- Build 29.1: Alt Arts and Fixes - 19 August 2025
🎨 Patch 29.1 – Alt Arts & Fixes A small but stylish update has arrived!🃏 Alt Art Cards Are Here! You can now unlock and equip alternate art versions of select cards! This patch introduces the Rubber Hose Classic style for: – 🧠 Illuminati Lizard – 🐟 The GodfishTo equip an alt art: 👉 Right-click a card in your deck → choose the Customization tab → select the alt art (if you have it). The card will now use that version in-game! 🛠 Fixes & Improvements: – 🧭 Crafting guide bug fixed \ – 🪞 Flank no longer stays on screen after it ends \ – 🃏 Default deck now saves properly \ – 🌀 Counterhit visual bug resolved \ – 💰 Crafting cost now correctly tracks for achievements \That’s it for now! More alt art drops and card changes coming soon! #ScreenPlayCCG #PatchNotes #AltArt
- 🎬 New Build 29: Set the Reel in Motion - 31 July 2025
🎬 Welcome to Build 29 This patch brings a refreshed UI, a redesigned film reel, and new tutorials to help players get started faster. Plus, a few genre-themed music tracks to round things out. 🎬 Patch Notes New UI Design Card Overhaul: Clearer distinction between card types (Tropes, Crew, Leads, Characters) and genres. Bigger visuals for easier stat reading, plus updated rarity visuals and genre icons. Unit Updates: Enhanced unit frames and a sleeker narrative meter for leads. Brand-New Film Reel Completely redesigned film reel with new UI, functionality, and animations; now styled like a movie editor’s timeline. Actions are clearly color-coded for player vs opponent, with improved clarity on action order and cancellations. New Preview Feature: Hover over a reel frame to preview the action or card before it's played. General UI Improvements Refreshed visuals for lead buttons, director…
- Build 28.20 - 21 March 2025
Hello, Film Directors! We've rolled out a small update for you. Now, completing the tutorial will smoothly transition you into deckbuilding and crafting. After that, it's your choice to dive into the Cinematic Debut or jump straight into matchmaking; whatever suits your directorial debut! You'll also notice some subtle UI enhancements aimed at improving your experience. That's all for now. We're heading back to continue working on the upcoming major patch!
- Build 28.19 - 28 February 2025
Hey Film Directors! Here is another little patch while we're busy with a big update. This time it has something to offer to ScreenPlay pro-players with the ability to choose which flank to cast your card. Get ready for the Build 28.19! - New more intuitive trigger system; - (Experimental) Choosing flank on cast; - (Experimental) Better cards in hand placement; - Option to exclude bots in ladder.
- Build 28.18 - 22 February 2025
Hey, filmmakers! We've just rolled out a sleek little update that introduces Steam achievements and an option in settings for larger card visuals; perfect for those who appreciate a closer look. Ready to earn some brag-worthy badges from the ScreenPlay universe? Stay tuned, because there's another patch on the horizon, closely followed by a major update that we're currently brewing up. Trust us, it's going to be epic! Hard at work (no, seriously, we are), The Comico Team
- 28.17: Last Patch of 2024! - 30 December 2024
Hey everyone, We’ve released a small patch before the new year with a few updates and fixes: Improved Bots: Bots now come with a variety of decks, adding more diversity and challenge when playing against them. Starter Set Availability: The Starter Set is now a one-time purchase with no time limit. Connection Error Logs: Added logging for connection errors to help prevent endless loading issues in the future. Hotfixes: Addressed few issues reported by players. Thank you for your continued support, and we wish you a very Happy New Year! 🎉 — The Comico Team
- End-of-Year Update Version 28.16: AI, Optimization, and More - 23 December 2024
Hey folks, As 2024 draws to a close, we’re thrilled to bring you an exciting update for ScreenPlay CCG! New AI Our bots have leveled up! Matches with AI opponents are now smarter and more engaging, making every game more fun and challenging. Optimization We heard your feedback loud and clear. This patch includes significant optimization improvements, ensuring smoother gameplay across the board. If you still encounter issues, please let us know on Discord – your input helps us improve! What’s New? Added new art assets. Improved match loading animations. Adjusted narrative sound effects for better balance. Starter Set and Starter Bundle are available in the Store as one-time high-value purchases What’s Next? We’re already working on the next small patch, followed by a larger update featuring in-game tournaments and a draft mode to add more variety to the competition. Stay tuned for update…
- New Patch Update: Performance Boosts and Bug Fixes! - 5 November 2024
Hey Directors! We know some of you encountered performance issues and a few bugs in the last patch. Thanks for your feedback—it helped us shape this new patch, which includes: Gameplay Performance Improvements We heard reports about slow and laggy performance, so we worked on a big improvement. Let us know if it feels smoother or if you still notice any issues. Matchmaking Notification You can now have matchmaking active while multitasking. A sound notification will alert you when a match is ready. "Skip Debut" Button in Settings For those who’d like to jump right into competitive mode, you can now skip the Cinematic Debut campaign in Settings. Perfect for you seasoned filmmakers ready to dive into the action! Bug Fixes BloodBeard quest sticking on the screen (thanks, MageArmour!) Lone Ranger crash (thanks to Azurah Star for reporting) We have another patch coming soon, and as always, y…
- Pre-Winter Premiere: Major Update Now Live - 21 October 2024
Greetings, Movie Directors! We’re thrilled to announce the Pre-Winter Premiere—a new patch packed with updates and improvements. It took us a bit longer to get this version out, but we believe it’ll be worth the wait! Improved Tutorial Experience As a new game, we want to ensure that all players can easily dive in and enjoy. We’ve reworked the tutorial based on tons of feedback to make it more accessible. You’ll find better pacing, voiced lines, and a softer, more digestible presentation of mechanics. These enhancements aim to make learning the game clearer and more enjoyable—perfect for newcomers and those still deciding. Introducing PvE Story Campaign Instead of jumping straight from the tutorial to practice or multiplayer, you can now test your skills in our new PvE story campaign. Play against improved bots and enjoy a narrative-driven experience with generous rewards. The campaign…
- Version 28.13: Tutorial Redone and Optimization - 24 July 2024
Tutorial: Brief and to the Point We have significantly reworked the tutorial, making it much shorter in duration without sacrificing clarity on the rules. This streamlined version, with clearer objectives and a balanced presentation of information, helps new players quickly grasp the game. The improved tutorial is the first step to our full-fledged PvE content. Reel: Brighter and Clearer We've enhanced the reel with a highlight for the player currently in the spotlight. This improvement makes the priority of actions in the game clearer. Directors: it's more alive! We added arc max-out animations for BBQ Bill, Spector, Pikaboo and Mayor Goldmane. Bugfixes: why did it have to be bugs? Fixed description of cardbacks in player inventory (thanks, MageArmour); Fixed spelling on topbar buttons in Japanese translation (thanks, CloneDog); Fixed behavior of Brainwashing Machine and Sudden Reveal…
- ScreenPlay Dodgy Days: Test the New Dodge Counter-Attack Mechanic - 15 July 2024
Welcome to ScreenPlay Dodgy Days! This is a temporary event where we're testing a new game mechanic: On every successful dodge, the dodging character will counter-attack the attacker. The event starts NOW. There's no need to download anything; simply RESTART the game if you're already playing to get the update. The event will end this Sunday, July 21. We want to see how this mechanic affects the game's dynamics, so your feedback is greatly appreciated, especially if you capture your games on video. Join our Discord to share your feedback and participate in regular tournaments with prizes! Prepare your decks and get ready for some dodgy action!
- Text-related hotfix - 10 July 2024
A couple of errors in the texts made their way into version 28.11, we fixed them. Remote Controlled Popstar should have "1 narrative" in the ability text, not "2 narrative" (thanks, Aqwijn). Raptor Boys should mention "2/1 Baby Raptors" in the ability text, not "2/2 Baby Raptors" (thanks, Dunkoro). Fixed description of card packs and Comedy Back Cover in the Store (thanks, MageArmour).
- Version 28.11: rebalancing, optimizing, polishing - 8 July 2024
Hey everyone, thanks for your patience with our patch! In this update, we’ve introduced game balances, a revamped collection system, new voiceovers and performance optimizations. Game rebalance Base mechanics If the card is frozen, its frames on the reel are considered "broken" (i.e. won't count for BBQ Bill) Performance interruption always steals 1 story point. Leads BBQ Bill: +1 story arc, shattered action frames on reel are not counted for his ability, performance detection for his ability is now genre based. Insult Comic Frog: Gains 1 NP in the end of scene, and an extra NP for a successful performance. The Godfish: +1 story arc, Qaal: now have 2 attack and 6 HP, -1 story arc. Characters Sleight-of-hand Heister: Now returns to hand on successfull attack, dodge or performance. BIRD-E: Bounty is now 1, got Unstoppable, attacks on second frame out of 3. Sacrificial Goat: Triggered only…
- 28.10: leaderboard and new languages - 13 June 2024
Leaderboard We've added a global public ranking. If that's the only thing stopping you from showing off your new movie's screenplay to your friends, then your problem is solved. This ranking system will be the foundation for more refined features, such as a separate "Legendary" league, seasons, and more. Localization We've added Spanish and Polish localization for the main parts of the game: cards, tutorial, and menu. While it still needs some fine-tuning, we'd love to hear your feedback.
- Hotfix 28.9 - 30 May 2024
Fix for UI-related crash (thanks, R-O-B B!). Fix for missing translation of abilities in Portuguese translation. Added missing glyphs in Chinese translation.
- Hotfix 28.8 - 25 May 2024
Bugfixes Fixed a situation where localization led to blocking the ability to perform (thanks, Yudukiy). Fixed cases where the game could crash during the tutorial briefing. Fixed the position of the reel for screen aspect ratios other than 16:9 (thanks, sunspider). Fixed cases of incorrect system locale detection (thanks, gunbus and Feep). Fixed font artifacts in the Collection and on lead buttons (thanks, Azurah Star and MageArmour). Returned missing description of card packs in the Store (thanks again, sunspider).
- Version 28.7 Game Update - 23 May 2024
Hey. We collected some user feedback and fixed few pretty critical, even blocking problems. Display support We've implemented basic support for beyond 1080p and aspect ratios outside of 16:9. Although the interface placement during the tutorial previously blocked progress, these issues have been corrected. The visuals may vary with different displays, and we plan to enhance this in future updates. Tutorial Feedback revealed that the tutorial was not effective for everyone, which is crucial for a game where understanding the rules is important. We've added reminders and rebalanced the tutorial decks to improve clarity and flow. Further refinements are scheduled for the next patch. Localization We've laid the groundwork for adding multiple languages to the game. During this process, we encountered issues with font rendering, which may affect text quality for some, though it might not be n…
- The Art of ScreenPlay CCG: From Concept to Completion - 23 May 2024
The Art of ScreenPlay CCG: From Concept to Completion Ever wondered how we create the quirky, humorous characters in ScreenPlay? Consider this post a behind-the-scenes look at the filmmaking process—yes, a movie within a movie. Get it? Alright, moving on. The Creative Process Our journey begins with the card mechanics. Before any illustration starts, we define these mechanics and use placeholder artwork to embody the core concept of each card. Take "Wake and Roll," for instance. The initial idea featured a bear comically propelled from bed into action, embodying the sudden call to adventure. Illustrating the Drama For "Wake and Roll," it was crucial that the artwork captured both the readiness for danger and the potential for failure. We envisioned an anthropomorphic bear from the world of Jaw-Z, mistakenly offending Queen Bee and facing a retaliatory swarm of bees. An alarm clock desig…
- Fix of daily missions - 15 May 2024
Daily missions are now fully functional. We calculated how much you could farm over time without missions progress and gave all accounts 300 tickets and 30 goldies. If you have lost any in-game items due to server issues, please contact us on Discord server or on the Steam forum so that we can restore them.
- Lo and Behold! The Curtain Rises on ScreenPlay CCG! - 13 May 2024
We are thrilled to announce that ScreenPlay CCG is now live in Early Access! Jump into the director’s chair and start crafting your cinematic masterpieces today. Celebrate with Our New Launch Trailer! Play and Share Your Feedback! Your experience and reviews are invaluable to us. Dive in, explore the game, and let us know your thoughts. Support Us with Real-Money Transactions Real-money transactions are now live! You can purchase Goldies to enhance your gameplay and support our ongoing development. A Major Milestone While our journey is far from over, launching in Early Access marks a significant achievement for us. We're excited to continue improving and expanding the game with your support. Compete Online Gather your friends, join us on the server, and compete to see who can create the best movies! May the most creative directors win. Join Our Discord Community! Participate in regular…