Beasts of Burden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score76% positive
- Total reviews105
- Release dateApr 6, 2022
- DeveloperStudio Dread LLC, Ram99
- PublisherStudio Dread LLC
Genres: Indie, RPG, Free To Play
Company pages: Developer: Studio Dread LLC, Ram99Publisher: Studio Dread LLC
Beasts of Burden Steam news
Beasts of Burden news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- I've started doing daily development streams! - 5 December 2023
Hey all! I've been working hard on the Beasts of Burden remake, as well as a new title. I'm doing my best to implement everyone's feedback, and I realized you might like to see firsthand what kind of progress I'm making. In light of that I've started streaming on Twitch! I'm live doing game development and answering questions on most days from 5PM-10PM Pacific time https://www.twitch.tv/studiodread be sure to follow to be notified when I come online if you want to chat with me or see how my games are coming along!
- We have a Discord! + road ahead discussion - 15 October 2023
Hey everyone! I'm done apologizing for the radio silence, you all know my excuses and I'm tired of making them. That said, I have not been idle when it comes to Beasts of Burden! Actual development was delayed because of some personal events in our pixel-artist's life causing him to be unable to redo the old art for several months, however, while that was happening I was busy behind the scenes completely revamping the studio! Studio Dread LLC now has it's own Discord server, social media, and two new community managers to make up for my total lack of social media capabilities. Huge shoutout to my friends who have volunteered their time to make this all of this possible. If you'd like to join the community on our Discord please follow the link below. https://discord.gg/ju9Uuy7qJr What to expect now: As always my development of this game will be inconsistent because it's not currently mak…
- Major good news for the future of BoB!!! - 27 March 2023
Hello everyone! And thank you to everybody that's stuck around in the community your support means the world to me. I've got some exciting news! So for the past several months I've been struggling really badly mentally and financially (the stress of the latter largely impacting the former), and it's made Beasts of Burden go very far on the back burner. I was struggling to pay my rent on time and barely scraping by on freelance work that was taking up every ounce of my time. But an amazing positive change has occured in my life, I was just given a good paying temp job by a very good friend of mine working on an idle game rogue-like hybrid. This means two things: 1. I actually have free time every week to work on Beasts of Burden, 2. I have the $30 I needed to buy a better shadow plugin (the one I made was not enough for my game despite my best efforts). Now the latter may not seem like a…
- Beasts of Burden Remake DevLog #1 - Fixing Unity2D Shadows, Improved White Room - 23 January 2023
Hello, this is my first DevLog for the remake of my first game Beasts of Burden, an indie horror game based on the false advertisement Evertale ads. In light of a recent surge of attention, I have decided to completely remake the game from the ground up as I have become much more skilled as a developer and the original game was an absolute dumpster fire from a code standpoint. In this DevLog, I show off the new shadows which have a more realistic height and gradient effect (if you've worked with Unity2D shadows then you know how much of an achievement that is), and the new white room which loops endlessly instead of just having invisible walls, much cleaner and in line with what I originally wanted to do with the game. If you would like more updates on this game and my other games, in addition to game development and audio engineering-related tutorials, please consider subscribing to my…
- Full remake in the works but for now here's how to fix the most common bugs - 26 October 2022
I have been working very hard to make massive improvements to the game and expect DevLogs and early access builds for patrons very very soon but in the meantime I made this video illustrating how to resolve the 3 most common bugs to help anyone who's game gets softlocked from my, at the time, very beginner code.
- Massive thank you to The Game Theorists and updates coming soon - 25 September 2022
Hello all, This is going to be long winded and might get a little emotional so I aplogize. Today, and I'm not even exagerating, I had the most amazing moment in my career as an indie game developer. A YouTube channel which has been a significant part of my life for over 8 years shouted out my game. I own the merch, I watch the live shows, and the Game Theory community was a big part if not the biggest part of what inspired me to make this game. Beasts of Burden was my first official release and it has the roughness of a first game, there are many things I don't like about it. A little over a year ago I first started encountering Evertale ads and was sucked in by the promise of a deep Pokemon inspired psychological horror game with lore and layers to unpack, and like many others I was dissapointed to find that the promise was a lie. I took to the Game Theory subreddit to see if others ha…
- New Skip Battle Feature - 11 April 2022
Thank you to all who have given reviews with honest constructive criticism, this is my first published game and it's very valuable to hear player feedback so that I can improve the game. In light of recent feedback I have added a new feature to the game; a "Skip Fight" button can now be found within the items menu of some of the more tedious fights, allowing you to skip the needlessly long and mundane battles.
- Untitled - 10 April 2022
Fixed an issue where some audio effects were not being effected by the SFX slider.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 April 2022 | Untitled | 4353300134234707501 |
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