SPSTEAMPULSELIVE ANALYTICS
Elohim Eternal: The Babel Code

Elohim Eternal: The Babel Code Steam metadata

George Alexandros | Jan 30, 2023 | game

Released

0players observed · 22 September 2026 - 23:19:38 UTC

RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)1,530
  • Revenue (VGI)$11,110
  • Review score94% positive

Elohim Eternal: The Babel Code metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)1,530
  • Revenue (VGI)$11,110
  • Review score94% positive
  • Total reviews49
  • Release dateJan 30, 2023
  • DeveloperGeorge Alexandros
  • PublisherGeorge Alexandros

Genres: RPG

Company pages: Developer: George AlexandrosPublisher: George Alexandros

Top Steam chartsTop 100 gamesGame directorySteam Store page

Elohim Eternal: The Babel Code Steam metadata

Elohim Eternal: The Babel Code metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1757890/metadata
Steam Storehttps://store.steampowered.com/app/1757890/
Steam Communityhttps://steamcommunity.com/app/1757890
PCGamingWiki search
IGDB searchSearch IGDB for Elohim Eternal: The Babel Code

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 46 positive, 3 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Full controller support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 30 January 2023

Latest Steam announcements

  • Text patch! - 6 August 2026

    A new update is available for Elohim Eternal: The Babel Code. In this update, some text has been revised and edited, removing errors.

  • Hot Fix - 18 September 2025

    Cleaning up some spelling and grammar that was brought to the dev's attention.

  • Frozen Waters Patch - 28 July 2025

    Hi all, quick patch here where Frozen Waters (the divine mageia) is essentially nerfed! Still a useful spell, but definitely not broken as it was before.

  • Act 3 Story Beats - 8 April 2025

    WARNING – spoilers ahead!! It is recommended you finish the game before reading further! We are finally in the homestretch for story structure in Elohim Eternal: The Babel Code. This is the last post in this story structure devlogs and we’ll be covering all of Act 3. But first we have to Break into Three, which is the moment in which the hero realizes what he must do to fix all the problems created in Act 2, and, most importantly, fix himself. In Elohim Eternal: The Babel Code, this is the battle between Joshwa and Lamech. Joshwa learned that his uncle was the reason for the tragic event at the Battle at Mount Sinai with the use of the infernos and that his uncle is essentially a tool of the tyrannical Kosmokraters. Confronting Lamech, Joshwa has now started to pursue what he needs—he’s critical of the Kosmokraters, he won’t blindly follow them (or anyone, really), and he’s taking matte…

  • Wishlist Elohim Eternal: Exodus!! - 1 October 2024

    I've just announced the Steam page for the next game in the Elohim Eternal series! Please check it out and wishlist! The game (about 4-5 hours in length) will be FREE and available in January 2025!

  • Two Storey Beats: All is Lost and Dark Night of the Soul - 30 September 2024

    WARNING – spoilers ahead!! It is recommended you finish the game before reading further! Today I’m going to talk about the last two story beats of Act 2. They are among my favorite beats to write for and really help to keep the player glued to the story. The first beat we’ll talk about is called the All Is Lost beat. It follows the Bad Guys Close In beat and is kind of like the Catalyst beat in that it’s usually something that happens to the hero. It’s called the All Is Lost beat because whatever happens to the hero it seems like it’s the worst it could ever get. It’s bleak, depressing, and feels like a total defeat. It’s usually the part of the story where the mentor character dies (think Obi Wan). Almost always there’s a whiff of death. It’s dark stuff, and it's supposed to leave you with a sense of…well, how is the hero going to get out of this one? In Elohim Eternal: The Babel Code,…

  • Bad Guys Close In - 29 June 2024

    With the Midpoint beat completed, the player has experienced about half of the game’s story. Now starts the second half of the story and where we switch from the protagonist’s want (or external goal) to their need (or internal goal). The beat is called Bad Guys Close In because things start to ramp up for the protagonist. The Bad Guys are both external and internal (psychological). External Bad Guys can be literal bad guys, whereas the internal Bad Guys are all the anxieties and fears and inner critiques we all face on a day-to-day basis, but on a much grander scale. The internal Bad Guys is the protagonist wrestling with what he needs and soon coming to the realization that he does really need it. In Elohim Eternal: The Babel Code, Joshwa’s external Bad Guys are Goliath and the other anakim, the giant azars that come crashing down from the planet Kenoma, and eventually Ham and the judg…

  • The Midpoint - 26 April 2024

    WARNING: This post contains spoilers, so please play the game first before reading! The middle of a story is crucial to maximize the impact of a story. It also lays out the foundation of the story's second half. This beat is known as the midpoint. The event of this beat is either a “false victory” or a “false defeat”. It’s false because the story isn’t done at the midpoint, but it can feel that way. That is to say, the hero might feel that he’s gotten what he’s wanted in a false victory (but the truth is, he hasn’t gotten what he needs!) or that he’s lost what he wanted in a false defeat (but the truth is, it’s never as bad as how it will be in a future beat known as the All is Lost beat). Essentially, it’s not as good as he thinks it is (false victory) and it’s not as bad as it could be (false defeat). This beat also marks a shift from the hero’s wants to needs. The journey so far has…

  • Hot Fix and some small changes - 27 February 2024

    Hi all, It has come to my attention that the game freezes randomly, especially on Steam Deck. I believe I've implemented a fix and that should work now without a hitch. As well, I've updated the battle backgrounds and there's a couple of new music tracks by Ryan Fogleman. Thanks, everyone! Happy gaming!

  • B Story and Fun and Games - 30 January 2024

    WARNING: This post contains spoilers, so please play the game first before reading! Now that we’re in Act 2, it’s time to introduce some new characters and get in the fun and games of the story. The B Story beat is a secondary story from the main plot that often involves side kicks or a love interest. It usually means a new character or cast of characters are introduced. You see this in movies with a love interest in a romantic comedy, or a mentor figure in an action flick, or a long, lost family member in a family saga. This B Story character is supposed to help the protagonist learn the lesson they need to learn to change/transform (which is the whole point of your story, after all). But here’s the thing – I treat all characters that aren’t the main protagonist as B Story characters. So, in a way the B Story could be part of Act 1. Here’s the other thing: each character is either tryi…

  • Debate and Break into Two - 18 November 2023

    We’ve just talked about the Catalyst beat, which is when something happens to the hero that sets them off on their journey. Once that something happens, the next story beat kicks in: the Debate beat. The Debate beat is the hero’s reaction to the Catalyst. In most cases, heroes are reluctant to change and go on their journey (even when they know they absolutely have to) and so they have this moment of debate. A kind of should I go or should I stay? In some cases, if the hero has no reluctance at all, then this debate can be a training beat or a preparation for the journey beat. In Elohim Eternal, the Debate beat occurs after Joshwa has been given a mission from his uncle, Lamech. He’s thrilled about it. Finally, a chance to prove to his uncle that he’s ready to be a judge of Idin. But first he must prepare for this journey, so he does some reconnaissance. He talks to three people: a prop…

  • Catalyst - 31 August 2023

    This time I’m talking about the Catalyst story beat. This is an important beat as it’s what starts the hero off on his new journey. The catalyst (sometimes known as the inciting incident or the call to adventure) is always something that happens to the hero. It’s not something the hero does to himself. This can take many forms. Getting bad news from a doctor. A tragic accident. A cute meet (in the case of romantic comedies or buddy love stories). A declaration of war. A tournament. Whatever. It’s the thing that catapults your hero out of the Setup world and into a new world or new way of thinking. You could also double-up on your catalyst. That’s the case for Elohim Eternal: The Babel Code. We’re going to talk about those two here (warning, spoilers ahead!!). The first catalyst is when Joshwa finds the gate under Mount Sinai and then a Cainite surprise attacks him, cutting off his arm.…

  • Hot Fix - 30 July 2023

    Just a very quick and small fix.

  • The Setup - 21 July 2023

    It’s obvious that stories need a setup, but what does that mean, really? The setup is the status quo of the main protagonist. It’s what he does on the regular. It also introduces supporting/side characters and the protagonist’s tangible goal (that which he thinks will make him happy, also known as the protagonist “want” or “external goal”). But that’s not all the setup is designed to do. It’s also demonstrating the problems that need to be fixed with your protagonist (his flaws) and the world itself (the setting’s flaws). Ideally, these things will be “fixed” or remain “broken” by the end of the story (depending on whether you’re telling a tragedy or a comedy). So how do you show the setup? It can be intimidating to figure out where to start, but the way to do it is to show your protagonist in three different stages of their life: what does your protagonist do for work? What does your p…

  • Free E-Book! - 29 June 2023

    To celebrate the Steam Summer Sale, I've released this FREE e-book that takes place in the Elohim Eternal universe! It's a prequel novella. Many of the characters you'll read about in the novella are featured in Elohim Eternal: The Babel Code. It's completely free and you can download it for your e-reader or download the PDF. Claim your copy now!

  • The Opening Image - 22 May 2023

    It seemed people liked the post on Theme, so I thought I’d break down other story beats in Elohim Eternal: The Babel Code. Today I’m talking about the opening image. It’s obvious, right? Every story has what screenplay writers call an “opening image”. Novelists have this, too, but often call it “the hook,” and it's usually found in the first sentence, paragraph, or chapter. Video games have this, too, but it’s more like how screenplay writers see it than how novelists see it. So, what is an “opening image”? Is it meant to grip your attention? It can. Is it meant to start in media res (in the middle of)? It can. Is it meant to be big explosions? A fight scene? Fireworks? It can. An opening image is basically the starting point of the hero. It’s the “before” snapshot of our hero. Before he goes on his journey, and before he is transformed by the journey. It also sets up tone, mood, scope,…

  • Story & Theme - 3 April 2023

    Thanks so much for playing Elohim Eternal: The Babel Code, the first game in the Elohim Eternal series. The reviews I've gotten have been wonderful, and I'm glad that the story and lore is resonating with players. The game is, first and foremost, about story told in an interactive, turn-based RPG. And like life itself and the human condition - it's a complex story. It's got many, many layers. Because story plays such a huge role in Elohim Eternal, I wanted to talk about theme. Before I plan out a story I always have to know what the theme is – what am I trying to tell the player? What do I want the player to walk away with from the story? Theme is often seen as that kind of boring part of a story, something your grade 12 English teacher wants an essay about on your reading of Macbeth. But, to me, theme is extremely important, and without it, you don't have a story. But first, what is th…

  • CTA - 6 March 2023

    Hi everyone. Thanks for playing Elohim Eternal: The Babel Code. This update is really small; it only adds a CTA (call to action) for gamers to review EE. If you have not done so yet, please do!

  • Minor spelling/grammar fixes - 24 February 2023

    Hi all, thanks for playing Elohim Eternal: The Babel Code! Just made a few minor fixes to grammar/spelling in this patch. Thanks!

  • Story Mode Fix - 20 February 2023

    Minor change to story mode to coincide with the other bug fixes from earlier today.

Patch notes and updates

S.noRelease datePatch nameGID number
16 August 2026Text patch!1840310314342989
218 September 2025Hot Fix1811138915375384
328 July 2025Frozen Waters Patch1806064758746654
427 February 2024Hot Fix and some small changes5728086065201144091
530 July 2023Hot Fix5124584686258573778
66 March 2023CTA5070528176574772569
724 February 2023Minor spelling/grammar fixes5059268543360947864
820 February 2023Story Mode Fix5059268099249115427
919 February 2023Patched! (Feb 19, 2023)5059268099247556026
1031 January 2023Small Fix5035622109529050347

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1757890
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 30, 2023
DeveloperGeorge Alexandros
PublisherGeorge Alexandros
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent94%
Positive reviews46
Negative reviews3
Total reviews49
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1757890/

Short description

Explore a vibrant world where ancient religions fuse with technology in this character-driven JRPG. Master deep turn-based combat as you battle with divine magic against beasts with mecha parts. Embark on a grand adventure to retrieve the sacred Babel code needed to face your Gods.

About this game

Explore a vibrant world where ancient religions fuse with technology in this character-driven JRPG. Master deep turn-based combat as you battle with divine magic against beasts with mecha parts. Embark on a grand adventure to retrieve the sacred Babel code needed to come face-to-face with your Gods. Play the role of Joshwa Asa, a soldier blindly devoted to his gods, and who is on the verge of losing everything he’s trained for. To make himself worthy to his superiors, he takes on a mission to infiltrate enemy territory and obtain a sacred code that could bring humankind closer to their Makers. But when secrets long buried are unraveled and a deadly cult will do anything to keep them hidden, Joshwa must question his beliefs and find the truth before the gods send flames of mass destruction. Enter an exotic setting that blends the best of fantasy and science fiction, all through the lens of ancient religion backed by years of research into Judaism and Christianity, as well as ancient Babylonian, Sumerian and Egyptian religions. Reveal enemy weaknesses and use divine magic to decimate your foes. Use that same divine magic to boost your power and break enemy shields. Equip elemental and divine magic and gear your characters with the right weapons and armor to challenge and defeat any enemy, even those sent by the Gods.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Conteúdo sexual
steam germany16Drastische Gewalt Sexuelle Andeutungen Alkohol / Tabak
igrs18Penampilan Tokoh Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Elohim Eternal: The Babel Code's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Elohim Eternal: The Babel Code's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Elohim Eternal: The Babel Code at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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