- REKA 1.0's new release date! - 9 September 2026
Hello witches! Thank you to everybody who has been playtesting our witchy game. With your feedback we've been able to lock down a date for REKA 1.0... REKA 1.0 will launch 26th October! 🍂 Though a delay was never the ideal situation, we do feel a new autumnal date just before Halloween matches the vibes of REKA a whole lot more! For now, we'll be working our way through bug fixes and polishes, and getting ready to unveil the final chapter of REKA late next month, but in the meantime there's one more exciting piece of news we wanted to share: The improved REKA demo will return 29th September! 🍄 REKA has seen many polishes since our last demo in 2024, including a big performance boost to the beginning of the game. We'd love anybody curious about REKA or new to our Steam page to be able to give it a try and experience our whimsical adventure with all the new bug fixes. This is something…
- REKA 1.0 Beta is ready for testing! - 3 September 2026
Hello witches, Thanks so much for all your supportive comments on our previous blog. Postponing REKA 1.0 was a tough choice but reading through your kind words we realise it was definitely the right choice. A polished 1.0 launch is what you all deserve, and what we hope we can now bring you. 💜 We also mentioned a Beta build that we'd love to get feedback on. For anybody interested in testing out a REKA 1.0 build which isn't fully baked yet, it's brings us loads of excitement to say... The REKA 1.0 Beta build is live! Your feedback for past betas has been so helpful to us, and we really want to give REKA the best 1.0 launch we can, so if you'd like to test our latest update we'd be super grateful! We fully understand if you'd prefer to wait until the final result, so there's zero pressure. 🍂 If you'd like to play an early version of REKA 1.0, here's some important info: The final part…
- An update on REKA 1.0 - 11 August 2026
Hello witches, We hope you've been enjoying the warmer weather (even though we are yearning for autumn!). Firstly, thanks for bearing with us while things have been a little quieter. There's been some decisions happening behind the scenes which we can now update you on. As many of you know, we were planning to launch REKA into 1.0 on August 18th next week. We've been working so hard to reach this date, and we really did think it was achievable, but we've unfortunately made the decision to postpone launch. Why is REKA 1.0 being postponed? While postponing 1.0 obviously isn't the ideal outcome, we do think it's for the best. We want to make sure we release the best version of REKA that we can, and after playtesting and getting third party feedback, we realised there's too many things we need to fix first. Bugs and performance have been a challenge for us as a small indie team, and some ex…
- REKA August Hotfix - 3 August 2026
Hey witches! A mini update from us today. We've been working on a couple bugs we've noticed popping up, so today's patch includes: - Fixed another rare case where the game would crash on loading a save for some users. (If this is continuing to happen for anybody, please do let us know!) - Fixed some issues on Dziady Map occurring after Loading & Saving - Fixed some rare issues where players could get stuck in dialogue - Fixed lifeless Lutk at carver teleporting around on start
- REKA Hotfix - 26 June 2026
Hey everyone! just a quick hotfix for yesterdays update!Large houses do not freeze the game anymore when loading"The Witch in the Woods" Point of Interest no longer causes the surrounding area to be barren
- REKA Quality of Life Update Now Live! - 25 June 2026
HI Witches!We're excited to announce that our latest update is now available for everyone to enjoy!This update contains a huge batch of quality-of-life improvements for REKA, alongside plenty of bug fixes and polish across the game. While many of these features were originally planned for the 1.0 release, we felt they were too exciting to keep locked away any longer.Important Notice!!After updating the game and loading an old save, you'll notice that your map has been reset/reloaded as if you have travelled onwards. But don't worry! While certain quests may be reset, your overall save game, your hut, and your inventory will be unaffected.What's Included in the Update?Major UI OverhaulWe've reworked and improved many of REKA's menus and interfaces to make them easier to use. This includes improvements to:Main Menu | Options Menu | Save Menu | Character Creation | Journal | Minimap | Work…
- REKA 1.0 has a release date! - 1 June 2026
Hello witches! 💜 In case you missed it, a brand new trailer for REKA 1.0 was shown during the Mix Summer Game Showcase! You can check it out below: And we revealed a very important piece of information... REKA 1.0 is launching August 18th! 🦌 1.0 will bring more content, smoother gameplay, and the final chapter of Reka and Baba Jaga's story. It's a witchier, cozier, and more polished version of our game and we can't wait for you explore the new and improved woodlands! We'll continue to share more of what's coming to REKA 1.0, and right now we wanted to share some screenshots of building and UI enhancements! A new building camera! 📷 We've been reading through your comments and building was something we really wanted to work on for 1.0. We've added a new camera which will make building even easier, and you'll be able to get to all the difficult nooks and crannies! Multiple building mate…
- Dev Blog: UI improvements & polishes - 18 May 2026
Hello, witches ✨ Each month we're getting closer to REKA 1.0, so we wanted to do another little round-up of where we're at and what's to come! So, here's what we've been working on over the last few weeks: Bug fixes... The next patch! 🩹 Before we conclude Reka and Baba Jaga's story and bring more content to the woodlands, we want to release a patch that will address many of the bugs you've been reporting, including some quality of life improvements and polishes. Thank you so much to everybody who has been reporting bugs. We read all your feedback, so please do keep letting us know if you spot anything that isn't quite right. We've also started using a new bug form which will help us track issues easier: 🌿 Something we should be aware of? Report any bugs here! 🌿 We'll keep you updated with when this next patch is likely to be ready. As a small team it can take us a little longer to ge…
- Dev Blog: What's next for REKA? - 16 March 2026
Hello, witches! Spring is beginning to bloom, and as nature comes back to life, it feels like the perfect time to talk about what's coming next to REKA. 🌱 We've been reading through all your feedback and comments, on Steam and on our Discord/socials, and we've been narrowing down what content you'd want to see added to our cozy little witch game. While we can't announce everything just yet, we wanted to let you know where we're up to and what the future of REKA is looking like. 💜 The next big update will be REKA 1.0 Later this year, REKA will be launching into 1.0 and with that will come a big update which covers new content, and of course, lots of bug fixes and improvements. The whole team has been working hard on a 1.0 plan which not only completes the story and brings new gameplay additions we think you'll love, but that also polishes our game and fixes the bugs you've been reporti…
- Festive update & Steam Deck verified! - 18 December 2025
Hello witches, We hope you're keeping warm and snug in this colder weather! Now's the time to be curling up underneath mountains of blankets and pillows, and baking festive treats to enjoy by a log fire... So, we thought we'd make the witchy world of REKA even cozier! But firstly, some news we are VERY excited about: REKA is now Steam Deck verified! ✅ Alongside this new content, we're so excited to announce that REKA is now Steam Deck verified! We've made some tweaks and polishes so you can now enjoy a handheld version of our game whilst snuggling up on the sofa! A festive update has arrived in the woodlands! Festive chests will spawn until 25th January! We've been secretly working on a mini addition to REKA that brings you some of our favorite things from the holiday season. Keep an eye out for these festive chests dotted around the forest that contain some new loot to enhance your chi…
- Ashes & Ancestors Hotfix 2 Patch Notes - 13 November 2025
Hey everyone! Thanks so much for all your bug reports, it's been so helpful. We've made the below changes to help improve your witchy adventure: Changes: - At the Siva Shrine you no longer need to destroy all of the bushes, to avoid confusion. - Updated credits. - Restructured the intro dialogues for the Souls chapter, to decrease confusion. Fixes: - Berries can now spawn in the Beech Forest. - When saving and loading during Dziady Baba Jaga’s default dialogues will not be available anymore. - Baba Jaga will properly sit in her chair/stand next to the oven when completing Dziady after saving/loading. - The chicken legged hut now properly sits down and stands up at the Dziady ritual place. - The position of the chicken legged hut is now properly saved and loaded. - Reka will now stay seated while standing up or sitting down with the chicken legged hut preventing her from getting stuck. -…
- Ashes & Ancestors Hotfix 1 Patch Notes - 25 October 2025
For changes and fixes directly affecting quests like the scarecrows not appearing on the Leshy’s Trial map or the ghosts to fully work you will need to travel onward to a new map.Changes:Villages in “Learning the Ropes” chapter increased in size, to make it possible for more quests to spawn there.Added a pop up to ask for your content warning preference when you first open the game.Performance:Fixed a bug that could cause the performance cost of villagers to spikeFixes:Fixed a bug where the chicken legged hut was too close to the map border after traveling, immediately prompting the “Travel onward” PopUp.Fixed a bug where players did not have the Tonic of Communication recipe anymore.Fixed an issue where the Kopnik scarecrow quest could not be interacted with after shooing the birds. This will only work on newly generated maps.Resolved a bug where the Honor Quest ghost could clip throug…
- Ashes & Ancestors Patch Notes - 24 October 2025
Here is a list of patch notes for the Ashes & Ancestors update!ContentNew Chapter: DziadyNew Points of InterestThe CarverLost soulsThe Drowned WitchThe MurdererThe DeceasedThe FeudBasic Lost SoulDziadyOther new Points of InterestLutki ritual placeGhost ReleaseCursed SpiritBound to the BogNew Biome: The Spruce ForestNew Crafting StationsSpell Binding TableCraft charms and protection itemsFurniture WorkbenchSell Building Blocks and craft Blueprints70+ new Building BlocksNew unlockable Character Customization options (new outfits)OtherAdded pages in journal for trinkets and wearables/ clothingImproved Journal UsabilityNew travel screen mechanicNew character controller for more precise jumpingAdded content warnings (You can turn them off under Settings > Controls > Content Warnings)New musicUpdated rendering and lighting engineImplemented new Graphics SettingsImplemented toggleable fog blur…
- REKA Ashes & Ancestors is out now! - 23 October 2025
Hello witches, It brings us great excitement to say that the Ashes & Ancestors update is now live on Steam! What's new to REKA? This update brings loads of new content, including: Talk to spirits with the Dziady mask: With this mask, Reka can speak to spirits from beyond the grave, and is able to see and interact with them. While some ghosts need help with moving on, others are cursed or want to find their way back to their bodies. New biome, crafting stations and clothing: You can now craft charms at the Spell Binding Table and craft Blueprints at the Furniture Workbench, as well as explore the Spruce Forest biome! There’s also new clothing and accessories for Reka to wear as part of her ritual attire. Expanded story: REKA’s narrative grows in Ashes & Ancestors as you'll continue the apprentice journey with Baba Jaga, meeting the spirits of powerful witches along the way... Major perfo…
- Community Update: What's coming next... - 18 September 2025
Hello witches, We wanted to give you a little update on the latest with REKA! Things have been quiet recently while we've been working hard on the next chapter of our game, so we thought we'd let you know what to expect! Our next big content update will be coming in October Alongside the new content (a little hint for you... it may or may not involve speaking to ghosts!), we will have fixed many of the most reported bugs. We want to thank everyone who has been using the bug report form, this has been amazing at helping us track the issues you've been experiencing. We'll share more about the October update in a couple weeks (we're just fine-tuning things) and we can't wait to show you what's headed to the woodlands. Thank you so much for all your patience. We feel very lucky to have such a wonderful community! Join our Discord for the Autumn Arts Competition! Leaves are turning brown, pu…
- Community Update: What have we been working on? - 29 August 2025
Hello, witches! 🧙♀️ Is anyone else super excited for autumn? As much as we've been enjoying the warmer weather, we can't wait for crunchy red and gold leaves and cozy evenings in with candles and pumpkins and lots of good books! While getting ready for the best season of the year is something we're very passionate about, we're also focused on our next REKA update. Behind the scenes we've been cracking on with all things witchy, and there's still some finishing touches to go before we're ready to launch our next big update, but we did want to share something we've been working on. A new workstation is coming to REKA! We know how much you love building your chicken-legged homes (we do too!), and we wanted to make it even more enjoyable for you. So, we've been working on a new workstation! (Sell items you no longer need) This workstation will allow you to sell any items you no longer nee…
- Games Forged in Germany has begun! - 24 July 2025
Hello, witches! 🧙♀️ REKA is part of the amazing Games Forged in Germany Steam event from 24th - 31st July! We're so happy and flattered to be able to share the spotlight over the next week with so many great games made in Germany! While we recommend checking out all of them, we’d like to take a moment and highlight a couple of our personal favourites from our friends. Star Birds First up is Star Birds! Toukana Interactive in collaboration with kurzgesagt created a relaxing asteroid base-building and resource management game which will release into Early Access later this year! Discover and mine countless asteroids, create production networks and guide your flock of spacefaring birds to new interstellar horizons. It's an amazing matchup of two amazing German studios so come to expect all the charm of a kurzgesagt video and the captivating gameplay Toukana is known to create. But don’t…
- Community Update: Sneak peeks & more! - 1 July 2025
Hello, witches! Summer solstice has arrived and warmer weather is now in full swing. With bees buzzing and flowers blooming, we wanted to give you a little update on the gardening content and what we're currently working on. ❤️ The Curious Case of the Little Straw Doll 🌾 Firstly, we noticed a few comments about the straw doll not working properly. We've looked into this and believe we have made a fix. This will need a bit more polishing down the line (we will explain below!), but for now it should work as intended. Thank you SO much for bearing with us through these bugs. We're working as hard as we can to investigate issues as well as focus on new content, so sometimes things do take a little longer than we'd hope. The Little Straw Doll will work if you place the item into a pot or flower bed and will prevent your crops from rotting/growing any further. One important thing to note, if…
- Patch 0.6.20.a377c8 - 2 June 2025
Hey witches! Thanks to everyone who has been submitting bug reports. We noticed a Leshy bug that was preventing players from progressing in the game, so we've been investigating the cause of this. We believe we've found the fix for this now, so coming to today's patch: Fixed Leshy’s help dialogue being triggered after completing the respective tasks. If you still experience issues with this, please do let us know! Note: If you encountered the bug and saved your game afterwards you may still encounter the problem that you can't immediately progress the quest. In this case please regenerate the map via the options menu.
- Roots & Remedies Update Patch is now live! - 28 May 2025
Hello, witches! Our Roots & Remedies Update Patch has been moved onto the main branch and is now ready for everybody to play! This patch features lots of fixes and polishes that should make your time in the woodlands even more enjoyable! Thanks so much to everyone who tested this update on the Beta branch, it was super helpful. You can read more on what's coming to the patch below, but first we'd like to mention a few important points: Siva Shrine: If you are on 'Becoming the Herbal Witch' but you still have an unfinished Siva shrine on your map, you can just travel to the next map. You have already completed it and don't need to do it again. Or if you'd like to go with a save file where you haven't completed the shrine yet, talking to Baba Jaga will often help complete the quest. Button Mapping: We have gotten reports of Button Mapping Settings changing randomly. If you are experiencin…