- 1.1.5 - 16 February 2025
SMALL UPDATE / PATCH NOTES Balance Changes Harrowing Laments (and W variant) now has Anchor Added a new effect on None Can ignore, reading “Otherwise, gain 5 Retribution”. (7 for variants) Increased As a lineage (and variants) Retribution and damage by 1 Increased As One smite gain to 3 from 1 Increased As One cost to 1 from 0 Increased As One W smite gain to 2 from 1 Decreased As One W cost to 0 from 1 Added a new effect on Controlled Propagation, reading “If this card is discarded by an effect, Erase it and gain 1 Fury.” Controlled Propagation W now does not erased when discarded by an effect Additions / Improvements It is now possible to Save & Quit during combat. (Warning: the fight will restart) Bug Fixes Fixed an error in Portuguese, None Can Avoid was translated Ninguém Deve Ignorar instead of Ninguém Pode Evitar
- 1.1.3 - 23 December 2024
Balance Changes Increased heroes max HP by 20 Increased Stoic Defense guard to 11 from 9 Increased Stoic Defense W guard to 8 from 7 Increased Stoic Defense M guard to 14 from 12 Increased Vibrant Silgerion (and variants) damage by 2 Decreased Chasing Attack (and variants) damage by 2 Increased Coup de Grâce (and variants) damage dealt to foes Far by 4 Increased Architect’s Curse W guard to 6 from 4 Changed Burning faith to give 1 Charge instead of remove 1 Increased Burning faith W charge to 3 from 1 Increased Burning faith M guard to 20 from 10 Increased Architect’s Curse level 8 max HP reduction to 45 from 25 Bug Fixes Fixed some text errors in german languages Fixed some text errors in asian languages Fixed an issue with asian fonts
- 1.1.1 - 13 September 2024
Balance Changes Sora’s transformation threshold decreased to 6 from 8 Decreased Immaterial Blows damage to 22 from 24 Increased heroes max HP by 10 Decreased Ascending Precog card gain to 3 from 4 Distance Controller cards (Point-blank Shot and Evasion Shot) gain Anchor Increased Architect’s Curse level 8 max HP reduction to 25 from 15 Explosive Echo M damage bonus applies only for the current round Anarak’s level 2 companionship max HP increased to 30 from 20 Anarak’s level 4 companionship fury increased to 3 from 2 Bug Fixes Fixed Dual Reactor’s text in non-English, displaying a Charge icon instead of an Ammo icon Fixed an issue with On the Threshold W playing a Knockback animation without effect Fixed Accession effects not being permanent (thank you Mitranim ^^) Additions / Improvements Fixed several text errors in Italian Added a lot of missing tooltips Several “once per round” anti…
- 1.1.0 - 14 February 2024
Balance Changes Increased Scaled Vigor (and variants) guard on erase to 4 from 3 Increased Ammo Belt M fury to 8 from 5 Fading Echoes (and variants) now gives guard Decreased Fading Echoes Precogs to 3 from 4 Increased Outbreak of Violence guard to 11 from 8 Increased Outbreak of Violence M guard to 40 from 30 Increased Coup de Grâce (and variants) damage by 3 Increased Beast Slayer damage by 2 and variants by 3 Harrowing Laments additional damage increased to 25 from 15 Harrowing Laments W additional damage increased to 35 from 25 Decreased Artisan of the Impossible Design ranged attack to 15 x2 from 20 x2 Artisan of the Impossible Design boosts are now 5, 5, 10 or 15 ; instead of 1, 5, 10 or 15 Bug Fixes Fixed an issue in Double Feedback W that was providing guard instead of fury Fixed an issue in Emergency Procedures M that was not excluding Virus cards when returning cards from the…
- 1.0.23 - 15 December 2023
Bug Fixes Fixed an issue in Echoing Prayers, Echoing Prayers M and Echoing Prayers W that were stalling the game
- 1.0.22 - 13 December 2023
Balance Changes Essence Absorber has no more limit and is exclusive to Tainted Ones. Increased Defensive Tactic guard to 7 from 4 Increased Defensive Tactic W guard to 9 from 4 Increased Defensive Tactic M guard to 7 from 6 Decreased Prepare War guard to 7 from 9 Increased Prepare War M guard to 15 from 9 Increased Multitools Kit guard to 8 from 5 Increased Multitools Kit W guard to 14 from 11 Bug Fixes Fixed texts not appearing in Issandres level 7 Companionship perk popup Fixed a positioning issue where foes wouldn’t be properly pushed back when hit by some ranged attacks Fixed an issue in True Penitent M that was behaving inconsistently Fixed Deadly Landing AoE damage still applying after a canceled attack Fixed Deadly Landing W where the AoE damage were not consistently applied Fixed a soft lock issue in Cryo Grenade W Fixed an issue in Tales of Woe and Tales of Woe W were the incre…
- 1.0.19 + 1.0.20 + 1.0.21 - 23 November 2023
This version contains all that was released in 1.0.19 and 1.0.20 and fixes the soft-lock issue happening after killing the last foe. Balance Changes Decreased Morphing Round damage to 16 from 18 Decreased Canny Diversion W guard to 8 from 10 Increased Canny Diversion W&M damage by 1 Increased Fluid Shooting W&M damage by 2 Increased Explosive Round (and variants) damage by 2 Decreased Proximity Protocol damage to 13 from 14 Increased Linked Strike (and variants) damage by 1 Increased Summary Execution M threshold to 50 from 42 and damage to 17 from 14 Increased Orbital Strike W strikes to 7 from 6 Bug Fixes Fixed an issue in Distorted Resilience that wasn’t Erasing itself Fixed an issue in Blighted Rosary that was behaving inconsistently Fixed an issue in Infinite Cycle that was behaving inconsistently Fixed issues in One With The Flow that was behaving inconsistently Fixed several soft…
- Rolling back to 1.0.18 - 18 November 2023
We are rolling back the build to previous version as it seems some of you are experiencing softlocks. 1.0.20 will be back as soon as we figure out what happened. Sorry for the inconvenience.
- 1.0.19 + 1.0.20 - 16 November 2023
Balance Changes Decreased Morphing Round damage to 16 from 18 Decreased Canny Diversion W guard to 8 from 10 Increased Canny Diversion W&M damage by 1 Increased Fluid Shooting W&M damage by 2 Increased Explosive Round (and variants) damage by 2 Decreased Proximity Protocol damage to 13 from 14 Increased Linked Strike (and variants) damage by 1 Increased Summary Execution M threshold to 50 from 42 and damage to 17 from 14 Increased Orbital Strike W strikes to 7 from 6 Bug Fixes Fixed an issue in Distorted Resilience that wasn’t Erasing itself Fixed an issue in Blighted Rosary that was behaving inconsistently Fixed an issue in Infinite Cycle that was behaving inconsistently Fixed issues in One With The Flow that was behaving inconsistently Fixed several soft-lock issues Fixed an issue with the camera that was positioned behind scenery Fixed positioning issues of the Tainted Ones Fixed UI…
- 1.0.18 - 27 October 2023
Bug Fixes Fixed an issue with Neuro-Conclave and Charity Mission tooltips being empty Fixed an issue with One With the Flow triggering more than once per round Fixed an issue with animation blending on the Spiteful Rending foe. Fixed a rare issue with the Leech of the Subtle Body foe when performing its range attack Fixed an issue where some UI elements were affected by post effects making them blurry Fixed a UI issue where firing a green ammo wouldn’t update the barrel properly Fixed a UI issue where cards gaining/losing keywords wouldn’t properly update the tooltip Fixed an issue where progression would be reset when installing the game on a new machine Fixed several memory leaks
- 1.0.17 - 23 October 2023
Stability Update This patch contains a host of stability patches resolving most of the crash issues that have been reported. We’re sorry for the intermittent crashes some of you faced and hope this patch brings you joy! Steam Deck / Cloud Save Issues We’re already working on fixing the cloud issues some of players playing alternatively on PC and Steam Deck are encountering. We’ll release a patch soon, in the meantime you can use a workaround: make sure you either quit the game or turn OFF your steam deck before moving on to your PC, to ensure the cloud sync happens. Changelog Balance Changes Preacher of the Altar now buffs himself more frequently Increased Double Tap (and variants) damage by 2 Uncertainty is now playable, cost 1 and gains Fading Bug Fixes Fixed an issue with Fresh Barrel M sometimes requiring a full cylinder to play Fixed an issue with Bleak Absorption W displaying 6 ca…
- 1.0.15 Update - Stability improvements and more - 6 October 2023
1.0.15 Major balancing and saved game Following the release we got a lot of feedback from you. We worked as hard and as fast as we could. Some of you are experiencing bugs ; this patch is the first of a series to fix all remaining issues. We already have identified issues we aren’t able to fix and ship today, but we don’t want to delay what we already fixed. So, if you still experience issues with this new release, please be patient, we’re on it! As for gameplay, we adjusted the amount of fights per floor. To accommodate these new changes, we didn't have any choice but to erase any pre-existing saved game. SMALL UPDATE / PATCH NOTES Balance Changes Adjusted the amount of fights over each floors Increased heroes max HP by 5 Decreased They Who Forbid HP to 225 from 300 They Who Forbid HP ability only target one card per round and reshuffles none Decreased Defective Custodian IM02 HP to 60…
- 1.0.10 Update - Stability improvements - 29 September 2023
Hello everyone! We're releasing 1.0.10 that should help with crashes issues. I cannot tell you it will fix all of them, since we're having trouble reproducing them as much as some of you can. We're keeping on our investigations and you can expect more patches in the next days Once again I want to apologize on behalf of the entire team to those of you that havn't being able to enjoy Beneath Oresa because of those crashes. That's definitely something we're not happy about, and be sure that we're all working hard to solve those problems! I'll keep you updated as it goes, either by Steam news when we're releasing patches, or on the Steam forums! Have a wonderful day, -Thomas
- Beneath Oresa is releasing to 1.0! - 27 September 2023
Hello everyone, Goblinz Publishing here! We're really happy to announce that Beneath Oresa is finally fully released! We hope you enjoy the full game with all its new content. Here are the many new things you'll be able to experience in the 1.0 version: Combat - New arenas. - A new final boss. - A new elite enemy. Heroes - A new complete faction. 3 characters; dozens of unique animations; new abilities. - New animations for all factions. - New Antiquorums. Other - A collection system that allows you to view your cards, discovered Antiquorums, and Expeditions. Thank you for all the support you've given the Broken Spear Inc. team, and we're extremely happy to have been part of the adventure with you. We hope you enjoy Beneath Oresa to its fullest! https://store.steampowered.com/app/1803400/Beneath_Oresa/
- Beneath Oresa is getting a publisher and leaving early access on Sept. 27! - 13 September 2023
Hey everyone, Goblinz Publishing team here! We are SO glad to announce we've partnered with Broken Spear Inc., the awesome developers behind Beneath Oresa, to bring the game to the next level for its 1.0 release! And since good news never comes alone, we are thrilled to announce... Beneath Oresa is set for September 27th! The wait is almost over, and we hope you had fun with Early Access. We can't wait for you to dive into the sunken city and uncover its mysteries! What's in store for launch? At launch, you'll find an array of exciting features and content waiting for you, including new heroes, arenas, and more. You'll be able to save 30% off on the game during the launch week! Wishlist now and get notified for launch! https://store.steampowered.com/app/1803400/Beneath_Oresa/ Follow us! Join us on social media or dive into our Discord! Your support has been incredible, and we can't wait…
- 0.7.11 - 4 September 2023
Bug Fixes Fixed an issue with True Penitent reactive damage effect that was causing an inconsistent behavior Fixed scene transition issues Fixed a couple of animation issues that were causing instability Fixed a VFX issue that was causing instability Fixed a glitch where counterattacking the Noxious Doc would spawn a green smoke cloud Fixed a VFX issue that was breaking the speed line effect Fixed a couple of camera tracking issues Fixed some instabilities Improvements Added health bar to gameover screen
- 0.7.9 & 0.7.10 - 29 August 2023
Bug Fixes Fixed an issue where the Counterattack mechanic wouldn’t trigger because the foe with the strongest melee attack would be killed before playing Fixed shaders issues caused by an engine update Fixed a couple of crashes related to UI Fixed a couple of crashes related to loading/unloading elements Fixed a UI issue where the Counterattack component was desynchronized with the game state and not showing the proper number of charges Fixed a rare UI issue where removing Jokan Virus cards in deck would not proportionally decrease his Fury score Fixed an issue where the Heavy mechanic wouldn’t properly behave on card inserted into the deck during the fight Fixed a UI issue where floating damage score would wrap when showing values with 3 or more digits
- 0.7.8 - 17 August 2023
Balance Changes Architect’s Curse now reads: On draw: lose 1 Pulse. (33% chance per Act to trigger) Abrupt Aggression W now reads: Gain 1 Rage. Gain 2 Temporary Fury. Abrupt Aggression M now reads: Gain 1 Rage. Add 1 Virus to draw pile. Increased Abrupt Aggression M damage to 20 from 16 Removed Cleansing effects “Gain 5 guard and draw 1 card” Pure Emptiness now applies its effects to Whispers of Tyr-Nihl immediately Bug Fixes Fixed steam game icon that was pixelated Fixed a texture issue on Doltar Fixed an animation issue during counterattack Fixed gameover score Fixed several text/font issues
- 0.7.7 (Save + Special Requests revamp) - 21 July 2023
After many weeks of hard work, we’re very excited to present to you two major feature revamps… and a bunch of updates and bug fixes! Save System We completely changed the way runs were saved/loaded to prevent certain exploits while keeping the overall experience agreable for everyone. The only thing to keep in mind from now on is: you can pause/resume your run to your heart’s content except during fights, as true heroes always face adversity head on! Special Requests / Sorties & Architect’s Curse We entirely reworked the Special Requests / Sorties as they had a lot of untapped potential. Here we present: Expeditions - a new and exciting way to start all your runs! Moreover, Expeditions and Architect’s Curse Levels combine to provide exciting and challenging runs. To accommodate all these new changes, we didn't have any choice but to erase any pre-existing saved game. Balance Changes Rem…
- Upcoming feature revamps and saved game wipe - 20 July 2023
Tomorrow (Friday the 21st of July) at about 12pm EST, we'll release a new patch containing 2 feature revamps. This patch will bring structural changes to save files causing incompatibilities between versions leading to a wipe of the save file. We encourage you to complete any ongoing run by then.