Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1760020 |
| Live current players | 0 |
| SteamPulse tracked peak | 8 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Oct 7, 2021 |
| Developer | Frinky |
| Publisher | Frinky |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Very Positive |
| Positive review percent | 89% |
| Positive reviews | 49 |
| Negative reviews | 6 |
| Total reviews | 55 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 210 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1760020/ |
Short description
GROUND-UNBOUND is a procedurally generated, high-intensity movement shooter with a retro wave art style. It features roguelike mechanics with a number of skills, guns and abilities to play with, including a variety of enemy types. Created during the 7-Day BigFry Game Jam, updated for steam release.
About this game
GROUND-UNBOUND Is a procedurally generated high-intensity movement shooter with a retro wave art style. It features roguelike mechanics with several skills, guns and abilities to play with, including a variety of enemy types to shoot at. It was originally made by me, solo, in the 7-day BigFry game jam, in Unreal Engine 4, this version is the expanded and overhauled version, featuring more content. Roguelike This is a roguelike, so be prepared for the usual, procedurally generated levels, stacks of enemies, and perma-death, no surprises here, except for the fact that to progress, you must take a leap of faith of the edge of the world. Guns Use a range of satisfyingly visceral guns to eliminate zombies that drop like a sack of potatoes to your bullets, from SMG's to LMG's, ARS, and more, you're sure to find a gun that will suit your play style. Enemies Fight several enemy types, all requiring a different strategy to take on, flying, shooting, sprinting and even exploding, you'll need to keep your wits about you. Abilities Purchase and use several unique abilities to assist your fight, each catering to a different play style, whether or not ability is useful, is up to you, chain abilities together using secondary to further cater your gameplay. Skills Increase your damage, move speed, jump height, and health to become a walking tank, speed demon, pure damage or any other combination. Progression Finely balance your spending across different chests, upgrading your skills is as important as trying a new gun or buying a new ability, make sure to prioritise correctly, as being too weak in an area could cause your death.
Supported languages
English * * languages with full audio support
