SPSTEAMPULSELIVE ANALYTICS
As We Descend

As We Descend Steam metadata

Box Dragon | May 28, 2025 | game

Released

44players observed · 11 October 2026 - 01:52:48 UTC

IndieRPGStrategyEarly AccessSteam Store

  • Latest observed players44 · 11 October 2026 - 01:52:48 UTC
  • SteamPulse tracked peak307
  • Units sold (VGI)65,418
  • Revenue (VGI)$1,039,536
  • Review score87% positive

As We Descend metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players44 · 11 October 2026 - 01:52:48 UTC
  • SteamPulse tracked peak307
  • Units sold (VGI)65,418
  • Revenue (VGI)$1,039,536
  • Review score87% positive
  • Total reviews1,153
  • Release dateMay 28, 2025
  • DeveloperBox Dragon
  • PublisherCoffee Stain Publishing

Genres: Indie, RPG, Strategy, Early Access

Company pages: Developer: Box DragonPublisher: Coffee Stain Publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

As We Descend Steam metadata

As We Descend metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1769830/metadata
Steam Storehttps://store.steampowered.com/app/1769830/
Steam Communityhttps://steamcommunity.com/app/1769830
PCGamingWiki search
IGDB searchSearch IGDB for As We Descend

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 1,008 positive, 145 negative

Price and discount

$12.99 (35% off from $19.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Adjustable Text Size, Custom Volume Controls, Adjustable Difficulty

Achievements

16

Platform releases
  • Steam 28 May 2025

Latest Steam announcements

  • Hotfix 0.17.0.3 - 29 September 2026

    This hotfix includes another set of bug fixes. This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Fixed an issue where you could exceed your maximum hand size through cards entering your hand from the Stash at the start of the turn Fixed an issue where Hardened Plate would not apply Armor to the Lantern Fixed an issue where Flooded Memories wouldn't properly grant max Flow Fixed an issue where Reorganize didn't discard cards properly for Bombardier (note: the card was working as intended on the Demolisher already) Fixed an issue where the "Focused Training" item at the Librarian's shop would not work for dead units (but it would still take your Copper) Fixed an issue where certain modifiers could trigger in an inconsistent order Fixed an issue with the Scavenger tooltip on the deploy screen, where it erroneously suggested you could make room for…

  • Hotfix 0.17.0.2 - 28 September 2026

    This hotfix includes a set of important bug fixes. This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Fixed an issue where Reset Profile didn't clear Steam Cloud metaprogress Fixed an issue where Pointblank Shot did not move the Ranger to the Support Zone Fixed a scavenging bug where an Elite battle site's ruin could sometimes spawn with an inaccessible layout Fixed a softlock issue where you could get the game stuck by double-casting a Divination (e.g. with Empowered Echo or Resonant Echo) For more info on the latest major update, Update 12, check out the patchnotes here: https://store.steampowered.com/news/app/1769830/view/693147294304830648

  • Hotfix 0.17.0.1 - 25 September 2026

    This hotfix includes a set of bug fixes, as well as some adjustments to the Favor and item economy. This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Church Elder: Increased Favor gain from 3 to 5 Shopkeeper / Curio Collector / Librarian: Increased Copper cost of Favor by +50% Market Plaza: Unaffordable options now react more clearly if you try to select them Increased the chance that low-grade Scavenge nodes would contain Dreamfruit Dreamfruit and Artifact Half scavenge grade reduced from 4 to 3 (and from 5 to 4 with Depletion descension) Decreased the Favor amount for low-grade Scavenge nodes from 3 to 2 After defeating the second wave in the second Depth, you get a Memory Crystal instead of a Steel Monster Bone Hid keyboard hotkey icon displays Fixed a bug where you could farm Allies using Brutes Fixed an issue where the Market trade options…

  • Update 12 is out now! Plus news on Sacrosanct - 24 September 2026

    Hey all, Kev here. Just like with Update 11, I wanted to pair the patchnotes themselves with a bit more information for Update 12. The big news, of course, is that we finished controller support and it's now available for everyone with Update 12! Huge thanks to all the players who tested and gave suggestions for improving our controller functionality. You can scroll down to the bottom for more information about the process of how we develop the Sacrosanct. Update 12: Out Now We just released our 12th major update for Early Access. It features: Full Controller Support with rebindable keybinds Vast improvements to the Guild, including new miracles, a rework on the Ranger and kit improvements to both the Shock Trooper and the Electrocannon Over 20 new cards in total, and many new pieces of card art Additional City content and options Clearer Scavenging gameplay and Ruin variety For the ful…

  • Update 12 Patch Notes - 24 September 2026

    Update 12 is now live; run saves from Update 10 and onward are compatible. For news on the Sacrosanct, check out our notes: https://store.steampowered.com/news/app/1769830/view/693147294304830653 The headliner here is naturally the full controller support. After much testing, it's now available for everyone! Gameplay adjustments in this patch focus on a few things: Improve the ease-of-play of the Guild, and push their mechanics to play better with more of the card pool and their faction-specific mechanics; on this front, the Ranger, the Shock Trooper, the Dive Suit, and the Electrocannon see the most changes, though many other units see kit improvements as well Certain Scavenging mechanics were quite opaque to many players, such as what Hazardous nodes meant and how the odds were being calculated for success. Some system adjustments for the Scavenging mechanic now make it much clearer h…

  • [Unstable] Controller Test Branch Update - 3 September 2026

    Note: This update is exclusively on the experimental branch aka . They do NOT apply to the default, stable build. For instructions on how to switch to the experimental branch to test these changes: https://store.steampowered.com/news/app/1769830/view/707780820824229567 Experimental patch with fixes and improvements for controller input. Thanks to everyone who's given feedback so far and played on gamepad! This patch also includes a general improvement to the performance (framerate) while in the City. This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Changes and Fixes Optimized the FPS/performance when in the City (in general, regardless of whether you're on gamepad or not) Added an animation to gamepad Rune action (Recycle/Reserve) While selecting a card in a UI screen during combat, if you hide the selection, you can navigate the battlefield us…

  • Hotfix 0.16.0.3 - 25 August 2026

    This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Changes and Fixes Fixed a rare bug where you could get stuck on a "Choose a unit" screen with no valid options Fixed an issue where certain event text could become rendered incorrectly in the French and Japanese localizations For more info on the latest major update, Update 11, check out the patchnotes here: https://store.steampowered.com/news/app/1769830/view/696521186693090500

  • Controller Testing - 25 August 2026

    Hey all, this is Kev. Just a few days ago, we mentioned we were "almost ready" for controller testing: https://store.steampowered.com/news/app/1769830/view/696521186693090502 Well, today is the day! In order to test, you'll need to switch over to the experimental branch and be updated to the latest version: 0.16.0.3 (v.505172). The instructions for switching over are below: How to join the experimental test You can jump into the experimental branch (new content in English-only) using the instructions below: Right click As We Descend -> Properties -> Betas Use this code in the Private Betas field and hit check code: descendingDeeper Press the blue button that says "Opt into" You're all set for testing with a clean, independent save file! The branch is our branch with new changes and adjustments which might also introduce instability; if you want a more stable experience, you should gener…

  • Hotfix 0.16.0.2 - 24 August 2026

    This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. Changes and Fixes Bell Maiden can no longer learn Consecrate (the card was only intended for the Fire Maiden, since the Guild Lantern can't fully utilize Consecrate) Adjusted "Recycle/Reserve a card..." effects (Stashed Portal, Extraction, Pocket Dimension) to now synergize with "Whenever you Recycle/Reserve a card..." effects (Stashed Portal, Scrap Barrage, Slag Pit, etc). The wording on some of the cards in the former group won't be changed until the next major update to reflect the behavior change Fixed an exploit where you could use the same option multiple times at a location under certain circumstances by canceling an action then retaking the action Fixed a typo where Turbo Charge was written like it gave 2(3) stacks of Supercritical when it is only intended to give 1 Fixed a bug whe…

  • Hotfix 0.16.0.1 - 21 August 2026

    This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. Japanese localization is now up-to-date with the changes from Update 11 (all other localizations are already up-to-date with Update 11) For more info on the latest major update, Update 11, check out the patchnotes here: https://store.steampowered.com/news/app/1769830/view/696521186693090500

  • Update 11 is out now! Plus news on Controller Support & Sacrosanct teaser - 20 August 2026

    Hey everyone, I wanted to give you some news on a few topics. As we head towards 1.0 (which is somewhere on the horizon), the major features that remain are controller support, the third origin, and the end game. This news post focuses on the first two topics, as those are our immediate two near-term goals. We'll also continue our monthly updates, where we make iteration on balance, UX, and other steady improvements so that As We Descend can be a complete package when we do fully launch. Update 11: Out Now We just released our 11th major update for Early Access. It features an overhaul on the Chemist, 7 new cards, additional new card art, many buffs to less powerful cards and tech, and a host of bug fixes. For the full patchnotes, check them out here: https://store.steampowered.com/news/app/1769830/view/696521186693090500 Controller Support: Almost Ready! Over the last few major updates…

  • Update 11 Patch Notes - 20 August 2026

    (Patch 0.16.0) Known issue: The Japanese localization is still in-progress, so it did not ship in this patch. We'll followup with a hotfix to patch it in. City Market Plaza can accept Supplies now Market Plaza Dreamfruit copper value reduced from 30 to 25 Reliquary Contaminated item cleansing now shoes an icon to indicate its input type Chemist Rework Design Notes: Chemist played too similarly to the Forge Smith without carving out its own niche in the Guild. To better differentiate the Guild-specific variant, the Chemist now plays into the "Limited Charge" theme that Guild has by generating Flow Crystals as well as being able to benefit from Limited Charge cards. It also gained an additional Tar payoff to capitalize on its own Tar-generating card pool. (Upgraded values are shown in parenthesis.) Thermochemistry (Starter perk): Whenever you play a card with Limited Charges, gain 1 Rune.…

  • Hotfix 0.15.0.5 - 28 July 2026

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained either way. Added new card art for Infection Faction War now gives a resource reward rather than another advanced ally; additionally, the followup events have text more befitting for the outcome Workshop now has a different visual based on whether or not it is powered Another possible fix for the missing Workshop issue Shop cooldowns down from 2 to 1, and fixed an issue where shop locations could inconsistently have a cooldown or not Fixed an issue where Quartermaster's once-per-run effect of a special per…

  • Hotfix 0.15.0.4 - 25 July 2026

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained. Added new card art for Spark Plug Added new icon art for Reliquary Changed the visual for the AVA choice when repowering districts Confirmation text for Unlock All Mode changed from "Confirm" to "Unlock All" Fixed an issue where the Benefactor did not appear properly during Choose One sequences Fixed an issue where the "Choose One" choices could have the wrong character appearance Fixed an issue that caused the Reliquary (location for cleansing contaminated items) to not appear

  • Hotfix 0.15.0.3 - 25 July 2026

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained. Fixed an issue where resuming your run would lead to a missing City and a black screen Tried another fix for the issue where the Workshop would sometimes fail to spawn. If your current run suffers from this issue, continuing the descent may not necessarily fix this; it's only guaranteed to apply on a fresh run

  • Hotfix 0.15.0.2 - 24 July 2026

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 There's a chance this will break your existing runs due to the fix to the Workshop spawn location. If this affects you, apologies in advance! You will have to begin a new run in that case. Fixed an issue where the Workshop would sometimes fail to spawn. If your current run suffers from this issue, continuing the descent may not necessarily fix this; it's only guaranteed to apply on a fresh run

  • Hotfix 0.15.0.1 - 24 July 2026

    This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. https://store.steampowered.com/news/app/1769830/view/708904182867820760 Changes and Fixes In Power Struggles and Faction Wars, choosing the Guild now shows the right followup text The option you don't choose in Faction Wars is now properly destroyed Fixed an issue where you could get stuck between Depths after defeating a boss

  • Update 10: Recyclic Phenomena - 23 July 2026

    Hail wardens, this is Kev. Major update 10 is now live, and is of larger scale like our monthly updates prior to Update 8. This update is focused on weighty decision-making in the City. Due to the system reworks, your current runs in progress will NOT be compatible with the new patch! As always, your meta-progression will be retained. A quick aside: if you just want to read more about progress on controller and the Sacrosanct, scroll to the bottom of this update! I have a brief status report there, and you'll hear more about it in a future news update. Since the last cycle rework in Update 5, I've kept an eye on the feedback (both good and bad) and have been analyzing what worked and what didn't work regarding the rework. The changes in this update are a culmination of that, meant to amplify the compelling parts of the City gameplay loop while rebuilding the weaker aspects. The top aims…

  • Experimental Branch - 17 July 2026

    Hey all, this is Kev. We have some hefty changes for the upcoming Update 10, which means we need your help to test out the patch before the patch goes out live to everyone! Instructions for how to jump into the branch are at the bottom of this news post. The aim of the City changes is to really amp up the decision-making in the strategy layer, and also make the gameplay clearer there so you can pick between trade-offs. It also expands the impact of any visit to a location, since you can take many actions at a given location provided you have the right resources. Reworked City System and Cycle System Instead of having stats, your allies are specialized to traverse different parts of the City. Once you send an ally to a location, you'll be able to take any number of actions (for regular events). After you leave, the location goes on cooldown for 2 cycles! Items no longer go into your City…

  • Patch 0.14.1 - 23 June 2026

    We've rolled out some adjustments and fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. The enemy encounters which were the least threatening (in terms of damage dealt to the player's forces and required the least expenditure of Favor) have all been adjusted with the aim of bringing them more in-line with other encounters. These are all early game encounters found in the first depth, and should reduce some of the randomness associated with rolling favorable encounters. Enemy Adjustments Drone health increased from 37-40 to 38-41, and Stagger threshold from 39-42 to 40-43. Pheromones goes in Deck rather than Discard now. Stinger Bug health increased from 34-36 to 36-39, and Stagger threshold from 28-31 to 29-32. Recovery base healing increased from 3 to 6 Fodder Pair, Bane Minions encounter are slightly harder (Fodders have greater attack p…

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 2026Hotfix 0.17.0.31844751498234129
228 September 2026Hotfix 0.17.0.21844751498231311
325 September 2026Hotfix 0.17.0.11844751498225009
424 September 2026Update 12 Patch Notes1844751498221867
53 September 2026[Unstable] Controller Test Branch Update1842846814443332
625 August 2026Hotfix 0.16.0.31841579228678320
724 August 2026Hotfix 0.16.0.21841579228675229
821 August 2026Hotfix 0.16.0.11841579228668598
920 August 2026Update 11 Patch Notes1841579228666076
1028 July 2026Hotfix 0.15.0.51839041357038219
1125 July 2026Hotfix 0.15.0.41839041357031950
1225 July 2026Hotfix 0.15.0.31839041357031592
1324 July 2026Hotfix 0.15.0.21839041357029761
1424 July 2026Hotfix 0.15.0.11839041357029058
1517 June 2026Patch 0.14.0.21835871199300527
1615 April 2026Hotfix 0.12.0.61830163047255051
1713 April 2026Hotfix 0.12.0.51829528821315710
189 April 2026Hotfix 0.12.0.41829528821307202
199 April 2026Hotfix 0.12.0.31829528821306709
202 April 2026Hotfix 0.12.0.21828894815556730

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1769830
Live current players44
SteamPulse tracked peak307
Live count (today's peak floor)44
Price$12.99 (35% off from $19.99)
Free to playNo
Discount35%
Original price USD$19.99
Current price USD$12.99
Release dateMay 28, 2025
DeveloperBox Dragon
PublisherCoffee Stain Publishing
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews1,008
Negative reviews145
Total reviews1,153
Steam recommendations1,392
Achievements16
Average playtime forever1,380 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1769830/

Short description

The apocalyptic roguelike deckbuilder with squad sculpting and deep tactics. Recruit the right units and outmaneuver titanic foes on dangerous expeditions. Build up allies and resources in the feudal Vault-City. Can you survive all the perils that await the last bastion of humanity?

About this game

As We Descend is a strategy roguelike deckbuilder set in an apocalyptic world with dual-layered deckbuilding: you must play your cards right in both dangerous expeditions and the last city of humankind. Recruit new squads of units by utilizing scavenged technology. Each squad is a unique archetype with its own set of cards which can be added, removed, and upgraded. Deploy the right composition of forces in order to tailor your deck for success against each battle encounter. The city is the last bastion of humanity and serves as your main base. Familiarize yourself with its denizens so you can survive its feudal politics and gain allies. Roll the dice to compel those in the city to your cause. Make the most of your limited time and resources so you can prepare sufficiently for the future. Against titanic enemies, you must rely on not just strength but wit. Adapt your tactics by reacting to enemy intents. Master the combat zone system: reposition your forces between the Guard Zone and the Support Zone in order to dodge enemy attacks and set up a defensive line. Each descent contains countless challenges, including surviving the post-apocalypse. Scavenge the resources you need to defend and upgrade as you attempt to break through the three biomes to enter the core. Rewards and mysteries both await you beneath the surface. Even if you fail, you will uncover new secrets and begin the next journey with new knowledge and tools to delve ever deeper. Hailing from one of the three great factions of the City-Vault, you hold the key to its fate amidst the post-apocalypse. Outmaneuver the medieval politics of the city and unearth its deepest secrets. As the first and last line of defense for the city walls, you must hold the line...

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
64Adjustable Text Size
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
59Steam Input API Support
77Touch Only Option
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

As We Descend's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -35%
  • Latest sale window: Oct 11, 2026 to Oct 11, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -35%, with a lowest recorded final price of $12.99 during rows named Steam sale. The latest recorded window starts Oct 11, 2026 and ends Oct 11, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Oct 11, 2026 through Oct 11, 2026. The latest run records $12.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records As We Descend at $12.99 in USD, with a listed base price of $19.99 and a -35% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$19.9935%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No change35% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$12.99$19.9935% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2571,43511 October 2026 - 02:33:06 UTC1,818,368
2Wallpaper Engine57,89911 October 2026 - 01:29:19 UTC150,271
3Dota 2533,20511 October 2026 - 02:33:06 UTC1,291,328
4LoveChoice3110 October 2026 - 22:44:14 UTC1,139
5Once Human16,41011 October 2026 - 01:43:43 UTC231,343
6Gems of War - Puzzle RPG94010 October 2026 - 18:12:39 UTC2,965
7Conqueror's Blade1,85611 October 2026 - 01:53:10 UTC18,921
8Brotato6,63311 October 2026 - 02:19:11 UTC23,754
9Two Point Hospital62311 October 2026 - 00:15:34 UTC34,014

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,22611 October 2026 - 02:19:08 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS139,17311 October 2026 - 02:17:54 UTC399,748Not availableBULKHEAD
Valheim111,26211 October 2026 - 02:21:10 UTC498,478533,888Iron Gate AB
Rust72,50311 October 2026 - 01:09:18 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine57,89911 October 2026 - 01:29:19 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero56,38811 October 2026 - 02:30:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid56,17311 October 2026 - 02:05:57 UTC122,811486,203The Indie Stone
Geometry Dash53,54911 October 2026 - 02:07:53 UTC108,707646,789RobTop Games
Palworld46,12611 October 2026 - 02:00:11 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG45,17010 October 2026 - 16:09:40 UTC47,772Not availableFirst Day Games
Slay the Spire 243,70310 October 2026 - 23:16:11 UTC574,638199,438Mega Crit
Risk of Rain 243,55710 October 2026 - 22:04:17 UTC45,775352,228Hopoo Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2258,17811 October 2026 - 02:31:54 UTC372,8726,962NC
Valheim111,26211 October 2026 - 02:21:10 UTC498,478533,888Iron Gate AB
Rust72,50311 October 2026 - 01:09:18 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero56,38811 October 2026 - 02:30:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid56,17311 October 2026 - 02:05:57 UTC122,811486,203The Indie Stone
Warframe52,16411 October 2026 - 01:07:43 UTC181,509676,031Digital Extremes
Aniimo50,41911 October 2026 - 01:27:27 UTC140,219Not availablePawprint Studio
The Witcher 3: Wild Hunt49,47111 October 2026 - 01:34:27 UTC137,187877,306CD PROJEKT RED
Baldur's Gate 346,46611 October 2026 - 01:13:16 UTC875,343860,578Larian Studios
Palworld46,12611 October 2026 - 02:00:11 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG45,17010 October 2026 - 16:09:40 UTC47,772Not availableFirst Day Games
Cyberpunk 207740,93910 October 2026 - 21:29:48 UTC830,387983,630CD PROJEKT RED

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2533,20511 October 2026 - 02:33:06 UTC1,291,3282,758,031Valve
Baldur's Gate 346,46611 October 2026 - 01:13:16 UTC875,343860,578Larian Studios
Slay the Spire 243,70310 October 2026 - 23:16:11 UTC574,638199,438Mega Crit
Total War: WARHAMMER III42,27211 October 2026 - 01:07:52 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Hearts of Iron IV29,15511 October 2026 - 02:29:55 UTC93,196377,014Paradox Development Studio
RimWorld26,44211 October 2026 - 02:22:41 UTC95,851239,107Ludeon Studios
Age of Empires II: Definitive Edition26,23910 October 2026 - 19:23:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Sid Meier’s Civilization® VI23,86111 October 2026 - 01:07:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die22,43611 October 2026 - 01:31:20 UTC124,449401,451The Fun Pimps
Don't Starve Together20,98511 October 2026 - 02:29:05 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite20,34511 October 2026 - 01:58:54 UTC65,94478,112Morefun Studios
Crusader Kings III20,02311 October 2026 - 01:07:52 UTC98,474138,767Paradox Development Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS139,17311 October 2026 - 02:17:54 UTC399,748Not availableBULKHEAD
Valheim111,26211 October 2026 - 02:21:10 UTC498,478533,888Iron Gate AB
Project Zomboid56,17311 October 2026 - 02:05:57 UTC122,811486,203The Indie Stone
VRChat52,01111 October 2026 - 00:56:39 UTC74,217269,026VRChat Inc.
Palworld46,12611 October 2026 - 02:00:11 UTC2,101,535451,088Pocketpair
Slay the Spire 243,70310 October 2026 - 23:16:11 UTC574,638199,438Mega Crit
The Isle25,01310 October 2026 - 16:18:36 UTC27,916121,501Afterthought LLC
ARK: Survival Ascended24,95910 October 2026 - 21:54:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds22,60411 October 2026 - 00:10:32 UTC39,10324,686Jagex Ltd
Path of Exile 218,14111 October 2026 - 00:56:02 UTC578,562226,998Grinding Gear Games
Schedule I18,07611 October 2026 - 00:14:35 UTC455,652297,022TVGS
BeamNG.drive18,05711 October 2026 - 00:55:27 UTC44,232392,944BeamNG

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