- Bugfix - 24 January 2026
Fixed a crash during the defense phase GOG achievements are now working
- Bugfix and GOG Release! - 2 January 2026
Happy new year everyone! Year ago a submitted Kalyzmyr on GOG and they stopped answering suddeny, I thought they lost interested. But turns out, the person who were responsible for the release left the job. So after a whole year, they got back to me asking if I'm still interested in releasing on GOG and I said yes so here we are! You can grab the game with %20 discount on GOG rigth now! I've also updated the game here and on Itch, fixing several crashes. Enjoy! You can check out our upcoming game Goblin Escape on our socials and Patreon!
- Patch 1.2 - 18 April 2024
Hello Warriors, we are fixing bugs as we hear about them so please let us know any issues! Here is the list of fixes for Steam builds: Fixed player leveling up at the start of the game in some cases Fixed Ghosty kill count not increasing for achievements Fixed general kill count not increasing for achievements Fixed ascending floor achievements not counting
- Kalyzmyr released for Android! - 25 January 2024
For those who wants to continue bloodshed on the go, Kalyzmyr is released on Google Play Store! Check it out! Don't forget to check the our next game, Dekamara!
- v1.1 Bug Fix - 23 January 2024
Hello Warriors, hope your bloodlust isn't quenched yet! After the release, we've been getting automated crash reports and thanks to your feedbacks, we've also discovered some bugs that otherwise would be not possible to find. If there is any bug that's not fixed with this patch, please let us know here or on our Discord. Happy hunting and check out our upcoming title, Dekamara! Fixed stunned enemies no dying Fixed players level up each time they spawn(after level changes or player dies etc..) Fixed dying in the first defense stage of the new level resulting in broken state. Spike traps now can hit air type enemies. Fixed crash if players earn a reward on Boss Challenge room.
- Kalyzmyr is out of Early Access! - 13 January 2024
Hello everyone and hope you are having a great new year so far! I’m happy to announce that Kalyzmyr is finally released out of early access! In the full release, we made some balance changes, preventing players finishing the game before utilising their equipment and skills to their fullest. Crystal now can be used to enter boss challenge rooms. In this room, you’ll be facing the current levels boss to prove your worth for huge amounts of materials to upgrade your equipment. Crystal is rare so you should think twice before facing a boss. Some parts of the tutorial will be given as a background text, it is now less intrusive and even if you ignore or forget some parts, you can get back to that text and read it again. As a reminder, you can reset tutorials anytime from the options menu. There are also some minor bug fixes, please let me know if you encounter any bugs! Enjoy and don’t forge…
- Kalyzmyr 0.9 is Here! - 3 July 2023
After the long silence, v0.9 is finally here! Before anything, I want to talk about the development process of Kalyzmyr. Even though it's a small project, we've encountered most hardships with this one, which alone made continuing the development almost impossible. This started as a jam game, and now I think it should've ended as one. But we just simply wanted to finish what we started, so we pushed on regardless of the obstacles we faced. If this game was on Itch, we would cancel it long ago. But since it's on Steam, we took it more serious, though highly I doubt we are going to get anywhere with this project. With that said, as for the changes to the game, basically everything is changed, including the defense phase, so there is no changelog. New trailer should give you an idea about the changes. This is the final update before the full release, I just wanted give 1 month before full…
- Upcoming Changes - 8 March 2023
Hey everyone! Past two weeks I’ve been busy with Kalyzmyr, mostly its mobile port. Since it’s been stable on mobile, I’ve been playing it on my phone often and it feels like it’s much more like a mobile game than it’s PC game. That’s expected I guess, when I first started this game, I wanted to make a small fun mobile game that could be playable without greedy marketing strategies, though Play Store has been in better shape since then. Kalyzmyr has evolved quite a lot since the release. I’m not keeping track of every small change, since almost everything has been revised. For starters, I reduced the attack speed of every enemy and increased their damage. Then I gave defensive skills to Smyrna depending on the equipped armor, alongside their passive effects. So players can now dodge, block or riposte against incoming attacks, each has its own pros and cons. Changed old attack system to a…
- Bugfix - 15 April 2022
Fixed Gut Punch cooldown. Gut Punch now properly interrupts enemy attack animations. Stunned enemies are now indicated by small animation above their heads. Fixed Leaderboard. Skill cooldowns are now shown at the bottom-right side of the screen. You can now sell defense eqiupment you already placed, for full price if the enemy raid is not yet started. Pausing the game now stops defense equipment and projectiles. This is a small update before our first upcoming big update, which brings lots of improvements to the attack phase of the game, improving gameplay experience by making combat much more skill focused, removing meaningless button mash.
- More localizations, bugfix and QOL update. - 23 March 2022
Chinese, Japanese and Russian localizations added. Fixed crash on interacting with Corpse Flower on level 3. Level up animation no longer plays if player is in Berserk Mode. Fixed critical damage multiplayer bonus from boons. Timer now pauses when game is paused(when menu is opened).
- Leaderboard is Live! - 20 March 2022
We just added leaderboard and a small UI fix. Enjoy!
- Spanish&Portuguese Localization - 18 March 2022
Added Portuguese localization Added Spanish localization Fixed Pumpking attack animation sprites New credits screen
- Regular Update - 15 March 2022
Added Turkish and French localization, you can change your language from options menu. Fixed enemy gold being wasted when player switches floor without waiting for all the golds dropping from enemies. Chest won't be empty anymore. Fixed chests after bosses dropping low tier loot on dungeon level 2 and 3.
- Kalyzmyr is released in early access on Steam! 🥳 - 11 March 2022
Hi, everyone! 🙌 We are happy to announce that our game Kalyzmyr is in early access on Steam! 🥳 Kalyzmyr is a short game about a legendary warrior, Smyrna, escaping from a dungeon called Kalyzmyr, featuring beautiful hand-drawn pixel art, it’s a side-scroller action game. 🤩 A simplistic mix of popular gameplay elements like tower defense, dungeon crawler, and hack’n slash with lots of button mashing and random generated interactions and loot. ⚔️ ❗️ Don't forget to give us feedback about Kalyzmyr on our Discord server! ❗️ Next in Game Official DC server: Join our Discord! https://store.steampowered.com/app/1826090/Kalyzmyr/?snr=1_5_1100__1100 Fight and defend through hordes of demons in this old-school fast-paced action game. Each floor starts with a defense phase where you defend yourself from hordes of creatures by buying and upgrading defensive equipment. Kill monsters to earn money…
- Kalyzmyr Demo is Live!! Come join us! - 26 February 2022
We are excited to write down our first blog. We have been working on our game for a while and it will be available for you to try on Steam Next Fest 21 February 2022 in Early Access. You’ll also be able to join the developer stream on February 26th, 2022, at 11 AM (PST) here. We are humbled by your continuous support from day one. If you haven’t already heard of it, Kalyzmyr is a short game about a legendary warrior, Smyrna, escaping from a dungeon called Kalyzmyr, featuring beautiful hand-drawn pixel art, it’s a side-scroller action game. A simplistic mix of popular gameplay elements like tower defense, dungeon crawler, and hack’n slash with lots of button mashing and random generated interactions and loot. Each run may take up to 30-60 minutes and features a timer for speed runners. Once the legendary warrior Smyrna, now long forgotten in the depths of Kalyzmyr. Break your chains and…