is added to the player’s current Trail. If the number reaches or exceeds 5, the wolves have discovered the player through the tracks they left behind, and an 'Exposed' card is added to the player's deck. Trail comes with a new card: Exposed. Exposed Card Cost: 1 Stamina On draw: All enemies gain +2 Power. Draw 1 card. Cannot be removed, duplicated, or obtained as a reward Torch Interaction Discovering a path with a Torch reduces Trail by 1 Boss Scaling In the final combat, each remaining Trail grants +2 Power to the Boss/Elite Design Intent The Trail system creates constant tension between: Short-term gains vs. long-term penalties Deck pollution vs. stronger Boss encounters Fixes and Updates Fixed an issue with Dazing block's effect where the…

  • Demo Update - 17 March 2026

    The Monastery demo just got an update! We've been polishing things up based on your feedback. Here's what changed: Reduced shop prices so you can experiment more freely Asset bundles implemented, slightly reducing download size Various bugfixes If you haven't tried the demo yet, here's what's waiting for you: 3-4 hours of gameplay across 2 handcrafted areas 3 elite enemies and 1 boss in each area 3 swords, 3 shields, 3 heavy armors to build your playstyle around Rings and trinkets in the shop to fine-tune your loadout We'd love to hear what you think. Every bit of feedback helps us make Monastery better. Coming Monday: The Forest grows darker. Something new awaits.

  • Build 0.72 Patch Notes & Music Update - 17 February 2026

    Music Update The soundtrack has been updated with 10 new tracks. The album now includes all music currently available in the game, allowing players to listen to every track individually outside of gameplay. Each area features a distinct musical tone and atmosphere. Whether you prefer electric guitar driven themes or lean more toward brass focused compositions, you’ll be able to find your favorite style. More exciting endgame tracks are planned for future updates. Bog of the Dead Damp Pulse Fuguelity Longing for Peace Marsh Dirge Mire Procession Muddy Pipes Overture of Violence Psychotic Thoughts Sinking Shield Fixes Fixed a bug where players could take more trophies to battle than they had slots available Fixed the sound effects not playing properly when the Omage performed a multistrike attack Adrenalin no longer shows a Power popup

  • Build 0.71 Patch Notes - 13 February 2026

    Updates Mantra has been updated so that the effect only lasts until the next card has been played. Afterwards, another Mantra can be used but the cost of a single card can only be reduced by one Mantra at a time. Fixes Meditation no longer shows Protection preview when player is not in Lotus Rage no longer shows Power preview Mantra tooltip clarification; it only lasts for a turn Various small visual bugfixes on the Crossroads having to do with the new Torch icon Small visual bug fixes on the Map and run preview Various text fixes

  • The Final Armor Piece: Light Armor - 10 February 2026

    A new item type has been added: Light Armor, the third and final armor category. Light Armor focuses on Protection-based defense and card recursion through combo mechanics. New Gameplay Mechanics Mantra (new universal Light Armor card) Skill • 0 Stamina • Exhaust • Remain Return the next non-Talent card you play to your hand (except Mantra). It costs 1 less. Does not grant benefit points. Trance: Triggers if a card with a Trance ability is played after a Mantra. New Content Armor Types Coat At the beginning of your turn, if you have no Protection, gain 1. −50 Max Health. Aegis Coat Radiant Coat Astral Coat Cloth Armor Start each battle with a Mantra in hand. Blessed Mantle Hallowed Mantle Sanctified Mantle Padded Armor When you first discard a card each turn, return it to your hand. Celestial Padding Lustrous Padding Luminous Padding New Cards 28 new cards have been added to the game. N…

  • The Final Armor Piece: Light Armor Coming Soon! - 3 February 2026

    The next update introduces a brand new item type: Light Armor, the third and final armor category in the game! This armor blends Protection-based defense with combo-oriented card recursion mechanics, opening up entirely new build possibilities. What Makes Light Armor Special? Its core mechanic, Trance, lets you replay key cards and chain together satisfying combos and loops. If you love builds that feel clever instead of chunky, this one’s for you. Light Armor shines when you: Stack Protection Trigger effects by discarding cards Win fights through clever control and passive damage Light Armor Types ​ Three new variants. Three ways to dominate. Which will you master? ​THE COAT: For the untouchable. Gain Protection every single turn, but beware it comes at a heavy cost of -50 Max Health. Don't get hit. ​THE CLOTH ARMOR: For the tactician. Start every battle with a Mantra in your hand. Con…

  • Build 0.66 Patch Notes - 20 January 2026

    Fixes More issues with continuing runs at the Crossroads have been addressed Updates The reward panel at the end of the run has been updated to reflect if the player doesn't receive any shards because of Gravebound Token

  • Build 0.65 Patch Notes - 19 January 2026

    Fixes Fixed the game crashing when continuing a run at the Crossroads, after playing in a different region Gravebound Token no longer gives shards after resurrection Update The UI has been updated on the map: the overview now shows the defeated bosses of each zone the title graphic of each region shows if the next run will include a boss battle, and it will also indicate if the zone is cleared

  • Build 0.64 Patch Notes - 14 January 2026

    Fixes Fixed the game freezing when using the Sacred Relic card Updates An effect icon under the player now indicates when Mirror Shield is active Optimizations have been added to further reduce memory usage

Patch notes and updates

S.noRelease datePatch nameGID number
123 September 2026Build 0.902 Patch Notes1844751498218135
222 September 2026Build 0.901 Patch Notes1844115010503941
325 June 2026Build 0.842 Patch Notes1836506165548697
49 June 2026Build 0.84 Patch Notes1834602721201255
53 June 2026Update to Unity 6 - Build 0.82 Patch Notes1834602721184558
612 May 2026Build 0.81.2 Patch Notes1832065502823735
76 May 2026Build 0.81 Patch Notes1832065502808617
822 April 2026Quality of Life Update - Build 0.74 Patch Notes1830797770230476
917 February 2026Build 0.72 Patch Notes & Music Update1824644522847469
1013 February 2026Build 0.71 Patch Notes1824644522839453
1120 January 2026Build 0.66 Patch Notes1821922921823421
1219 January 2026Build 0.65 Patch Notes1821922921821205
1314 January 2026Build 0.64 Patch Notes1821922921810429
148 January 2026Build 0.63 Patch Notes1821288646578820
156 January 2026Build 0.62 Patch Notes1819386365125480
1610 December 2025Adventurer Update Hotfix1818752592120915
179 July 2025Build 0.404 Patch Notes1803527891926419
1811 June 2025Build 0.403 Patch Notes1802261838709814
1922 April 2025Build 0.360 Patch Notes1797185861797004
2017 March 2025Build 0.352 Patch Notes1794102528206486

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1731410
Live current players1
SteamPulse tracked peak6
Live count (today's peak floor)1
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateSep 14, 2023
DeveloperLycan Studio
PublisherLycan Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent95%
Positive reviews41
Negative reviews2
Total reviews43
Steam recommendationsNot available
Achievements97
Average playtime forever4,612 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1731410/

Short description

A hand-drawn, dark-fantasy roguelite deckbuilder where you build a run around gear, equipment and weapon mastery. Fight tactical card battles, and push deeper through a branching “dungeon crawl” structure.

About this game

Monastery is a dark-fantasy roguelite deckbuilder where your gear is your class. Equip gears and items to unlock entirely different card pools and shape your build around loot decisions. Master weapons across runs to refine your long-term playstyle. Battle through tactical, punishing encounters. Choose your path at the crossroads, survive the crawl, and push deeper into the Monastery. Monastery offers plenty of challenges! Cut through different hazardous terrains, each with its unique type of enemy. Be prepared, attacks come from multiple sides, you always have to watch your back. Choose your weapons and equipment wisely to best suit your playstyle. Monastery is intentionally challenging and offer a meaningful punishment for mistakes, Expect to refine builds over multiple attempts. If you’re looking for a relaxed, low-pressure card experience, this may not be for you. Gear defines your deck Equipment sets unlock unique card pools Diverse areas and opponents. Each area has its dominant enemy type with special abilities and loot. Loot-driven deckbuilding Your build identity comes from what you wear Double-sided battles. Enemies approach from both sides; careful and calculated combat will go a long way towards victory. Weapon mastery system The more experience you have in using a certain weapon type the more advanced cards and boons will be available to you during the runs. Boss tactics over HP walls Learn patterns, adapt strategy Permanent collection progression Equip a ring that gives you rare advantages or a trinket that lets you influence the card rewards for your next run. Expand options, not just raw power Steep difficulty scaling Designed for players who enjoy the climb Hand-drawn dark fantasy world with Immersive artwork and soundtracks

Supported languages

English * , Hungarian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany6Ängstigende Inhalte
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

Monastery's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Monastery's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Monastery at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$15.99$15.99No discountSteam Store

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Slay the Spire 257,2225 October 2026 - 02:55:43 UTC574,638199,438Mega Crit
Baldur's Gate 348,7675 October 2026 - 02:13:33 UTC875,343836,282Larian Studios
Total War: WARHAMMER III41,2705 October 2026 - 03:00:40 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
RimWorld24,0165 October 2026 - 02:38:42 UTC95,851239,107Ludeon Studios
Hearts of Iron IV23,4895 October 2026 - 01:55:37 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI22,6425 October 2026 - 01:07:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert21,8974 October 2026 - 14:23:52 UTC59,91792,632Pearl Abyss
Crusader Kings III19,1215 October 2026 - 02:47:33 UTC98,474138,767Paradox Development Studio
Arena Breakout: Infinite19,0025 October 2026 - 02:37:33 UTC65,94478,112Morefun Studios
7 Days to Die18,7175 October 2026 - 01:05:10 UTC124,449401,451The Fun Pimps
Age of Empires II: Definitive Edition18,7124 October 2026 - 23:15:25 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS158,2035 October 2026 - 02:36:16 UTC399,748Not availableBULKHEAD
Valheim120,5575 October 2026 - 02:37:07 UTC498,478533,888Iron Gate AB
Slay the Spire 257,2225 October 2026 - 02:55:43 UTC574,638199,438Mega Crit
Project Zomboid55,5425 October 2026 - 01:29:23 UTC122,811467,999The Indie Stone
Palworld45,7195 October 2026 - 02:57:43 UTC2,101,535451,088Pocketpair
VRChat45,4165 October 2026 - 02:40:42 UTC74,217269,026VRChat Inc.
RuneScape: Dragonwilds28,9435 October 2026 - 01:52:10 UTC39,10324,686Jagex Ltd
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
ARK: Survival Ascended19,4825 October 2026 - 02:17:02 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 219,1995 October 2026 - 01:52:36 UTC578,562209,717Grinding Gear Games
BeamNG.drive17,4264 October 2026 - 23:46:51 UTC44,232392,944BeamNG
R.E.P.O.15,9815 October 2026 - 02:33:55 UTC266,908420,693semiwork

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