- Update notes: v2.1.0 - 24 March 2026
Update notes v2.0.0 → v2.1.0: Added an option to specify whether to blink timer's colon Added an option to toggle utilities Added a stopwatch mode Added an option to toggle stopwatch mode Improved text font in music playlist Improved widget layout of the note editor Improved widget layout of the music player Optimized performance of the GUI system Optimized GUI animation Optimized efficiency when frequently opening the note editing window Optimized efficiency of batch music addition Fixed a HEX color conversion out-of-bounds bug Fixed a bug where the unlock conditions text for items was displayed incorrectly when the vegetarian or fish-free option was selected Fixed a button refreshing issue after closing the music player Fixed visibility issue with the music tuner interface after entering immersive mode Fixed an IME window positioning issue on Windows 10/11 Fixed a window refreshing is…
- Update notes: v2.0.0 - 13 February 2026
Update notes v1.9.3 → v2.0.0: Added a memo utility Added a music player utility Improved support for Windows' dark mode Improved upgrading Fixed a system notification issue on Windows 11 Fixed an IME box positioning bug
- 🎮 Steam Community Items Are Now Live! 🍅 - 3 December 2025
Dear Tomato Heroes, Ready to add a touch of tomato-flavoured style to your Steam profile? I'm excited to announce that "The Legend of Pomodoro" now has a brand-new set of Steam Community Items! 🎴 Collect & Trade Unlock exclusive trading cards, craft them into rare badges, level up your Steam profile, and show everyone your love for The Legend of Pomodoro! 🖼️ Personalize Your Space Decorate your profile with specially designed background artworks, or use the cute themed emoticons in chats to bring some fun to every conversation. 🏆 Achievement & Memory These items aren't just cosmetics - they're witnesses to your focus and growth. Every completed Pomodoro cycle helps you progress both in the game and in real life. ✨ How to Get Them? Simply keep going with your focus sessions in the game, or explore trading on the Steam Community Market to gradually collect the full set. The longer you…
- Patch notes: v1.9.3 - 26 November 2025
Patch notes v1.9.2 → v1.9.3: Fixed an outline mistake of the fishing girl sprite Improved tasks refreshing when play from one day to the next Improved character tips handling when running under immersive mode Improved Japanese translation Improved notification handling on Linux Fixed an achievement issue
- Back to School Games Celebration 2025 - 27 August 2025
Class is back in session and so is the fun! ✨ Join us for the Back to School Games Celebration, a limited-time event celebrating the start of the new school year. Running from August 25th - (1pm ET / 10AM PT) to September 1st - (1pm ET / 10AM PT) Event link: https://store.steampowered.com/curator/44695353/sale/BacktoSchoolGamesCelebration2025
- Patch notes: v1.9.2 - 14 July 2024
Patch notes v1.9.1 → v1.9.2: Added custom long-break support Added a clickable URL to mark all newsletters as read Updated minimum rest interval from 5 to 2 min Fixed a potential crash bug of newsletter fetching
- Patch notes: v1.9.1 - 29 June 2024
Patch notes v1.9.0 → v1.9.1: Added Steam achievement integration Improved Japanese translation Improved newsletter parsing
- Update notes: v1.9.0 - 8 June 2024
Update notes v1.8.3 → v1.9.0: Added newsletter button to the adventure screen to uniform with the town screen Added Japanese localization Added a quit (to desktop) button to the town and adventure screens Added a mechanism to remember window position of the last session Updated the language selection UI Improved the store UI Improved the story UI Fixed a runtime error when maximize the window within adventure screen
- Patch notes: v1.8.3 - 18 March 2024
Patch notes v1.8.2 → v1.8.3: Added a native Linux support Added a shortcut to toggle bordered window (Ins)
- Patch notes: v1.8.2 - 17 April 2023
Patch notes v1.8.1 → v1.8.2: Updated the data of some upgradable/purchasable items Fixed a currency display issue Fixed a combat efficiency display issue at the camp Other minor bugfix
- Patch notes: v1.8.1 - 22 October 2022
Patch notes v1.8.0 → v1.8.1: Added a "max adventure progress" stat. in the retire view Added an option to toggle whether to raise the application window when a timer alerts Added a launch option to toggle the bootup SFX Added a launch option to specify constant scene scale Updated description of retire Fixed an amount stat. bug of collected currencies Fixed a immersive mode issue after changing options from the cycles popup Improved calculation of the average trend of the recent report view Improved the experience of quick upgrade/purchase actions
- Update notes: v1.8.0 - 15 August 2022
Update notes v1.7.0 → v1.8.0: Added a sort button to the town unlock popup Added self introduction of the citizens Added a quick upgrade/purchase action (press and hold to perform 10 times) Fixed a potential crash bug Optimized the program's loading performance Optimized the program's running performance
- Update notes: v1.7.0 - 3 August 2022
Update notes v1.6.0 → v1.7.0: Added an inhabitancy log to the town screen since this version (click the statue to view) Updated the damage calculation of the adventure screen Updated the UI background under different seasons Fixed a calculation bug of monthly report Fixed a saving bug of "spent gold" Fixed a background color issue of items after ordering Improved weekly reward counting after retired Improved the animation of the combat efficiency indicator on the adventure screen Improved the behaviour when double clicked a character
- Update notes: v1.6.0 - 27 July 2022
Update notes v1.5.4 → v1.6.0: Added window raising when a pomodoro cycle is finished Updated the data of some upgradable/purchasable items Improved the interaction behaviour of list widgets Fixed a file extension completeness issue of screenshots
- Patch notes: v1.5.4 - 20 June 2022
Patch notes v1.5.0 → v1.5.4: Added long break prompt after WORKing for long Added a new "nature" alarm theme Added a confirm dialog before deleting a pomodoro cycle Added an explanation tip for pause budget Added a shortcut to take screenshot (F10) Added a piece of newsletter about keyboard shortcuts Added a following mode (double click a citizen or animal) Fixed a noncontinuous span bug Fixed an ambient preview bug Fixed a wrong icon on the reward view under dark mode Improved the interface behaviour with a mouse wheel
- Update notes: v1.5.0 - 6 May 2022
Update notes v1.4.0 → v1.5.0: Added complete stories Added selection indicator to the newsletter index Added a manual refresh link to the report view Added page navigation to the story popup Fixed a stat. bug of customized rest cycle Fixed a report data parsing bug when DST effects Fixed a red spot bug of the newsletter button Fixed an enemy leveling issue after retire
- Update notes: v1.4.0 - 11 April 2022
Update notes v1.3.1 → v1.4.0: Added a story chapter for Beastmaster Added a setting option to set whether week starts on Sunday or Monday Added a setting option to disable screen saver Added a setting option to toggle GUI animation Added a launch option to use thin navigation buttons Added a launch option to specify immersive background modes Added a newsletter view Updated the tasks, stories buttons Updated the timer adjusting buttons Improved appearing animation of the wild monsters
- Patch notes: v1.3.1 - 25 March 2022
Patch notes v1.3.0 → v1.3.1: Added a loop option to customize reused pomodoro cycle Added a setting option to use incremental timer as default Added a pause time limitation during a pair of pomodoro cycles Added a setting option to hide the pause button Added a setting option to toggle fishing items Added a setting option to adjust the environment SFX volume Added a switch to toggle whether counts rest cycles in the report view Added a few external buttons to the title screen Fixed a pause button not working bug Fixed an in-scene tip raising bug when a character is in door Fixed a citizen counting bug Fixed a cycle report issue when it passes over a day Improved a few item descriptions
- Update notes: v1.3.0 - 16 March 2022
Update notes v1.2.1 → v1.3.0: Added an incremental timer mode Added a pause button Added in-scene tips Added an in-scene monument Added a vegetarian-friendly mode Added a button to replay the tutorial Added a button to reset all saved data Added a command line argument to customize the notification sounds Fixed a Lua error in the report view Improved the clicking detection area of the report view
- Patch notes: v1.2.1 - 6 March 2022
Patch notes v1.2.0 → v1.2.1: Added a popup mode to the stat. report window Added an example cycle reminder when first play Added recent trends to the report view Added a calendar mode that week starts from Monday Fixed a cycle completeness bug after reordered Fixed a repeated click issue of the title buttons Improved the currency exchanging rate