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INVITATION To FEAR

INVITATION To FEAR Steam news

CHEST BOX | Nov 24, 2021 | game

Released

2players observed · 6 October 2026 - 03:36:45 UTC

ActionIndieSteam Store

  • Latest observed players2 · 6 October 2026 - 03:36:45 UTC
  • SteamPulse tracked peak266
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

INVITATION To FEAR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 6 October 2026 - 03:36:45 UTC
  • SteamPulse tracked peak266
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews470
  • Release dateNov 24, 2021
  • DeveloperCHEST BOX
  • PublisherCHEST BOX

Genres: Action, Indie

Company pages: Developer: CHEST BOXPublisher: CHEST BOX

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INVITATION To FEAR Steam news

INVITATION To FEAR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.1.1 - Hotfixes - 15 June 2022

    The bug caused by the previous update has been fixed. My apologies for any inconvenience this may have caused. The fixes are as follows ・The problem that sometimes an invisible jump-scare occurs. ・Enemy cries were sometimes not heard when clearing the game. ・Enemies behave strangely depending on where they appear. The problem that the viewpoint operation becomes unstable depending on the FPS setting. ・I have also found other issues and can reproduce them. I will fix other problems as soon as I can find or reproduce them. Also, I have updated the development software to make development more comfortable. Due to this, a large number of files will be updated when the game is updated. If you have any problems, please feel free to contact me.

  • Multiple enemy action patterns added - 11 June 2022

    Hello! I have made the following updates 1...I have divided Puppet's behavior types into three types. She will run, hide, or sneak up behind you. 2...I have adjusted the difficulty level according to the above. ・Normal: Changed the number of enemies to 3. ・Hard: The number of enemies that act has been changed to four. ・Nightmare: Changed the number of enemies to five. 3...Bug Fixes ・Fixed an issue where the cursed statue destruction gauge would progress while posing. ・Fixed a problem that the UI for canceling the interaction does not appear when you try to destroy a cursed statue in a crouching state. ・Changed the description of mouse sensitivity to camera sensitivity. ・Other minor changes. Thank you for your continued support.

  • Defect Fixes - 16 April 2022

    The following fixes have been made ・Fixed a problem in which enemy footsteps did not sound. ・Fixed a problem in which the player's hair and other parts of his or her body would be transferred when the enemy attacked. ・Fixed an issue where the viewpoint would remain focused on the enemy when attacked at certain times. Fixed an issue with enemies moving during the clear movie. ・Fixed a problem where item outlines were visible through walls. I apologize for any inconvenience this may cause. I will continue to make every effort to improve the product.

  • Update to deepen world view - 14 April 2022

    Hello! I have made the following updates to this issue. ・Placed text materials in the stage. ・Adjusted the conversation with some of the mannequins. ・Translated some of the points that were pointed out to me. If you like, you can talk with the mannequins. You may learn something about the situation in the company. The translation data has been updated to reflect the addition of the new text. If the translation is not good enough, please let me know. You can find the link to the translation data in the previous thread. https://store.steampowered.com/news/app/1802330/view/3096792662633080055 Thank you for your continued support!

  • In-game convenience improvements, other bug fixes and progress - 16 March 2022

    In-game convenience improvements, other bug fixes and progress Hello everyone! I have made the following modifications to the system. Fixes ・Reflected translations provided by volunteers. ・Addition of stamina gauge ・The time to run out of stamina was changed to 20 seconds. ・Change in the speed of stamina recovery ・Changed the game menu so that the number of cursed statues remaining can be checked from the game menu. ・Fixed a bug that prevented achievements from being unlocked. ・Fixed a bug that caused item effects to be triggered when equipping weapons under certain conditions. ・Other minor adjustments Thank you for your ongoing bug reports and requests. If you have any problems with this update, please feel free to post a comment. The new map is in the works! It is still going to take some time and I hope to be able to add some maps for mini-games. Thank you for your continued support.

  • Translation data will be made available to improve translation quality. - 7 March 2022

    Hello everyone! To improve translation quality, we have released translation data. You can see the translation data from the following URL. https://docs.google.com/spreadsheets/d/1TW3x3TyCpkCzjIEEhdj4RLgQPFHFZVpyddBEe7tCO8g/edit?usp=sharing The spreadsheet's comment function allows you to point out translations. Right-click in a cell to select the comment function. When you leave a comment, your account name will be displayed, so if you are not comfortable with this, please log out of Google and you can write anonymously. If you'd like to help, please let me know! I wish I was good at languages other than my own.... If you have any questions, please feel free to contact me by posting in this news thread or otherwise. I look forward to continuing to work with you!

  • Questionnaire about the monsters in the new map - 9 December 2021

    Hello everyone! I'm thinking of introducing a new monster in the new map, but I'm still wondering about that. I'm not sure if I want a doll-type monster, or a completely different killer or ghost-type monster. So I've prepared a questionnaire form to get your opinions. If you could fill out the form by clicking on the link below, it would be greatly appreciated. https://forms.gle/SPA6mvxu5szgM1xA6 Thank you very much.

  • Consideration of adding a new map - 8 December 2021

    Hello everyone! Thank you for enjoying the game! Thanks to your feedback, the game is being improved little by little. I am currently thinking of starting work on adding a new map. The approximate shape of the game rules for the new map has been decided, so I'll let you know. Overview ・Considering adding new maps. ・New maps will be added in free updates. ・The new map will have new game rules. Previous maps. The previous map was a mission to destroy a cursed statue, and had a lot of running, hiding, and action elements. New Map. In the new map, we'd like to reduce the action elements a bit and increase the strategic elements. In other words, it's all about using the gimmicks in the map to win. For the time being, we would like to create a new map based on the following ideas. ・Eliminate items and use the gimmicks in the map. ・Players can use gimmicks in the map to guide enemies. ・If the…

  • Other language updates + bug fixes - 7 December 2021

    The following languages are now supported. ・French ・Portuguese ・Polish ・Thai ・Turkish ・Spanish ・Italian ・German Fixed bugs ・When moving left or right, the movement appears to be choppy. ・The other side of the wall is visible. ・A problem where the movement of the spectator camera is choppy. Improvements have been made ・Improved detection of enemies near stairs. Please feel free to contact us if you have any problems. Thank you all!

  • Difficulty adjustment update. Other bug fixes. - 4 December 2021

    Difficulty has been adjusted. The following changes have been made to the difficulty level. ・Removed easy mode and added hard mode. ・Increase in overall difficulty ・Decrease in the number of medical kits 1player (9~12) => (7~10) 4player (9~12*1.5) => (7~10*1.5) Other bug fixes ・Fixed a bug in which the icon and the activated skill were mismatched when using multiple potions. ・Fixed an issue where the clear movie would not play on the client side. ・Solved a problem that made it difficult to pass through the door when lagging was occurring. ・Reduced the load on the GPU for the player character's hair. I am looking forward to hearing from you. If you have any problems, please feel free to post them in the thread. I hope you continue to enjoy the game.

  • Currently adjusting the difficulty level. - 2 December 2021

    The following is a message from the management. ---------------------------------------------------------------------------------------- I am receiving a stern rebuke from a very special customer. The customer said, " People's confusion, death, these are not enough." I was told. There are too many people surviving in the game, and the policy is to reduce them as much as possible. In line with this, we are giving her some adjustment work. She may behave as she always has, or she may behave in a way not seen before, depending on the difficulty level. We will let you know when the adjustment is complete. ---------------------------------------------------------------------------------------- With the revision of all difficulty levels, the previous Easy mode will be removed and a Hard mode will be added. Normal mode will be the minimum difficulty, but the difficulty will be slightly higher…

  • Quick fix - 27 November 2021

    Hi everyone. The following fixes have been made. - Fixed the BGM playing in the game venue (can be adjusted in the settings screen) - Fixed some untranslated parts. - Fixed a bug in the game over movie. If Steam does not automatically update the game, restart Steam and the game will start updating. Thank you for your continued support.

Patch notes and updates

S.noRelease datePatch nameGID number
115 June 2022Patch 1.1.1 - Hotfixes4480533160883129841
211 June 2022Multiple enemy action patterns added4480532686355448038
316 April 2022Defect Fixes5493837466487415001
416 March 2022In-game convenience improvements, other bug fixes and progress4259848535824499855
57 December 2021Other language updates + bug fixes4224936215401575285
627 November 2021Quick fix4224935490643158775

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