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Apollo Red Moon

Apollo Red Moon Steam news

Red Moon Studio | Coming soon | game

Coming Soon

GameSteam Store content

Action

  • Steam app typegame
  • Steam App ID1760180
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRed Moon Studio

Apollo Red Moon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1760180
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRed Moon Studio
  • PublisherRed Moon Studio
  • Parent gameNot available

Genres: Action

Company pages: Developer: Red Moon StudioPublisher: Red Moon Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Apollo Red Moon Steam news

Apollo Red Moon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Will you let the moon stay red ?! - 9 November 2021

    Soviet moon base are heavily guarded by special space unit "Cosmos Spetsnaz" They are equipped with the newest space weapons and space battle suits. Use variety of weapons to get rid of commies Main weapons used by moon base garison ASC 67 - Assault Space Carabine Special version of well known soviet assault rifle SP 70 - Space Pistol Standard weapons for officers and technical personnel of the moon base Kirov's Gatling - experimental heavy weapons designed for heavy armored units More weapons will be presented soon ! Assault shotgun, Flamethrower, Grenade and rocket launchers, Gauss rifles and more Guess who's back... Discover secrets of soviet moon science facility ! Development Status Playable Intro - 80% done Moon base sector 1 - 75% done Most of core gameplay mechanics are working Curently we are working on new enemies animations and AI behaviors Next in line is a bunch of finisher…

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