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FrameFusion Motion Interpolation

FrameFusion Motion Interpolation Steam news

GRisk | Oct 8, 2024 | game

Released

1players observed · 21 September 2026 - 22:17:48 UTC

CasualIndieVideo ProductionEarly AccessSteam Store

  • Latest observed players1 · 21 September 2026 - 22:17:48 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

FrameFusion Motion Interpolation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 21 September 2026 - 22:17:48 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews36
  • Release dateOct 8, 2024
  • DeveloperGRisk
  • PublisherGRisk

Genres: Casual, Indie, Video Production, Early Access

Company pages: Developer: GRiskPublisher: GRisk

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FrameFusion Motion Interpolation Steam news

FrameFusion Motion Interpolation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.5 - 3 August 2026

    Updated interpolation model and improved compatibility with newer exported model formats. Reduced startup delays between queued videos by reusing the loaded model and preparing input metadata in advance. Improved frame prefetching and processing performance, especially when rendering multiple files. Perfect Loop is now enabled by default. Redesigned the main interface to make the render workflow clearer and easier for new users. Added clickable help buttons with translated explanations for the main settings. Improved dark theme colors, including text, selection boxes, menus, and secondary windows. Changed Source FPS and Target FPS into read-only information displays and reorganized the FPS controls. Added flow comparison export and improved the organization of additional output options. Improved render progress, cancellation, queue status, and incomplete output cleanup. Fixed renders be…

  • 1.42 Update - 21 July 2026

    Updated model Improved render queue reliability, preventing queued files from being left unprocessed. Improved cancellation so FFmpeg and frame processing stop without freezing the application. Fixed FFmpeg process and resource leaks when a render fails or is cancelled. Improved image sequence import with natural filename sorting and resolution validation. Fixed repeated model reloads when the selected GPU falls back to CPU. Improved DirectML GPU detection and adapter selection. Added SHA-256 integrity verification for downloaded FFmpeg packages.

  • V 1.41 - 22 May 2026

    Improved new model

  • Version 1.40 - 7 May 2026

    A new model that improve artifacts and give better interpolation results. Improved UI. Fixed some small memory bugs.

  • Update - 06 APR - 6 April 2026

    Better handling of the model and a new trained model.

  • 1.30 - 13 March 2026

    A new model that give a good improvement on the output quality of the interpolation. Tried to fix a small bug where if you have more than a Graphic card, it gave the wrong card name for the selected one.

  • Version 1.22 - 25 August 2025

    Trained the model a little more Fixed crash if input file don't exist Put code for the App to stay Awake on Windows.

  • Version 1.21 - 20 August 2025

    There use to me a model for animation and one for Live footage, on this update there is only a model that does all, so there is no more model selection. Fist try to fix Nvidia cards 5xxx

  • Version 1.20 - 20 July 2025

    New option to select directly the output FPS, without having to multiply values Multiply output now support 3X 5X 6X 7X New versions of the model for both Animation and Live Action Update OnnxRuntime library, to see if fix some AMD cards. Sadly TorchSharp still not updated to support 5XXX Nvidia cards, so it will not work on those cards yet. I'm looking for alternative solutions if they take to much time to make the update. No more "Scene transition" option, the new model handle it.

  • Version 1.15 - 28 May 2025

    New models for animation and Live action. Fixed small text bug where text was not showing if you selected multiple files.

  • 22/04/2025 Update - 23 April 2025

    Software have a new model under the hood. Will try to fix some bugs on the next update, I'm also already working on a new model for the next version,

  • Version 1.17 version released. - 24 January 2025

    #New models #Improved memory usage, should be faster. #Fixed a lot of memory leaks. For the next version will try to add some new options, plus some new languages for the app.

  • Version 1.06 released. - 11 November 2024

    Version 1.06 of the application been released. New model released. Can setup the ffmpeg path from the config window. Detect on FFMPEG if some codecs are avaiable, if so, appear on the GUI. If input is image sequence with alpha and output PNG senquence, it support alpha. Can export GIF (limited to 50fps). Changelog button inside the app. Bug Fix: Clean Queue on Cancel.

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026Version 1.51839676055895324
221 July 20261.42 Update1838407329269723
322 May 2026V 1.411833334318572780
47 May 2026Version 1.401832065502812828
56 April 2026Update - 06 APR1828894815565763
613 March 20261.301826992588596499
725 August 2025Version 1.221808601382586108
820 August 2025Version 1.211808601382420179
920 July 2025Version 1.201805431065422011
1028 May 2025Version 1.151800991756281259
1123 April 202522/04/2025 Update1797820624412273
1224 January 2025Version 1.17 version released.1789580505323344
1311 November 2024Version 1.06 released.6148070194801734102

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