SPSTEAMPULSELIVE ANALYTICS
Skeeter's Grid

Skeeter's Grid Steam metadata

Strange Shuttle LLC | Aug 15, 2022 | game

Released

0players observed · 24 September 2026 - 03:41:06 UTC

CasualIndieEarly AccessRelaxingPuzzleSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$96
  • Review score100% positive

Skeeter's Grid metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$96
  • Review score100% positive
  • Total reviews1
  • Release dateAug 15, 2022
  • DeveloperStrange Shuttle LLC
  • PublisherStrange Shuttle LLC

Genres: Casual, Indie, Early Access

Company pages: Developer: Strange Shuttle LLCPublisher: Strange Shuttle LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Skeeter's Grid Steam metadata

Skeeter's Grid metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1773440/metadata
Steam Storehttps://store.steampowered.com/app/1773440/
Steam Communityhttps://steamcommunity.com/app/1773440
PCGamingWiki search
IGDB searchSearch IGDB for Skeeter's Grid

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

77

Platform releases
  • Steam 15 August 2022

Latest Steam announcements

  • Skeeter's Grid: Development Resumes! - 12 November 2024

    After a hiatus, Skeeter's Grid is resuming development! This game has always been a labor of love and something I've always intended to see to the end, but some licensing changes in the gaming engine had me reconsidering my goals. Luckily, these changes were eventually reversed (thanks to community outcry), but while I decided how to move forward, I got out of the habit of developing. Then came a number of additional challenges (personal things), almost all of which have been resolved at this point. In short, things are looking up. So I'm back to developing and excited to get back into the groove. Communication will be random and infrequent for a time while I work to upgrade this project to Unity 6 and determine development priorities, but I hope to eventually get back to weekly updates. I'll also note that I spent the last year improving my musical abilities and understanding of theory…

  • The PuzzleFest Update - 20 April 2023

    Steam PuzzleFest seemed like a great excuse to promote a Skeeter's Grid early access update, and this build includes months of fixes, tweaks, content updates, and more! Yes, there are still a couple month's worth of work before this game is release ready, but I think we're on a solid trajectory.

  • Skeeter's News : 3.17.23 - 18 March 2023

    For starters, a PSA... The next build of Skeeter's Grid will be moving closer to production mode, and as part of this, all level names have changed. As a result, many new achievements have been added, but I'm keeping the old achievements around, which are now prefixed with *Early Access*. Once I promote the next build, it will no longer be possible to earn these Early Access achievements. Now the bigger news, and something I am very excited about... new Skeeter capsule art by the excellent Brenda Failache! I am still migrating the various storefronts to this new art, but I have started the process of updating Steam. And lastly, and maybe this is more aspirational, but I do hope to have a new gameplay trailer soon... definitely by Steam Puzzlefest if not considerably sooner. The current gameplay trailer is extremely dated at this point. It's always difficult to juggle developing the game…

  • 0.13.1-early_access is now live! - 23 February 2023

    Skeeter's Grid 0.13.1-early_access has exited beta and is now in production. This is a semi-major update, which has been brewing for some time. Some highlights: New splash screen with additional asset preloading: There should no longer be any lag (or much) when loading levels or screenshots. Skeet talks! Expect Skeet utterances during certain game events or when going idle. New 0.3.x music: I may need to continue tweaking transitions here, but the previous 0.3.x music was more ominous than I'd wanted, so I wrote a new piece using pure analog hardware. The old music will still be used elsewhere (probably). Storyline updates: I'm beginning a storyline rewrite, which I'll likely continue tweaking until days before release. The first pass is now in the game, but some cleanup of this content is ongoing. 0.0.5 and 0.0.6 level updates: The former is a new level, which has proven to be too hard…

  • 0.11.0-early_access is now live - 23 January 2023

    There is a lot of work going on in the Skeeter's Grid world, which has yet to be included in any release. This work has slowed down build releases and will probably continue to do so. The 0.11.0-ea release is fairly routine and includes none of the aforementioned changes, but it does include all minor accessibility improvements and stability improvements already in the pipeline. The next version, 0.12.0-ea, will require another data wipe to accommodate the larger updates in the works, which I do think (hope) will be the last before release.

  • 0.10.1-early_access hotfix is live - 1 January 2023

    This build fixes the collectables error introduced in 0.10.0-early_access.

  • 0.10.0-early_access is live - 31 December 2022

    This semi-major update includes the following: Character portraits -- This mostly affects collectables, but as part of this, I've added portrait popups after key AI encounters. Fixes to 1.4.x levels -- I discovered that a recent update broke two 1.4.x levels, including one game-breaking bug! This is resolved. Storyline expansion -- Lots of new disks with new character and world details. New Levels! -- These are scattered throughout. Corresponding Steam achievements are also added. And as warned in a previous post, save data will be cleared as part of this release. This could happen again before full release, but I do hope this is the last time. During testing, I encountered the following new bug: Collectables display no longer shows collectables... ugh. I will fix this in the next update.

  • 0.8.0-early_access is now live - 5 December 2022

    As scheduled, 0.8.0-early_access is now live in the default channel. This update includes the following: Storyline and content changes including underline logic New messages for when a player completes a grid using every fragment (will continue rolling this out in future updates) Check the community forms for anticipated 0.9.0-early_access updates, which will be entering beta soon.

  • 0.7.0-early_access update - 26 November 2022

    In addition to storyline updates, this build includes: Major changes to level progressions. Although you can still replay any level at any time (that you have visited) and generate stats for that level, story and rare collectables will be unavailable. This change has additional repercussions. Numerous stability updates and changes including a new level completion failsafe.

  • 0.5.0-early_access - 19 October 2022

    This build contains stability updates and general improvements including: animation fixes damage and juice updates audio updates message content updates across all levels collectable restructuring across all levels 0.6.0-early_access is in development and will involve a number of structural changes. It may take longer than the normal two-week cycle for release.

  • 0.4.2-early_access is now live! - 2 October 2022

    It's often hard to talk about the stability builds, because there aren't a ton of visual changes. This build has no new levels; no obvious visual tweaks; etc, but it is full of QOL adjustments and fixes... with more to come. By this I mean there were a number of smaller fixes that didn't make it into this release but will be part of 0.5.0-early_access. On top of this, I've been heavily testing the final batch of levels, and I think these are the best of the bunch. I did decide to remove one of these levels just yesterday... because it sucked, but otherwise I am loving the final few levels of the game. These will not be part of any early access build (final release only), but as I test these levels, I'm finding much that can be improved throughout the game. After all, the final levels are the most complex by far!

  • Untitled - 11 September 2022

    Magical Mortimer is live, and this version sees changes to the goals system and fixes to Skeet's death events... and those are both things discovered during testing that I decided to shoehorn into the release... maybe not the best development practice, but both of these issues seemed too critical to delay. In addition, I realized that some levels included in previous builds never got a proper developer testing before release (probably time related, but such is the life of a solo-dev). Anyway, changes have been made, and these levels should play better now. That said, I will be continuing to tweak/improve levels leading up to release, so no grid should be considered *done* at this stage. Without further ado, here is the complete list of changes: AI Core functionality partially added. This will be fleshed out in subsequent builds. 0.4.0 phase levels have been added and should be fully pla…

  • 0.2.0-early_access Released - 28 August 2022

    Overhauling the enemy spawn system. This existing system is only partially on display in the existing Early Access build so real changes will be visible. More info: https://strangeshuttle.itch.io/skeeters-grid/devlog/416151/rethinking-spawn-points Adding Skeet's collected cores to the main display including cues as to which core is in use at any given time. Phase 0.4.0 work (though not yet playable) Phase 0.3.0 refinements Story edits throughout Minor bug fixes as encountered

  • Skeeter's Grid enters Early Access - 15 August 2022

    Today I'm releasing my isometric puzzler, Skeeter's Grid, as an Early Access project. So the game isn't done... but it's getting there. I'm starting to post development updates in the community forum: https://steamcommunity.com/app/1773440/discussions/0/ And would be happy to accept any feedback there. This game is a personal project--inspired by the sorts of games I enjoyed as a kid on the Commodore 64. I've enjoyed building it and am looking forward to finishing it up during the next five months.

  • Early Access Update -- Codename: Decadent Thunder - 11 August 2022

    Release Update: Skeeter's Grid will be release into Early Access on 8/15/22. This update relates to that version. Personal Note: I started work on Skeeter's Grid in January 2021 as a pandemic past-time (after having spent the previous year or so learning game engines, Blender, music production, etc, mostly to teach my kid), and it has since my part-time, late-night avocation, because why not? This sometimes drives my wife nuts though she's been generally (and usually extremely) supportive. So, it's been fun, but it's time for me to round the bend and finish the game, and if all goes to plan, this game will be done within 5 months. I've built everything from scratch (except the particle and save systems), and continue to do so, which makes 5mo feel a little daunting sometimes, but the deadline is important to keep me from fiddling with features. Changelog: Skeeter's Grid v. 0.1.0_early-a…

  • Streaming Skeeter's Grid - 21 February 2022

    A Skeeter's Grid play-through plus developer discussion of both demo and unreleased content.

  • Skeeter's Grid Livestream - 9 January 2022

    A Skeeter's Grid play-through plus developer discussion of both demo and unreleased content. I will discuss in-development content, backend tech, and workflows as a full-stack solo developer. I'd also like to get community input into possible features I've been mulling over.

Patch notes and updates

S.noRelease datePatch nameGID number
11 January 20230.10.1-early_access hotfix is live5000716037476892918
25 December 20220.8.0-early_access is now live4979322040029576075
319 October 20220.5.0-early_access4714731755406913118

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1773440
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateAug 15, 2022
DeveloperStrange Shuttle LLC
PublisherStrange Shuttle LLC
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements77
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1773440/

Short description

You play Skeet, master defragmenter, in this sit-and-chill isometric puzzler. Spin, move, and swap pieces as you restore sectors, each of increasing complexity and variation. Collect cores along the way to improve your functionality, and meet the AIs, who may or may not be benevolent.

About this game

Chill out on Skeeter’s Grid… You play Skeet, master defragmenter, in this casual isometric puzzler. Reconstruct sectors, each of increasing complexity and variation, and meet the AI duo, who may or may not be benevolent. Collect cores along the way to improve your functions as you progress through this world of grids. Wishlist now! Skeeter's Grid is coming spring / summer 2023. A few features of note: Randomly shuffled sectors with statistics recorded for every variation. Bonus points and achievements for using every piece on the sector, or just speed-run through if that's your preference. It's up to you. Original ambient soundtrack evolves as Skeet ascends from sector to sector. Collect cores you'll need to augment Skeet's abilities, and learn about other daemons along the way. Pick sides in a conflict between two AIs. The story evolves along with your choices. Seamless transitions between sectors with zero loading. Dozens of sectors, some quite massive, with a wide variety of pieces and functionalities. Skeeter's Grid fully supports gamepad (including Steam Deck) and keyboard (WASD).

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Skeeter's Grid's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Skeeter's Grid's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Skeeter's Grid at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$3.99$3.99No discountSteam Store

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