PictoPull news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews24
- Release dateMar 29, 2023
- DeveloperScreen Smith Studios
- PublisherScreen Smith Studios
Company pages: Developer: Screen Smith StudiosPublisher: Screen Smith Studios
PictoPull Steam news
PictoPull news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- PictoPull has been Open Sourced! - 2 February 2026
After the release of PictoPull I began working on a sequel that would introduce Crash levels and a visual overhaul. I implemented the basics of Crash levels and designed around 50 levels. However, I lost motivation to work on the game. In order to make a proper sequel I was going to have to do a complete visual overhaul and even then I did not think the game would be commercially viable. I had also just gotten sick of working on the game and I was more excited by my other projects. Instead of finishing that sequel I am open sourcing PictoPull and all of the work I did on the sequel so anyone can pick up the project and work on it.Here is the Github repository for the game: https://github.com/josfeldmann/Open-PictoPull/tree/masterThe open source version of PictoPull is called "Open PictoPull", it contains all of the same gameplay mechanics of PictoPull along with the incomplete (and prob…
- Final Update - working on small sequel - 7 July 2024
This will (hopefully) be the final update for the game. I am currently making a smaller sequel with "Crash" style levels that will come out late 2024 or 2025. Gameplay - Removed crash levels as they were experimental and glitchy. I am developing a sequel game based around them so they will be fixed in that game. Collision/Map - Fixed collision on truck in construction site. - Fixed collision on windows and back wall in lab. - Due to the lab collision bug it was impossible to get the Lab Beet, now it is possible again. - Fixed OOB issue on sewer. UI - Fixed text wrapping issue on level creator area select buttons. - Fixed level select cursor memory issue - Fixed level creator cursor centered Also I wanted to thank the volunteer playtesters who helped me find some of these bugs and gave me feedback on the game: "IGDA DC Indie QA Crew" "Volunteer Leads" Nathan Hahn Chris Lusco "Volunteer T…
- Visual Updates in Preparation for the Switch Port - 6 September 2023
Over the past month or so I've been pushing minor updates to improve some levels and update the visuals. There is now a new character controller, a simple cutscene system at the beginning of each area, and full controller support. All of this is in preparation for the Switch port which should launch in early October. Over the next few weeks I'll be pushing some more updates to improve the visuals of some of the areas and improve the controller support for the level creator. If you have any suggestions or find any bugs please let me know in the steam discussions as I'd like to improve the game as much as possible before the Switch launch.
- PictoPull Released - 29 March 2023
PictoPull is finally releasing after 1.5 years of development. On sale for 20% during launch week. This is my first published video game and it came down to the wire a bit, so please report any bugs and make suggestions in the community forum. Over this next week I will be updating the game daily to improve to the workshop ui functionality and fix any bugs that pop up. Here is the current timeline for updates I am planning 1-2 Weeks -Maintenance/Quality of life - Workshop UI and level management improvements - Bug fixing 1 month - Finishing up partially implemented stuff that didn't make it to release - Full Controller support - Level Tweaks - Adding a new feature that lets levels have multiple goals - NEW LEVEL TYPE: Crash levels - Localizations - Adding hints to every level 3-6 Months - NEW LEVEL TYPE: Stretch levels - More built in level packs based created by me or community contrib…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 July 2024 | Final Update - working on small sequel | 5842939267346302926 |
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