AHA Asset Horde Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJul 7, 2026
- DeveloperVovaVoin
- PublisherVovaVoin
Genres: Action, Casual, Indie, RPG, Early Access
Company pages: Developer: VovaVoinPublisher: VovaVoin
AHA Asset Horde Arena Steam news
AHA Asset Horde Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Updated Campaign & Final Scene - 28 September 2026
In this update, I reworked the campaign and added a small bonus scene after completing it. ๐ Once you complete the entire campaign, youโll now get an additional final scene. Iโm continuing to improve the campaign and gradually add more content to the game!
- ๐ Short Campaign, Boss Battles & Music Player - 20 September 2026
In this update, Iโve made several major changes to the gameplay and added some new features! ๐บ๏ธ Short Campaign Iโve added the first short campaign, consisting of two consecutive maps. Complete both maps to unlock a new achievement! ๐น New Game Objective โ Defeat the Final Boss The goal of each map is now to defeat the final boss, instead of simply surviving for 25 minutes. You can even summon the final boss right after starting a game โ the choice is yours! โฑ๏ธ New Leaderboard Iโve reset the old leaderboard, which tracked the longest survival time. The leaderboard now tracks your fastest map completion โ the time it takes you to defeat the final boss. The faster you win, the better your result! ๐ต Music Player Iโve added a simple music player that you can control directly from the pause menu. There are now 10 music tracks that play sequentially. Choose your music and enjoy the battles!โฆ
- The First Quest Is Here! ๐๏ธ๐ฆ - 16 September 2026
๐๏ธ The first quest has been added โ keys and a treasure chest now appear on the map. ๐ Collect enough keys to unlock the chest. ๐ก๏ธ To open the chest, you must keep the area around it free of enemies for 12 seconds. ๐ Successfully defend the chest and it will open, rewarding you with loot. ๐ After opening, the chest will appear again, but the next chest will require 2 more keys to unlock. ๐ Sound effects have been added for all abilities, making combat feel more immersive and impactful. Can you protect the chest with thousands of enemies surrounding you? ๐ฅ
- โ๏ธ Arsenal and New Stats - 8 September 2026
In this update, I added a new synergy called โArsenalโ for melee weapons. โ๏ธ Arsenal provides 10%โ25% Cooldown Reduction for all of the player's abilities. This is the first synergy that modifies a global character stat. Because of this, its effect applies not only to abilities with the Arsenal synergy, but also to all other equipped abilities. ๐ New Character Stats Added new character stats: โฑ๏ธ Cooldown Reduction ๐ Projectile Speed ๐ฏ Critical Chance ๐ฅ Critical Damage ๐งฒ Pickup Radius ๐ช Coin Bonus ๐ Improved Ability Tooltips Ability tooltips in the inventory now show their stats after taking the character's current stats and active buffs into account. Because of this change, some of the old ability descriptions have been temporarily removed and will be replaced with the new stat display system. ๐ New Weapon Sounds Each of the five melee weapons now has its own unique impact soundโฆ
- New Weapons and Positional Attacks - 3 September 2026
In this update, I added four new weapons: Dagger, Sword, Axe, and Lance. I also changed how weapons positioned in orbit around the character target enemies. Each weapon now measures the distance to enemies from its own position, rather than from the player's position. This means a weapon on the left side will more often attack enemies on the left, while a weapon on the right will target enemies on the right. Because of this, the position of a weapon in your slots now matters and affects which enemies it will attack. For the Flower Meadow map, I reduced the arena size by 4ร and the number of enemies by 2ร. I'm continuing to experiment with the gameplay to make it more dynamic, intense, and balanced.
- More Enemies โ New Weapons - 30 August 2026
In this update, I continued reworking the attack system. ๐ง Icicle now fires from the staff on the player's belt. ๐ฅ Fire Shuriken also now uses the staff on the player's belt. I also significantly increased the number of enemies โ there are now 3ร more enemies, but they have 2ร less health. This makes the battles more intense, while attacks feel more effective against large groups of enemies.
- New Attack System โ Hammer & Flying Weapons - 28 August 2026
In this update, I started reworking the combat system and added the first melee attack โ Hammer. Some abilities can now use flying weapons that stay near the player and automatically attack enemies: ๐ฅ Fireball โ a flying staff appears near the player and shoots at enemies. ๐ Dark Shot โ uses the same system. ๐จ Hammer โ a flying hammer appears near the player and attacks nearby enemies. At the same time, I wanted to keep some direct control over combat. The ability placed in the first active ability slot is considered the weapon currently "in the player's hands". The player controls the direction of its attack manually. All other abilities use automatic targeting. For now, this system is only a test implementation for these three abilities, but you can already try it out and see how it feels. Iโll gradually bring the other abilities into this system and add many more melee attacks. Iโฆ
- Update: More Action! - 24 August 2026
Added new passive abilities: Critical Damage, Critical Strike, Projectile Speed, Cooldown Reduction. Added new pickups with enhanced passive effects lasting 30 seconds. Added a buff bar to display active pickups. Reworked several abilities. My goal is to make the game much more dynamic and fun.
- Update โ Earth Totem - 14 August 2026
Added a new ability: Earth Totem. Also includes various small improvements and fixes.
- New Ability and Improved Match Results - 12 August 2026
A new ability, Wind Totem, has been added to the shop. The match results widget now displays significantly more information about the completed match, making it easier to review your performance.
- New Difficulty System & Ability Shop - 8 August 2026
New Difficulty System The difficulty system has been completely changed. Instead of Easy, Medium, and Hard, the base difficulty now starts at 1 and can be increased as far as you can go. Completing a map on difficulty 3 unlocks difficulty 4. Enemies become stronger with each difficulty level. Difficulty Leaderboard Added a leaderboard showing the highest difficulty level each player has completed on a map. New Ability Shop The old ability upgrade and unlock system has been removed. Abilities can now be purchased from the shop using Coins. Coins drop from Golden Frogs, which appear every 2 minutes on all maps. Due to the new system, ability unlock progress has been reset. What's Next The shop system will continue to be improved, with new abilities being added regularly.
- Controls & Quality-of-Life Improvements! - 5 August 2026
๐ฑ๏ธ Added a mouse sensitivity setting. ๐ Fixed language switching. โจ๏ธ WASD movement now works correctly regardless of your keyboard layout. โจ Enemy highlights have been toned down significantly, making them much less distracting during gameplay.
- Climb the Leaderboards! - 4 August 2026
๐ A new leaderboard has been added, allowing players to compete for the longest survival time on each map. โฑ๏ธ Fight your way to the top and prove you can survive longer than everyone else! Good luck chasing the #1 spot!
- A Fresh New Main Menu! - 3 August 2026
โจ The main menu has been completely redesigned. ๐จ Widgets now have a cleaner and more polished look.
- New Sounds & Match Progression! - 31 July 2026
๐ฅ Fire Wall now has its own sound effect. โญ You now earn experience even after losing. The amount is based on how long you survived in the match (50% of the experience awarded for a victory).
- The World Is Getting Louder! - 30 July 2026
At last, Fireball and Fire Shuriken now have their own sound effects! ๐ฅ This is just the beginningโfuture updates will bring more and more sounds to the game, making combat feel more immersive.
- Controller Support Is Here! - 29 July 2026
๐ฎ Full controller support has been added. โค๏ธ Bosses now display a health bar, making it easier to track their remaining health during battles.
- Bug Fixes & Balance Update - 26 July 2026
This update focuses on improving gameplay and overall polish. Fixed various bugs. Rebalanced gameplay mechanics. Added a new widget displaying health regeneration information.
- Balance Update, Roulette Improvements & Lifesteal Rework - 25 July 2026
Level Up cost has been reduced by 50%. Reroll cost has been reduced by 50%. The roulette now always offers 5 cards. Lifesteal has been completely reworked. These changes should make every run even more enjoyable. Have fun hunting!
- Update: New "Graveyard" Map - 23 July 2026
A brand new map, Graveyard, has been added to the game. Explore a dark cemetery, battle new waves of enemies, and test your skills in a new environment. Thank you for playing!
Patch notes and updates
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