Fossilfuel VR: Raptor Isolation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score58% positive
- Total reviews12
- Release dateOct 28, 2021
- DeveloperDangerousBob Studio LLC
- PublisherDangerousBob Studio LLC
Genres: Action, Adventure, Indie
Company pages: Developer: DangerousBob Studio LLCPublisher: DangerousBob Studio LLC
Fossilfuel VR: Raptor Isolation Steam news
Fossilfuel VR: Raptor Isolation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.05 - 7 February 2022
Tweaked the headset detection when the game is paused. The game will now automatically unpause when the headset is on. Overall polish. Text placement is slightly changed. Added V sync option.
- Update V 1.04 - 17 January 2022
-Added a "grabber" so players can pick up items that fall on the floor more easily.. -Items will snap to your hand when you use the grabber -Game will pause now when the headset is taken off or the dash is open.
- V1.03 Fixed some wall clipping issues - 22 November 2021
In this update, some of the clipping issues have been fixed. At the starting bathroom, you could clip outside the map by the sinks. Also, players could get their head into walls. A safe zone has been added around the player to help "bump" the player back if they get right up against a wall.
- V 1.03 Windows Mixed Reality in addition to Vive Index Support - 3 November 2021
A patch that adds Windows Mixed Reality support. As a reminder Vive / Index is also supported. Please see the forums if you need help with the key manifest. Best, DangerousBob
- A few minor post launch adjustments - 30 October 2021
I needed to make a few small changes, The steam puzzle, where you have to put the pressure valve on, if you dropped the valve, it was too low to pick back up. So I added some thicker collisions for players to pick it up. I have been working to get the Vive Index to work properly, and one of the manifest buttons had a typo in it, the flashlight - inventory needed to be flashlight_inventory. So that should be working now. For note if you are having issues with the Vive Index the manifest is in the following location: Fossilfuel_vr/Config/SteamVRBindings/steamvr_manifest.json Steam should automatically sync the manifest to your VIve Index
- V1.01 Now supports Vive / Index - 30 October 2021
Hello, You can now use the Vive controllers. The games controller manifest is now under Fossilfuel_vr/Config/SteamVRBindings/ I have also added a controller rotation option in the settings. -DangerousBob Dev
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 February 2022 | Patch 1.05 | 4235074931863084437 |
| 2 | 17 January 2022 | Update V 1.04 | 4224939931840661496 |
| 3 | 22 November 2021 | V1.03 Fixed some wall clipping issues | 4227186657155927696 |
| 4 | 3 November 2021 | V 1.03 Windows Mixed Reality in addition to Vive Index Support | 4186652991106347698 |
| 5 | 30 October 2021 | A few minor post launch adjustments | 4186652357031679606 |
| 6 | 30 October 2021 | V1.01 Now supports Vive / Index | 4186652357029412790 |
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