- Noble Fates 0.31.5.2 Released - 2 October 2026
Hotfix Pathing Fix bug with Pathing related to Curved RampsRestart the game and steam to pick it up!
- Noble Fates 1.0 Coming November 12 - 29 September 2026
Noble Fates is leaving Early Access soon! Humans, Elves, Dwarves, Orcs and Halflings, rejoice! After almost five years in EA and a huge amount of patches and major updates, we are proud to announce that Noble Fates is set to leave Early Access and release 1.0 on November 12, 2026! Watch the announcement trailer with Tim the Timid here: Long have we walked this road. Our very small team has poured seven and a half years of passion, heart, and soul into Noble Fates, and we're immensely proud of the results. Thanks to you, Noble Fates 1.0 is bigger and better than anything we imagined when we started on this journey, and we're very excited to finally share it with you!The following weeks leading up to release of 1.0, we will write a couple of dev diaries going into depth on some of the new features and content. Decide the Fates of MortalsRule in powerful new ways. Name your successor; invi…
- Noble Fates 0.31.5.1 Released - 29 September 2026
Minor Update Work Prioritization Fix bug with Work Prioritization based on Age Thanks for the report! Relaxation Improve Relaxation Spot Scoring Fix bug that prevented Feasts from casting Rooms when you didn't use a Cornucopia Fix bug that caused Mortals to face walls when Relaxing Parties with Settlements prefer not to Relax away from their Settlement Thanks for the reports! Conversation Add 'Share Information about myself' to the first page Move 'What have you heard' to Advanced Topics Update Guided Experience to point towards Sharing instead of Asking Escape now goes back during Conversation instead of Exiting Loc Add Spanish (Spain) Localization Add Portuguese (Brazil) Localization Conversational Localization improvements will land during 1.0 - hang tight! Send Items Concession Tweak Inconvenience Calculation Fix bug with Wealth Calculation Pathing Fix bug with Pathing related to Ra…
- Big Noble Fates Announcement on September 29 - 16 September 2026
Nobility of Noberia, lend us your ears! We have been invited to take part in the epic Coffee Stain Big Break Showcase on September 29! As this is an opportunity too big to pass up, we decided to join the event with a big announcement for Noble Fates. The event will feature a number of announcements from ourselves as well as other high quality indies, and we are very much looking forward to showing you a glimpse of what we have been working on these past months. If you want to join the event make sure to go to on September 29, at 19:00 CEST/10AM PDT. See you there! The Noble Fates Team
- Kingdom Crier #49: The Road to 1.0 - 24 June 2026
Work continues on 1.0, but we wanted to take a moment to fix some outstanding bugs with the live game and to update the Roadmap to start to shed some light on what's coming with 1.0. Summer Sale Welcome to the Steam Summer Sale. Noble Fates is 40% off. https://store.steampowered.com/app/1769420/Noble_Fates/ There's never been a better time to check it out! Roadmap Update Progress against Summer 2025 BacklogWe tackled a number of the items that were at the top of the list when we compiled the backlog one year ago. Most Notably... Crash Fixes We've fixed 20+ over the last year. Including a few that affected 500+ yir saves! Performance & MemoryMultiple improvements have dropped here, and more are on the way. https://store.steampowered.com/news/app/1769420/view/576039212219891950 Animal Reproduction, Subject Consolidation, and Farming QOLThe Riverlands Update brought these alongside the Hal…
- Kingdom Crier #48: Performance! - 16 April 2026
While we're hard at work on 1.0, we wanted to show the live game some love - so Kingdom Crier #48 accompanies v0.31.3 which is dedicated to improving Performance! There's more to do, but this should make a noticeable improvement. Performance Input This one was a biggie - we were reaching out to platform preferences to check for key bindings every time we consumed input - instead, we now cache these values to greatly reduce the cost. Background Simulation We tackled spreading out background Mortal updates over time and cycling through Kingdom Strength calculations - they're expensive! Characters Some of the Needs were running expensive queries to check for nearby Props, so we improved those algorithms. In addition, we were running the Command Logic more than we needed to and doing some unnecessary calculations in Character Avoidance (Collision). Pathing We cached some values in critical…
- Noble Fates 0.31.2.5 Released - 11 March 2026
Hotfix Pathing Fix bug preventing characters from hopping down 1 tileRestart the game and steam to pick it up!
- Kingdom Crier #47: Fortresses v2! - 11 March 2026
Kingdom Crier #47 brings v0.31.2 which includes the Fortresses Menu, new Official Fortresses, Fortress Mod support, and a variety of improvements! Fortresses Fortresses Screen The Fortresses screen shows you a list of all Fortresses in your game. It includes the combination of Official, Local, and Mods. The Enabled toggles choose which Fortresses your NPC Kingdoms can use. Choose Fortresses that can be used in your world and try them out Capture Fortresses The Fortress screen also includes the ability to Capture your current base for use by NPC Kingdoms as Fortresses. Mark the Tags that drive which NPC Kingdoms are likely to live there. The Preview Image is snapped from the POV of the Camera when you Capture. Fortress Mods Upload the Fortresses you've Captured as Mods directly from the Fortresses screen - no need to manually edit any files. The Fortress will automatically mark any Mods…
- Noble Fates 0.31.1.2 Released - 10 February 2026
Noble Fates 0.31.1.2 Released Hotfix Saving Bump Save Game version to 0.31.1 (backwards compatible) Reduces Save time by up to 10% Reduces Save size by up to 17% Reduces Memory use when Saving/Loading by up to 60% Reduces subsequent Load time by up to 10% Prevents Crash caused by exceeding Memory limits when Saving Thanks for the Report! Water Water fills spaces quicker when supplied by an inlet Water supplied by inlets now better maintains its surface level Improved handling of excess Water in Rivers Pathing Fix Pathing Bugs related to Swimming Terrain Terrain soaks up more Water from nearby Tiles Watering Farms Watering Farms via neighboring water is now 2x as effective Watering Farms via Buckets is now 1/2 as effective Fermentation Barrel Fix bug with Ferments In display on Fermentation Recipes AI Kingdoms Decrease frequency that AI Kingdoms Request or Offer Allegiance Thanks for the…
- Noble Fates 0.31.0.13 Released - 27 January 2026
Noble Fates 0.31.0.13 Released Hotfix Water Improve behavior when flooding a lower level Improve behavior when filling a space with Ramps Improve flow throttling behavior Fix bug that could cause Rivers to stop flowing when flooding a cave Fix bug that could cause Pumps dumping back into river to cause flooding Thanks for the reports! Debris Debris dissolves faster in Water now Pumps Consume Flow instead of Water for connected Coolers when possible Swimming Stop Swimming if the current action doesn't allow Swimming Fall if we stop Swimming and can't stand where we are Thanks for the report! Pathing Fix several bugs with Pathing Thanks for the reports! Water Gates Fix bug that could break Water throttling on Load Cinematic Moments Fix Portraits Saving Add additional details to the message shown when the game fails to save Thanks for the report! Raids Babies and Children can no longer tur…
- Noble Fates 0.31.0.12 Released - 24 January 2026
Hotfix Pathfinding Fix for pathing bug above Ramps Thanks for the report!Restart the game and steam to pick it up!
- Noble Fates 0.31.0.11 Released - 22 January 2026
Hotfix Advanced Frostcap Cooler Fix bug that caused temperature to Reset when relighting Construction Unsafe Fix bug that prevented Construction if the Prop was Underwater and required Research Riverlands Key Art UpdateRestart the game and steam to pick it up!
- Noble Fates 0.31.0.10 Released - 21 January 2026
Hotfix Rivers Improve River behavior when dammed, fill from bottom to the top Rivers will now fill spaces that are lower than the top of their Outlet quicker Rivers should behave more predictably when you open new channels for them to flow into Pathing Fix edge case with Ramps in Water Thanks for the report! Fishings Tweak Fish distribution algorithm Fish are more likely to appear Outdoors Fish are more likely to appear in Deeper Water Improve fishable tile detection Change "Unreachable" Catch Fish message to "Nowhere to Fish from" Advanced Frostcap Cooler Fix bug that prevented the Cooler from consuming Water Add ability for Cooler to use Pumps through Valves and for the Valve to limit throughput Thanks for the report! Kin Kin Mounds are now more likely to appear underwater Kin Mounds are no longer disturbed by nearby Kin who have lost their target Kin will now aggro and attack other M…
- Noble Fates 0.31.0.9 Released - 19 January 2026
Hotfix Crash Fix Fix for Crash related to Crating Props during Use Water Pump, Water Valve, Hand Cranque, Flywheel Fix Room Detection and Reachability when placed in a Room NOTE: Room Detection may take a bit to update after load one time to apply fix Thanks for the Reports! Yields Add Tooltip to Yield Properties Shows Assigned Skill Range Precision (Skill * Dexterity) Potential Yield Expected Yields Fishing Fish Mature 2x as fast Maturity no longer affects Yield Fix animation bug Text Clarity Book Set Crates Add Crate to end of name Rename gatherable Stone to Rock Rename gatherable Copper to Copper Nugget Rename forageable Fish to Fishing Spot Rename Fish Command to Catch Fish Thanks for the Suggestion! Usable Props (Wedding Arch, Cornucopia) Supply Commands now persist between uses Uncheck to prevent Supplying this Prop Prevent Crating while in use Prevent Dismantling while in use Tha…
- Noble Fates 0.31.0.8 Released - 16 January 2026
Hotfix Pets Fix bug that prevented Pets from following their Owners Pets do not follow Enlisted Owners Animals Don't interrupt partners who are already Yodeling when trying to Yodel Don't interrupt Yodeling to Eat Animals born to Visiting Parties now leave with them Thanks for the report! Tames Fix bug that prevented Tames from Untaming when over the Cap Decrease Tame reproduction rate to balance fixes to Yodeling Food Add Fun Food names for Guinny, Rabbit, Raccoon, Sheep, Squirrel, and Fish Meat Add additional Fun Food names Fix bug that prevented unique Fun Food names from being used as often as they should Rabid Animal Moment Prefer not to send more than 30 or so Animals of a single Type Manufacturing Fix bug that could cause broken Manufacturing Props when Commands are Cancelled Thanks for the report! Foliage Increase chance for Foliage to Propagate near other Foliage Ramps Allow Ra…
- Noble Fates 0.31.0.7 Released - 13 January 2026
Hotfix Characters Unstick Characters who get Stuck Underwater Thanks for the Report! Pathfinding Fix for multiple pathing issues with Water Thanks for the Reports! Poo Instinct Don't bail on Poo Instinct in Water Prefer not to Poo in other Mortal's Lodgings Thanks for the Report! Water Valve Fix Pathing target positions Thanks for the Report! Arrows Decrease WeightRestart the game and steam to pick it up!
- Noble Fates 0.31.0.6 Released - 10 January 2026
Hotfix Localization French Fix Kingdom Names Thanks for the report!Restart the game and steam to pick it up if you're affected!
- Noble Fates 0.31.0.5 Released - 10 January 2026
Hotfix Crash Fix Fix for Crash when unloading a Map with a Water Spigot in it Fix for Crash when Pipe Valves are Destroyed Relaxing Fix for bug with positioning of Relaxers on Slopes Fix for bug with Relaxing Prisoners being TransportedRestart the game and steam to pick it up!
- Noble Fates 0.30.0.4 Released - 8 January 2026
Hotfix Crash Fixes Fix for Crash with Characters Fix for Crash with Terrain Work Fix bug that disrupted Hauling when Evaluating Work Fix bug that disrupted Pathing when Evaluating Work Thanks for the reports! Equipping Gear Don't interrupt other Instincts to Equip Don't interrupt Hunting to Equip Arrows unless Empty Don't interrupt Work to Equip Arrows or Torches if not needed immediately Thanks for the reports! Exhausted Don't Notify the Player when Visitors are Exhausted Don't Notify the Player when Animals are Exhausted Don't Notify the player when Prisoners are Exhausted Thanks for the reports! Portraits Update Portrait even when Paused if necessary Hide unlit Torches Pathing Resolve a number of back and forth cases Feet Don't place Feet Decals Out of BoundsRestart the game and steam to pick it up!
- Noble Fates 0.30.0.3 Released - 7 January 2026
Hotfix Softlock Fix bug with Watering Redux Thanks for the report! Foliage Fix Reachability Bug with FoliageRestart the game and steam to pick it up!