SPSTEAMPULSELIVE ANALYTICS
Turnament

Turnament Steam metadata

Philipp Lehner | Feb 17, 2023 | game

Released

0players observed · 23 September 2026 - 04:25:45 UTC

ActionStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)750
  • Revenue (VGI)$4,318
  • Review score96% positive

Turnament metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)750
  • Revenue (VGI)$4,318
  • Review score96% positive
  • Total reviews25
  • Release dateFeb 17, 2023
  • DeveloperPhilipp Lehner
  • PublisherPhilipp Lehner

Genres: Action, Strategy

Company pages: Developer: Philipp LehnerPublisher: Philipp Lehner

Top Steam chartsTop 100 gamesGame directorySteam Store page

Turnament Steam metadata

Turnament metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1804890/metadata
Steam Storehttps://store.steampowered.com/app/1804890/
Steam Communityhttps://steamcommunity.com/app/1804890
PCGamingWiki search
IGDB searchSearch IGDB for Turnament

Reviews, pricing, and metadata

Review summary

Positive

96% positive, 24 positive, 1 negative

Price and discount

$7.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

18

Platform releases
  • Steam 17 February 2023

Latest Steam announcements

  • Endless Mode Fix - 18 October 2023

    Fixed softlock that occurred when hitting the last crystal of a level and an enemy at the same time in Endless mode (thanks Slinkinum).

  • Controller Fixes - 26 June 2023

    Three smaller fixes for improved controller support: Fix cutscene easter egg being played when clicking buttons and cursor was in place of the portraits Fix position/target selection not working on controller in level editor Fix menu not working after dying twice in challenge mode Thanks for playing Turnament!

  • Cutscene Fix - 6 April 2023

    Fixed transportation animation appearing in cutscenes where it didn't make any sense (thanks to NikSynaly and his brother)

  • Repair Seeker Fix - 23 March 2023

    Fixed a bug where repair seekers would still be able to use their abilities after the first repair seeker already used all of the remaining energy (thanks Marut). Adjusted credits you get from player levels (thanks Djigallag).

  • Improved build size - 3 March 2023

    Another list of small updates: Changed compression of all music from PCM to Vorbis, which reduces file sizes by about 90% and has basically no loss in audio quality. Build size has been reduced by roughly 450MB. Restart in challenge mode restarts current level now Circles around seekers now get disposed of properly after the animation is done Slowdown occurs more accurately now when a collision is being detected and game speed resets quicker Added a red collision warning icon Removed Catty & Batty sprites & scripts from project New ambient sound in cutscenes now fades out better when switching scenes (to avoid clicking noise) Updates will probably slow down soon, but we shall see!

  • General Fixes and Small additions - 28 February 2023

    Here's another round of fixes and small additions: Added signal sound to cutscene 22 (thanks Djigallag) Planet transitions in cutscenes now have a small effect (thanks Djigallag) Cutscenes now have a low ambient noise in the background (thanks Djigallag) You can now use L2/R2 or LT/RT or G/H to decrease/increase gamespeed in-game Using the "turn cross" ability you can also turn them off now if all squares are turned already (thanks Djigallag) Adjusted level 10 so you don't get hit by a drone immediately after loading the level Added restart button instead of "return to title" button in campaign and challenge mode levels (thanks Darrn) You can now leave some menus with SPACE (thanks Darrn) Clicking on slider arrows left or right is now a bit better (i.e. Audio volume) When checking controller glyphs, the example display is now forced to show controller icons (thanks Darrn) Mouse cursor n…

  • Small Update for Endless Mode - 18 February 2023

    More hotfixes! Fixed level 20 not being like the original. Now Neek is in danger again and you have to protect him. (thanks bodertz) Endless Mode: Keep changing music every 10 levels after level 99. Endless Mode: Removed long dialogue version of Torment of Mine from random music selection. Endless Mode: More enemies and crystals will spawn in higher levels now. Endless Mode: Crystal variety increases with higher levels. Energy is now limited to 999. Thank you for playing Turnament 💎

  • Hotfix for Cutscene 23 - 17 February 2023

    Fixed a very important sentence in cutscene 23. It is extremely important. Especially the first sentence. Thanks everyone for playing Turnament!

  • Launch! - 17 February 2023

    💎 Turnament is now available! Purchase the game here: https://store.steampowered.com/app/1804890/Turnament/ 💎 Make sure to leave a review after you have played the game! 💎 Join the Discord to discuss the game and share your levels: https://discord.gg/TYRyHgk Now for a full list of changes since the last update: Additions Added French translation (by Khimitsu) Added Swedish translation (by Pao) Added German translation (by Muddasheep) Added three more music tracks Added cutscene easter egg (thanks Nungy) Level Editor: Clicking upload shows which username it is going to use before you actually upload, and the current stats if it's already uploaded (total plays & likes) You can now press ESC in several more menus (i.e. achievements) (thanks Nungy) Added "return to title" button next to the menu button to reduce number of clicks (thanks Nungy) Added visual aid in cutscene 2 to show how t…

  • Release Date Announcement - 24 January 2023

    Turnament is going to be released on February 17th 2023! Here's what happened since the last update: Started working on two additional music tracks Added Gamespeed option (between 50% and 100%) Auto-select seeker in endless mode (suggested by Toyoch) Pause screen menu items make more sense now (no more "restart" in Unlockables) Added melody to building crystals in level editor Updated credits (added all my Patrons too) Added challenge mode (30 remixed levels) Added Japanese (by Toyoch) Disabled input while level loading player levels (avoid softlocking with pause screen) Fixed layering of seekers (repair seekers are not semi-hidden behind enemy drones anymore) Fixed transition performance by using a baked image (red moon) and just applying bloom to it Fixed creator shot timing being off in the build versions, it also works with slowdowns now Launch is less than a month away! Make sure t…

  • Translation, Commentary, Perfect Sound - 7 January 2023

    On the road to launch, here are the first few fixes and additions of the year. Added Russian translation by Djigallag Added perfect sound mouth noises (not available in demo) Added commentary mode (not available in demo) Changed "free will" to "random movement" (thanks Djigallag) Renamed Projectiles to Drones in editor (just like in cutscenes) Hotkey M now also removes energy display Hide energy display when you're not in a gameplay level (thanks Djigallag) Fixed achievement description for "never give up", "never surrender" (thanks Djigallag) Fixed issue when unlocking an unlockable and already hovering and clicking on the next one wasn't possible Fixed audio issues where multiple sounds at the same time would cause them to be very loud (thanks Hobo, Auri, and basically all testers :D) Fixed shift-tab (steam overlay) opening pause screen but not working correctly Fixed indestructable d…

  • Another Small Update - 17 December 2022

    When destroying a creator with orbiting drones, the drones will now gain free will and start to move on their own (Hobo) Removed debug keys for transition testing (Hobo) Set possible start energy for player levels to 50 Fixed several elements overlapping transitions Fixed being able to turn squares during transitions in endless mode (Hobo) Fixed movement of drones circling around creators in player levels Fixed bodyguard, empire survivor and greed working after the game has already ended (i.e. by dying) (Hobo) Fixed game locking up when collecting a crystal with greed and dying at the same time (Hobo) Fixed chain reactions continuing during level transitions (Hobo) Fixed money display overlapping with player level menu (Hobo) Fixed issue with being able to keep clicking after clicking "retry" in endless mode (Hobo) Fixed indestructible drones being blocked by turned squares Thanks to Ho…

  • Performance and Bug Fixes - 15 December 2022

    It's been a pretty busy two weeks again, here's what happened: Changes: Added achievements (unlockable in full game) Added energy display in lower left corner Added money display in upper left corner when winning a mission Added sound to chainreaction that keeps getting higher (Auri) Added highlight around seekers at the beginning of a level (Khimitsu) Adjusted level 22, especially the ending (thanks Khimitsu) Increased crystal collider Saved about 40MB ram usage by making sure some big textures are using width/height of multiple of 4, so that it can use DXT5/BC3 format. Removed "Cancel" from controls overview as it doesn't really do anything (Khimitsu) Moved ability to deselect a seeker from right-click to mousewheel-down to avoid accidentally right-clicking and deselecting during hectic sequences. Bug fixes: Possibly fixed an issue when trying to pause the game during patrol selection…

  • Small Patch after Feedback - 3 December 2022

    New feedback and bugs have already come in, here are the latest changes: Added music to level editor and player levels (thanks Veven) Added "Select Mission" to splash screen, like in the original version (thanks Khimitsu) Added info message in unlockables scene about their main use for endless mode (thanks Khimitsu) Right-clicking on seeker deselects it now (thanks Khimitsu) You only get money when you finish a mission now (except for Endless Mode) (thanks Khimitsu) White indestructible projectiles don't die from shields anymore (like in original version) (thanks Khimitsu) Fixed a bug with overlapping font in level editor settings (thanks Veven) Fixed Options on splash screen returning to pause screen (thanks Khimitsu) Fixed a bug in UI that didn't let you reach certain buttons using d-pad Fixed "return to title" not working in "select mission" screen (thanks Khimitsu) Fixed typo in cre…

  • Performance Update (and more) - 1 December 2022

    Since the last update, I've mainly worked on new music, unlockables, performance improvements, as well as several bug fixes and smaller changes. Here's the full list: Changes: Added 6 new songs (not available in demo) Added 15 unlockables (including 10 gameplay changing abilities) (not available in demo) Added new transitions for the whole game Improved performance (read devlog entries for more info) Added a key to hide the menu button ("M") Replaced field cursor with a new sprite Update cutscene layout Replaced font in the whole game with a better one (thanks SaimizZ) Added subtle visualizer at the bottom of the screen which reacts to sounds and music Updated shader for turned squares Improved text in several cutscenes Added credits (not available in demo) Added a subtle level border to splash screen Added Unlockables button to splash screen Added Options to splash screen Split up spla…

  • Hotfix for level editor issues - 22 October 2022

    Hotfix for the demo is now live, thanks to Hobo, SaimizZ, and Auri: Clear button now asks for confirmation (Hobo) Pressing cancel while choosing patrol target now closes the dialog (Auri, Hobo) Fixed bug where after choosing patrol target the button was still active, and clicking anywhere with the mouse would re-activate it (Hobo) Fixed cloud saves not working in demo (Hobo) Numbers in object settings in editor now don't go below 0 (Hobo) Max concurrent projectiles now has a default of 1 (Auri) Winning conditions are set to collecting all crystals by default now (SaimizZ, Hobo, Auri) Fixed bug where the Menu button wasn't clickable in certain scenes (SaimizZ, Hobo, Auri)

  • Level editor now available in free demo - 21 October 2022

    You can now create your own levels and share them with others! Check out the latest update of the free demo to gain access to the new content. A lot of other changes have been made, including new sounds and performance improvements. For more information, check out the full devlog entry here: https://www.patreon.com/posts/73609516 Looking forward to playing your levels!

  • Control Scheme Update - 25 June 2022

    The demo has been updated! It includes a significant change regarding the control scheme, which is based on numerous feedback submissions. It should now be more intuitive and require less switching around when you want to flip tiles while having a unit selected. Full changelog: Changed control scheme: Left click: Select seeker, turn grid squares on/off. Right click: Send selected seeker to target destination. Added sound and particle effect to last remaining crystal on the grid Endless Mode: Add random music every ten levels (this is temporary until it gets its own dedicated track) Endless Mode: Changed transition sprites to only show "inside" the board borders Endless Mode: Add new creator variant with rotating projectiles every 10 levels Creators now show when and where they will shoot next (they start glowing in the direction they're going to shoot at, and animate one full circle) Br…

  • Endless Mode - 19 June 2022

    Endless Mode is now available in the demo! There are a lot of features planned for this mode, but you can already check it out. Progress and statistics will carry over to the full game. Here's the full changelog: Fully playable random generator (selectable on start screen) Random Generator: Seekers, creators, crystals, projectiles, broken squares Random Generator: Based on System.Random for Seeding, every seed results in the same string of levels Random Generator: Level progression + starting point safe guards Random Generator: Add minimum/maximum amount of crystals the higher your current level Random Generator: Make sure to not spawn projectiles inside "walls" Random Generator: Add new transition that focuses on the seeker Random Generator: Save last played random seed in settings Random Generator: Let user select seed (+ randomize button) Random Generator: Added new mode for creator…

  • Updated Demo Build - Super Secret Tips - 11 June 2022

    New demo build is live! * Added level tips * Dialogue improvement * Fixed logo on splashscreen being behind the grid * Fixed building with SPACE while moving with mouse * Shortcuts 1-9 can now be used to de-select as well * Drastically improved hit detection when projectiles collide with turned squares Remember to wishlist the game! Thanks! https://store.steampowered.com/app/1804890/Turnament/

Patch notes and updates

S.noRelease datePatch nameGID number
118 October 2023Endless Mode Fix5218041989040453811
226 June 2023Controller Fixes5124581515270266180
36 April 2023Cutscene Fix5121196841289204998
423 March 2023Repair Seeker Fix5125698536880800920
53 March 2023Improved build size5070528176567164992
628 February 2023General Fixes and Small additions5059268543376434727
718 February 2023Small Update for Endless Mode5059268099244338239
817 February 2023Hotfix for Cutscene 235059268099241071329
97 January 2023Translation, Commentary, Perfect Sound5035620387695590091
1017 December 2022Another Small Update5623338145756114468
1115 December 2022Performance and Bug Fixes5623338145752195163
123 December 2022Small Patch after Feedback4979322040025479964
1322 October 2022Hotfix for level editor issues4714731755420753166
1419 June 2022Endless Mode6214419350716630725
1511 June 2022Updated Demo Build - Super Secret Tips4480532686354588151

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1804890
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateFeb 17, 2023
DeveloperPhilipp Lehner
PublisherPhilipp Lehner
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent96%
Positive reviews24
Negative reviews1
Total reviews25
Steam recommendationsNot available
Achievements18
Average playtime forever256 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1804890/

Short description

You are a space mining apprentice with a bright future ahead. However, your superior Commander Neek would rather watch a movie than teach you anything. Can you collect crystals and survive on your own?

About this game

Take control of your seeker and become the space miner you always wanted to be. Turn grid squares to destroy enemy drones before they destroy you. Space-themed puzzles with real-time-strategy elements 2-hour-long single-player campaign Endless Mode: Play generated levels with seed numbers and unlockables Challenge Mode: Try to beat remixed campaign levels Level Editor: Create and upload your own levels from within the game Player Levels: Download and play levels created by other players Chill soundtrack by Muddasheep featuring KAON and Veven Character art by Elhyana Guillaume (Uploading and downloading player levels requires an internet connection.) ℹ This game has been released as "Turn to Mine" on all major consoles.

Supported languages

English, Russian, Japanese, French, German, Swedish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
23Steam Cloud
17Includes level editor
14Commentary available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Turnament's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Turnament's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Turnament at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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