- Progress of Dungeons Of Honor - 20 March 2022
Hey everyone, It's been some time since the last update for Dungeons Of Honor, but, this doesn't mean development or progress has halted. Over the past few months, Dungeons Of Honor has been going through extensive optimization processes, as well as a unity update, enemies now mixed through all maps, and some visual upgrades. As of currently, there is no set date for the update, but know it's coming. If you have any ideas or suggestions on what you would like to see come to the game, let me know! Many thanks, and enjoy! Jamie.
- Alpha 1.8 - 5 February 2022
New Features: New Map: Campsite. New Enemies: Ghost Trolls. New weapons: Ghostly Executioner(Axe), Battler(Great Axe) Added Triple Threat mode, a mix of all current challenge modes. Changes: All classes have been reset, and primary/secondary weapons now have separate categories. You can now reset all or separate classes at will Setting Menu Rework. Level Class select menu rework. New theme music. Changed Standard Crosshairs Lucky strike & Shielded unlock level swapped. Lucky strike now being available from level 7, and shielded from level 13. Changed melee range from box area based, to point ray cast based. Meaning for better range, and more accurate hits. Font change. Modes are now unlocked with levels. Slightly reduced time before the player begins healing. Lowered required amount of kills needed for angel statues on the barracks from 15, to 8. Halved damage dealt by all enemies. Blue…
- Update Alpha (1.7) - 16 December 2021
Christmas Event is now here! Decorations are hidden around the maps, can you find them all? Additions: Added footsteps to the player. Added power Easter egg objectives for The Barracks. Added power weapon to The Barracks, complete the Easter egg to obtain for that game. Added a audio cue to find the blacksmith Added footsteps to troll enemies. Added Power Ups and De-buffs that you can get from enemies. (Power Ups): Freebee = Next purchase is free. Double Points = Doubles points earned for 15 seconds point boost = Rewards the player 1000 points speed = Boosts player speed for 15 seconds (De-buffs): Deduction = Removes 1000 points from the player. Taxation = Next purchase is doubled. Changes: Changed some door costs. Changed blacksmith spawn location in lab on The Barracks. Changed look of staff projectiles. Chests are now interactable. Increased accuracy of ranged weapons. Reduced mixed…
- Alpha 1.6 - 8 December 2021
Double XP event is now over, but fear not, the Christmas event is around the corner Fixes: Fixed an issue where wave stings would not sound on Last Stand. Fixed an issue where fog wasn't being updated when required. Fixed issue where wave stings would not be affected by music volume. Changes: Fog changes and wave stings now happen at the start of waves, rather then at the end of them. The Blacksmith now has a delayed initial spawn of 10 seconds. The Blacksmith now takes 7 seconds before appearing in a new location. Reduced time between waves from 15 seconds, to 10 seconds. Graphics upgrade. Objects in courtyard on The Barracks, are now covered in a layer of snow. Water visuals have been upgraded. Changed spawn point on Last Stand . Additions: Added post processing. Added description pop ups for weapons, perks and Maps. Added 3 challenge modes: One Hit, Starting Room, Mystery Weapon.
- Alpha 1.5.2 - 6 December 2021
Second Part to the hotfix Bug Fixes: Fixed an issue where the staff category in armory, was accessible before the first staff weapon is unlocked. Fixed issue where the blacksmiths beacon had a collider, and casted shadows. Fixed Enemies pushing players. Fixed Enemies not teleporting to a close spawn point if the player was far away. Fixed a potential bug that would allow the player to pick up a weapon from the blacksmith when not close to it. Fixed a bug where ranged weapons being displayed from the Blacksmith, could fire. Fixed an issue where slimes spawning on The Barracks, in storage, would become stuck outside the map bounds. Fixed some colliders allowing players into untouchable spots on The Barracks. Fixed an issue where the blacksmith would spawn floating on Last Stand. Changes: Changed the look of spotter visuals. Neatened a few areas on the Barracks. Neatened areas on Last Stan…
- Update Alpha 1.5.1.2 - 3 December 2021
A few extra changes and adjustments to ensure bug fixes are correctly implemented.
- 1.5.1.1 - 2 December 2021
Addition to previous hotfix update to correct a door issue on the Barracks.
- Alpha 1.5.1 (Hotfix) - 2 December 2021
Additions: Added The Blacksmith: Too many points with nothing left to buy? The Blacksmith might be just what you need! For 1,000 points, get a new, random weapon from the blacksmith. But, the blacksmith will move around the map the more you buy from him, meaning you could find yourself in a challenging room to survive in. Added a temporary universal animation for attacking using melee weapons. Fixes: Fixed issue where players were unable to quit the game, due to a miscommunication with steam stats. Fixed issue where Slimes were not attacking. Fixed audio slider issues and unassigned audio. Fixed an issue where a large rock, clipped through and blocked part of Accommodation on The Barracks. Fixed issue where the slimes inside examination tanks are affected by the spotter perk.
- Extending our sincerest apologies - 2 December 2021
Hello everyone, First of all, I'd like to apologize for the state of the game from launch. This was not my intention, both the amount of bugs, and overpricing for the amount of content provided. To rectify this, the following changes and additions will be made: Price Reduction: To begin with, we have reduced the game to $1.99 /£1.69, with this, the 15% off for launch will still be active. Hotfix: We will be updating the game with a two part hotfix, the first part will tackle the main issues such as: Enemies unable to deal damage to the player, Unable to quit the game, Enemies spawning on rooftops and appearing to fall from the sky, and a few other issues. The second part of the Hotfix, will focus on: Animations for Melee weapons, Sounds for weapons and impacts, and more. Along with the first Hotfix, we will be introducing a new game mechanic: The Blacksmith: Too many points with nothing…