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Precursors: Armored Angels

Precursors: Armored Angels Steam news

Artificial Worlds | Dec 27, 2021 | game

Released

0players observed · 24 September 2026 - 20:18:49 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Precursors: Armored Angels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews25
  • Release dateDec 27, 2021
  • DeveloperArtificial Worlds
  • PublisherArtificial Worlds

Genres: Indie, Strategy

Company pages: Developer: Artificial WorldsPublisher: Artificial Worlds

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Precursors: Armored Angels Steam news

Precursors: Armored Angels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Some new art works for the loader. - 5 August 2024

    We have added several unique graphic works created in our studio to the loader. Thank you for your support so far and purchasing the game.

  • Maintenance Build - 22 July 2024

    As the price and quality of the game increased, we conducted a number of additional tests. This version of the game includes cleaner code for the combat scheduler and one stabilizing fix (100% certainty that the mech will go into idle mode after finishing its movement, regardless of the situation). Thank you for your trust and every purchase that helps improve and develop this project.

  • Small Q3 Release Hotfix - 9 July 2024

    - Important small hotfix for Q3 release.

  • Q3 2024 Update - 9 July 2024

    - Added a new battle location - Otnia City. - Updated Athenais battle location - more details, rocks, larger trees, quality and perfomance improvements. - New generic mission type, rescue mission. Greater risk, greater reward in scientists and engineers. Thank you for your support and purchasing the game. Thanks to you, we can develop this product.

  • Visual Game Update - 1 July 2024

    - clearing the project of unused assets. - porting newer solutions from current projects. Videos do not have a skip button, but they can be skipped with the "esc, enter, space" keys and by pressing the mouse button ( any ). - contrails for rockets, which significantly improve the visual impression. - dedicated cursor for the game. - additional biome and details for the surface of the planet Qion Guo. - return button in the scene of combat formation for mechs. Thank you for purchasing the game. You, the players, are the sponsors of these changes for the better!

  • Q1 2024 Update is here! - 9 January 2024

    "The reports of my death are greatly exaggerated.." - Added the ability to establish a combat formation before the battle. - Some smaller fixes. Establishing a battle formation adds some depth and additional strategy to the game. We would like to thank players for their advice regarding this functionality. The upgrade now adds interesting variety to the game. Thank you for all your game purchases and trust. Without you, these changes would not be possible. Special thanks to the players who support us additionally on many fields and projects. We wish you a wonderful 2024!

  • Graphical improvements - 13 September 2023

    - Tutor Kassandra has a nicer appearance. - Tooltips on the mech's information panel appear immediately when you hover over them with the mouse. - The text size of tutorials and related buttons have been reduced. - The visibility of the fields into which the mech can move during combat has been improved. At the moment we are 2 steps further than planned with this project and it is complete for us and we are mainly planning translations and the drop phase in combat when the player has more than 3 mechs. Thank you for purchasing the game so that we can improve its quality with your purchases.

  • Security update build - 16 August 2023

    Early version of the game has been cracked, that's why we allow to run the game only along with SteamClient. We have to protect our Intelectual Property and players who pay their own money for the product.

  • Introduction of generic missions. - 3 August 2023

    - introducing generic missions that always have different opponents and rewards to increase game non-linearity and replayability. (especially at the beginning of the game) - new desert planet - Askarir. - new legionnaire tank - 5x infrared lasers. ( 3 different versions ) - increasing heat generation for RC36. Tarantula V1 is now slightly less deadly. ( game ballance ) Thank you for purchasing the game. It is thanks to you that we can develop this product and create a sequel.

  • Q3 2023 Update - 31 July 2023

    - additional descriptions, - easy level is slightly easier, - extended reactivity of the game, which when the player goes too easy and has a large number of mechs for a long time the opponent gets a certain bonus every now and then, - improved readability and additional information in the mission selection scene ( plus text displayed in the style of old military and sci-fi movies - let us know what you think), - fixed a bug related to the display of options when the mech fired or moved and the user pressed the right mouse button, - improvement of the mech's state machine, the movements are a bit smoother ( the mech does not go into idle state after each sequence just continues with subsequent animations until they are completed ) - weapon sounds have been converted to PCM format which further improves game performance. - weapons and source code have been adapted to the format we will us…

  • Preliminary improvements for Q3 2023. - 27 July 2023

    - additional descriptions, - easy level is slightly easier, - extended reactivity of the game, which when the player goes too easy and has a large number of mechs for a long time the opponent gets a certain bonus every now and then, - improved readability and additional information in the mission selection scene ( plus text displayed in the style of old military and sci-fi movies - let us know what you think), - an additional RC57A weapon as an upgrade to the RC57. RC57A should be an interesting addition to Ironhand and Juggernaut mechs. - additional Ironhand S2A mech equipped with RC57A and leaf technology to invent the mech and this weapon. - fixed a bug related to the display of options when the mech fired or moved and the user pressed the right mouse button, - improvement of the mech's state machine, the movements are a bit smoother ( the mech does not go into idle state after each…

  • Movie scenes for Subal. - 17 February 2023

    Added cinematic scene showing planet Subal from orbit and landing.

  • Minor update. - 15 February 2023

    - Added a new pilot, Federation Droid. These droids are temporarily defeatable in a training mission. In the future, they will appear in other missions as opponents. - Added a new version of the Shredder A2 enemy mech. Unlike the A1 version, it has an orbital laser strike. - Fixed the font size for the tooltip title so that the letters for longer words don't go beyond. Thank you to everyone who purchased the product. You contribute to its development.

  • Small update for Federation Tank Cockpit - 9 February 2023

    - nicer look and added the missing mesh collider.

  • Q1 2023 Update - 8 February 2023

    - Added some new movie scenes. - Added the option to load the game from the options in the city. Important change: - Introduced the category of precision lasers and weapons: Finally, we developed a new accuracy system for short and medium type lasers. When the sensors are set to focused or higher, the accuracy of this type of weapon is very high. This has a better effect on short and mid-range mechs that aim at flanking the enemy. The mechanics of the other weapons remain unchanged. In the future, this will also become the base for short-range machine guns and other short / medium range weapons. ( Either in this version or in the sequel. ) Thank you very much for purchasing the product. Especially December 2022 was kind to us. In September, we will summarize the situation and set a plan for further changes. We consider the project complete and will be further developed based on the sale…

  • Expansion of several cutscenes and addition of two new ones. - 7 February 2023

    - Expansion of several cutscenes and addition of two new ones. - Optimization of material and texture loading for mechs. - Preparatory build for Q1 2023.

  • Minor update. - 18 December 2022

    Last little update this year. Contains 3 new arts for the loader. We wish you a nice Christmas and a Happy New Year.

  • Minor game loader update. - 14 December 2022

    Added more artwork to the loader and made it more interactive.

  • Q4 2022 Update. - 13 December 2022

    Quite an important update. Here we have updated the version of the Unity Engine for the game to a newer one. The game has noticeably better performance, and it still looks good. Release notes: - Better game performance. - Improved product stability. More security checks for potential crash events. - More plant objects on some planets, including a new animal on one of the planets. (more animals planned in the future) - Enemy AI improvement. Enemy mechs now try to hunt friendly mechs by estimating their location and then trying to choose the most convenient direction of movement, instead of mainly pushing forward, which, despite the protections, sometimes caused them to go outside the battlefield. - The product gained the ability to scale higher and better. Faster delivery and analysis time. Potential risks: - the game had a tendency to crash (overload the GPU) when fast ballistic shots w…

  • Q3 Game Update - 24 October 2022

    List of new changes: - When the mech attacks, the player can press the right mouse button, "Esc" or "Backspace" to change the camera mode to general. - Fix - Action menu is hidden when mech attacks and player changes camera mode. - In the early prototype mission, a player may encounter up to 5 modern mech types instead of 2. - Performance improvements - music is now playing in not decoded PCM format, what increases a little memory stamp, but decreases CPU consumption. - Added randomization button for faster drawing of advanced game variants. Thank you for your support and product purchase. You are the sponsors of the development of this game. All constructive reviews are welcome.

Patch notes and updates

S.noRelease datePatch nameGID number
122 July 2024Maintenance Build5969041959978339044
29 July 2024Small Q3 Release Hotfix5842939267354175711
31 July 2024Visual Game Update5842939267322962110
413 September 2023Graphical improvements5211283418276573630
516 August 2023Security update build5127964289168516992
63 August 2023Introduction of generic missions.5124585319848485401
727 July 2023Preliminary improvements for Q3 2023.5124584686246711796
817 February 2023Movie scenes for Subal.5059268099240961156
915 February 2023Minor update.5059267908809927058
109 February 2023Small update for Federation Tank Cockpit5036749277228403602
117 February 2023Expansion of several cutscenes and addition of two new ones.5035622743899589311
1218 December 2022Minor update.5623338145762755820
1314 December 2022Minor game loader update.4991708208074643756
1424 October 2022Version 1.184714731755426561755
1522 October 2022Minor improvements for gameplay4714731755418742847
1617 August 2022Improved appearance for launching in new modes.4584121659775838500
1711 August 2022Random number generator fix for new game variants.4607764924150296543
1811 August 2022New game start modes4607764924149211821
193 August 2022Maintenance update4598757090445632113
202 August 2022Added functionality - camera rotation during battle.4587497456699605923

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