Apotheorasis • Lab of the Blind Gods | Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak15
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews96
- Release dateDec 22, 2021
- DeveloperTall Guy Productions
- PublisherTall Guy Productions
Genres: Action, Adventure, Indie
Company pages: Developer: Tall Guy ProductionsPublisher: Tall Guy Productions
Apotheorasis • Lab of the Blind Gods | Prologue Steam news
Apotheorasis • Lab of the Blind Gods | Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 👁️ IndieCade Nomination + Discount - 5 November 2022
👁️ IndieCade Nomination + Discount Apotheorasis will be featured in the Indiecade Anywhere and Everywhere Steam event! To celebrate, we will be having a special 33% promotion running for one week! 🎉 The Awards will be streamed in a few hours, live on Steam and Twitch! Apotheorasis has been nominated for Audio, Innovation, Design, and the Grand Prix awards - fingers crossed ːsteamhappyː Steam: https://store.steampowered.com/curator/5419830/sale/indiecade2022 Twitch: http://twitch.tv/indiecade Enjoy and share our deepest discount to-date! https://store.steampowered.com/app/1694670 https://i.imgur.com/3LJ8NnS.gif Check out all the other great indie games nominees and past winners here: https://store.steampowered.com/curator/5419830/sale/indiecade2022
- 👁️ Launch Discount Ending Soon - 17 May 2022
Few hours left... Get the full game now https://store.steampowered.com/app/1694670 https://i.imgur.com/3LJ8NnS.gif
- 👁️ Release & Discount - 12 May 2022
Game just Launched (12% off) THANK YOU for a wonderful Early Access! Your 172 questionnaires, and countless data were my compass any time I was in doubt :) Get the full game now https://store.steampowered.com/app/1694670 https://i.imgur.com/3LJ8NnS.gif
- v1.0.4 - 11 May 2022
Visual tweaking (font, logo)
- v1.0.3 - 10 May 2022
Graphics update ːsteammockingː https://i.imgur.com/11ETzUi.png
- v1.0.2 - 9 May 2022
Minor audio fixes
- v1.0.1 - 9 May 2022
Rare exception at Cell Escape
- v1.0.0 - 6 May 2022
The time is upon us. If nothing major comes up, this is the build that will be released May 12 : ) Changelog - Handling of a couple of rare exceptions.
- 🎯 Release Date + Patch Notes (v0.14.2) - 30 April 2022
🎯 Release Date Ahh it's been such a cold, dark journey in the depths of Deus Proxima Labs. Listening to the every sound countless times, getting lost on purpose stress testing the level design, shivering when things *clicked* and wanting to shift delete the whole project when things didn't... (ok I'm only 10% serious about that last one). https://media.giphy.com/media/k7Vy81QMRxgE31x5dy/giphy.gif Thursday May 12th, Apotheorasis will "see the light of day" so to speak 👁️ In the days leading up to that I'll be focusing my efforts on polishing how the page looks, reaching out to reviewers, curators etc and adding the game's Soundtrack as a package with high quality files, alt takes, and audio-visual material from the rehearsals. - - - - - - - - - - - - - v0.14.2 Changelog Balanced the characters' volumes throughout the Prologue Improved timing of voice lines in intro and hospital cutscen…
- Patch Notes (v0.14.1) - 5 April 2022
A few cool updates regarding final quality VOs Final quality recordings have been mastered and their volumes corrected Final quality song and accompaniment (piano) have been mastered Final quality system has been re-recorded with a better microphone and mastered
- 🎤 Voice Actors Added [update #03] - 18 March 2022
🎤 Voice Actors Added It's the time we've all been waiting for. v0.14 brings with it full quality voice acting patched in. My beautiful developer's voice can finally retire, as it's replaced by a fantastic cast of 5 voice actors who will breathe, speak, shout, whisper, whistle, hum and sing just for you! Alongside this update, the price has been set to the intended launch price (50% up from Early Access). PS: They are still non-mastered, so some of the volumes may be off, and it's possible in the 1,100 lines the project has that a handful are misplaced, wrongly trimmed etc - let me know via Discord if you catch anything!
- v0.13 [update #02] - 8 March 2022
👁️ Main Game Feature-Complete V0.13 brings kids, and dogs, and songs to the prologue, as we are recording the final Voice Actors. The main game is now feature-Complete ; all 3 Acts and Challenges (repeat playthroughs) are coded in. PS: If you find bugs, blame the version number (and let me know via Discord) 🎤 Final Recording & Price Increase 10/03 we're recording and a couple of days after we should have the final lines in the game. NOTE :: At that point I'll be increasing the game's price to its full price (about 50% higher than Early Access), so now's your last chance to grab it at the Early Access Price : )
- Patch Notes (v0.12.2) - 18 February 2022
System was so intent on vibrating something that wasn’t there, that, when it failed, anything following that failure was also doomed to fail, including setting up the menu, characters etc. You were stuck with a really sad, non-vibrating system. It’s now been convinced that the show must go on, even without vibrations! https://img.itch.zone/aW1nLzgxODcwMzQucG5n/original/ARoCoJ.png
- Patch Notes v0.12.1 - 10 February 2022
Game fully playable with keyboard-only setups (Controls) F1 Hotkey takes you to the Forums, communicated to first-time players via voice as well.
- v0.12 [update #01] - 2 February 2022
💻 v0.12 changes Tutorial fight is easier ; less movement by the scientist, more forgiving aiming for the player. Besides footsteps, there's now handsteps, which should make navigating corridors easier. Added mouse sensitivity hotkeys. NPCs can interrupt their own voices when they have something more important to say. Improved wall placement to help guide the player towards the intended goals. Under-the-hood improvements for even smaller patches (they usually are a few hundred KBs). Some logical errors that prevented you from answering during the menu have been fixed.
- Update notes for v0.11.2 (January 29th) - 29 January 2022
Tweaks regarding volumes Footstep volumes increased for action segments in noisy places (mid of act 1)
- 🎯 Early Access Released • 💻 Prologue Renovated - 27 January 2022
💻 The Prologue got a fresh coat of paint Since Early Access just released, there's goodies for the Prologue too! Vibrations yeee I've added 50 or so unique vibration profiles for different events in the game. I feel they add a lot, maybe because losing sight makes all your other senses tingle. Movement, footsteps, calls (from the agent), SFX - all of the core gameplay really - has been tweaked as much as humanly possible for now. Pretty happy with the result. Ironed out Shooting, Walking, Chasing, Navigation... all gameplay segments , based on your feedback ❤️ (ie. the dreaded bridge / minefield segments are still challenging but should feel fairer) On that note, load overrides! You can re-play the game from a specific point or the beginning (see discussion for more info) Achievements, achievements everywhere ! The full quality release will launch with 22 achievements and support... As…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 May 2022 | v1.0.4 | 4288001105332626507 |
| 2 | 10 May 2022 | v1.0.3 | 4348799082208700612 |
| 3 | 9 May 2022 | v1.0.2 | 4348799082205217340 |
| 4 | 9 May 2022 | v1.0.1 | 4348799082204974087 |
| 5 | 6 May 2022 | v1.0.0 | 4348799082193683019 |
| 6 | 30 April 2022 | 🎯 Release Date + Patch Notes (v0.14.2) | 4348798430282202740 |
| 7 | 5 April 2022 | Patch Notes (v0.14.1) | 4347669995478572088 |
| 8 | 18 February 2022 | Patch Notes (v0.12.2) | 4246335198895186048 |
| 9 | 10 February 2022 | Patch Notes v0.12.1 | 6154735015613994970 |
| 10 | 29 January 2022 | Update notes for v0.11.2 (January 29th) | 4237326104327725039 |
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