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Conquest

Conquest Steam news

Endless Endeavor LLC | Nov 18, 2021 | game

Released

0players observed · 15 October 2026 - 08:36:21 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive

Conquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews46
  • Release dateNov 18, 2021
  • DeveloperEndless Endeavor LLC
  • PublisherEndless Endeavor LLC

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Endless Endeavor LLCPublisher: Endless Endeavor LLC

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Conquest Steam news

Conquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Combat Update Live Now! - 14 February 2022

    The Combat Update is now live! This new update aims to make combat a more violent and enjoyable experience. New Features: -Weapons are now solid. -FX has been added to all impacts. So if you hit a wooden shield with a metal sword, it looks and sounds like it. -Humanoid enemies can be chopped up! If you strike hard enough on a limb, that limb will be cut off. Heavier weapons dismember limbs more easily. -Humanoid units ragdoll when they die. You can stab a weapon into a ragdoll, and the ragdoll will stick to your weapon (can be a useful body shield when charging archers). -Background music has been added. When you are in combat the peaceful music fades into combat music. Music volume can be adjusted in the settings menu. -Your controller should vibrate when you hit objects with your weapon. -If you hit an enemy's leg, they will fall to one knee. -You now auto-run, no need to hold the spr…

  • Conquest v1.2 is live! - 22 December 2021

    Conquest v1.2 is now live! v1.2 aimed to introduce quest givers, overhaul the resource gathering system, and implement randomly generating villages. Note on backward compatibility: The goal is to make old saves loadable throughout all of early access. With that said, it is recommended to start a new save due to the dramatic changes this update brings. New Features: Overhauled resource gathering system: -There are now four different types of resources; gold, wood, iron, and food. -Resources are held in resource stockpiles (a new constructible building). Workers drop off the resources they've harvested to the stockpile nearest to them. -A list of your stockpiles is shown in command mode to the left of the map. You can click on a stockpile from this list to snap the camera to the location of this stockpile. Stockpiles can also be renamed by selecting the stockpile and pressing the "Rename…

  • Quality Update - 3 December 2021

    Conquest v1.1 is now live! v1.1 is a smaller "quality" update that aims to address the bugs and nuances that players have experienced thus far in early access. The changes include: New Features: -Player Inventory system with quick slots. -Settings menu that allows changes to: Snap Turn toggle Toggle Grip Grip offset angles Player Difficulty setting -A controls tab in the main menu, just references all button controls. -Weapons now have weight. The heavier the weapon is, the more stamina you use when resisting gravity. Bug Fixes: -Fixed bug that allows players to sell buildings for more than they bought them for after a load -Fixed bug that looped weapon grabbed audio if tried to grab with both hands. -Fixed bug that sometimes forced players to look at catapults in order to get them to work properly. Other Changes: -To enter command mode you now have to press the pause button (or both tr…

  • Quick peek at Quest and Inventory System - 26 November 2021

    Take a look at the progress made towards the Quest and Inventory systems! This sets the stage for professions, diplomacy, crafting, and many more exciting features coming in the future!

  • Conquest is available for early access! - 19 November 2021

    Conquest is now available! As you play, please leave feedback on features you liked, and features that can be improved. Also, feel free to email [email protected] with any suggestions for future content. We are striving to release a major update at least once a month. We have already begun working on the next update, which may include: -Questlines, -Capturable goldmines, -An inventory system, -Consumables, and more! It has been a blast creating Conquest so far, and we are so excited to continue improving it in the future!

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