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Guardian Mage VR

Guardian Mage VR Steam news

Himmelysk Forge | To be announced | game

Coming Soon

GameSteam Store content

ActionStrategy

  • Steam app typegame
  • Steam App ID1829740
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHimmelysk Forge

Guardian Mage VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1829740
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHimmelysk Forge
  • PublisherHimmelysk Forge
  • Parent gameNot available

Genres: Action, Strategy

Company pages: Developer: Himmelysk ForgePublisher: Himmelysk Forge

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Guardian Mage VR Steam news

Guardian Mage VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo v1.1.15 - 28 June 2022

    Improvements Spellbook is now available in the pause menu! Similar windows will be used to display all game information, such as damage and armor types, descriptions of enemies, turrets, and so on. Units and Turrets can no longer fire through buildings, walls and gates. When teleporting over the battlefield, an additional marker on the ground is displayed. Added a rounded version of the fire rune (previously a rounded triangle was recognized as a circle - earth rune). Optimized game code. The following mechanics now work much more "smoothly": symbols recognition; game objects spawning; buffs casting. Slightly improved spell recognition mechanics. If you draw runes quickly, they form a single spell, even if you release the "Hold Runes" action. Increased enemy crystal damage. Slightly increased incoming damage on allies on easy difficulty (25% -> 30%), slightly reduced number of allies on…

  • Demo v1.1.11 Release - 18 June 2022

    Main changes Spells and items can be grabbed from a distance. Unlocked healing spell. If several runes drawn in a row do not form a single spell, each rune is activated separately from the others. Difficulty selection. Balance tweaks. Stronger Lightning Bolt and Fireball. Changed the number of enemies and allies for some waves. Knights are now equipped with steel armor, giving increased protection against physical damage and fire, but reduced resistance to electricity and magical damage. Improved symbol recognition. When teleporting, all spells move with you. You can start a wave instantly. To do so, you must attack your enemy's crystal. Increased delay before each stage. Ball lightning now targets only your enemies. Gold and tools will not drop from enemies if the build ability is not already unlocked. Additional changes "New" label is displayed for all spells that the player has never…

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