SPSTEAMPULSELIVE ANALYTICS
AHA Asset Horde Arena

AHA Asset Horde Arena Steam news

VovaVoin | Jul 7, 2026 | game

Released

0players observed ยท 14 October 2026 - 14:56:07 UTC

ActionCasualIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

AHA Asset Horde Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJul 7, 2026
  • DeveloperVovaVoin
  • PublisherVovaVoin

Genres: Action, Casual, Indie, RPG, Early Access

Company pages: Developer: VovaVoinPublisher: VovaVoin

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AHA Asset Horde Arena Steam news

AHA Asset Horde Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Updated Campaign & Final Scene - 28 September 2026

    In this update, I reworked the campaign and added a small bonus scene after completing it. ๐Ÿ† Once you complete the entire campaign, youโ€™ll now get an additional final scene. Iโ€™m continuing to improve the campaign and gradually add more content to the game!

  • ๐Ÿ† Short Campaign, Boss Battles & Music Player - 20 September 2026

    In this update, Iโ€™ve made several major changes to the gameplay and added some new features! ๐Ÿ—บ๏ธ Short Campaign Iโ€™ve added the first short campaign, consisting of two consecutive maps. Complete both maps to unlock a new achievement! ๐Ÿ‘น New Game Objective โ€” Defeat the Final Boss The goal of each map is now to defeat the final boss, instead of simply surviving for 25 minutes. You can even summon the final boss right after starting a game โ€” the choice is yours! โฑ๏ธ New Leaderboard Iโ€™ve reset the old leaderboard, which tracked the longest survival time. The leaderboard now tracks your fastest map completion โ€” the time it takes you to defeat the final boss. The faster you win, the better your result! ๐ŸŽต Music Player Iโ€™ve added a simple music player that you can control directly from the pause menu. There are now 10 music tracks that play sequentially. Choose your music and enjoy the battles!โ€ฆ

  • The First Quest Is Here! ๐Ÿ—๏ธ๐Ÿ“ฆ - 16 September 2026

    ๐Ÿ—๏ธ The first quest has been added โ€” keys and a treasure chest now appear on the map. ๐Ÿ”‘ Collect enough keys to unlock the chest. ๐Ÿ›ก๏ธ To open the chest, you must keep the area around it free of enemies for 12 seconds. ๐ŸŽ Successfully defend the chest and it will open, rewarding you with loot. ๐Ÿ“ˆ After opening, the chest will appear again, but the next chest will require 2 more keys to unlock. ๐Ÿ”Š Sound effects have been added for all abilities, making combat feel more immersive and impactful. Can you protect the chest with thousands of enemies surrounding you? ๐Ÿ”ฅ

  • โš”๏ธ Arsenal and New Stats - 8 September 2026

    In this update, I added a new synergy called โ€œArsenalโ€ for melee weapons. โš”๏ธ Arsenal provides 10%โ€“25% Cooldown Reduction for all of the player's abilities. This is the first synergy that modifies a global character stat. Because of this, its effect applies not only to abilities with the Arsenal synergy, but also to all other equipped abilities. ๐Ÿ“Š New Character Stats Added new character stats: โฑ๏ธ Cooldown Reduction ๐Ÿš€ Projectile Speed ๐ŸŽฏ Critical Chance ๐Ÿ’ฅ Critical Damage ๐Ÿงฒ Pickup Radius ๐Ÿช™ Coin Bonus ๐Ÿ“– Improved Ability Tooltips Ability tooltips in the inventory now show their stats after taking the character's current stats and active buffs into account. Because of this change, some of the old ability descriptions have been temporarily removed and will be replaced with the new stat display system. ๐Ÿ”Š New Weapon Sounds Each of the five melee weapons now has its own unique impact soundโ€ฆ

  • New Weapons and Positional Attacks - 3 September 2026

    In this update, I added four new weapons: Dagger, Sword, Axe, and Lance. I also changed how weapons positioned in orbit around the character target enemies. Each weapon now measures the distance to enemies from its own position, rather than from the player's position. This means a weapon on the left side will more often attack enemies on the left, while a weapon on the right will target enemies on the right. Because of this, the position of a weapon in your slots now matters and affects which enemies it will attack. For the Flower Meadow map, I reduced the arena size by 4ร— and the number of enemies by 2ร—. I'm continuing to experiment with the gameplay to make it more dynamic, intense, and balanced.

  • More Enemies โ€” New Weapons - 30 August 2026

    In this update, I continued reworking the attack system. ๐ŸงŠ Icicle now fires from the staff on the player's belt. ๐Ÿ”ฅ Fire Shuriken also now uses the staff on the player's belt. I also significantly increased the number of enemies โ€” there are now 3ร— more enemies, but they have 2ร— less health. This makes the battles more intense, while attacks feel more effective against large groups of enemies.

  • New Attack System โ€” Hammer & Flying Weapons - 28 August 2026

    In this update, I started reworking the combat system and added the first melee attack โ€” Hammer. Some abilities can now use flying weapons that stay near the player and automatically attack enemies: ๐Ÿ”ฅ Fireball โ€” a flying staff appears near the player and shoots at enemies. ๐ŸŒ‘ Dark Shot โ€” uses the same system. ๐Ÿ”จ Hammer โ€” a flying hammer appears near the player and attacks nearby enemies. At the same time, I wanted to keep some direct control over combat. The ability placed in the first active ability slot is considered the weapon currently "in the player's hands". The player controls the direction of its attack manually. All other abilities use automatic targeting. For now, this system is only a test implementation for these three abilities, but you can already try it out and see how it feels. Iโ€™ll gradually bring the other abilities into this system and add many more melee attacks. Iโ€ฆ

  • Update: More Action! - 24 August 2026

    Added new passive abilities: Critical Damage, Critical Strike, Projectile Speed, Cooldown Reduction. Added new pickups with enhanced passive effects lasting 30 seconds. Added a buff bar to display active pickups. Reworked several abilities. My goal is to make the game much more dynamic and fun.

  • Update โ€” Earth Totem - 14 August 2026

    Added a new ability: Earth Totem. Also includes various small improvements and fixes.

  • New Ability and Improved Match Results - 12 August 2026

    A new ability, Wind Totem, has been added to the shop. The match results widget now displays significantly more information about the completed match, making it easier to review your performance.

  • New Difficulty System & Ability Shop - 8 August 2026

    New Difficulty System The difficulty system has been completely changed. Instead of Easy, Medium, and Hard, the base difficulty now starts at 1 and can be increased as far as you can go. Completing a map on difficulty 3 unlocks difficulty 4. Enemies become stronger with each difficulty level. Difficulty Leaderboard Added a leaderboard showing the highest difficulty level each player has completed on a map. New Ability Shop The old ability upgrade and unlock system has been removed. Abilities can now be purchased from the shop using Coins. Coins drop from Golden Frogs, which appear every 2 minutes on all maps. Due to the new system, ability unlock progress has been reset. What's Next The shop system will continue to be improved, with new abilities being added regularly.

  • Controls & Quality-of-Life Improvements! - 5 August 2026

    ๐Ÿ–ฑ๏ธ Added a mouse sensitivity setting. ๐ŸŒ Fixed language switching. โŒจ๏ธ WASD movement now works correctly regardless of your keyboard layout. โœจ Enemy highlights have been toned down significantly, making them much less distracting during gameplay.

  • Climb the Leaderboards! - 4 August 2026

    ๐Ÿ† A new leaderboard has been added, allowing players to compete for the longest survival time on each map. โฑ๏ธ Fight your way to the top and prove you can survive longer than everyone else! Good luck chasing the #1 spot!

  • A Fresh New Main Menu! - 3 August 2026

    โœจ The main menu has been completely redesigned. ๐ŸŽจ Widgets now have a cleaner and more polished look.

  • New Sounds & Match Progression! - 31 July 2026

    ๐Ÿ”ฅ Fire Wall now has its own sound effect. โญ You now earn experience even after losing. The amount is based on how long you survived in the match (50% of the experience awarded for a victory).

  • The World Is Getting Louder! - 30 July 2026

    At last, Fireball and Fire Shuriken now have their own sound effects! ๐Ÿ”ฅ This is just the beginningโ€”future updates will bring more and more sounds to the game, making combat feel more immersive.

  • Controller Support Is Here! - 29 July 2026

    ๐ŸŽฎ Full controller support has been added. โค๏ธ Bosses now display a health bar, making it easier to track their remaining health during battles.

  • Bug Fixes & Balance Update - 26 July 2026

    This update focuses on improving gameplay and overall polish. Fixed various bugs. Rebalanced gameplay mechanics. Added a new widget displaying health regeneration information.

  • Balance Update, Roulette Improvements & Lifesteal Rework - 25 July 2026

    Level Up cost has been reduced by 50%. Reroll cost has been reduced by 50%. The roulette now always offers 5 cards. Lifesteal has been completely reworked. These changes should make every run even more enjoyable. Have fun hunting!

  • Update: New "Graveyard" Map - 23 July 2026

    A brand new map, Graveyard, has been added to the game. Explore a dark cemetery, battle new waves of enemies, and test your skills in a new environment. Thank you for playing!

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2026Updated Campaign & Final Scene1844751498232689
220 September 2026๐Ÿ† Short Campaign, Boss Battles & Music Player1844115010499803
316 September 2026The First Quest Is Here! ๐Ÿ—๏ธ๐Ÿ“ฆ1844115010488992
48 September 2026โš”๏ธ Arsenal and New Stats1842846814456047
53 September 2026New Weapons and Positional Attacks1842846814442843
630 August 2026More Enemies โ€” New Weapons1842212951308160
728 August 2026New Attack System โ€” Hammer & Flying Weapons1842212951303074
824 August 2026Update: More Action!1841579228676339
914 August 2026Update โ€” Earth Totem1840944183780072
1012 August 2026New Ability and Improved Match Results1840944183774519
118 August 2026New Difficulty System & Ability Shop1840310314348388
125 August 2026Controls & Quality-of-Life Improvements!1840310314340076
134 August 2026Climb the Leaderboards!1839676055898420
143 August 2026A Fresh New Main Menu!1839676055894746
1531 July 2026New Sounds & Match Progression!1839676055889309
1630 July 2026The World Is Getting Louder!1839676055886402
1729 July 2026Controller Support Is Here!1839676055883588
1826 July 2026Bug Fixes & Balance Update1839041357034419
1925 July 2026Balance Update, Roulette Improvements & Lifesteal Rework1839041357032695
2023 July 2026Update: New "Graveyard" Map1839041357027814

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