SPSTEAMPULSELIVE ANALYTICS
Empires Mod

Empires Mod Steam metadata

Empires | Jul 28, 2008 | game

Released

2players observed · 22 September 2026 - 00:59:45 UTC

ActionFree To PlayStrategyFPSRTSSteam Store

  • Latest observed players2 · 22 September 2026 - 00:59:45 UTC
  • SteamPulse tracked peak48
  • Units sold (VGI)261,000
  • Revenue (VGI)No data available
  • Review score87% positive

Empires Mod metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 00:59:45 UTC
  • SteamPulse tracked peak48
  • Units sold (VGI)261,000
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews1,057
  • Release dateJul 28, 2008
  • DeveloperEmpires
  • PublisherEmpires

Genres: Action, Free To Play, Strategy

Company pages: Developer: EmpiresPublisher: Empires

Top Steam chartsTop 100 gamesGame directorySteam Store page

Empires Mod Steam metadata

Empires Mod metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/17740/metadata
Steam Storehttps://store.steampowered.com/app/17740/
Steam Communityhttps://steamcommunity.com/app/17740
PCGamingWiki search
IGDB searchSearch IGDB for Empires Mod

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 916 positive, 141 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Multi-player, PvP, Online PvP, LAN PvP, Cross-Platform Multiplayer, Steam Achievements

Achievements

8

Platform releases
  • Steam 28 July 2008

Latest Steam announcements

  • Empires 2.39.4 Released! - 21 February 2026

    We're happy to announce version 2.39.4 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:BugfixesFixed a server crash caused by players repairing tanks that have been parented to other entities.Script/Game BalanceInfantryWeaponsNorthern Faction’s .50cal RifleIncreased Cycle Time from 0.25 to 0.3Brenodi Empires’ Burst RifleReduced Cycle Time from 0.5 to 0.4VehiclesArmorTransferred Absorbant Heat Dissipation property to AblativeIncreased Absorbant’s Damage to Heat Absorbed from -0.15 to 0.01Reduced Ablative’s Damage to Heat Absorbed from 0.01 to -0.15Increased Ablative’s Regeneration from 1 hp/s to 2 hp/sChassisArtilleryReduced Cost from 775 to 650Increased available Weight from 255 to 270EngineChanged Engine Heat Zones to have better defin…

  • Empires 2.39.3 Released! - 25 January 2026

    We're happy to announce version 2.39.3 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:BugfixesMinor optimizations to the visibility system.Minor fixes to the layout of the vehicle weapon HUD.Vehicle weapon reload is now properly telegraphed via the vehicle HUD. Previously, no progress bar would display if reloading a weapon.Fixed an issue with prop_static entities not blocking explosion damage as intended.Fixed a regression that allowed players using hide to be spotted by other players.Fixed a bug where players could detect enemy commanders in the command interface using the scout’s enhanced senses skill.Improved mine defusal while inside buildings.The player camera angles are now snapped to the vehicle turret position when entering th…

  • Empires Shitmaps 2026 - 24 January 2026

    🚨 Get Ready for Shitmaps 9! 🚨 It’s that special time of year again when we all cozy up, grab some cocoa, and load into Empires Mod to experience the best of the worst. Welcome to Shitmaps #9, the annual holiday tradition where mapmakers crawl out of their Hammer dungeons to unleash questionable masterpieces upon the community. Expect some great ideas and many not so, and maybe even a few good maps. This year’s Shitmaps hopes to be even better than ever, with some new shitastic ideas. Mark your calendars: Saturday, January 31st, 2026 at 19:00 CET / 18:00 GMT / 13:00 EST / 12:00 CST / 10:00 PST / 21:00 MSK! 🔥 Hype Yourself Up Check out the official Shitmaps 9 trailer here: Watch the Trailer Want even more chaos? Relive the madness from previous Shitmaps: Watch Shitmaps 2025 Playlist (Bill Nye) 🎉 Embrace the Disaster Show up with low expectations and high spirits. Bring a friend, bring…

  • Empires 2.39.2 Released! - 13 December 2025

    We're happy to announce version 2.39.2 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:FeaturesFurther adjustments to the visibility system introduced in 2.39.0:Optimized functionality of the visibility manager game system.Implemented a console variable on the server to control the update rate of the visibility manager processing. emp_sv_vis_manager_update_interval - This is in seconds and the default value is 0.01 (update per frame if running at 100 tickrate).Various improvements to speed of processing, reducing the processing of detectable components where possible.Remaining vehicle carcass recycle amounts are now shown on the full screen mini-map (default key bind = M).This may be subject to change or be removed but this has been add…

  • Empires 2.39.1 Released! - 6 December 2025

    We're happy to announce version 2.39.1 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:FeaturesFurther adjustments to the visibility system introduced in 2.39.0:Commander visibility tweak: Commanders can now see entities within 5000 units of any friendly player, regardless of spotting status. (Also fixes an issue that caused some entities to be hidden from the commander.)Dead player visibility restored: Visibility for dead players has been reverted to the previous behavior, allowing them to see nearby entities. Entities that are visible only to the dead player are not shared to teammates.The mini-map is now disabled for the unassigned team.BugfixesFixed vehicle damage hit-ticks not displaying.Script/Game BalanceInfantryDamage resistance…

  • Empires 2.39.0 Released! - 30 November 2025

    We're happy to announce version 2.39.0 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:FeaturesMajor overhaul to the visibility system that drives the networked information used by the mini-map (and in-game visibility of entities).For more information see the detailed write-up here. https://www.empiresmod.com/posts/visibility-system-overhaul/Updated the resource income display on the HUD and mini-map:Resource delta and income values now show up to two decimal places when appropriate (e.g. a refinery output of 1.75 will now display as-is, instead of rounding to 1.8).Decimal places are hidden entirely if the value is a whole number.Slightly increased the width of the top-right HUD panel to accommodate the extra digits.Resource delta now u…

  • Empires 2.38.3 Released! - 26 July 2025

    We're happy to announce version 2.38.3 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:BugfixesAdded a number of safety measures in the game’s codebase to try to resolve a server crash introduced in 2.38.1Changed emp_sv_player_refinery_multiplier to allow input values of 0 to disable this functionality entirely.Script/Game BalanceInfantry WeaponsNF Heavy CarbineIncreased spread for all player stances. This was too accurate overall, but mostly when proneVehicle ArmorsPykrete Armor has been renamed to Ablative ArmorAblative ArmorReduced Regeneration at low heat from 2/s to 1/sReduced Regeneration at medium heat from 1/s to 0Increased Melting (negative regeneration) at high heat from 0 to -0.5/sVehicle EnginesFission ReactorReduced Cooling…

  • Empires 2.38.2 Released! - 13 July 2025

    We're happy to announce version 2.38.2 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:BugfixesFixed a number of bugs introduced in 2.38.1:Fixed some issues with visibility of entities when using the commander interface. Most notably, buildings that were not fully built and vehicles were not visible when they should have been.Fixed a bug that prevented team participation score being processed correctly. The following were not working correctly:Commander score bonus.Squad participation bonus.Squad leader bonus.Fixed an issue causing vehicle carcasses to be displayed on the mini-map.Fixed an issue where Brenodi reinforcements weren’t being set correctly by map inputs on emp_info_params. (It was using the NF setting for both teams.)Fixed a…

  • Empires 2.38.1 Released! - 5 July 2025

    We're happy to announce version 2.38.1 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. Changelog: BugfixesFixed a bug causing mini-map icons to appear as the wrong building / vehicle type.Fixed a regression, where the mini-map wouldn't reveal both team's units at the end of the game.Fixed a bug where revived players would occasionally be teleported to the map origin.Fixed a bug where recycling a radar caused the emp_info_params entity to miscount the number of radars a team currently has. This was due to the counter decrementing twice, requiring teams to build two radars to compensate. The logic has been rewritten to eliminate reliance on manual increment/decrement operations.Optimized some of the heavily used functions in the game code. While functi…

  • Empires 2.38.0 Released! - 20 June 2025

    We're happy to announce version 2.38.0 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. Changelog: FeaturesReplaced vehicle shell particle effects with the new particle systems. Each cannon can (and now does) have a different trail of particles.This may make it easier to identify the locations of artillery tanks, and notice incoming artillery shells.Large rework of the vehicle heat mechanicsAdded a fourth “Overheat” heat region.Now there is “Low” (Green), “Medium” (Yellow), “High” (Orange), and “Overheat” (Red)The portion of the heat bar that is not filled will still be displayed, but in a way more muted color.The positions of the various heat regions can be defined per-engine.When a weapon cannot fire due to overheating, the ammo indicator for that w…

  • Empires Shitmaps 2025 - 3 January 2025

    🚨 Get Ready for Shitmaps 8! 🚨 Mark your calendars: Saturday, January 18th, 2025 at 20:00 CET / 19:00 GMT / 2:00 PM EST! The time has come for another EPIC Shitmaps event—bigger, wilder, and more chaotic than ever before! 🎭 What to Expect Prepare for fresh creations, absurd ideas, and more laughs than ever as we dive into the most ridiculous, creative maps our community can deliver. It’s the one day a year where the madness takes over, and even the most serious faces crack a smile! Get ready for a day of community chaos and unforgettable fun. 🔥 Hype Yourself Up Check out the official Shitmaps 8 trailer here: Watch the Trailer Want even more chaos? Relive the madness from previous Shitmaps event: Watch Shitmaps 2024 Playlist (Bill Nye) 🎉 Join the Chaos Whether you’re a longtime fan or a curious newcomer, this is the moment we’ve all been waiting for. Let’s make Shitmaps 8 the most un…

  • Empires 2.37.4 Released! - 19 October 2024

    We're happy to announce version 2.37.4 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: BugfixesFixed a problem where upgradable buildings were not precaching their models correctly, resulting in invisible models when placing the building for the first time.Script/Game BalanceResearchAdvanced ChassisIncreased Cost from 750 to 900Increased Time from 250 to 300Heavy Tank ChassisIncreased Cost from 750 to 1000Increased Time from 150 to 200Infantry ResistancesScoutReduced Explosion Bonus Resistance from 10% to 5%.Reduced Bullet Bonus Resistance from 10% to 5%.RiflemanReduced Bullet Bonus Resistance from 20% to 10%.GrenadierReduc…

  • Empires 2.37.3 Released! - 8 September 2024

    We're happy to announce version 2.37.3 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: BugfixesFixed a bug preventing explosion damage from being blocked correctly.Fixed a bug that would allow one too many players to join a team before being classed as unbalanced when using mp_teams_unbalance_limit.Script/Game BalanceResearchCapacitive ArmorIncreased the research cost from 240 to 360Increased the research time from 60 to 90Reduced Cost of APC Chassis research from 360 to 240Reduced Time of APC Chassis research from 90 to 60Vehicle ArmorsCapacitive ArmorIncreased the weight from 13 to 15ReactiveReduced Health from 120 to 110…

  • Empires 2.37.2 Released! - 18 August 2024

    We're happy to announce version 2.37.2 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: BugfixesFixed a few bugs caused by a large refactor of the game’s codebase:Fixed a bug with ML turret targeting.Fixed a bug with wall preview models not being visible.Removed a left over debug statement from vehicle code. (Console would spam “WL_WAIST” if vehicle was partially submerged in water)Script/Game BalanceResearchAFV and LT are now set to be researched at the start of the game (Start_Researched 1).Map creators can still set disable AFV/LT by using emp_sv_unresearch_item in the map’s cfg file.Increased Upgraded Chassis time from 1…

  • Empires 2.37.1 Released! - 14 August 2024

    We're happy to announce version 2.37.1 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: FeaturesAdded the recycleGivesRefund (“Give Refund on Recycle?” in Hammer) parameter for building entities.If set to 1 (the default), then when the building is recycled the resources are refunded.If set to 0, then when the building is recycled, no resources are given to the team.The commander will get feedback for what the refund cost will be when triggering a recycle on a building.This change allows level designers to strategically place buildings without worrying about commanders using them to gain additional resources through recycling…

  • Empires 2.37.0 Released! - 26 May 2024

    We're happy to announce version 2.37.0 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. (It's not dead yet) Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: FeaturesGrenades and mines make sounds when they bounce against surfaces.Added armor impact sounds.Distinct sounds play when a vehicle’s armor is damaged, a vehicle’s hull is damaged, and when a sticky grenade latches to a tank hull.Different armors can have different sounds, though most armors currently do not.Enabled several unused NF taunts.Updated the commander view’s zoom functionality.Added zoom-to-cursor functionality. The camera will zoom towards the cursor position when enabled. An option will be added to the…

  • Empires 2.36.3 Released! - 20 April 2024

    We're happy to announce version 2.36.3 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. (It's not dead yet) Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: Bug fixesPotential fix for the player collision issues introduced in 2.36.0Script/Game BalanceVehicle ChassisNorthern Faction Heavy TankIncreased available weight by 60Brenodi Empire Heavy TankIncreased available weight by 60Vehicle WeaponsBiological CannonReduced Weight from 120 to 100Homing MissileReduced Lock On Time from 0.5 to 0.4Reduced Lock On Range Modifier from 0.5s/1000u to 0.4s/1000uLocking on is now 25% faster, it takes between 0.4s to 3.2s from 0.5s to 4sBiological MissileIncreased Total Ammo Clips from 3…

  • Empires 2.36.2 Released! - 24 February 2024

    We're happy to announce version 2.36.2 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. (It's not dead yet) Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: Bug fixesFixed a few issues caused by changes in 2.36.0Fixed player round stats not restoring if the player reconnected to the server.Fixed issues with collision of projectiles/players.Fixed an issue causing soundscape entities to not play any sounds.Script/Game BalanceResearchBiological CannonIncreased Cost from 360 to 480Increased Time from 90 to 120Vehicle WeaponsBiological MissileReduced Cycle time from 3 to 1.5Reduced Heat from 12 to 10Guided MissileIncreased Clip Size from 5 to 6Reduced Reload Time from 5 to 4

  • Empires 2.36.1 Released! - 18 February 2024

    We're happy to announce version 2.36.1 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. (It's not dead yet) Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: Bug fixes Fixed commander vote issues introduced in the last update. Fixed a client crash. Other changes Changed the colour of the border indicating empty armour plates on the vehicle HUD. These are now dark red instead of grey. Modified soft flesh impact sounds slightly.

  • Empires 2.36.0 Released! - 17 February 2024

    We're happy to announce version 2.36.0 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. (It's not dead yet) Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord Changelog: FeaturesAdded angle snapping to commander building placement. This shares a key bind with multi-unit selection. (Default key is shift.)Added firing sounds to MG turrets.The vehicle health HUD has been improved:The health of each armor plate and hull are overlaid as a number. This feature can be enabled in the advanced options section. (Default is off)Each armor plate is no longer drawn as a sequence of overlapping lines. They’re now drawn correctly as polygons.The corners of armor plates no longer have large gaps. Armo…

Patch notes and updates

S.noRelease datePatch nameGID number
121 February 2026Empires 2.39.4 Released!1825093633190428
225 January 2026Empires 2.39.3 Released!1822556746165515
313 December 2025Empires 2.39.2 Released!1818752592130175
46 December 2025Empires 2.39.1 Released!1818118366179541
530 November 2025Empires 2.39.0 Released!1817483467043533
626 July 2025Empires 2.38.3 Released!1806064758681481
713 July 2025Empires 2.38.2 Released!1805065414308211
822 January 2021Empires 2.30.4 Released!4043637702551872761
920 December 2020Empires 2.30.3 Released!4090922416506978363
1013 December 2020Empires 2.30.2 Released!3879252510643384806
115 December 2020Empires 2.30.1 Released!3856733878302902516
1215 February 2020Empires 2.28.4 Released!3183419193835383165
1314 February 2020Empires 2.28.3 released!3183419193831773833
144 November 2019Empires 2.27.1 released2451574645872581594
1528 April 2019Version 2.26.1 released2432417221746685753
1624 March 2019Version 2.25.1 released2543878145182583901
1717 February 2019Version 2.24.1 and shitmaps night3702426087249496728
184 February 2019Version 2.23.1 released2461683368372036481
1930 January 20192.22.1 Released2462808914513994985
2024 January 2019Version 2.21.1 released2425653583383701630

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID17740
Live current players2
SteamPulse tracked peak48
Live count (today's peak floor)2
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJul 28, 2008
DeveloperEmpires
PublisherEmpires
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent87%
Positive reviews916
Negative reviews141
Total reviews1,057
Steam recommendationsNot available
Achievements8
Average playtime forever1,758 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/17740/

Short description

Unique strategy/first person shooter mix: One commander on each team plays from above, choosing research, placing buildings and giving orders. The rest fill the role of soldiers on the ground, with four distinct classes to choose from and customizable vehicles to drive.

About this game

Empires , the award winning Source SDK game, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire. Empires features: Four infantry classes - Prepare a surprise attack as the scout or take the enemy head-on as the rifleman. Drive back enemy tanks as the grenadier or support your team as the engineer. With four different infantry classes, each with customizable skills, you can create the perfect class to fit your playing style. Squad-Based Teamwork - Players can organize themselves into highly-effective squads, overwhelming their opponents with superior tactics. Squad leaders can not only direct their respective members, but also use special squad powers such as reviving dead squad members or calling down an artillery strike on the enemy. Vehicle Combat - Whether you're ferrying troops around the battlefield with the Armored Personnel Carrier or reigning fire upon your foes with the Artillery tank, Empires features a variety of vehicular combat. Choose from six different vehicle types, including three levels of tanks, and customize your weapons, armor, and engines. Real-Time Strategy Commander - For those more inclined to RTS gameplay, you can play as the commander. Place buildings, build defensive turrets, construct vehicles, and conduct research on your way to leading your team to victory. With 15 official maps and dozens more community-created ones, no two matches are ever the same. Empires brings FPS/RTS gameplay to a whole new level. Join up today and see what you've been missing.

Supported languages

English * , Polish, Spanish - Spain, Russian, French, German, Swedish, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
47LAN PvP
27Cross-Platform Multiplayer
22Steam Achievements
23Steam Cloud
17Includes level editor
16Includes Source SDK
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Empires Mod's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Empires Mod's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Empires Mod at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2603,55622 September 2026 - 09:07:34 UTC1,818,368
2Dota 2469,02522 September 2026 - 09:07:30 UTC1,291,328
3Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
4Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
5Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
6Once Human15,24422 September 2026 - 07:06:46 UTC231,343
7Yi Xian: The Cultivation Card Game54222 September 2026 - 09:05:22 UTC2,672
8 War of the Three Kingdoms84622 September 2026 - 06:26:18 UTC2,601
9英魂之刃11422 September 2026 - 08:15:07 UTC406

Related Steam games by tag and genre

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2617,48722 September 2026 - 06:36:42 UTC159,35063,186EA Canada, EA Romania
Football Manager 2615,30322 September 2026 - 06:02:34 UTC82,75035,608Sports Interactive
Russian Fishing 410,68322 September 2026 - 05:22:35 UTC27,90689,773FishSoft LLC
NBA 2K2710,16722 September 2026 - 01:19:13 UTC31,139Not availableVisual Concepts
eFootball™9,13122 September 2026 - 08:30:46 UTC33,925108,764KONAMI
Football Manager 20248,02822 September 2026 - 04:12:28 UTC88,89428,373Sports Interactive
Forza Horizon 67,93822 September 2026 - 07:08:20 UTC302,64594,239Playground Games
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
Rocket League®7,45622 September 2026 - 08:22:46 UTC146,902579,707Psyonix LLC
Umamusume: Pretty Derby6,66822 September 2026 - 01:17:58 UTC50,16755,753Cygames, Inc.
REMATCH4,75122 September 2026 - 01:19:34 UTC57,36351,620Sloclap

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2469,02522 September 2026 - 09:07:30 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

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