- The Sale Is Live! - 4 September 2025
From September 1 at 10:00 AM until September 8 at 10:00 AM, our games are available here on Steam with great discounts!We also want to reassure you — we haven’t gone anywhere. For reasons beyond our control, we’ve been working on another platform, but we’re still here and excited to share our projects with you.Enjoy the discounts — and thank you for your support! ❤️
- "Boundaries of Morality" – Steam Page is Now Open! - 25 February 2025
We are excited to announce that the official Steam page for Boundaries of Morality is now live! 🎉 Now you have the opportunity to take a glimpse into our world, meet the characters, and get a feel for the game’s style. Those following us on Patreon and DeviantArt have already seen the first concepts and renders, but now everyone can become part of this story! We are actively working on the game, and here’s what we have so far: 📖 Text: 60–70K words 🎨 Renders: 1,918 🎞️ Animations: 150 This is already about half of the first episode of VC! Development is in full swing, and there’s much more exciting content ahead. 🚀 Development Roadmap (February – July 2025) ✅ Late February – Official announcement & Steam page launch ✅ Late March – First game build / testing / surveys ✅ Late April – First update / testing / surveys ✅ June – Third update / testing / surveys ✅ Steam release preparations…
- A little news on the new project. - 14 December 2024
Friends, I'm sharing an important update! I will not publish any more news about the new game within the Void calling topic. All news about our new project will be published on Patreon publicly. Don't worry, you don't need to subscribe and pay money - all information will be available for everyone. This decision is due to the desire to avoid unnecessary negativity, which began to pour out on us after the last publications. Although we are acting within the rules, and we can publish information about our achievements in the thread of this game. Times are hard enough as it is, so let's leave more room for creation. When can we expect a page on Steam? The page of the new project will appear closer to the release when the first demo is ready. Probable release date is not earlier than April. However, the demo version for collecting feedback will be ready at the end of January - beginning of…
- Characters of the new game. - 10 November 2024
The game starts, as usual, with a move. Yes, a bit predictable, but convenient: new neighbours, no complicated connections and a fresh start for the plot. Such fresh start frees us from unnecessary explanations and gives more space for the development of new lines, events and unexpected turns. After all, it is not necessary to expect depth from such a genre, you must agree, although we tried our best. So, the characters of the game: Tyler, Emma's husband. A warm, close-knit union. Their sex life is quite satisfying for both of them. He's not a harsh character, but he's not a softie either. Justin, new neighbour. A biker and rocker with a gentle, kind nature, though he can get a little rough if he wants to. He loves his wife, Shelly. Shelly, Justin's wife. Fun, breezy and endlessly positive. She loves life, her husband and isn't afraid to speak her mind. Mr. Stevens, Emma's boss. It is h…
- Some questions. - 26 October 2024
Hello, everyone. About a month ago we published the first announcement of a new project. And this news was generally received positively. Yes, there were those who said that we are going to fail, because it is a game with a female protagonist. That’s a bit of a strange statement, since I have seen how much money games with female protagonist earn, and they earn a lot. However, the fact is that we do not really understand the principles of this genre so well, and that's exactly where we need some advice. But I'll talk about that a little bit later. For now, I'll tell you about how the development is going. While the programmer was writing the main part of the game engine, I was working on the interface. Now we are creating buttons, icons, menus, etc. All this is necessary for the realization of various side activities in the game. Also, a lot of time this month was devoted to the story p…
- Announcement. - 29 September 2024
So, the story of Forlan has come to an end. The king is dead – long live the king. For some players, this is sad, but for us, it’s more of a relief. Doing the same thing for many years is extremely exhausting. We crave new experiences, new locations, new stories. The release of the final update obviously brought nothing new. Since I wasn’t expecting anything, I wasn’t disappointed either. We’ve entertained you, brought the project to a decent conclusion, and now we can put a bold period on it. Anything left unresolved, feel free to imagine the rest yourselves. How the upcoming conflict between the mages and the Pure Ones will end, whether Foran will meet his Ilga, and what the outcome of that meeting will be. Now, let’s turn to the presentation of the new project. This is the story of a girl, or rather, a young woman named Emma—her twists and turns, her problems, her relationships, and…
- Void's Calling (completed) - 19 September 2024
- 13 Unique Endings: Every choice you make will steer the story towards a different conclusion, some more surprising than others. - Expanded Narrative: Uncover new lore and explore the deepest mysteries of Forlan’s world as the story reaches its epic climax. - Multiple Paths: Decisions matter now more than ever, with outcomes that could decide not just Forlan’s fate, but the fate of everyone around him. - Some renders have been reworked and fixed. To load Ilga's branch you can use our save 1-1, to load Kilena's branch save 1-2.
- Release: DLC Last stand (Finale) - 17 September 2024
Hello everyone! Finally, I have some great news! The release of the long-awaited update will happen in just a few days. We’ve added several new endings, including an updated "Ending 7" for Ilga’s story and a "grand" finale for Kilena. We’ve also completed the endings for Londa and Fiona’s stories. With that, Forlan’s journey comes to an end, and we are now fully focused on creating new games. I especially want to highlight Kilena’s ending. The testers were thrilled, and I’m so happy about that. When our writer and I were working on it, there were days when we literally had tears in our eyes—not from sentimentality, but from personal pain. However, we pulled through. We aimed to make something that players would love, even though we were stepping outside our comfort zone with this type of story. And it seems like we hit the mark! Now we eagerly await the reaction of our entire audience.…
- Development News. - 20 July 2024
We haven't disappeared anywhere, moreover, the work hasn’t stopped. The code for the update is already being made. I haven't posted news because there were several problems that caused delays, but we’ve worked through them. It took a couple of weeks to prepare the localization. We were offered help and decided to give it a try. The translation was done automatically through a software, but it caused a lot of problems in the game scripts. These problems took a long time to fix. The first and second episodes are additionally translated into three languages. Spanish, French, Italian. The translation is machine translated, low quality. If you are a native speaker and want to help us with proofreading, write to us in Discord: https://discord.gg/6J2rRuaBR5. Now I'll have to localize DLC, but this time I'll probably do it manually. There is less text, although it's still not as fast as I wante…
- Localisation updates. - 12 July 2024
Language translations have been added: - French - Italian - Spanish. Translation was done by auto-translator. We are looking for a proofreader to proofread. Translation is temporarily not working with DLC. DLC translation is in process.
- Do Better! - 8 June 2024
I don't have any special news for you in this post regarding the update. I’m waiting for the programmer to have free time to start making the code so that I can start testing it all. Meanwhile, I'm finishing up the last scene and endings. However, I had an interesting idea. I recently played through a game called “Atomic Heart” from Russian developers, which has been quite popular not so long ago. I am interested in the theme of history and the theme of alternative history just as well, so I bought the game. And without any spoilers I will say that the game’s endings feel like they were made in a hurry. I assume that the developers did not have time to finish the project, perhaps they ran out of money. It’s quite similar to the situation we faced with this project. Some people wrote that they were disappointed with the way we finished the game. With the problems we had, both in terms of…
- Development news. - 31 May 2024
Beginning of a new month is here and so it’s time for some news. I had previously planned to finish the story by this point, and I've pretty much finished it. Now I'm doing the final scene of the update. The decision was made to add a few in-between scenes for the sake of making the narrative flow better and make it more logical. They are small, just to tie the events together. Developers are often accused of deliberately delaying the updates to get more money from Patreon. We have barely any income at Patreon to have any reason to intentionally delay the update because of it. Quite the opposite, we are very interested in completing all the work as soon as possible. There will be no more updates to VC after this update, at least in the foreseeable future. Definitely not until the next project is fully finished. I'm intentionally putting emphasis on this, because the update contains refe…
- Development news - 11 May 2024
At the moment I can estimate the update is 80 % ready in terms of script and renders. However, additional scenes may be needed. Around 800 renders are finished and the work has slowed down a bit, as the final scene is more complicated than those I did before. The main character of the update will be Kilena. She was voted for on Patreon. Another character that will get a lot of content and possibly the ending is Fiona. She wasn’t that popular in polls, but she fits well with the theme of the update. She is like a story link. Londa got some content as well. Her story was completed, but whether to make a full-fledged ending with her, I haven't decided yet. She's a popular character, even on Patreon, but for a proper ending we would need a few more scenes that aren't the easiest to make. A couple weeks extra is the minimum if I decide to give Forlan the opportunity. Currently, the volume of…
- A little development news. - 27 April 2024
I planned to finish the main part by the end of April before I start working on the final event, and that's basically what happened. Some tweaks are still in progress, but the main scenes are already finished. It's hard to estimate how long the final part will take, maybe I can finish it within a month, maybe a bit more. We also need to come up with endings for the characters and it's hard to say how many of them there will be. Probably 2-4. This update will have about 20 000 words, which is about the same size as half of the DLC that was released From time to time, I thought I could add Lilina's storyline as part of this update, but I finally gave up on that. To be honest, I feel like nobody but me and 10-20 people need this update. We get less and less feedback about our games, which makes me question the point of all this, but we’ve done too much to stop now, and it’s not in our natu…
- A small report about the development - 6 April 2024
Work on the story update continues, 512 renders are done, and 4 animations are prepared for rendering. Dialogue consists of roughly 12 thousand words. Important Message: After last week's news, a number of strange people started attacking us, claiming that we are scoundrels, and cheated everyone. That we promised to make the DLC update free, but in fact we will sell it for money. Let me be clear: - The update was promised to be free, and it will be. - There was no mention in any news that the update would be sold for money. I ask them, "Can I get some sort of quote of me that we are going to sell it?” Silence. What's going on in people's minds, I don't know. The news is written by the same person who writes the VC events. Yes, my text goes through proofreading, for errors, since I do happen to make a grammar mistake or two, but many events go almost unchanged straight into the game. I a…
- Small update news. - 24 March 2024
Firstly, yesterday my Patreon page was deleted. It was just for an hour or so and then it was restored, but why it happened, I still have no idea. Also, at least 5 more pages of other developers were deleted as well. Also, at least 5 more pages of other developers were deleted as well. So please join our Discord, Steam, or even subscribe to DeviantArt. Otherwise, if we disappear again, you won't know where or how to reach us. In general, I only had a mild scare since I have very few subscribers on Patreon. The income from it is like a small bonus, nothing more. But those who make really good games, and who have a lot of subscribers, probably got scared a lot more. So yeah, these things happen. As we wrote earlier there are two stories in development. One will put an end to Ilga's story. Although more like an ellipsis. Ilga's ending has caused some controversy, but I think it suits the s…
- Bug Fix (v. -1.1046) - 29 February 2024
- Fixed several typos and localization problems; - Edited Chinese localization ; - The level of opponents now does not exceed level 23 (which led to too long fights); - Removed the inability to pass the game because of a bug in the quest with vampires.
- About the addition, new project and plans. - 25 February 2024
About the addition, new project and plans. A patch will be released in a couple of days, in which some small things will change, in particular, the level of monsters will no longer exceed 23. This was done in order to prevent the fights being too long. There will also be a new version of Chinese localization for the DLC. Work on the Last Stand DLC addition is underway. It will touch on the stories of three characters in the game. I can't promise big endings for all these characters, but you'll definitely see Kilena, Londa, Fiona, and possibly another girl. We're not expecting anything special from this update since enough time has already passed to look at the results. Here's what we have: - We've recouped our investment. - We've made some money for the future. - Only about 10 % of owners of the second episode bought the DLC. Overall, the DLC was profitable, but I'm very glad I didn't t…
- Devlog. - 17 February 2024
A little news regarding the development of the new ending for the wife of the innkeeper. Work is continuing with great difficulty. I have to push myself forward, but work should not always be a pleasure. I haven’t made that many renders so far, only 185. I wish it was better, but a lot of personal affairs accumulated, and they are very distracting. Also, after every release there are always many people writing about their problems with the game, about 80% of these messages are not real bugs, but they also distract me. I have to double-check things, sometimes I have to involve a programmer, sometimes I have to figure it out myself. It all costs time. In any case, I try to respond to every such message and try to help. The finale for Ilga is ready. I haven't made any animation for her scene yet, but it's not a big problem, I'll get to it later. We should add dreams to the main story DLC,…
- What is the best way for us to release these updates? - 25 January 2024
Hello. I'm glad you enjoyed the endings of the game. I was quite worried since we had to condense things. As we said, we will be releasing an update for this DLC with one of the scenes for ending #7, and since I was touched by the reviews you left for the DLC (but not sales unfortunately), we will be releasing an additional ending for Kilena. However, a question came up. What is the best way for us to release these updates? - As they get ready, first for ending #7 and then Kilena - Everything in one update Feel free to post your answer in the comments. Thanks for the feedback and your trust.