Slice & Dice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players57 · 5 October 2026 - 22:03:29 UTC
- SteamPulse tracked peak1,056
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews2,561
- Release dateMar 20, 2024
- DeveloperTann
- PublisherTann
Company pages: Developer: TannPublisher: Tann
Slice & Dice Steam news
Slice & Dice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 3.2.13 - 21 May 2025
just bug fixes really - update translations - run history fixed - jinx -> generated monsters only - null buff text fixed (partially-incoming)
- Slice & Dice 3.2 - 12 May 2025
The main change is translation to fr, it, es, pt, ru. Some textmod changes and bugfixes and community art. Also some achievements have been removed from steam to help completionists (though they are still achievable in-game): Indecisive++, Classic Hell streak, Chaos++++++++ (100+ keywords), total-kills 0, crosses-rolled 0, hell victory, quadruple-revive, quintuple-revive, x6-revive, 1000000 deaths, 100000 deaths, Choose-Party 7, Bedtime FEATURES - translated into Portuguese, Spanish, Russian, French, Italian thanks to Lorenzo Ruiz, Gerardo Franco, Thierry Viguier, Andrii Pokynchereda & Douglas Brum more community art new keyword sloth to replace alliteration poem item changed a few extra togs some alternate scribbles for ritem re-enable jinx BALANCE - some graph and itemgen changes ting nerf BUGS - increase hero limit to 36 and attempt to enforce it better name tag fix hopefully fixed b…
- 3.1.20 small update - 23 November 2024
Just small bugfix patch for 3.1. Hopefully this fixes achievement issues. No leaderboards are reset, but it will fix submission issues. (it may let you attempt to submit when you already have a better score also) BALANCE - graph changes heroes changed: prodigy modifiers changed: strained top, double monster hp, skip rewards 4, death shield, mortal, *stone*, barrel time ritem slight nerf level up bless nerf bench the idols BUGS - better achievement migration fix for error rerolling curses fix monster fluctuate custom mode scrolling stats MISC - replica now keeps names more community art togorf & togunt removed blessing and hero random rewards richtext facade, .img.facade 20 heroes max failsafe negative item ban heavy dice from cursed show passives and spells in sides view doesn't affect later keywords no tweaks in speedruns (except skip)
- 3.1 patch notes - 19 November 2024
3.1 patch notes FEATURES - better performance steam achievements hd Fonts blyptra mode roll speed landscape lock --modding stuff-- custom tactics, custom-er side effects, summon heroes lots more, textmod v1.1 I guess broke half the 3.0 mods, sorry BALANCE - adjustments to the graph nerfed 'myriad options' tinkered with generated heroes heroes changed: lazy whirl scrapper barbarian eccentric wanderer scoundrel clumsy dabbler gambler ludus agent alloy knight bard prince poet valkyrie fey surgeon fate prodigy cultist evoker jester seer warlock ace primrose spade presence statue sphere coffin alien tainted vessel jumble pilgrim doctor monsters changed: the hand, sudul modifiers changed: hero immunity, reduced defence, 4hp, 3 pip pain, barricade, expensive spells, immune monsters, lowest exert, heavy weapons, static blanks, back to basics, double monster hp, stone first, dooms, monster rows,…
- 3.0.18 - 28 March 2024
FEATURES - Dice scale Now submits current save when using 'report bug' from Titlescreen Added missing nightmare transition tile Smarter warnings for max mana Experimental textmod custom spell support (.abilitydata.) BUGS - Fixed some system languages not working (Turkish +more?) Fixed textmod savebricking bug Stop greens generating with modifier passives Stop green hats from being offered Improved levelling up interactions with custom hero pools, still some bugs I think though... Fixed a bug that could cause enemies to skip a turn Remove broken 'custom party masochist' achievement Sarcophagus cannot flee (also 'no flee' modifier) Allow jinx.sandstorm^1 Fixed some scrollwheel stuff Improved v2-v3 save migration (too late for most!) Bell/baron passive now work better with generated monsters Fixed selfheal breaking keywords like underdog Minimap fixed Iphone notch tutorial issue fixed Some…
- Check out tactical dice-rolling roguelike combat in Slice & Dice - 25 March 2024
Slice & Dice from developer Tann has recently arrived on Steam giving players a fresh tactical dice-rolling roguelike, along with Native Linux support. Read the full article here: https://www.gamingonlinux.com/2024/03/check-out-tactical-dice-rolling-roguelike-combat-in-slice-dice
- Here's slice and dice, the roguelike RPG where each of your party members is a different die - 25 March 2024
fter a while of kicking around on other platforms, Slice & Dice has finally come to Steam, so I'm going to take this occasion to let you know that it exists!.. Read more.
- Minor patch - 22 March 2024
3.0.16: Very minor patch for steam only. - Fixed Mac unable to launch. Thanks to those who spotted it and solved it for others! - Fixed resurrecting heroes not working under some circumstances - Can under/over-pick modifiers by a little more - New monster- golem! Sort of, they were in the game but not tagged for any zones by mistake. "steam-exclusive" until the other platforms update. - Changed Bag of Holding because it's too much for the game to handle combined with other meta-items - Swap one fighter for lazy in tutorial run - Bell passive now works with rmon - Pilgrim locked behind an early achievement.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 May 2025 | 3.2.13 | 1800357164378852 |
| 2 | 23 November 2024 | 3.1.20 small update | 1783872412051533 |
| 3 | 19 November 2024 | 3.1 patch notes | 1783238125367941 |
| 4 | 28 March 2024 | 3.0.18 | 5749481331437109098 |
| 5 | 22 March 2024 | Minor patch | 5686430301722185579 |
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