SPSTEAMPULSELIVE ANALYTICS
Superfuse

Superfuse Steam metadata

Stitch Heads Entertainment | Jan 31, 2023 | game

Released

0players observed · 22 September 2026 - 05:10:51 UTC

ActionEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)31,770
  • Revenue (VGI)$630,000
  • Review score41% positive

Superfuse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)31,770
  • Revenue (VGI)$630,000
  • Review score41% positive
  • Total reviews621
  • Release dateJan 31, 2023
  • DeveloperStitch Heads Entertainment
  • PublisherRaw Fury

Genres: Action, Early Access

Company pages: Developer: Stitch Heads EntertainmentPublisher: Raw Fury

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Superfuse Steam metadata

Superfuse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1770080/metadata
Steam Communityhttps://steamcommunity.com/app/1770080
PCGamingWiki search
IGDB searchSearch IGDB for Superfuse

Reviews, pricing, and metadata

Review summary

Mixed

41% positive, 255 positive, 366 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Trading Cards, Steam Cloud

Achievements

Not available

Platform releases
  • Steam 31 January 2023

Latest Steam announcements

  • An Update on Superfuse - 24 September 2025

    Hello Superfuse Community, We understand that many of you have been waiting for news on the game for a while, so we wanted to provide an update here. Unfortunately, Stitch Heads Entertainment, the studio behind the game, has ceased operations; and as a result, we will no longer be able to support the game’s servers, general stability or offer any patches and updates. After much consideration, and based on Steam’s guidelines and instructions, we’ll be removing the game from Steam as of October 10, 2025. For those of you who already have the game in your library, you’ll be able to continue playing the game in the singleplayer offline mode, but the game will not be available for any new players to purchase. Although we will not be able to support the stability or any updates to that version of the game, we hope you will continue to enjoy it in its current state. This is an unfortunate situ…

  • Item Modification Dev Diary - 20 October 2023

    Hello Enforcers! In this monthly dev diary we’re going to be talking about Item Modifications and Augments. Item Modifications During your adventures in Superfuse, you will come across numerous powerful items that you may want to enhance further. With our new Item Modification feature, you can take these items to new heights by customising and empowering them. However, be warned that with great power comes great responsibility! When you place an item on the Modification Bench with a stat modification material, you will be prompted to select a stat to apply. However, if the item already has a maximum amount of stats then one will be replaced at random, injecting an element of chaos into the mix. With each modification made, the item will accumulate corruption, progressively raising the likelihood of it becoming corrupted during the modification process. What happens when an item becomes…

  • Dev Diary - Spaceship Hideout - 15 September 2023

    Hello Enforcers! Thanks for joining us for our newest Superfuse Dev Diary! Let's talk about a brand new feature that will be coming to Superfuse, spaceship hideouts! After completing the thrilling campaign, your Enforcer will be rewarded with their very own customizable spaceship hideout, a sanctuary where they can continue their adventure by accessing the expansive solar map. This spaceship serves as a hub for all their interstellar adventures, allowing them to explore the cosmos at their leisure. The interior of the hideout is entirely customizable, providing players with a vast array of options to decorate it with, including tables, beds, item modification benches, and various other objects that can be purchased for credits. This level of personalization adds a unique touch to each player's hideout, making it a reflection of their individual taste and the hero within them. What good…

  • Dev Diary - Earth - 18 August 2023

    Hello Enforcers! We are happy to share our first content packed Superfuse Dev Diary! Today we’re going to be talking about the desolated world known as Earth! In the wake of Earth's cataclysmic disasters, the wealthiest elite sought refuge among the stars, leaving the disheartened populace behind to grapple with the ruins of their once-thriving world. Amidst the crumbling remains of Earth, an unknown threat began to spread - the Corruption, plunging the remains of society into turmoil. With accusations of its origin flying in every direction, blame and distrust became currency in this fractured world, pitting neighbour against neighbour. To stem the tide of decay and restore a glimmer of hope, a bold initiative by the billionaires - now known as Genetically Optimised Directors (GODS) - birthed the Enforcer Program, a courageous group of superheroes determined to confront the Corruption…

  • What’s Next for Superfuse - 25 July 2023

    Hello Enforcers, We know it’s been a while since we last wrote, and we wanted to start off by thanking you all for your patience during this period. Following our release and with the feedback that came in, the team has been busy working on new content and features across the board. We wanted to make sure we presented a plan that we were confident we could deliver on, but due to unexpected challenges this turned out to be more complex than anticipated. Despite this, we were able to implement many of the changes we wanted and are proud to announce a significant update to the game, coming this autumn. This will include everything from new areas and new heroes to improvements and tweaks to a variety of systems. We are therefore excited to share a more extensive overview of our plans for the update below: For those of you struggling to read the asset or need to Google Translate it, you can…

  • Patch 0.1.4 is live! - 1 March 2023

    Hello Enforcers, With today's patch, we’ve focused mostly on Quality of Life improvements and have made a ton of changes regarding Boosters based on community feedback! Booster charges will now automatically be picked up and each player will have their own instanced booster drops creating a more consistent supply of charges in those multiplayer experiences. We’ve also increased the stack sizes, thereby reducing clutter in your inventory, and have made some general tweaks as to how they function as well. We’re continuing to improve tooltips and have made several modifications in this patch to improve clarity across the board which we hope will be well received. Lastly we heard you all enjoyed the previous credits auto pick up range so we’ve listened to your feedback and brought it back at its previous values! Please continue to post your feedback as we are looking into it all and your vo…

  • Patch 0.1.3 is out! - 16 February 2023

    Hello Enforcers, We're back with another patch! This time one with a few more elaborate changes you've been requesting. We are far from done with looking through your feedback though, so expect more patches to come. Additionally, this patch hasn't looked at assisting you with your auto-aiming needs (this is for the Homing Fuse aficionados in the comment section, this patch does not include any homing changes). We’ve made improvements to combat and skill input responsiveness, this primarily addresses your skills activating when you expect them to and attacking consecutive nearby targets rather than going into a “move only” when an enemy is killed. On top of that, this patch is also tackling a range of tooltips issues, specifically regarding skill buff details and inconsistencies. Skills will now also display any tags that get added through fuses. Lastly, we’ve added some much needed (and…

  • Meet the Enforcers - 10 February 2023

    Hello Enforcers, We are about to dive head-first into the weekend, which feels like a great time to do some recaps of older posts that could still be fun to those of you who are new to our community. While we imagine you are more than familiar with the Berserker, Elementalist, and Technomancer by now, here are some short posts we put together about their skills and backstories. BERSERKER Read full post here ELEMENTALIST Read full post here TECHNOMANCER Read full post here Hope you all have a fuse-filled weekend, and see you all next week for more news.

  • Fuse Combinations - 8 February 2023

    Hello Enforcers, While the devs are busy working on the next patch (more information on that coming soon), we wanted to do a quick shout-out to the fun new fuses we added in last week’s patch. The fuses in question were Scorch, Contaminate, and Flash Freeze. The aim of these was to add fun new variations, especially for more melee-centric skills. Below, you will see some of the combinations you can do: Why not create a shower of blood with the Scorch-enhanced Blaze ability: Or how about combining the Flash Freeze fuse with Ice Shard for explosive results: Or maybe enhance your Frenzy with the Contaminate fuse: The options are endless and we look forward to seeing what crazy combinations you come up with!

  • Content Shared this Weekend - 6 February 2023

    Hello Enforcers, It's the start of a new week, which feels like a good time to share some of the content that trickled out this past weekend. So while the team is busy looking through your feedback and working on the next patch, why not spend some time reading and watching what the media had to say. Let's Play from Eurogamer We teamed up with Eurogamer to see what they would think of Superfuse and especially the multiplayer experience. So watch this chaotic group of three tackle enemies, loot at more. Additional Articles We also so saw both a preview from Escapist as well as one from CBR release this week. Keep Reaching Out Whether you have screenshots you're proud of, had a really fun capturing session you want to share, or just want to give us feedback on what you like and what you want to see changed in the game, please don't hesitate to share this with us. We love to see and hear fr…

  • Beginner’s Guide to Fuses - 4 February 2023

    Fuses are one of Superfuse’s unique features, which allow you to tailor the hero’s abilities to your preferred play style. But what are fuses, and how do they work? Each hero will have specific skills acquired through their talent trees. These will stretch from offensive to defensive, jumping great distances or slowing enemies down and allowing you to play your Berserker, Elementalist, and Technomancer to your liking. However, this is only the foundation and also where the fuse system comes into play. Using fuses, you can customize your specific abilities with incredible detail, allowing you to tailor the experience even further. By left-clicking on an ability in your Equip Skills menu (press S), you will enter the fuse skill screen with your selection of available fuses featured on the right. These will stretch from “On Start”, “On Hit”, “On Kill”, “On End” and “Passive”, meaning that…

  • Patch 0.1.2 is live! - 3 February 2023

    Hello Enforcers, With this patch we want to provide some quality of life improvements, balancing, and small bug fixes before the weekend hits. One of the larger changes in this patch is to make the starting experience smoother. We’re introducing a regional weight system to loot. This means you will only find fuses your character can learn, and items they can equip pre-Conduit 1. For example: When playing as the Berserker you will not find power gloves or Elementalist only fuses until reaching Conduit 1 after defeating Razor. This is a quick fix to address some of the community concerns we’ve heard, but we would of course love to hear your feedback. Note: finding some fuses you can learn but never use is still possible and related to tag consistency (example: add poison damage on elementalist). Also: convert Physical Damage to an Element will add a Damage tag of that element to the skill…

  • Superfuse is a "love letter to Diablo 2" out now in Early Access - 1 February 2023

    Early Access has started for action RPG game Superfuse , a combination of Diablo 2-style dungeon looting and the comic book-inspired style of the Borderlands series. Early Access being what it is, the game is still in active development - although it seems the launch has been a bit rockier than developer Stitch Heads anticipated. As the studio rushes to deploy some initial patches, its co-founder has personally written to fans to reassure them that this "love letter to Diablo 2" will get the attention that it needs. Read the rest of the story... RELATED LINKS: Diablo-style RPG Superfuse lets you design your abilities

  • Letter from the Devs - 1 February 2023

    Hey Everyone, My name is Tim, and I am one of the founders and the Creative Director at Stitch Heads. I wanted to reach out to you personally now that launch day is over and share some thoughts and my gratitude for the community response so far. Superfuse is a love letter to Diablo 2. It is our homage to the ARPGs that came before us because we fell in love with that genre and wanted to be a part of it. I want you to be right there with us as we’re actively looking at your feedback while the team rolls out regular updates that improve the game. We are right at the beginning of this journey, and while our launch into early access was rockier than we would like, we want to shed some light and outline the fixes and changes we are making, over the coming weeks, in an act of transparency so that you know where we are and how the game will change. Right now, we are all hands on deck and activ…

  • Patch 0.1.1 - 1 February 2023

    Hello Enforcers, It’s been a little over a day since we went live with Superfuse, and yesterday we already pushed out a small fix that was related to the server issue that a lot of people were encountering the first couple of hours post-release. Today’s patch (which is coming in later this evening)is a bit larger as we take a first stab at fixing, improving, and balancing aspects of the game based on the initial feedback and bugs you reported. Some of the more notable ones include addressing the permanent slowdown that enemies and debuffs sometimes cause and we will add in some new fuses This is only the beginning and we will continue to shape and tweak the game alongside you. We really look forward to embarking on this journey with you. The Stitch Heads Team Fixes & Improvements Item Tooltips Item type names are now showing on the item tooltips The Blood Drinker unique should now prope…

  • Thank you, and a note on some incoming fixes - 31 January 2023

    It’s been an intense couple of hours since Superfuse entered Early Access, and we wanted to thank you for all for your patience as we iron out those day-one bumps. About an hour ago, we pushed out a fix that hopefully solves the server issues that some of you have experienced when attempting to do online co-op. If you are still encountering these issues, please don’t hesitate to reach out to us on our Steam Forum, on our official Discord, or through our support, and we will try to assist you as soon as possible. If you are experiencing localization issues, please know that we are working on a fix that will be incoming as soon as it is sorted. Rest assured, we are reading all of your feedback and looking into potential fixes for any issues you might encounter. Please keep letting us know about any bugs you encounter. With all this said, we hope you enjoy Superfuse, and we look forward to…

  • Superstream is Live - 31 January 2023

    Hi everyone, We are going live for our first Superstream in Early Access right now! Join us, meet the devs, and enjoy the ride! This is just the very beginning of so many things to come!You can watch the Stream on Twitch here: https://www.twitch.tv/rawfurygames

  • Early Access Out Now! - 31 January 2023

    It's the minion-filled moment you've ALL been waiting for… Superfuse is OUT NOW as an Early Access title! So what's in this release you might ask? Here's the full report on what you need to know. - Enjoy hours of both Single Player Mode and Co-Op Mode for up to 4 players, and dive deeper into the mystery and lore surrounding Superfuse... -Choose from a selection of 3 classes including the Berserker, the Elementalist, and the newly announced Technomancer with their 3 mighty minions! - Take on monstrous mini-bosses Avalanche and the much-loved (or hated) Razor from our Beta Sneak Peek, as well as our fabled boss the Foreman... - Explore immersive game areas including the Outer Rim, the Conduit, the Edge of Space, and more… - Experience Endgame content including the Solar Map and the Contracts system! Exciting stuff, what else is there? What, all that not enough for ya?! Then enjoy brand n…

  • Dev Diary - Enemies and Elites - 28 January 2023

    Welcome to the second Dev Diary for Superfuse! This time we’re breaking down the various enemies you’ll encounter in our game. Common Enemies Common Enemies help fulfill the role of a power fantasy. While all combat should be a challenge, we want players to feel like a superhero by having moments where they can quickly decimate a group of enemies. We designed common enemies in different classes, and named each class after the enemy's main behavior or function, like Swarmers and Rangers. This allowed us to create consistent bases for enemy designs. With these, we could define rules for what classes can appear together, and in which quantities, to make encounters that are balanced and dynamic. Where it gets a bit more complicated is with higher ranking enemies, which should provide extra excitement and challenge for players. These enemies are also the prime source of higher-rarity loot. E…

  • Enemy Spotlight - The Foreman - 28 January 2023

    The Foreman Mutated beyond recognition, the Foreman was once one of the highest-ranking workers on Eros. What now remains is a hulking monstrosity, triggered by an event that remains a mystery. All the Enforcers know is that he is dangerous, he knows something, and he needs to be taken down. The question is, are you strong enough to survive the encounter? Join us on Discord to discuss Foreman and to count down to Early Access! Stay alert on the latest from Eros too by following us on Twitter. https://store.steampowered.com/app/1770080/Superfuse/

Patch notes and updates

S.noRelease datePatch nameGID number
11 February 2023Patch 0.1.15035622743877192846
217 December 2022Superfuse Multiplayer Beta Fixes Update5623338145758133896

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1770080
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateJan 31, 2023
DeveloperStitch Heads Entertainment
PublisherRaw Fury
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent41%
Positive reviews255
Negative reviews366
Total reviews621
Steam recommendations957
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Superfuse is a comic-book-styled hack'n'slash ARPG with a rich and accessible skill customization system. Craft unique skills from a huge array of powerful fuses, select one of three classes and embark on this journey alone or with up to 3 friends. When humanity needs hope, be the hero!

About this game

Superfuse is a hack-and-slash, Action RPG that is a love letter to Diablo 2 with a twist: a unique Fuse System which allows you to hyper-tailor your hero’s skills based on your unique play style. Demolish hordes of grotesque abominations alone or with up to 3 friends as you uncover the secrets of the Corruption and the Gods. When humanity needs hope, be the hero! Choose between 3 character classes as you fuse multiple superpowers from the expansive skill tree system to create your unique Enforcer that is tailored to your playstyle. Smash a vast array of twisted monsters in classic ARPG combat. Scour a colorful sci-fi world for loot to make your hero even more powerful. Play solo offline or build a hero for online 4-player PvE drop-in/out co-op modes, mixing and matching your fused superpowers to create the perfect team. Travel across the stars as you grind your way through a stream of contracts with brilliant rewards and deadly challenges. Experience fast-paced, heart-pounding combat as you battle through hordes of fleshless beasts, slithering ooze creatures, and superpowered spandex-clad foes. Uncover a hidden conspiracy among the echelons of humanity and an alien menace on a dark comic book adventure packed with twists and turns. A Note on Early Access As with any Early Access game, this is a work in progress. We will be adding so much over the coming weeks and months to the game, including tweaking the balance and quality of life as well as multiple content updates (more news on the fun stuff that is coming at a later date!). We will also, and most importantly, be listening to your feedback and fixing bugs and making the game the best it can be, together with your continued support. Please keep an eye on the Community hub for news, updates and patch notes. We are committed to building a game that will live up to the legacy of this genre we love.

Supported languages

English * , French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Superfuse's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Superfuse's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Superfuse at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,03322 September 2026 - 07:24:39 UTC39,10324,686Jagex Ltd
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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