- Small Update - Version 1.04.16 - 19 May 2026
Welcome.Thank you for playing Gary Grigsby's War in the East 2. We are always looking for ways to improve your gaming experience.Below you will find the latest information on Gary Grigsby's War in the East 2:Highlights:Minor bug fixing update, including fixes to some specific combat resolution situationsMany data changes across the board for both Soviet and Axis forces, including updates to several scenariosSee the full changelog here.BUY THE GAME:
- Official Update - Version 01.04.12 - 7 October 2025
Welcome.Thank you for playing Gary Grigsby's War in the East 2! We are always looking for ways to improve your gaming experience.Below you will find the latest and greatest information on Gary Grigsby's War in the East 2 - Version 01.04.12.Highlights:Some major fixes for ground combat and unit upgrade bugsAdditional tweaks for air and ground combat and logisticsSome map corrections and improvementsMany data fixes and changesSome scenario tweaksChange History here.BUY THE GAME
- Gary Grigsby's War in the East 2 - Official Update 01.04.05 - 10 February 2025
Now, last time we did an update back in September we promised it would be the Final Feature update for War in the East 2. This is still true - but we also said that fixes for bugs and minor revisions would still be released, and here we are with one of those. Version 01.04.05 brings several fixes to the table, along with some minor feature revisions. The main highlights for this update come down to the following major areas: - Bug fixes. Some highlight bug fixes are Fixes some of the less common German ground elements so they fight as they should (better, mostly later in the war) Fixes the system for artillery reduction of forts Fixes first winter so penalties are correctly applied to support units and units committing from reserve - Data changes - Updates to the manual - Minor improvements Increased number of Panzerschrecks in German OBs (generally more of them) Improved MP chat system…
- Gary Grigsby's War in the East 2 - Final Feature Update - 18 September 2024
A new update is out for War in the East 2. This is planned to be the final feature update for WITE2. We still intend to fix bugs as they are reported. If you do find a bug please report it on the Matrix Forum or the Gary Grigsby Discord. We would like to thank our fans for their steadfast support over the last three years as WITE2 has grown with the Steel Inferno DLC and numerous major updates. We have added many new gameplay options to allow the player to customize morale by nation as well as combat delay effects, campaign end conditions, repair rates, leader casualties, and more. All of this is aimed at allowing players to tailor WITE2 to suit their preferred playstyle and historical balance. We've also added the option to allow for production for the Axis side as an optional feature, which will require support from modders to provide the necessary data, but makes possible a system fo…
- Home of Wargamers Live Event announcement - 12 September 2024
We are proud to announce our new Home of Wargamers live event, which will take place on September 26th at 5 pm UK time. Join us on our Twitch channel to know more about our biggest franchises. You can set a reminder here. We will talk about a lot of important updates for some of our Matrix Games best sellers and coming soon games, such as: Modern Naval Warfare Armored Brigade 2 Nuclear War Simulator Command Modern Operations Flashpoint Campaigns Rule the Waves 3 And much more. Stay tuned!
- Gary Grigsby's War in the East 2 Morale Update - 25 March 2024
Good news for all you Gary Grigsby fans out there, a new update for War in the East 2 is now live. The Morale update adds a new optional rule about, well... morale. You can find the new morale settings, which allow you to adjust national morale by country in new games, if you scroll down in the game options. Also introduced with 01.03.09 is a new optional rule that re-balances retreat attrition. When enabled, routing units will suffer less retreat attrition than normal. The default is for this to be off. With this option enabled you are under far greater pressure to actually encircle enemy formations to destroy them, rather than purely by pursuit. 1.03.10 rebalanced air/ground attacks. The number of requested bomber aircraft for Ground Attack Air Directives must now be set to at least 10 (or set to 0 for Automatic). This update also saw improvements to the multiplayer UI, making it easi…
- War in the East 2 Order of Battle Update Out Now - 27 November 2023
The Order of Battle Update for War in the East 2 is out now. This massive update includes the addition of new OOB's to more accurately model the condition and organization of German divisions during the Second World War. The full changelog of this update is so massive, it literally cannot be presented here, the list of changes hits the character limit of this page. A full changelog can be viewed here for the OOB update. Access to the full living update manual can also be found here. The organization of the Grossdeutschland division in May, 1944 The new formations added model both the differing quality of equipment different divisions were supplied with, and the time period they historically were organized. The changing shape of the Panzer division from 1941-1945 There is also increased variety for other Axis powers OOB's. Italy now has divisions modeled for the Metropole, North Africa,…
- Gary Grigsby's War in the East 2 Order of Battle Update Announcement - 7 November 2023
A big update is on the way for War in the East 2. If you follow the Matrix Forums, you will know there has been a big public Beta out for the last month with a slew of changes to WITE2. The number of bug fixes, tweaks, and scenario patches included in this update is truly massive. The really substantial part however is the orders of battle. There are now an increased number of divisional templates to represent the variants of organization that were adopted on the Eastern Front during World War 2. These additions are especially noticeable for German infantry and Panzer divisions, modelling the different forms of organization and equipment adopted during the war. Just a short sample of updated features includes. Data and Scenario Changes • Major changes to the OB.dat file: o Reorganization of data list by nation, unit type and size for easier and more logical viewing o Comprehensive revie…
- Home of Wargamers Live Event announcement - 1 September 2023
We are proud to announce our new Home of Wargamers live event, which will take place on September 12th at 5 pm UK time. Join us on our Twitch channel to know more about our biggest franchises. You can set a reminder here. We will talk about a lot of important updates for some of our Matrix Games best sellers and coming soon games, such as: Modern Naval Warfare Nuclear War Simulator Command Modern Operations Flashpoint Campaigns Rule the Waves 3 Strategic Command Combat Mission Valor & Victory
- Gary Grigsby's War in the East 2 Official Update V1.02.52 - 28 March 2023
We have just released a major new official update for Gary Grigsby’s War in the East 2, you can download the detailed Changelog from this link. These are the main features added by this update: Many significant changes and improvements to the air game to further balance ground support and ground attack strikes, air doctrine, interception and air superiority, staging and logistics. Fixes to certain logistics issues Fixes and improvements for urban and city fort CVs Improvements to displayed CV accuracy in the CV pop-ups and displayed combat values Many data and map improvements and fixes Added Living Manual v1.22.pdf file in the \Manuals folder. This is up to date with changes through game version 1.02.52.
- War in the East 2: Steel Inferno - Race for the Caucasus Tournament - 18 November 2022
War in the East 2: Steel Inferno - Race for the Caucasus Tournament Please note, entry into this tournament requires ownership of the Steel Inferno DLC for War in the East 2. Welcome, Wargamers, to our first War in the East 2 tournament using the PBEM++ system. This is a standard tournament which we are organizing on the War in the East 2 forum at Matrix Games. We have 16 slots available for players to compete using the new scenario “AG A – Part I – Race for the Caucasus”, a 17-turn scenario which focuses on the historical Operation Edelweiss and the drive by 1st Panzer and 17th Armies, supported by Rumanian forces, to breakthrough to the oil rich regions of the Caucasus. The Soviet forces are initially disrupted and scattered but are quickly reorganized and reinforced. The remaining terms and rules for this tournament are detailed below. Please only sign up if you are able to commit to…
- War in the East 2 - Steel Inferno Out Now - 10 November 2022
War in the East 2 – Steel Inferno Out now It's time to expand the front. Steel Inferno is the first expansion for the award-winning monster wargame War in the East 2. This content-packed DLC includes all of the Operations in Yugoslavia in 1944, the appearance of Finnish forces in the area North of Leningrad, the attack in the Caucasus, and a wealth of hypothetical scenarios. Furthermore, the Drama on the Danube scenario places the German players in the difficult position of trying to deal with the surrender of Romania and Bulgaria and the difficulties of the German forces in Greece trying to escape North through the partisan-controlled territory. Also included are two new full map campaigns, which begin with the German Operation Citadel in July 1943 and about a month before the Soviet Operation Bagration in May 1944. Campaigns: 1943 Campaign - 3 Jul 43 - 6 Jul 45 -- A full Campaign star…
- War in the East 2 Official Update V1.02.45 - 10 November 2022
War in the East 2 Official Update V1.02.45 New Features and Rule Changes • Added Living Manual v1.18.pdf file in the \Manuals folder. This is up to date with changes through game version 1.02.44. Bug Fixes and AI Improvements • Air units in non-reserve theatre boxes stopped being set to automatic upgrades as they should be, and in fact were incorrectly being set to manual upgrades. Fixed. Now, units in non-reserve theatre boxes should spend no more than one turn, after their arrival there, in manual upgrade mode, before being set to automatic upgrades. • Found another case where air units in the reserve could automatically upgrade even when set to manual upgrade. Fixed. V1.02.44 – 12th October 2022 New Features and Rule Changes IMPORTANT NOTE: All save game and scenario files created with this or later versions may only be loaded with this or a later version. Versions prior to 1.02.44 m…
- War in the East 2 Official Update V1.02.45 - 10 November 2022
War in the East 2 Official Update V1.02.45 New Features and Rule Changes • Added Living Manual v1.18.pdf file in the \Manuals folder. This is up to date with changes through game version 1.02.44. Bug Fixes and AI Improvements • Air units in non-reserve theatre boxes stopped being set to automatic upgrades as they should be, and in fact were incorrectly being set to manual upgrades. Fixed. Now, units in non-reserve theatre boxes should spend no more than one turn, after their arrival there, in manual upgrade mode, before being set to automatic upgrades. • Found another case where air units in the reserve could automatically upgrade even when set to manual upgrade. Fixed. V1.02.44 – 12th October 2022 New Features and Rule Changes IMPORTANT NOTE: All save game and scenario files created with this or later versions may only be loaded with this or a later version. Versions prior to 1.02.44 m…
- War in the East 2 -Steel Inferno Drama on the Danube AAR - 21 October 2022
Steel Inferno - Drama on the Danube AAR Today we have for you the second After Action Report from the new Gary Grigsby's War in the East 2: Steel Inferno scenario pack! This report showcases head to head play in the "Drama on the Danube" scenario, considered by many to be a favorite and an advanced scenario for experienced players who are looking for a challenge. Since early June 1944, the front along the Rumanian-Ukrainian border had been quiet after a failed Soviet offensive in April-June. Soviet attention switched first to the preparations for the Bagration offensive and then for a renewal of the attacks around Lvov. At this stage, the German line in the region was stable and Army Group South Ukraine’s left flank comprising of Army Group North Ukraine’s 1st Hungarian Army had been pushed out of the Stanislav area and into the more defensible Carpathian Mountains along the Hungarian b…
- War in the East 2 Steel inferno - AG A Part I - Race to the Caucasus AAR - 7 October 2022
War in the East 2 Steel inferno - AG A Part I - Race to the Caucasus AAR. Today we have for you the first After Action Report from the new Gary Grigsby's War in the East 2: Steel Inferno scenario pack! This report showcases play against the AI in the "Army Group A - Part I: Race to the Caucasus" scenario . This is a new 17 turn scenario which begins on July 25th, 1942 after the fall of Rostov and focuses on the drive to capture the oil-rich Caucasus region. The German player has to clear the Caucasus region, secure the Black Sea ports and try to capture the oil regions around Grozny and Baku, while holding Army Group B's right flank along the Kalmuck Steppe. Historically, the fall of Rostov on 25 July 1942 allowed the Germans to commence Operation Edelweiss, designed to capture the oilfields at Baku. Army Group A was made up of 1st and 4th Panzer Armies, 17th Army, 3rd Romanian Army and…
- Matrix Games and 2by3 Announce the first DLC for War in the East 2 - 23 September 2022
Matrix Games and 2by3 Announce the first DLC for War in the East 2 Steel Inferno will release on November Gary Grigsby’s War in the East 2 was last year’s best-selling and most praised wargame. The simulation improved every aspect of its predecessor, effectively rebooting the series and giving it new life. Since its release, Gary Grigsby and his team have been working hard to improve gameplay with various upgrades. Simultaneously, 2by3 Games started work on the game’s first DLC, Steel Inferno. This expansion puts the spotlight on several major offensives that influenced the course of the war in the East. It is also expanding the gigantic map further by opening new areas throughout eight new Scenarios and two new Campaigns. Steel Inferno covers Operations in Yugoslavia in 1944 for the first time and adds several German scenarios, such as the attack into the Caucasus. The addition of hypo…
- Matrix Games and 2by3 Announce the first DLC for War in the East 2 - 21 September 2022
Matrix Games and 2by3 Announce the first DLC for War in the East 2 Steel Inferno will release on November Gary Grigsby’s War in the East 2 was last year’s best-selling and most praised wargame. The simulation improved every aspect of its predecessor, effectively rebooting the series and giving it new life. Since its release, Gary Grigsby and his team have been working hard to improve gameplay with various upgrades. Simultaneously, 2by3 Games started work on the game’s first DLC, Steel Inferno. This expansion puts the spotlight on several major offensives that influenced the course of the war in the East. It is also expanding the gigantic map further by opening new areas throughout eight new Scenarios and two new Campaigns. Steel Inferno covers Operations in Yugoslavia in 1944 for the first time and adds several German scenarios, such as the attack into the Caucasus. The addition of hypo…
- 40 years of Wargaming - Gary Grigsby's anniversary - 11 July 2022
40 years of Wargaming - Gary Grigsby's anniversary Matrix Games is proud to announce a celebration event, marking Gary Grigsby's 40th anniversary as a wargame designer and developer, starting from the publication of his first wargame, Guadalcanal Campaign. This week, from July 11th to July 18th, we will celebrate this 40th anniversary of Gary Grigsby’s work, starting with SSI and continuing with 2by3 Games and Matrix Games over the last 20 years. Great things will happen on our website and on our Social Media channels and we invite you to join us and check in every day for something new. We will retrace decades of wargaming history and milestone releases from Gary Grigsby and will speak also about the evolution of his work and future projects, with the special participation of Joel Billings and Gary Grigsby in a video interview. Every day we will rediscover one Gary Grigsby game from th…
- A new public beta (v1.02.29) is now available! - 19 May 2022
Greetings Everyone! A new public beta (v1.02.29) is available. You will need to opt into the changes by selecting the beta branch from the games Properties menu, listed as "beta - Open Beta". You can opt out at any time. Changes since v1.02.25: v1.02.29 – 13th May 2022 New Features and Rule Changes • Several tweaks were made to reduce the intensity of air to air combat. • Added a line to the scenario victory screen to display victory points scored from Events (campaign victory screen already shows event points). • Editor – Added the ability to Lock Generic Data in a scenario file. On the main tab in the editor, selecting yes will allow you to alter generic data in your scenario file, save the changes in your scenario, and not have the changes overwritten when loading the scenario. This functions as it did in WitW. There are 16 generic/semi-generic files. When you have these locked, ther…