- Thank you for 40,000 wishlists!! - 24 October 2025
40,000 Wishlists! š Thank You, Explorers!Weāve hit another huge milestone: 40,000 wishlists on Steam!Since the demo went live, The Signal: Stranded on Sirenis has seen a surge of new followers and wishlist additions. Thousands of new players have joined us, shared feedback, streamed, and helped spread the word. Itās been incredible watching the community grow.A Big MilestoneEach wishlist, follow, comment ā and Kickstarter backer! ā helps more players discover The Signal. It pushes us higher on Steamās charts, making it easier for new fans of survival and sci-fi to find our world.This growth is entirely thanks to you: everyone who played the demo, reported bugs, posted reactions, and told their friends. Youāve made a real impact.If you havenāt already: š® Play the demo now š Wishlist and follow on Steam š Support the Kickstarter: every backer helps us go further.From All of Us at Goosā¦
- Check out our first SINGLE, from The Signal's OST - 17 October 2025
Happy Friday! We've got a š¶treatš¶ for you.Sit back and enjoy a clip of this beautiful track from The Signal composed by Murray Lightburn (We Happy Few) with vocals from Emi Evans (NieR: Automata).Check out a preview here:"Heavens" is now streaming on major music platforms.Check the full version on your favorite platform here: http://ffm.to/malheavens The full game is exclusively composed by Murray Lightburn, and we look forward to sharing so many more amazing tracks with you!And, of course - please consider supporting THE SIGNAL on Kickstarter!
- Bug Fixes and Improvements! - 15 October 2025
Hello friends, enemies and frenemies of Sirenis! Since launching the demo, we've been tracking all of the comments in the Steam discussion boards, our Discord, and from videos on YouTube and Twitch. It's been SUPER helpful to have so much feedback on our game, and our team of 5 have been hard at work addressing dozens of bugs, player experience improvements, and feature requests. This post is to share the full patch notes for the various game updates we've done since launching the demo: Patch Notes for 10/9/25 Build (Pt. 1)Respawn timer for enemy spawners increased to 20 minutes instead of 5,Spider loot table adjusted for Venom Sac (40% instead of 85%),Disabled one node in the tech tree,Increased Flameback Crocodile health by 25%,Fixed crash with medkit bay related to save/load,Updated Demo watermark to display project version,Removed āUnlock Recipesā string processors and crafting statā¦
- THE SIGNAL Demo is Live! - 12 October 2025
The Signal Demo Is Live!Weāre thrilled to announce that the demo for The Signal: Stranded on Sirenis is officially live ā launching ahead of Steam Next Fest!PLEASE PLAY, and let us know what you think!If you played the earlier playtest, this new build reflects a massive push from our team. We went heads-down for a heroic sprint, tackling your feedback and delivering a smoother, sharper, and more captivating experience.This build reflects a massive, heroic push from our 5-person indie team. Your support and consideration mean the world!Whatās NewHereās a glimpse at what weāve improved since the last build (full patch notes coming soon):Balance pass on building, crafting, research costs, enemy loot, creature placement, and respawn rates for resources and enemiesEnhanced signs and feedback for encumbrance, hunger, and thirstBug fix for a game-breaking bug involving inventoryFixed a few craā¦
- Demo Launches TOMORROW, Oct 10th + More Playtest Patch Notes! - 9 October 2025
Hello, friends and frenemies of Sirenis, big news for you today!EDITED On Oct. 9th: We're furiously polishing over here at Goose Byte HQ, and made the decision to punt our Demo launch to tomorrow, October 10th, to get a few more good bug squashes and improvements in for the best experience possible. Thanks for your patience, Sirenis-BFFs.Demo Launches Tomorrow, October 10thWe'll be unveiling the demo tomorrow morning, in advance of Steam Next Fest. Your feedback on the playtest has been invaluable in helping us steer the experience towards something that hopefully will captivate and entertain (and not crash or annoy with crab sound effects)!Patches Notes for TodayWe're pushing a patch for the playtest, covering a whole host of additional bugfixes, improvements, new features, and improvements. Again - thank you so much to our playtesters.Vegetation Color Popping FixUpdated Gold, Quartz aā¦
- Weāre Back In Steam Next Fest ā And The Demoās Coming Soon! - 7 October 2025
Weāve got big news: THE SIGNAL: Stranded on Sirenis will officially be part of Steam Next Fest!Weād originally been opted out due to a miscommunication with our former publisher as we returned to the self-publishing path (šŖš¤), but the good folks at Valve helped us get back in, and we couldnāt be more excited.Now that weāre self-publishing again, this moment is more important than ever. Itās a chance to reach our tens of thousands of wishlisters, get THE SIGNAL in front of a whole new audience, and invite even more players to join our growing community right here on Kickstarter and on Steam.The Playtest: Youāve Been AmazingYour feedback has been incredible. The Steam forums and our Discord are buzzing with bug reports, suggestions, and thoughtful conversations. Weāre listening to all of it.The teamās deep in the trenches right now, tackling everything from QoL tweaks to performance andā¦
- Playtest Update: Live Now! - 3 October 2025
First off, thank you so much for all of the support. We're a quarter of the way to fully funding our Kickstarter. Your continued support is super appreciated! Please continue to share the Kickstarter page with anyone you know that might be interested in the game. We've been busy gathering feedback from the playtest build, and have taken some pretty big swings at things. Haven't checked out the playtest yet? Get access right here!There's a brand-new version of the game available to test out. It should be deployed within the hour. We're a small team. Literally a handful, so if there are new bugs introduced with the update, or new balancing issues, we're keen to hear from you about them, as we work to iterate on the game. š¾ Please note: If you played in a previous playtest, please create a new save file!! š¾Here's a list of what's in:Added new improvements to First Person animationsTonedā¦
- š„ KICKSTARTER IS LIVE š„ - 30 September 2025
TODAY IS THE DAY!The Kickstarter page is officially live ššWeāve got some exciting rewards lined up so we encourage you to go to the page and check them out.Backer rewards include:Early playtest accessDiscord roleName in creditsWeapon charmBase decoration packArt printsā¦and so much more! And for a $40 pledge, you can get the full game on Steam! We also have some amazing talent lined up for this game. Patricia Summersett (Princess Zelda from The Legend of Zelda: Tears of the Kingdom) is the intriguing voice behind Sirenis, your mysterious companion, and Emi Evans (vocalist for NieR: Automata) is lending us her amazing musical chops.šŖæ Goose Byte Goes IndependentAs of today, Goose Byte is self-publishing again. Our former partner re-organized earlier this month. We didnāt want to launch prematurely, so after some discussion, we decided to part ways. We had multiple partnership offers laā¦
- š Weāre Headed to Tokyo Game Show 2025! š - 24 September 2025
Hey everyone!Weāre excited to officially announce that The Signal: Stranded on Sirenis will be at Tokyo Game Show 2025!š Makuhari Messe | š® Booth Hall11-C24 | šļø Sep. 25 ā Sep. 28This TGS build is extra specialānot just because it includes a ton of new contentābut also because it marks our official transition into Alpha.š§Ŗ Want to Be the First to Play the TGS Demo?Weāre opening up a limited early playtest of the TGS build after the show. If youād like to be among the first to try it, sign up here:š https://thesignal.firstlook.gg/signup/playtesterš§ Whatās New in This Demo?Hereās a look at what you can expect in our latest demo:š¬ Systems & UX UpdatesBrand new Main Menu and Intro Cinematics (including the pod wake-up scene!)Difficulty Settings for a more tailored experienceUpdated Objective Display + New Journal screenNew Database screen to track research and loreNow fully voiced byā¦
- Kickstarter Launches September 30 + A New Showcase Trailer - 23 September 2025
Itās official, we have a date! š A Kickstarter date, that is.Weāre so excited to finally share it with you all. While you wait, check out a new trailer for The Signal and details on how to get clued in on an upcoming project from the Goose Byte team. Read on and keep exploring! š«”š
Kickstarter Live DateOur Kickstarter for The Signal: Stranded on Sirenis goes live on Tuesday September 30th, so mark your calendars, tell your friends, and please consider supporting us! Weāve got some exciting rewards for our backers, but youāll have to wait until then to see ššŗ Shiny New TrailerA brand new, heart-pounding trailer for The Signal dropped during the Convergence Games Showcase. If youāve got a minute, sit back and give it a watch. (We know, so many cool games to check out and so little time)š² Check Us On TikTokAre you on TikTok? Follow @TheSignalGame and @goose.byte for some choice morselā¦
- Community Playtest Signups and Kickstarter Soon - 15 September 2025
A new update for all you space travelers, coming in hot! This time, the anticipation is at near peak levels as we close in the date for⦠š Kickstarter Backers, Rise UpOur Kickstarter go live date is approaching fast and weāre going to announce it SOON. Stay tuned here for the official announcement!š® Exclusive Playtest AccessAs an early gift to our community and early Kickstarter backers, weāre offering exclusive early access to our upcoming playtest. You can sign up here. The team is hard at work squashing bugs and implementing some fixes to make this the best experience possible. We hope youāll look forward to it! š Warm Fuzzy FeelingsItās always great to see āØvalidation⨠for a project youāve been working hard on. We shared our most recent trailer to Reddit and received some really nice feedback! Shoutout to the person who called our game āEscape From Yandere Planetā ā it is now ourā¦
- The Signal at Gamescom: New Trailer, Community Love, and an Epic Collaboration! - 29 August 2025
Greetings from Cologne, survivors!What an incredible week at Gamescom 2025! We're still buzzing from all the energy, and we've got some massive updates to share with our community. Grab your favorite survival ration and settle in ā this is a big one.š® Gamescom Booth: Meeting Our Community IRLOur presence at the Firstlook Booth was an absolute blast! Over four days, we met hundreds of players, gathered tons of great feedback, and had a great time meeting everyone there.Special shoutout to our German community ā ihr seid unglaublich! Your enthusiasm and support continue to blow us away. š©šŖš¬ Future Games Show Reveal: Our Biggest Trailer YetWe were thrilled to premiere our brand new gameplay trailer during the Future Games Show at Gamescom 2025! For those who caught it live, thank you for all the amazing reactions in chat. For everyone else, check out the trailer here!We can't wait forā¦
- Gamescom Reveal: THE SIGNAL Demo Announced - 20 August 2025
Hello Explorers,We just revealed some exciting updates during the Future Games Show at Gamescom 2025 ā and we canāt wait to share them with you.Check out the brand-new trailer here! š„ The trailer gives you a first look at the gameās narrative, which follows Janeās desperate search for her brother, introduces Sirenis ā the mysterious voice of the planet itself ā and teases the dangers and discoveries that await.First Playable Demo ā Coming October 13ā20Weāre thrilled to confirm that THE SIGNAL: Stranded on Sirenis will have its first public demo as part of Steam Next Fest this October.This will be your chance to play the game for the very first time, experience the opening hours of the story, and get a taste of survival, exploration, and extraction gameplay. Kickstarter Pre-Registration Now OpenWeāre also preparing for our Kickstarter campaign later this year. Pre-registration is live nā¦
- Big News Triple Drop! š Kickstarter! Gamescom! VR! - 12 August 2025
Hello, Explorers! Weāve been hard at work since the June playtest ā thank you to everyone who turned out, it was a blast and your feedback is directly shaping The Signal. Weāre back with a few big pieces of news:š® Kickstarter Pre-Registration NOW LIVE!We survived Embracer. We found an incredible publishing partner. Now, with your help, weāre ready to reach even higher to make The Signal the best story-driven survival craft game we can. The Signal Kickstarter campaign launches later this Summer, and you can tell your friends to register and unlock some incredible community rewards! Be sure to keep an eye out for additional details around Gamescom - weāve got some really, really cool new additions to the game that we canāt wait to share with you! Join our pre-launch campaign and help us hit these follower milestones:š 1,000 followers: YOU CAN PET THE DOG - A loyal companion who rides shā¦
- Dive Into Our Updated June Playtest! - 26 June 2025
Welcome Explorers! Weāre excited to launch our updated Pre-Alpha Playtest for The Signal: Stranded on Sirenis! This version introduces our newly developed Art Direction, along with an early look at our combat systems ā both key changes weāre eager to get your feedback on. While this is still a work in progress, itās a focused step toward refining the gameās core experience!Trailer ā A Glimpse of the New Art Direction š„ The Signal: Stranded on Sirenis is a single-player survival craft game set on a captivating alien planet that doesnāt want to let you go. Youāll scavenge, build, extract, and survive your way through a strange, sentient world ā uncovering its purpose one step at a time. We have big plans for the story, but thatās not the focus just yet. Whatās New in This Buildš§ This Pre-Alpha Playtest gives you a focused look at some key systems and design updates. While it's not the fā¦
- June Dev Update! - 15 June 2025
Hi everyone,Over the past month, weāve been focused on improving the core combat experience in The Signal, especially around how it feels to move and shoot in first-person.Why We're Making ChangesThe Signal is a narrative-driven game set on an alien planet. Our original vision leaned heavily into puzzle-solving to supplement the environmental storytelling and to support the unfolding mystery of the world. However, after multiple playtests, we realized that the slower gameplay rhythm was detracting from the overall experience, and pulling focus away from the story.The feedback was clear: a snappier, more reactive moment-to-moment experience would better support player immersion and pacing.What We've ChangedTo support this shift, weāve made major updates:Redesigned the animation system to support a more responsive feel.Moved to a more data-driven system for scalability and easier iteratioā¦
- We're Revamping our Vehicles! - 8 May 2025
Hello explorers, Itās been a while since our last proper updateāa long while, in fact! Weāve been laser focused on our work behind the scenes, and today weād like to share what weāve been up to! š§ The Road So Far We kicked off the year by reviewing all the feedback from our Winter Holiday playtest. Your insights helped shape our design direction, and weāve been iterating on both your feedback and our internal vision for the game. The first few months were about laying a new foundation. We expanded the team with new members and interns, which allowed us to form focused strike teams: Combat, Build/Craft, UI, and Level Design. This new structure is helping us move faster and more intentionally. But scaling up wasnāt just about adding peopleāit was about cleaning up. We removed all placeholders, transitioning away from using any store-bought prototyping assets, and doubled down on reinforcā¦
- Playtest open during Winter Holidays! - 19 December 2024
Instead of closing our playtest last week, we are taking things one step further and opening it to a wider audience. Starting Thursday 19 December 2024 we'll be admitting 1,000 new players who have requested playtest access -- these people will receive emails that the playtest is open. But maybe you tried the playtest previously at some point? If you did then YOU TOO will have access to the playtest, you just won't receive an email. Steam is weird that way. The playtest will also be available to Discord community members who have access and/or who claim a key. We are going to leave this playtest open until Monday 6 January 2025. Hopefully follks will have some time to test out the new build over the holidays. This is our gift to you! And all we ask in return is for you to complete our FEEDBACK FORM! Whether you played for 5 hours or rage quit afer 10 minutes -- we absolutely want to heaā¦
- Discord-Exclusive PreAlpha Playtest Weekend - 12 December 2024
We're launching a new Prealpha Playtest TOMORROW (Friday December 13, 2024) morning, at 10am EST. The plyatest will run until Tuesday morning, 10am EST. There's so much new stuff in here, I won't ruin the surprise by listing it in bullet point format. We've gone into uncharted territory on some of our design choices and have a few features that definitely require some more iteration on the tech side, so there may be some bugs, but we believe the experience should be smooth enough to gather some good feedback. There is also some content that's still in early stages, so some things are not fully realized, but we felt that including these would help flesh out our vision more, and give you a better sense of the direction we're heading in. The build DOES have a save feature, since the playtest is too long to fit into one session for some people. The save/load system should also help in caseā¦
- THE SIGNAL is Part of the Zero Carbon Quest Event - 4 December 2024
We're honoured to be taking part in Midgard's Zero Carbon Quest Steam event, happening December 9 through 16 2024. We have been working with the fine folks at Midgard to have the development of THE SIGNAL asessed for it's carbon impact. We've been tracking the data and once the game is released will receive a rating based on our usage. Normally this sort of ESG stuff is reserved for the ultra-corporate suits and AAAs, but we feel it's relevant to our work. In THE SIGNAL you interact with a planet that has a mind of it's own -- it's governed by a self-sustaining ecosystem that extends beyond ecology and into its own consciousness. We don't want to give away too much, so we'll just leave you with the idea that systems are important. Everything is connected -- so why not bring that theme back out into the real world? We're lucky to be based in a province (Quebec) where the majority of ourā¦