- Update 0.9 - Sands of Ouroboros - LIVE NOW - 6 March 2026
The arena just got a major upgrade. Update 0.9 introduces a brand new fighter, a new universal move, improved onboarding for new players, and better input reliability across the game.🦂 New Fighter: LidaA tactical zoner who controls the arena with calculated pressure. Her abilities Scarab Swarm and Scorpion Sting let her manipulate space and punish mistakes with precision.⚡ New Universal Move: Wake-up AttacksGetting knocked down no longer means waiting for the inevitable beatdown. Choose how you return to the fight with new wake-up options.🎮 New First-Time TutorialNew players are now guided through the basics with a first fight that teaches core mechanics like punching, blocking, grabbing, and dodging.✋ Improved Hand CalibrationController positions are now calibrated automatically at game start to improve gesture detection and move reliability.Plus additional QoL improvements and fixes…
- 🔴 Tides of Vygor: Reccurence - 27 January 2026
The Tides make their return!Fight for your opportunity to earn our premier cosmetic set, this time in furious red.Tournament open to ALL this weekend.Fight on! 🥊
- 🌌Nova Genesis: Renewal - 20 January 2026
An end and a beginning.The final in the Nova Genesis series hits the servers this weekend.Don't miss out on the opportunity to snag the limited run chroma and compete for exclusive accessories!23-25 January.
- 🔥Nova Genesis: Rebirth - 13 January 2026
Rise like a phoenix and take on new contenders this weekend as we run it back!New chromas and cosmetics are up for grabs, whether you're the champion or you simply participate.Check our socials tomorrow for a closer look. 👀
- Tides of Vygor: Rising Surge this Weekend! - 30 December 2025
🌊 New Year, New Tides!Welcome to 2026 Fighters!To kick off the new year in style, we're bringing back the Tides of Vygor Ranked Event. Of course it has a twist, Tides of Vygor: Rising Surge brings new cosmetics, new chromas for your Avatar and new chances to compete for the top 3 champion spots!So if you missed out the first time, jump in. And if you're a veteran there are new cosmetics to earn. Event starts Friday 2nd January and runs the entire weekend!
- Festive Fury: Revelry - 23 December 2025
🎄FINAL FESTIVITIES!To end the holiday season with a bang we're throwing one more Festive Fury ranked event.Deck yourself in this fetching Tree / Grinch / Tinsel ensemble by competing this weekend!
- Festive Fury: Jubilation - 19 December 2025
Hey Fighters,As part of FINAL FURY’s biggest ever update - Tides of Vygor (which is out now for free for everyone who owns Early Access) we introduced Ranked Events.This weekend we’re getting in the festive spirit and are launching the aptly named Festive Fury: Jubilation.Over the entire weekend compete in multiplayer matches to earn points.The more points you win, the higher your ranking and the more rewards you earn at the conclusion of the event. Simple!And because it’s the season of giving, we’re making some everyone who participates also gets a special reward too.
- Update 0.8.4 - Patch Notes - 19 December 2025
Based on your feedback, we’ve rolled out a set of quick balance adjustments ahead of the Festive Fury: Jubilation Ranked Event, kicking off today at 17:00Ranked EventsChampion slots increased from 1 to 3 More room at the top, with more players earning Champion placement in ranked events.Balance ChangesNikoShockwave / Overdrive damage reduced Damage modifier reduced from 2.0 to 1.5 This is effectively a 50% damage reduction, bringing Niko’s burst damage more in line with other fighters.Uppercut (All Characters)Uppercut range reduced by 50% The effective range now matches standard punch range.This reinforces Uppercut as a close range commitment rather than a long range catch-all.Uppercut Design PhilosophyUppercut is designed as a high impact, high risk option with clear strengths and weaknesses: A surprise tool to punish players who are not blockingOpens up multiple combo routesCan be use…
- Update 0.8.2 - Patch Notes - 4 December 2025
Update 0.8.2 – Patch NotesThanks to everyone for their feedback so far! This small update is focused on fixing some critical issues around VoiceChat and crashing. Top FixesLIV crash on match start when mic permissions are missing If the mic was blocked, LIV could crash as a match began. That crash has been fixed. VoiceChat not working after character select VoiceChat decided to take a nap after you picked your fighter. It is now fully awake and working again. Training Mode character swap blackscreen Switching fighters in Training Mode should not feel like entering the void. The blackscreen is gone. Other FixesLIV menu issues in Training Mode Creators can jump back in. The LIV menu now behaves correctly while sparring with the bot.Punching visuals and crossfade cutsPunch VFX and animations were popping in odd ways. These effects now display cleanly and punches no longer get clipped mid a…
- Tides of Vygor is Live! - 1 December 2025
WELCOME TO THE NEW ERAA Bigger, Better FINAL FURY for EveryoneTides of Vygor is out right now as a free update for everyone who owns Early Access.We are staying in Early Access, and that is exactly the plan. We release. You play. We learn. We update. This loop is what made the game stronger throughout the year and what will shape every update in 2025.THE FIRST RANKED EVENT BEGINS FRIDAYReady to put your skills to the test?Our first ever weekend Ranked Event launches this Friday and it could not be more fitting.Event Name: Tides of VygorCompete from Friday to Sunday.Climb Bronze, Silver and Gold and aim for that single Champion slot.Every weekend is a fresh race with brand-new exclusive cosmetics that can only be earned, never bought.Win matches. Score points. Build your Avatar.The arena resets every Friday. Glory hits every Sunday.MAJOR FEATURES IN TIDES OF VYGORThis is the biggest mech…
- Tides of Vygor Arrives December 1 - 25 November 2025
Hey Fighters,Exciting news today in the form of an official release date!DECEMBER 1, 2025On this day, Tides of Vygor will make landfall and it is the biggest, boldest update we have released since launching into Early Access.This one reshapes the entire battlefield, gives every fighter new tools, and opens a fresh competitive era for FINAL FURY.Here's what the tides will bring:A brand new resource called VygorVygor fuels an expanded tactical layer across the entire roster. Build it through combat and unleash enhanced versions of your special moves. These powered-up abilities add new ways to pressure, escape, punish or control space. Freeze. Poison. Knockdown. Hit harder. Cover new angles. Every fighter gets new tactical flavor and new ways to express their playstyle.Three new universal moves for every fighterJump, Dive Kick, and Uppercut join the toolkit. Suddenly, the arena is no longe…
- 🥊Dev Blog: The Tide Approaches - 20 November 2025
Hey Fighters,Last time we met, we revealed more about the next update Tides of Vygor is rolling toward FINAL FURY like a cosmic freight train.Today we want to dig deeper into what that actually means for you once you step back into the arena. This coming update is the biggest leap forward the game has taken since Early Access launched, and it marks the start of a brand new era for combat.To summarise, Tides of Vygor will bring:A powerful new resource New movement optionsNew core movesNew enhanced specialsNew ranked eventsNew avatar systemThe winds are picking up. The storm is close. So let’s get into it.A NEW ERA OF COMBAT BEGINSIn our last blog, we teased the arrival of Vygor and what it will bring to FINAL FURY. Vygor is a brand new resource that fuels the offensive potential of every fighter. This is the same volatile energy that shapes entire worlds across the FINAL FURY galaxy, and…
- Update 0.7.7 - Lights, Camera, KO! - LIV LCK Integration Live! - 3 July 2025
🛠️ Update 0.7.7 – Lights, Camera… KO! – Patch NotesWe’ve got a slick new update that’s tailor-made for content creators, streamers, and anyone who wants to show off their moves in style.FINAL FURY v0.7.7 introduces LIV LCK integration, unlocking cinematic camera tools and custom sequence options to help you capture the perfect angle, whether you're teaching combos, breaking down fights, or just flexing your KO reel.You can now set up multi-angle sequences inside Training Mode, choosing between predefined shots or crafting your own setups. Activate LIV in Settings and you’re ready to roll. It’s the perfect combo of fighter and filmmaker.And of course, this patch isn’t just about the cameras. We’ve also ironed out some bugs, cleaned up audio transitions, and made sure Diesel’s Slash’n’Dice doesn’t get in a dance battle with his walk animation anymore.Full patch notes below, grab your hea…
- Triple Punch Bundle Available Now! - 11 June 2025
Get ready to rumble with THREE VR fighting games in one knockout package. Whether you're a kung fu master, a barroom brawler, or a futuristic tournament champion, there’s a punch with your name on it. This bundle includes the following games and you can pick it up HERE
- FINAL FURY Roadmap – What’s Coming Next? - 5 June 2025
FINAL FURY 2025 (and beyond) Roadmap Hey Fighters! With FINAL FURY now out in Early Access, let’s talk about what’s coming next—and how you can help shape the game. We’re a small, scrappy, and wildly passionate team with some big ambitions. FINAL FURY is already a blast to play, but we’ve got tons of ideas for how to push it even further, and we need our community right there with us in the arena. This roadmap isn’t a fixed list. It’s a vision of what we’re building and a signal to say, "let’s build this together." Much of this has already been sculpted by your feedback, and this is just the beginning. Here’s a look at what’s coming… 🟥 June 2025 LIV Support This includes full LCK (LIV Creator Kit) support and even some bespoke tools—like a sequencer—for content creators and tournament organizers alike. Whether you're going full cinematic or just showing off your form, we’ve got you. Ge…
- Update 0.7.6 - Ready to Fight Round 2 - Live Now! - 29 May 2025
Patch Notes – v0.7.6 NEW FEATURE: Arcade Mode while “Ready to Fight” You asked for it—and we heard you loud and clear. After loads of community feedback following 0.7.4, we’ve made it happen: you can now queue for Quick Match and play Arcade Mode at the same time! That means you can stay sharp and earn unlocks while you wait. Speaking of… Arcade Mode Unlocks Unlock 3 Chromas per character by completing each difficulty tier. Beat the full Arcade Mode to unlock Valdan and his fiery arena, Hellmouth. So whether you're perfecting your combos or just vibing through the story—there’s plenty to earn while matchmaking. Gameplay Improvements Fixed an issue where gestures (especially grabs) wouldn’t register correctly if you started the game off-center and didn’t recenter. Fixed a bug where getting knocked down mid-grab left you stuck in an out-of-body state. AI improvements: opponents now recogn…
- 0.7.5 - Feel the Fury - Patch Notes - 26 May 2025
Ever wish you could really feel that knockout punch land? Or sense the hum of power surging through your arms as you charge up a special? Well, wish granted. As of update 0.7.5, FINAL FURY now supports bHaptics gear—starting with the TactSuit™ and TactSleeve™. Stay tuned for a more in-depth blog coming soon! Patch Notes – v0.7.5 Features and Improvements – Added bHaptics support
- 0.7.4 - Ready to Fight - Patch Notes - 22 May 2025
NEW FEATURE: "Ready to Fight" You can now queue for Quick Match multiplayer while playing Versus or Training mode! No more staring at the matchmaking screen while you wait—stay active, warm up, or experiment with your moves until an opponent is found. Arcade Mode is not currently compatible with this feature. But if this is something you’d like to see added, let us know in Discord! It would take a bit more development time, but we want to hear if it’s worth pursuing. Patch Notes – v0.7.4 Features and Improvements – New “Ready to Fight” system: queue for Quick Match while playing Versus or Training. – Improved visual fidelity across all arenas on the Quest version. – Adjusted Out Of Body camera angle for more dramatic perspective. Gesture System Improvements – Changed priority between Punch, Grab, Arctic Blast, and Crystalize: Arctic Blast and Grab now take priority over Crystalize. – In…
- Patch 0.7.3.25343p Changelog - 16 May 2025
- Fixed support for Quest Pro devices. - Fixed issues with some HTC Vive devices. - Fixed issues with Valve Index devices. - Improved save of progress for Arcade ladder. Progress is now saved as soon as you KO your opponent. - Arcade ladder will now default to the last Arcade difficulty you played in. - Fixed a bug that could cause performance drop when spamming the Random option in the Character Selection screen.
- FINAL FURY Early Access LIVE! - 8 May 2025
The wait is over—FINAL FURY is officially live in Early Access on Meta Quest and Steam VR! The gloves are off, the stage is set, and the galaxy’s fiercest fighters are ready to throw down. With fresh characters, new stages, Arcade unlockables, and cross-platform play, it’s time for YOU to enter the arena. 🎬 Watch the Launch Trailer 🎁 Swag Giveaway — Win FINAL FURY + Merch! We’re celebrating the launch with a FINAL FURY giveaway! Enter now for a chance to win a copy of the game and our first-ever merch drop. Early Access Features 🕹️ Arcade Mode: Unlockables + Extras Battle through three difficulty tiers in Arcade Mode against adaptive AI that learns your moves. Beat the mode to unlock: 🗡️ Valdan, the infernal swordmaster 🌋 Hellmouth, a volcanic arena of vengeance 🎨 3 color variants per fighter Old-school reward system? You bet. If you want it, you’ve gotta earn it. 🎸 Meet Diesel:…