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All Quiet Roads

All Quiet Roads Steam news

Scheme Street | Apr 11, 2022 | game

Released

3players observed · 5 October 2026 - 19:24:15 UTC

IndieSimulationStrategySteam Store

  • Latest observed players3 · 5 October 2026 - 19:24:15 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

All Quiet Roads news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 5 October 2026 - 19:24:15 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews155
  • Release dateApr 11, 2022
  • DeveloperScheme Street
  • PublisherScheme Street, LLC

Genres: Indie, Simulation, Strategy

Company pages: Developer: Scheme StreetPublisher: Scheme Street, LLC

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All Quiet Roads Steam news

All Quiet Roads news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Crisis Management (v6.13) - 28 September 2026

    Update v6.13 - Crisis Management & London AdjustmentsVersion 6.13 completely redefines the end-game failure state, replacing instant game-overs with a desperate, last-ditch tactical mode to save the city.Enter Crisis Mode: When a neighborhood overflows, the game no longer immediately ends. Instead, Crisis Management mode triggers. Players can choose to either forfeit (accepting the standard Game Over) or attempt to avert the crisis by reducing the overflow in the critical magenta neighborhood.Tactical Triage: Overflow can be managed by directly towing vehicles out of the failing neighborhood, or by making the heavy decision to demolish the neighborhood entirely.Desperate Trades & Instant Refunds: To secure the necessary tow trucks or demolish tools, the Item Exchange remains fully accessible during a crisis. If inventory is empty, the grid itself can be cannibalized. Greyed-out roads (t…

  • Crash Consequences (v6.12) - 25 September 2026

    All Quiet Roads Update v6.12 - Crash Penalties & Classic Mode MaintenanceDevelopment is currently focused on refining Classic mode, resolving a major scoring exploit, and introducing new tracking mechanics for vehicle crashes.Scoring Penalties for Crashes: The AQR score is no longer strictly the most recent raw score recorded while no roads are in danger. Any vehicle that crashes is now directly deducted from the final AQR score.One-Way Road Crashes: Inserting one-way roads to intentionally stop traffic no longer results in vehicles merely being towed away. Vehicles blocked by this maneuver will now crash.Exploit Eliminated: These mechanical changes eliminate an exploit where deliberate crashes acted as a free towing system, which previously permitted virtually infinite scores.Crash Counter: The info panel, accessed via the ⓘ button next to the player score, now displays a crash counter…

  • Preview Pattern Actions (v6.11) - 18 September 2026

    As development pushes toward Version 7, the focus shifts toward expanding and refining the Pattern game mode. Version 6.11 introduces powerful new preview tools for Pattern players, alongside visibility improvements and bug fixes for Classic mode.Pattern Action Previews: Takes the guesswork out of complex shape rotations in Pattern mode. Hovering over the grid now projects the exact outcome of the next move before it is locked in:Erase Preview: See how matching shapes will shift and rotate when aiming to erase a specific road.Build Preview: Move the cursor slightly between neighboring cells to instantly see how drawing a new road will affect the surrounding puzzle nodes.Overpass Visibility: Restored a dedicated background grass behind overpasses on the map. These structures now stand out cleanly against the underlying terrain and will no longer get lost in the visual shuffle of a busy g…

  • Welcome to San Antonio! (v6.10) - 14 September 2026

    A Major New City - San Antonio!Version 6.10 introduces San Antonio, a sprawling new environment emphasizing fluid, high-scoring road building, alongside a massive wave of UI polish and bug fixes.☀️ The New City: San AntonioAccessible Waterways: The rivers in San Antonio are narrow enough that line engineers can handle the crossings without requiring a full bridge design. Save the serious civil engineering and bridge inventory for crossing the larger lakes and reservoirs.High-Score Potential: This city leans into the fun of massive road networks. By leveraging the recently overhauled pathfinding system, extremely high scores are highly achievable on this map.🛠️ Mechanics & Interface PolishOptimal Intersection Indicator: The refund button on an intersection upgrade will now display a pale yellow hue if every connected road is a freeway or one-way. This instantly confirms the intersection…

  • Pathfinding Overhaul (v6.08) - 1 September 2026

    All Quiet Roads Update v6.08Pathfinding OverhaulThis update introduces the highly anticipated pathfinding engine rewrite alongside several key tactical and interface improvements for complex grids.Pathfinding Engine Overhaul: The logic for heavy congestion has been rewritten. The pathfinder no longer treats long traffic jams as infinitely expensive. Once a route becomes heavily congested, additional delays no longer stack indefinitely, ensuring vehicles will actually use the designated "long way around" instead of immediately diving into restricted no-thru neighborhoods the moment a primary loop clogs up. Standard traffic on clear roads will continue behaving exactly as expected.Tactical Towing Previews: When the game is paused with the tow truck tool equipped, the projected path for every vehicle is now visible on the grid. This provides visibility about which vehicles to impound to br…

  • Pathfinding & Bug Fixes (v6.07) - 30 August 2026

    Update v6.07 - Pathfinding & Crash FixesThis update targets a few stubborn bugs and resolves a crash identified by the new diagnostic reporting system.Pathfinding Bug Fixes: Two longstanding pathfinding bugs have been resolved, resulting in significantly more reliable vehicle routing. Note that the completely overhauled pathfinding system is still undergoing performance testing and is not part of this release, but these current fixes provide an immediate, noticeable improvement.Diagnostic Crash Fix: A crash bug successfully caught and reported by players using the new in-game diagnostic tool has been permanently squashed.Ferry Terminal Fix: Resolved an issue that triggered errors when deleting ferry terminals from the active grid.

  • Game Review (v6.06) - 29 August 2026

    All Quiet Roads Update v6.06Post-Game Map Review & Precision TargetingVersion 6.06 adds requested map review and tightens up vehicle interactions on the grid.Post-Game Map Review: A new "Review Game" option now appears directly on the Game Over screen. Selecting this returns the view to the final map state, allowing for peaceful exploration and analysis of the grid's traffic flow without the pressure of the ending sequence.Improved Vehicle Targeting: Mouse targeting hitboxes for vehicles have been significantly refined. Selecting individual cars for towing or hovering to inspect their paths is now precise and responsive, fully resolving previous issues where vehicles sitting in the extreme corners of a cell were difficult to target.

  • Route Preview (v6.05) - 28 August 2026

    All Quiet Roads Update v6.05Previewing Vehicle RoutesVehicle Path Visualizer: When the game is paused, hovering over any active vehicle now displays its projected route across the grid. While dynamic traffic conditions can always force a vehicle to alter its course in real-time, this new tool provides the most accurate forecast of its current intended destination.Expected Stops: The visualization explicitly marks planned mid-journey stops with a "coffee break" icon, indicating where a vehicle intends to linger. If an intermediate neighborhood is already at maximum capacity (red), the vehicle will be unable to park and will continue passing through.Crash Resolution: The diagnostic reporting tool introduced in v6.04 successfully isolated the data for a few rare edge cases, resulting in targeted fixes for multiple crash bugs.

  • Bug Reporting (v6.04) - 27 August 2026

    Update v6.04 - Diagnostic Reporting & Tutorial PolishThis update introduces an automated diagnostic tool to streamline issue resolution, refines the tutorial experience to match the modern interface, and resolves an issue with intersection upgrade removals.Anonymous Diagnostic Reporting: When a unique or unexpected error occurs during a session, the game now prompts with an optional diagnostic submission window. Players can review the sanitized, anonymous log data before choosing to send it. This eliminates guesswork and provides exact context to accelerate future bug fixes.Tutorial UI Overhaul & Step Polish: The tutorial interface has been updated to better align with the game's modern visual styling, phasing out legacy UI elements. Several instructional steps have also been smoothed out for a clearer onboarding flow.Upgrade Removal Fix: Fixed an edge-case bug that could prevent certai…

  • Minor Bug Fixes (v6.03) - 14 August 2026

    Fixed some minor bugs and introduced better map colors for the Classic Tutorial.

  • Departure Bar Graphs & Hover Sensitivity (v6.02) - 13 August 2026

    Update v6.02 - Departure Timers & Hover SensitivityThis update adds visual clarity to vehicle departure timing and introduces a new setting to customize interface hover sensitivity.Visualized Departure Delays: Ever say you're leaving the house, only to spend a few minutes looking for your keys, taking one last sip of coffee, or replying to a text before putting the car in drive? Drivers in All Quiet Roads do the exact same thing! To make this departure prep time clear, hovering over a neighborhood now displays a split bar graph under each waiting vehicle type:Light Blue Bar: Shows the minimum delay before the next vehicle actually enters the road.Light Brown Bar: Extends the bar to show the maximum wait time for the last vehicle currently queued to leave.This gives clear advance notice of incoming traffic before vehicles physically hit the pavement.Hover Delay Slider: A new "Hover Delay…

  • Button Usability & Polish (v6.01) - 11 August 2026

    Following up on the launch of Version 6.00, this quick update delivers targeted usability refinements to button interactions and HUD clarity.Towing Tool Toggle: The towing item in the inventory now operates as a toggle. Pressing the towing icon a second time deactivates the mode, ensuring right-click road erasing remains accessible regardless of whether replacement roads are currently available in inventory.Distinct Reward Progression Button: For scores exceeding 1300, the button utilized to play-until-the-next-reward now features a gift symbol alongside the play icon. This visually distinguishes the auto-pausing reward run from standard continuous play.Pinning Button Styling: The neighborhood hover panel's pin button now sits on a dark grey glass backing, aligning its visual design with standard interactive HUD elements.

  • All Quiet Roads Version 6.00 - 10 August 2026

    Version 6.00 of All Quiet Roads has officially arrived. With the recent visual overhauls and foundational mechanics now firmly in place, the stage is set for the ultimate end-game challenge. Unlocking this final tier requires many hours of dedicated gameplay and a complete mastery of the grid. It is a puzzle designed strictly for seasoned veterans.❄️ Welcome to NorilskSet deep within the arctic tundra, Norilsk operates in reality as an isolated island, completely disconnected from the mainland by road or rail. Though observant players will note the game's menu system has somehow managed to pave a direct route there straight from Toronto.Blanketed in black snow and defined by its legacy as an uncompromising industrial powerhouse, this map is not a paradise to be gently optimized. It is a harsh, demanding reality that must be survived. Norilsk acts as the absolute counter-point level, req…

  • The City of Norilsk - 10 August 2026

    NORILSK -- (v6.00) will be released very soon with new achievements and leaderboards.

  • Tow Away Zone (v5.22) - 8 August 2026

    All Quiet Roads - v5.22 Patch NotesThis small patch introduces a powerful new traffic management tool and several Quality of Life improvements designed to give you smoother control over your city.New Feature: Tow Away Zones: You can now automate your traffic clearing! While the tow truck tool is active, click and drag with the right mouse button to draw a Tow Away Zone on the map. Any vehicle currently inside this rectangle (or any vehicle that drives into it) will automatically be towed, provided you have enough tow trucks in your inventory. The zone remains active until you switch back to the road building tool.Precision Tow Truck Scrubbing: Improved the hit detection when manually using the tow truck. Scrubbing your cursor across several vehicles will no longer get stuck, unable to target a vehicle.Rapid Item Exchange: You no longer need to spam clicks to make multiple trades in the…

  • Parking Enforcement (v5.21) - 6 August 2026

    All Quiet Roads - v5.21 Patch NotesThis update introduces some helpful new traffic management mechanics and continues to polish the map interface.Neighborhood Parking Enforcement: Once tow trucks are unlocked, the neighborhood governance panel gains a new feature. The total count of waiting vehicles now displays a towing symbol. Clicking this will automatically tow vehicles waiting in that neighborhood, up to the number of tow trucks you have available. The vehicles that have been waiting the longest are towed first (Parking Enforcement has been chalking their tires!). As usual, towed vehicles do not contribute to your score, but this provides a fast way to clear out a neighborhood and reduce local congestion.Tow Truck Audio/Visual Overhaul: The towing mechanics have received updated visuals and sound effects. It is now clear that your tow trucks are simply impounding vehicles, not blow…

  • Multi Exit (v5.20) - 4 August 2026

    All Quiet Roads - v5.20 Patch NotesAs the v6.00 launch of Norilsk approaches, this update v5.20 brings important improvements to traffic management and map visibility, along with a technical fix for content creators.Dynamic Neighborhood Exits: Vehicles no longer default to exiting from the center of a neighborhood. Instead, they now spawn directly along the specific road they are departing on. This ensures that if one exit route becomes blocked, traffic heading in other directions remains unencumbered.Cloverleaf Icon Redesign: The map icon for cloverleafs has been updated for better visibility. The new minimalist design reduces obstruction of the underlying roads, making it easier to verify at a glance if all connecting routes have been successfully upgraded to freeways.Streaming & Fullscreen Improvements: Improved how the game declares its fullscreen status to the OS. This provides bet…

  • Hotfix v5.19a - 22 July 2026

    Enabled the regular map view in Toronto instead of the debug view that was accidentally left on in v5.19.

  • Update v5.19 - Spawn Rate Consistency - 19 July 2026

    This minor update resolves a mechanical issue to ensure traffic generation behaves as expected, laying the groundwork for the upcoming v6.00 release.Fixed: Addressed an issue where demolishing a neighborhood inadvertently caused the remaining active neighborhoods to slightly increase their vehicle spawn rates. Demolishing a neighborhood now correctly leaves the spawn rates of all other neighborhoods completely unchanged.

  • Quality of Life (v5.18) - 18 July 2026

    All Quiet Roads - v5.18 Patch NotesFollowing up on the UI overhaul from a few days ago, this quick update focuses purely on Quality of Life (QoL) improvements. The goal here is simple: fewer clicks, faster pacing, and a smoother city-building experience.Here is what is new in v5.18:Streamlined Demolition: You no longer need to dig into the local governance panel to remove a neighborhood. The demolish capability is now directly accessible right from your inventory. Clicking it will immediately pop up a demolish button on any candidate neighborhood, allowing for one-click removal.Snappier Item Exchange: Interacting with the item exchange UI is now much faster using a single click for what used to be two clicks. You can select your new inventory items and close the exchange simultaneously with a single click (reduced from the previous two-click requirement).Extended Fast Forward: For those…

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2026Crisis Management (v6.13)1844751498232623
225 September 2026Crash Consequences (v6.12)1844751498223191
318 September 2026Preview Pattern Actions (v6.11)1844115010496094
41 September 2026Pathfinding Overhaul (v6.08)1842846814438688
530 August 2026Pathfinding & Bug Fixes (v6.07)1842212951308636
629 August 2026Game Review (v6.06)1842212951304682
728 August 2026Route Preview (v6.05)1842212951302026
827 August 2026Bug Reporting (v6.04)1842212951298478
914 August 2026Minor Bug Fixes (v6.03)1840944183778656
1013 August 2026Departure Bar Graphs & Hover Sensitivity (v6.02)1840944183775333
1111 August 2026Button Usability & Polish (v6.01)1840944183772535
128 August 2026Tow Away Zone (v5.22)1840310314348333
136 August 2026Parking Enforcement (v5.21)1840310314343349
144 August 2026Multi Exit (v5.20)1839676055896211
1522 July 2026Hotfix v5.19a1839041357024939
1619 July 2026Update v5.19 - Spawn Rate Consistency1838407329264397
1718 July 2026Quality of Life (v5.18)1838407329261091
1814 July 2026Hats Off! (v5.17)1837955055366964
198 July 2026Hotfix v5.16a1836506165581394
208 July 2026That's Progress! (v5.16)1836506165579796

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