Horizon Journey news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 5 October 2026 - 20:36:58 UTC
- SteamPulse tracked peak17
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score24% positive
- Total reviews88
- Release dateJan 30, 2026
- DeveloperRedivided Studios, REIN
- PublisherRedivided Studios, REIN
Genres: Action, Adventure, Indie, Strategy, Early Access
Company pages: Developer: Redivided Studios, REINPublisher: Redivided Studios, REIN
Horizon Journey Steam news
Horizon Journey news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 0.6.14 Patch Notes - 29 March 2026
v0.6.14 is a focused polish and stability update aimed at improving build flow, save and load behavior, startup responsiveness, and small UI and audio issues.Building and ProgressionResolved IssuesNew Medium Room Modules now include their built-in door setup by default, preventing cases where rooms could be placed without proper access.Save and LoadResolved IssuesFixed an issue where the drone battery percentage would not persist correctly after saving and loading.Startup and Menu FlowSystem ImprovementsImproved startup and menu transition flow using updated loading screen handling, reducing black screen delays, hitching, audio glitches, and long menu stalls.Resolved IssuesFixed an issue where repeatedly entering and backing out of Join during startup could leave the menu camera stuck or desynchronized.World and EnvironmentResolved IssuesCleaned up floating props and misplaced items in…
- Version 0.6.13 Patch Notes - 15 March 2026
This update improves mission reliability, rover recovery tools, movement safety, UI responsiveness, and updates visual quality for crafted items with final meshes replacing placeholders.Progression and MissionsResolved IssuesFixed an issue where players could respawn at base N16 before discovering it.Fixed an issue where holding the interact key on the Radar would not start the interaction bar.Fixed a multiplayer issue where tutorial item progression could incorrectly sync between players during shared inventory or storage updates.Fixed an issue where completing the last tutorial step could incorrectly advance another player toward the quest completion.System ImprovementsImproved mission and tutorial progress saving so story progression persists more reliably after saving and loading.RoverNew AdditionsAdded a Rover Recovery option through the Mainframe to help retrieve the rover if it b…
- One Month After Launch - 2 March 2026
It has now been one month since Horizon Journey entered Early Access.The first weeks were intense. We shifted quickly into stabilization mode and delivered 12 updates between 0.6.1 and 0.6.12, including hotfixes and structural patches. These updates focused on progression blockers, multiplayer stability, saving reliability, UI clarity, rover behavior, inventory consistency, and overall usability.Today, the game is significantly more stable than it was at launch. Core systems such as saving, mission flow, inventory behavior, and multiplayer synchronization are in a much healthier state.Update Cadence Moving ForwardWe are now moving to a bi-weekly update cadence.This change allows us to:Work on larger, more meaningful improvementsRefactor systems properly instead of applying small temporary fixesAdd new content in a structured way, patch by patchUrgent bugs and critical issues will not wa…
- Version 0.6.12 Patch Notes - 27 February 2026
This update focuses on resolving graphics settings freezes, improving menu reliability, addressing rover and audio issues, and refining drone feedback and HUD clarity.Settings, Stability, and GraphicsResolved IssuesFixed graphics settings freeze and input lock after applying changes in-gameFixed mouse and keyboard becoming unresponsive after changing presetsFixed the in-game settings menu becoming unresponsive after repeated interactionsSystem ImprovementsImproved settings panel focus handling to keep menus responsive after applying changesImproved graphics preset and frame rate selection behaviorSettings now apply reliably without requiring the menu to be reopenedNew AdditionsAdded Motion Blur toggle (off by default)Added Depth of Field toggle (off by default)These effects now remain disabled unless explicitly enabled by the playerDrone and Energy FeedbackResolved IssuesFixed drone bat…
- Version 0.6.11a Hotfix - 24 February 2026
FixesFixed a storage-related save issueFixed completed item display in the Analysis Table UILocalization updates and correctionsImprovementsAdded a loaded battery count display to the rover screenWe are continuing to monitor feedback and will keep improving.If you encounter issues, please report them on Discord:https://discord.gg/wPWSKbE9zu
- Version 0.6.11 Patch Notes - 20 February 2026
Progression overhaul, multiplayer stability improvements, and structural updatesOver the past week, we shifted from rapid daily hotfixes to deeper structural improvements. This update focuses on resolving major progression blockers, strengthening multiplayer stability, and improving clarity across core systems.With 0.6.11, we are moving into a weekly update cadence. This allows us to deliver larger and more meaningful improvements instead of smaller isolated fixes.Progression and TutorialResolved IssuesFixed multiple mission steps that could appear complete but not finalize, blocking progressionFixed Radar construction being blocked despite having the required materialsFixed MAINFRAME installation not finalizing correctlyFixed interaction terminals not responding to input during mission stepsFixed cases where crafted items could remain suspended in the air when actions were performed ra…
- Version 0.6.10 Patch Notes - 10 February 2026
This update focuses on resolving progression blockers, improving inventory and crafting reliability, stabilizing save behavior, and refining usability, feedback, and balance across core systems.Save System and PersistenceFixed an issue where previously deconstructed stations could reappear after loading a save, including cases where dismantling them again duplicated resourcesFixed cases where some pre-constructed machines could disappear when loading a saveInventory and Storage SystemFixed item count update errors when transferring items from inventory to storage, including cases where item visuals disappeared before the stack was fully consumedFixed consumable items visually disappearing after use, even when the stack was not finishedFixed ghost inventory slots where no item was visible, but the slot was still treated as occupied, preventing item pickup or useFixed an issue where resou…
- Version 0.6.9 Patch Notes - 7 February 2026
This update focuses on fixing inventory and storage issues, improving UI interactions and settings, stabilizing save behavior, and adding navigation and usability improvements.Save System and PersistenceAdded asynchronous save deletion to prevent stalls when deleting save filesFixed an issue where objects destroyed could reappear when loading a saveFixed an issue where player placed structures that were dismantled could respawn in the next sessionInventory and Storage SystemBug FixesFixed object count update errors when transferring items between inventory and storageFixed ghost slots where inventory slots appeared occupied but contained no visible item, preventing new items from being placedFixed inconsistent item counts and data integrity issues during transfers. Items no longer duplicate or vanishFixed stack counts not matching actual quantities. Displayed counts now correctly reflec…
- One Week After Launch – Status Update - 6 February 2026
TL;DRThe launch had serious issues, and the feedback reflected that. Since release, we have been pushing daily updates to address reported problems across save stability, progression, crafting reliability, UI clarity, and overall usability. The game is actively improving, and player feedback is directly shaping these changes.It has been exactly one week since release, and we wanted to share a clear update on where things stand.The initial release exposed real problems in the game. Much of the early feedback pointed to issues around stability, progression flow, saving, UI behavior, and overall usability. That feedback set the direction for everything we have worked on since.Since launch, we have been shipping daily updates focused on fixing the most impactful issues players reported. Over the past week, these updates have improved save and load reliability, reduced progression blockers,…
- Version 0.6.8 Patch Notes - 5 February 2026
This update focuses on save/load stability, crafting and analysis reliability, and UI improvements across menus, storage, and gameplay flow.Save System & PersistenceSave files are now ordered from newest to oldestFixed issues affecting the rover and general storage saves. Items should now persist correctly, and storage should retain its contents as expectedFixed an issue where items dropped in the world could duplicate after save and loadFixed cases where world-dropped items could not be collected after loading a saveUpdated lobby flow to ensure save data is fully loaded before starting the game via the Play buttonCrafting & AnalysisFixed crafting panels not updating availability correctly based on recipe requirementsUpdated Analysis Table behavior so it only reacts to valid item typesFixed an issue where the Analysis Table could show duplicated unlocks after loadingFixed a bug that lim…
- Version 0.6.7 Patch Notes - 4 February 2026
This update focuses on usability, stability, and quality of life across menus, vehicles, saving, and world interaction.Save SystemAdded a last saved time stamp to the pause menuAdded a save button throbber to indicate save progressThese elements are visible only to the world owner, who is also the only player able to saveUI and ControlsUpdated Escape key behavior so all menus can be closed using the ESC keyUpdated resource nameplates to better match raw material nameplates for improved readabilityAdded the ability to open the build menu using the B key once the constructor is unlockedVehiclesThe rover gate now opens automatically when exiting the rover seat if it was previously closedStabilityIncreased the maximum number of objects to reduce crashes related to exceeding the UObject limitWe are continuing to investigate the underlying cause of this issueWorld and PhysicsThis update conti…
- Version 0.6.6 Patch Notes - 3 February 2026
This update focuses on quality of life improvements across vehicle audio, crafting interfaces, and save management.Vehicles and AudioUpdated vehicle sound settings for better balance and claritySave SystemAdded the ability to delete save gamesCrafting and UIFixed an issue where crafting requirements would not refresh after inventory changesApplied quality of life improvements to crafting machine interfacesNotesThis update continues our ongoing iteration on usability and stability. We are monitoring feedback closely and will keep refining systems based on player reports.
- Update on the Current State and Ongoing Work - 3 February 2026
We want to be very clear and transparent about where things stand.The launch did not land well, and the current reviews reflect real problems in the game. A large portion of the feedback is negative, and that is not something we are dismissing or trying to downplay. Players are pointing out issues that matter, and we take responsibility for that.Since launch, our focus has been on fixing what players reported and improving the game across stability, progression, UI, interaction clarity, and overall usability. We have already shipped several updates and will continue iterating until the experience matches what we originally set out to deliver.Right now is the most important time for feedback and bug reports. Detailed reports help us identify issues faster, understand their impact, and prioritize fixes correctly. If something feels wrong, confusing, or broken, this is the moment to tell u…
- Version 0.6.5 Patch Notes - 2 February 2026
This update focuses on UI improvements, interaction reliability, and player comfort.Settings and ComfortAdded a FoV slider to the settings menuUI and InteractionImproved UI mouse interactions to make menus and panels more responsiveImproved lobby camera behavior and lobby UI flowApplied additional in game UI improvements for better clarity and usabilityNotesThis update continues our iteration on usability and presentation. We are monitoring feedback closely and will keep refining the experience through upcoming updates.
- Version 0.6.4 Patch Notes - 1 February 2026
This update continues our stabilization work with a focus on save reliability, usability, and UI clarity.Save SystemImproved the save system with additional bug fixes and reliability improvementsAdded time stamps to save files in the Mission Archive menu to make saves easier to distinguishIf you notice any inconsistencies related to saving or loading, please report them on our Discord. Even small details help us improve stability.LocalizationApplied a small localization updateUI and NavigationDecluttered the compass to improve readabilityMore functionality will be added in future updatesUpdated several UI iconsNotesThis update is part of our ongoing effort to improve stability and clarity. We are closely monitoring feedback and will continue to communicate through Steam as updates go live.
- Version 0.6.3 Patch Notes - 1 February 2026
This update focuses on fixing save-related issues and improving progression clarity, crafting flow, and overall usability.Save SystemFixed an issue that could cause the wrong save files to be loaded when returning to a saved gameImproved overall save reliability and consistencyPerformance and StartupFixed an issue that could cause slow game startup when launching the gameInventory and CraftingIncreased item stack sizes across all itemsAdded item requirement tooltips to crafting panels for clearer crafting requirementsAdjusted requirements for some machines to improve early and mid-game progression flowBuild Menu and MachinesSeparated production and survival machines in the build panelReordered buildables to make it clearer which machines are needed for specific crafting tasksUI and PresentationAdded several missing iconsFixed an issue causing jittery borders in the main menu UIWorld and…
- Day 0 Update Patch Notes - 30 January 2026
This update focuses on addressing the most common early issues reported by players and improving overall stability and flow.Gameplay and ProgressionIncreased character movement speed to improve basic traversal feelBalanced resource distribution in the starting zone to reduce early progression frictionAdded several missing recipes to the Lander Fabricator to prevent early progression dead endsProvided starter energy generation to base systems to help kickstart crafting flowsUI and MenusImproved crafting panel recipe interactions so buttons now properly cover each list itemFixed in-game UI panels overlapping each otherRemoved menu camera sway to prevent UI related issuesUpdated menu level lighting to improve overall readability and presentationSave SystemAdded a manual save button to the escape menu for testing purposesThis is a temporary measure and will be reviewed furtherVehiclesRebala…
- Launch Update and Next Steps - 30 January 2026
We want to address the current state of Horizon Journey clearly and directly.Based on your feedback, it is clear that the current build has serious issues. Many of you are running into problems with the UI, progression flow, interactions, and the save system. That frustration is valid. Early Access does not mean these issues are acceptable, and we take responsibility for the state of the game at launch.Right now, our full focus is on fixing the most impactful problems first. This includes progression blockers, broken or confusing menus, unreliable interactions, save-related issues, and options to reduce motion sickness. We are also reviewing how the game presents itself so expectations and the in-game experience are better aligned.Here is how we are approaching the next steps:NowReviewing feedback and responding to Steam reviews and discussionsIdentifying and prioritizing critical block…
- Charting The Next Phase Of Horizon Journey - 17 December 2025
Hi everyone,First of all, thank you for sticking with us, for your wishlists, comments and patience while we’ve been quietly rebuilding Horizon Journey behind the scenes. Over the last months we’ve expanded the dev team and taken a very honest look at scope, timing and what we can deliver with the quality you deserve.That process has led us to a new development direction for Horizon Journey’s Early Access launch. This was a tough but necessary decision, and we are confident it is the best path to ensure the best version of Horizon Journey from day one. The core fantasy is absolutely the same: “You land on Mars, fight to survive, explore what happened before you arrived, and take the first steps toward humanity’s long term terraforming efforts.” What’s changing is how we deliver that journey to you.We want to walk you through that without spoilers: TL;DREarly Access will launch as a stru…
- News from Mission Control - 17 October 2025
Hello everyone!Big news from Mission Control: our development crew just got bigger, and we’re kicking off a full-scale revamp of Horizon Journey with our sibling studio: REIN! Systems, UI, and the overall gameplay experience. It’s not easy to reach Mars and while it’s not as difficult, making great games isn’t easy either. We’ve heard you loud and clear, and we’re acting on it. Let’s dive in:Team Expansion We’ve brought in fresh talent across engineering, UI/UX, art, and QA. More hands on deck means faster iteration, deeper polish, and better coverage on the features you care about most.Total Systems Revamp We’re reworking core systems under the hood to improve stability, performance, and flexibility for future content. Expect cleaner code paths, fewer edge-case bugs, and a foundation that scales with the roadmap.UI & UX, Reimagined Menus, panels, and in-game prompts are being rebuilt f…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 29 March 2026 | Version 0.6.14 Patch Notes | 1828441623108524 |
| 2 | 15 March 2026 | Version 0.6.13 Patch Notes | 1826992588600337 |
| 3 | 27 February 2026 | Version 0.6.12 Patch Notes | 1825727806711744 |
| 4 | 24 February 2026 | Version 0.6.11a Hotfix | 1825093633195989 |
| 5 | 20 February 2026 | Version 0.6.11 Patch Notes | 1825093633187857 |
| 6 | 10 February 2026 | Version 0.6.10 Patch Notes | 1824459501600818 |
| 7 | 7 February 2026 | Version 0.6.9 Patch Notes | 1823825466502451 |
| 8 | 5 February 2026 | Version 0.6.8 Patch Notes | 1823825466497809 |
| 9 | 4 February 2026 | Version 0.6.7 Patch Notes | 1823825466495243 |
| 10 | 3 February 2026 | Version 0.6.6 Patch Notes | 1823191198617817 |
| 11 | 2 February 2026 | Version 0.6.5 Patch Notes | 1823191198612464 |
| 12 | 1 February 2026 | Version 0.6.4 Patch Notes | 1823191198610356 |
| 13 | 1 February 2026 | Version 0.6.3 Patch Notes | 1823191198608384 |
| 14 | 30 January 2026 | Day 0 Update Patch Notes | 1823191198606628 |
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