- Take the Fight to the Enemy Wherever You Go on Nintendo Switch! - 24 September 2026
It's Finally Here!Draft your forces, check your gear and march to battle when Superstar Strategy launches on the Nintendo eShop September 24! The Nintendo Switch edition contains all the functionality of the Steam release, including a fully-featured campaign, standalone side missions, and local 2-player multiplayer missions for Versus and Cooperative play.Order Superstar Strategy on the Nintendo eShop today: https://www.nintendo.com/en-ca/store/products/superstar-strategy-switch/And in case you weren't aware, Superstar Strategy is also optimized for the Steam Deck, with a native build and Steamworks support!
- Hotfix v1.0.1 - 28 November 2025
Quality of Life ChangesReduced the duration of the Round Start banner from 3 seconds to 2.BugfixesFixes scenarios where in Mission \ Torchguard, Lazarus may not pass his turn, causing the game to soft-lock.Thanks to players who reported the bugs they were facing so I could action them quickly! I will continue to monitor for other issues. Since this bug affected the first mission of the campaign, I decided to push this fix immediately to give folks the best onboarding experience. If you run into issues, please report it on the forums or in the Discord server and I'll get to them as soon as possible!
- Superstar Strategy launches NOW! - 28 November 2025
The Day is Upon Us!Today, after four years of development, Superstar Strategy (originally named Super Sol Standard) finally releases version 1.0.0 on Steam!What to ExpectSuperstar Strategy is a game about tactics and adaptability. Instead of grinding your party members in combat to gain EXP, you're rewarded for responding to situations and constantly turning the tide of the fight every turn! Use your unit's abilities to their full extent to gain the upper hand.Tips and TricksThere's a lot of depth to the combat system in Superstar Strategy, which opens a lot of opportunities for cool combos, but it also can be overwhelming to have so many options. Keep these tips in mind when making decisions to ensure you are empowered to your full potential.Keep your AMR upThe Guard action gives every unit with AMR the abillity to recover 3 AMR, and receive a BLK bonus for the rest of the current roun…
- Superstar Strategy launches on November 28 - 13 November 2025
It's Time To Prepare For WarKingdom Solaris is laid low. Orcs pillage the land. The Empire and the Church of the Lunar Goddess plot their schemes. The Dragons are disturbed from their slumber. A young boy loses everything and seeks vengeance. Follow the story of Eckhart, Tallon and Gwen as they shape the events of the world in Superstar Strategy.Releasing on Steam on Friday, November 28!Wishlist now to be notified on the release date and when it goes on sale!
- Check out extended gameplay from Superstar Strategy during Next Fest! - 13 October 2025
Superstar Strategy is heading into Steam Next Fest! Try out the latest demo and check out some extended gameplay from the full game! See a variety of content including gameplay from the Campaign missions, to Co-Op and PVP!View the Stream Here during Next Fest this week!https://steamcommunity.com/broadcast/watch/76561198025253596
- Superstar Strategy Demo - Next Fest Update - 12 October 2025
Hey there! We’re entering the home stretch on development for Superstar Strategy, and to celebrate, here’s a new patch before we go live into Steam Next Fest! Check out the changes below, and remember to play the demo! This will be the last major demo update before release. Stay tuned for an announcement on when you can expect to play the FULL RELEASE later this year!New FeaturesNew Villager portraits. Adjusted how villager portraits are displayed to reduce duplicate portraits being shown in the same mission.New animations and polish for various skills.New contextual info when selecting invalid units in-game.Progress indicator for Campaign Progress in the Main Menu.Balance ChangesPlayer UnitsRogueAssassinate command skill now a Free Action.VampireReduced cost of Shadow Step command skill to 2CP.MageSpikecicles now can be cast at Range \, no longer castable at melee range \.SorceressCont…
- Superstar Strategy Demo - Campaign Demo Update - 2 June 2025
Superstar Strategy Demo v0.32.0 - Campaign Update Hey everybody! Wow, it’s been nearly a year since the last update to the Superstar Strategy demo. It feels like only yesterday. However, today I’ve got something special to share; the main game is nearly complete! This update will provide you a window into the full Superstar Strategy experience, including access to the first several missions of the Campaign. The goal is to allow you to import your save file from the demo to the full game when it is released so you can keep your progress! With that, let’s get to the juicy details. New Features Campaign Content - The first 6 missions of the Superstar Strategy Campaign are available. You can maintain up to 4 different save slots to maintain different runs or take a different approach in another run. Mouse Support - You can now control the game with the mouse in addition to the existing keyb…
- Steam Deck Compatibility Info - 13 March 2025
The Steam Deck is an awesome portable machine, and I want my fellow Steam Deck users to feel right at home when playing Superstar Strategy. I've been taking care to ensure that your user experience on the Steam Deck with Superstar Strategy is totally seamless, as if it were a portable-native game (which, in a sense, it is)! The following details explain how Superstar Strategy meets Valve's recommended Steam Deck guidelines: Input Controller Support The game can be launched from the Steam Deck and be fully controlled with the Deck’s controller. If additional controllers or a keyboard/mouse are plugged in, they will also be compatible for multiplayer and/or docked scenarios. Controller Glyphs All glyphs match the current input device being used without the need for configuration, including custom glyphs for the Steam Deck controller itself. Text Input There is no text input required for t…
- Play the Superstar Strategy Demo as part of PixElated Festival! - 29 July 2024
This week is the PixElated Fest, featuring awesome games featuring pixel art, and Superstar Strategy is part of the show! Try out the demo and check out other pixel games now!
- New Superstar Strategy Demo - 1 April 2024
Superstar Strategy Demo v0.28.0 now available! Hey folks! Talberon here to share a new update to the Superstar Strategy Demo. It’s been a while, but development is back in full swing, and to celebrate, we’re releasing a new version of the demo with the latest and greatest enhancements! I hope that you enjoy the new content and share your feedback on your experiences! Now, with the preamble out of the way, here’s the detailed list of changes! New Features New multi-map tutorial series replaces the Academy to introduce a group of mechanics at a time in digestible chunks. Reward for unlocking the Vampire unit now is attached to the last tutorial in this series. Added ability to inspect AI routines in the AI Unit Codex when selecting one of the options Added indicators during combat showing what bonuses are applied to units during combat from which sources. Added toast that displays when pl…
- Tacticians! Are you ready for a different kind of challenge? - 2 January 2024
Greetings, tacticians and strategists! I'm excited to announce a major milestone in our journey – the release of the much-anticipated Steelbreakers demo on Steam! Dive into the heart of the action with a taste of our party fighting game! Watch the Trailer Get a sneak peek into the world of Steelbreakers with our demo trailer. Get ready to break some steel! Key Features in the Demo Engage in fast-paced action combat. Enjoy 4-player local co-op and versus play. Try to stay alive alone or with your friends defeating waves of monsters in Survival! Race for the best time destroying all of the targets in Target Breaker. Dominate other players and be the last man standing in Stock Battle. Experiment with a selection of weapons available in the demo. Download the Demo Ready to cut loose? Head over to our Steam page here to download the Steelbreakers demo now! Feedback We value your input as we…
- Superstar Strategy Demo v0.22 Now Available - 14 September 2023
Hey folks! Today's a major technical update to help the game play better on Steam Deck, as well as reduce a variety of visual clutter. There's also some gameplay updates for the Champion and Vampire. Check out the details below. New Features Added ability to skip most non-objective cutscenes by pressing the menu button and selecting the skip option. Balance Changes Vampire ATK reduced to 4 again from 5. Vampire BLK increased to 1 from 0. Champion Tackle and Drag skill now apply a new status effect Engaged is a status that reduces a unit’s MV to 0 until the end of the current battle round. Engaged grants an action to the afflicted called “Disengage” that allows the unit to move as if it weren’t stunned and end its turn. This makes it a weaker stun than Paladin’s guaranteed MV reduction while allowing Champion’s displacement skills to have an impact on unexhausted enemies that could just…
- Steam (Superstar) Strategy Fest! - 27 August 2023
Superstar Strategy has gone through a lot this year; a new name, a new demo and tons of new polish. We will be participating in Steam Strategy Fest with our fresh new demo! Check out the improvements, remember to wishlist the game and try out the demo! Ways to Enjoy the Demo Go it Solo! Try out the Solo missions to get a feel for the game. Each mission has a difficulty level listed on the level select screen. There's also a full tutorial, or a quick tutorial if you want to jump right into the meat of the game. Conquest with a Comrade! Superstar Strategy supports local multiplayer, including hotseat controller support where you can share a controller! Play against a friend, or together in co-operative missions. Mix and match units and defeat your opponents with superior strategy! Cooperate with yourself? Since you can share a controller, you could also play co-operative missions by yours…
- Superstar Strategy Demo v0.20.2 - Major Update Now Available - 9 August 2023
Hey everybody, Talberon here! Big announcements today! A big patch with a whole bunch of new features! While I continue to work away on the Campaign, I wanted to share a bunch of quality of life changes, bugfixes and a new name! Super Sol Standard will henceforth be named Superstar Strategy! This name better conveys what kind of game Superstar Strategy is; it’s right on the tin, and it’s easier to say and spell, to boot! (Sol? Soul? Sole?) To commemorate this new identity, check out the hot new trailer showing off all the new art and UI design, as well as the rebrand: Superstar Strategy Demo v0.20.2 Patch Notes New Features New Unit Preview Screen When selecting a unit and pressing the Unit Preview button, a new screen showing the unit’s skills (or NPC behaviours), status effects, inventory and tips now appears instead of opening the Unit Codex. This is now universal for all units and a…
- Super Sol Standard Demo v0.19.2 Released - 10 July 2023
Hey folks! This update is primarily an art update that updates most of the portraits for the units in the game. Not many functional changes, but this was a big art undertaking, so hope you enjoy the facelifts! New Features New Portraits for almost all unit classes (player units and NPCs) Some unit sprites have been adjusted to account for the change in their portraits. Quality of Life Changes When flipping a switch, the camera pans only to the entities affected by the switch instead of including the switch itself, so the camera zooms more towards the relevant changes. Bugfixes Fixed a visual bug where units on the map would play their active animation after they started combat and got stuck that way until they moved. For updates on game development progress and to join the community, consider following me on Twitter and joining the Talberon Games Discord Server. Don’t forget to Wishlist…
- Super Sol Standard Demo v0.19.1 - 5 July 2023
Hey folks! Another big update today (several-version bump!) with a lot of cool new features for the demo! Check out the deets below: New Features Combat phase has been rewritten. Units that fight in melee range share a connected stage. Units that fight at range each stand on separate platforms. Units that are within combat range walk onto the stage, while units out of range appear standing in place. Units take a step forward to attack at range, and two steps in melee, then return to their original position. New star and dust particle effects. Pushed unit stats to the corners. The stage beneath each unit samples the average colour of the tile they are standing on. Health bar windows and damage windows enter the screen independently instead of as a whole unit. Rewrote the whole combat logic under the hood to use sequenced events instead of hacky frame-tracking flag nonsense. Added new rot…
- Super Sol Standard Demo v0.16.0 - 12 June 2023
Hey everybody, Talberon here. Thanks to all of you who tried out the new v0.15.0 demo! I have some new updates after receiving some feedback from players. Check out the changes below! New Features Added a new option in the main menu options to toggle the game’s fonts to a non-pixel font for users that have difficulty reading the pixel fonts. Balance Changes Escape Relics objective has been reworked into Deliver Relics objective. Units no longer leave the map when dropping off relics to the objective. In the demo, this only affects the Skulls from the Skull Throne map. Functionally, aside from a minor visual difference, this particular mission plays exactly the same. Quality of Life Changes Added a new “Autoplay Combat Steps” option in the main menu to allow auto-progression of confirmation prompts during combat on a player’s turn. Added markup colours and icons to Objective descriptions…
- Super Sol Standard Demo v0.15.0 - Major Update Now Available - 9 June 2023
Patch Notes - Second Demo Launch Hey everybody; Talberon here, sharing the BIGGEST update I’ve ever made to any of my games at once! After nearly a WHOLE YEAR, I’ve got a massive update for Super Sol Standard. I’m releasing a new demo! There’s so much to cover, so if you’re overwhelmed, just give it a shot and play it now! Otherwise, check out the new trailer I put together! How YOU can help me out! I really want this game to be a fun experience for as many tactics fans and others as possible. I would be eternally grateful if you could help me do this. Wishlist the game on Steam. Wishlisting helps the game in the algorithms so that more people can learn about it. It’s really THE most impactful thing you could do to help spread the word. Do it even if you’ve already downloaded the demo. Follow me on Twitter. I post about game features and development updates there! If you’re sharing any…
- Dev Log: Cutscene Editor - 29 April 2023
In this video, I show off how I create cutscenes for Super Sol Standard in preparation for the second demo I’m working on in preparation for this Summer. Check it out! If you’re interested in seeing other developer logs like this one, let me know in the comments.
- Super Sol Standard Demo v0.0.5 - 25 June 2022
Bugfixes Fixed an issue where running Windows (and possibly other OSes) with a non-English system language with accent characters would cause the app not to launch. Removed pre-baked SaveData that was included in previous versions. These should not have been included in the build and should be generated when starting the game for the first time. Misc Moved the log folder to SaveData along with the other data