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Aether & Iron

Aether & Iron Steam news

Seismic Squirrel, Chaos Theory Games | Mar 30, 2026 | game

Released

14players observed · 9 October 2026 - 12:18:40 UTC

AdventureCasualIndieRPGStrategySteam Store

  • Latest observed players14 · 9 October 2026 - 12:18:40 UTC
  • SteamPulse tracked peak290
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Aether & Iron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players14 · 9 October 2026 - 12:18:40 UTC
  • SteamPulse tracked peak290
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews518
  • Release dateMar 30, 2026
  • DeveloperSeismic Squirrel, Chaos Theory Games
  • PublisherSeismic Squirrel

Genres: Adventure, Casual, Indie, RPG, Strategy

Company pages: Developer: Seismic Squirrel, Chaos Theory GamesPublisher: Seismic Squirrel

Top Steam chartsTop 100 gamesGame directorySteam Store page

Aether & Iron Steam news

Aether & Iron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Aether & Iron | On Sale Now and Coming To Consoles in 2027 - 16 September 2026

    Party Based RPG FestIf you haven’t picked up Aether & Iron yet, now’s a great time to join the resistance or add a friend to the crew during the Party Based RPG Fest at 20% off!Coming Soon to PlayStation & XboxIf you've been awaiting a console release, we're happy to share that our award-winning decopunk tactical resistance is officially coming to PlayStation 4, PlayStation 5, and Xbox Series X|S in 2027!Wishlists are live in the PlayStation Store right now, and coming soon to the Xbox store. Check out the trailer below!We are also proud to share that Aether & Iron is a finalist for Game of the Year at the 2026 Australian Game Developer Awards! You all have made recognition like this possible, so thank you for playing our game and sharing it with your friends!Have fun, and we’ll see you in the skies!✌️💛🐿️ Seismic Squirrel & Chaos Theory Games

  • Brand New Quest in Update 3, PLUS A New Digital Artbook! - 16 September 2026

    Aether & Iron - Digital Art BookThe Aether & Iron - Digital Art Pack has been upgraded to the Aether & Iron - Digital Art Book + Art Pack. The Aether & Iron - Digital Art Book contains an in-depth look into the world of Aether & Iron. This 188-page digital artbook includes a curated collection of in-game art with never-before-seen imagery and concept designs.Good news! If you already purchased the Digital Art Pack, update now to access your FREE Art Book! Thank you for being an early supporter of our development 💛To access the file, right click Aether & Iron in your Steam Library, and select Properties. In the pop up, select Installed Files, then "Browse..." to view your new Art Book!Aether & Iron Update 1.3.52We’re excited to release Aether & Iron v1.3.52, our next major post-launch content update!This update adds a brand-new side quest to Nations Crusade, giving you more opportunitie…

  • Pick up Aether & Iron during the Cat Awareness Feline Sale! - 7 August 2026

    If you love achievement hunting and felines, this week's update is for you! We’ve teamed up with Devcats for the Cat Awareness Feline Sale to help raise awareness for real-world cat rescue and adoption!We've hidden 12 stray cats all over the city! To unlock the new "Purrfect" achievement, you’ll need to explore every barony and find them all. Keep your eyes peeled, some are sleeping in cozy corners, while others are keeping watch from on high.Be sure to act fast if you want to grab the game on sale: our featured promotional discount runs through August 10, this event showcase continues until August 17, but the "Purrfect" achievement is a permanent feature.

  • Vote for Aether & Iron in the 2026 World Soundtrack Awards! - 6 August 2026

    Hey everyone,We are incredibly honored to share that the Aether & Iron soundtrack has officially made the curated Long List for the prestigious Game Music Award at the 2026 World Soundtrack Awards!Aether & Iron’s 1930s-inspired score is the joint creation of composers Christopher Tin and Alex Williamson, who brought our dystopian sky city to life with a soundtrack that blends the opulence of the uppers with the grit of the lowers.Public voting is officially open from now through August 15. If the jazzy soundtrack of Aether & Iron resonated with you during your journey through the baronies, please take a couple minutes to support the phenomenal work of Chris and Alex by voting for Aether & Iron! You can click here to sign up for a free account and cast your vote.The final winners will be revealed live during the World Soundtrack Awards Ceremony on October 10, 2026.ICYMI: Aether & Iron is…

  • Major Update: 1.2.105 - 3 August 2026

    Thanks to everyone who's continued playing Aether & Iron and sharing your feedback with us.Today we're excited to release Version 1.2.105 - our next major post-launch update. Alongside more performance improvements, controller refinements, and bug fixes, this update also introduces our first new narrative content since launch.You'll now find 9 new mini quests spread across White Street, Dreamland, and Nations Crusade, giving you even more reasons to visit each barony. We've also hidden cats throughout the city for keen explorers to discover. Find them all to unlock a brand-new achievement!As always, we'll continue listening to your feedback and improving the game with future updates.Patch NotesNewThere are 9 new ‘mini quests’ that you can complete across White Street, Dreamland, and Nations Crusade! Look out for these on each barony’s traversal map.There are 12 new hidden cats spread th…

  • Take Flight During the Steam Cyberpunk Fest! 🚙🌃 - 3 August 2026

    Hello everyone,Steam is celebrating the best in high-tech dystopian fiction this week, and Aether & Iron is pulling up to the starting line! We are excited to be featured in the Steam Cyberpunk Fest from August 3 until August 10. If you've been waiting for the perfect moment to dive into our narrative adventure or introduce a friend to the crew, this is your sign! Aether & Iron is on 20% off now!!

  • We're overwhelmed by your support! - 28 July 2026

    Hello again crew!Last week we asked for your honest feedback, and you are delivering! We received hundreds of responses on day one alone. While we pour over this data we wanted to stop for a moment and share our gratitude for every reply!! You all are giving our product and design teams a goldmine of insights and data to inform future decisions.We are already seeing trends regarding which features you love most, what you want more of, and what you want to see come from Seismic Squirrel next. We'll be reading through every response and sorting through the data to help us refine the Aether & Iron development roadmap and look to the future.The survey is still open for anyone who hasn't participated yet. You can find the link directly on the in-game home screen or follow this link: https://www.seismicsquirrel.com/star-gameplay-survey We're also excited to share that the Seismic Squirrel tea…

  • Shape the Future of Aether & Iron – Player Survey Now Live! - 21 July 2026

    Hey Crew!We want to know what resonated most with you in Aether & Iron! What features do you want to see expanded next?We’ve launched a player survey to gather your thoughts on everything from combat mechanics and vehicle customization to story pacing and future DLC concepts. You can find it right now on the main menu home screen, or click the link below to open it in your browser:👉 https://www.seismicsquirrel.com/star-gameplay-surveyYour feedback could directly influence what we create next. Share your thoughts and help us make the universe of Aether & Iron even better!Thank you for sharing your thoughts!!- Seismic Squirrel 💛🐿️

  • ICYMI: Aether & Iron Wins Best RPG at the TooManyGames Indie Game Awards - 18 July 2026

    Hey Crew!We are excited to share that earlier this month, Aether & Iron won Best Role-Playing Game at the TooManyGames Indie Game Awards! 🏆 We are so grateful to our team for creating this world and to our community for supporting our development and sharing our game with others. We certainly wouldn't be here without all of you!The celebration doesn't stop there! From now through July 23, Aether & Iron is also featured in the July Convergence Showcase, a one-stop hub for the very best in new indie-game releases and hot new demos.If you haven't jumped into our floating world yet, now is the perfect time to download the demo and see what won us that Best RPG trophy!!Thank you all for being the best crew a dev team could ask for. Head over to the Convergence Showcase page, try the demo, and we'll see you in the skies!— The Seismic Squirrel Team 💛🐿️

  • Patch Release: 1.1.666 - 6 July 2026

    This update focuses on several areas we've seen players discussing, including controller usability, inventory management, combat pacing, and overall game performance.One of the biggest changes in this update is a new save file compression system. Saves are now significantly smaller and take up less Steam Cloud storage. Alongside this, we've continued optimising performance throughout the game, helping improve loading and startup times.We've also made several controller support improvements, streamlined several combat encounters, and added some quality-of-life improvements to inventory management.Patch NotesImprovedCombatImproved the look of the Aether Rat Transport vehicle with clearer primary and secondary colors.Reduced the length of Dance Hall combat encounter.Reduced the length of Luca Weapon Dealers combat encounter.Improved opponent behaviour in Heist Escape combat encounter.Reduc…

  • Aether & Iron Update Roadmap 2026 - 8 June 2026

    Hey everyone!The team has been hard at work since launch, and we want to thank you for all your feedback!! It has been incredibly valuable as we improve the game and plan what’s next.Available NowThe New Roadside Garage is live, along with a big batch of quality-of-life improvements and fixes. → Full patch notes for Update 1.1 are available here.Coming in 2026New story missions and mini-quests that expand the world and your crew’s journey.A brand new dice mini-game inspired by real 1930s gambling games.We’re really excited about both of these updates and will share more details soon. In the meantime, tune into The Aether Hour live on Twitch and YouTube at Noon Pacific time on the last Wednesday of every month for dev updates!Coming Soon Bigger things are still in development. We’re not quite ready to reveal them yet, but we’d love to hear your theories and guesses in the comments below!…

  • Patch Release: 1.1.391 - 1 June 2026

    Thanks to everyone who has continued sending us feedback since the release of the v1.1 update last week. This is a smaller update focused on addressing a handful of progression issues, improving controller usability, and cleaning up some UI and dialogue edge cases reported by players.Patch NotesImprovedUI/UXMade it easier to select buttons in the HUD and in combat using the controller cursor. FixedCombat Fixed issue where selecting a combat action didn’t show “Use here” immediately on controller.Narrative & ScenesFixed progression issue with completing The Red Line mission.Fixed progression issue with speaking to Sam at The Root Cellar.Fixed issue with dialogue repeating after completing certain quest objectives.Fixed issue with autoplay dialogue skipping lines when a mission objective completes.Fixed a double loading screen after certain surprise encounters.Fixed issue with a disconnec…

  • Major Update: 1.1.337 - 27 May 2026

    Thanks again to everyone who’s continued playing Aether & Iron since launch and sharing feedback, bug reports, and suggestions with us.Today’s update is our first major post-launch update for the game - v1.1.337 - and includes a collection of player-requested quality-of-life improvements, accessibility options, controller updates, and the performance/memory optimisations we recently tested in the \ branch.A huge thank you to everyone who opted into that beta and helped us test the new asset management systems. Those improvements are now rolling out to everyone and should result in:Reduced memory usageFaster load timesBetter performance on lower-spec PCsThis update also adds several highly-requested gameplay improvements, including the ability to sell vehicles, reconfigure your loadout after failed combats, and balance changes to several key combat encounters.We’re continuing to work thr…

  • Demo Update - Japanese Localisation - 27 May 2026

    Thanks to everyone who’s been playing the Aether & Iron Demo and sharing feedback with us over the past few months.Today, we’re excited to release an update for the public demo: full Japanese text localisation is now available. The demo still uses English voiceover, but all written content can now be played fully in Japanese.To switch languages:Open the Settings menuSelect LanguageSelect 日本語 (Japanese)We’ll continue evaluating our supported languages and any translation issues based on player feedback, so if you encounter any issues, please let us know through the in-game feedback tool or Steam forums.Patch NotesNewAdded Japanese language support (now selectable through settings).

  • Public Beta Release: 1.0.830 - 13 May 2026

    Thanks to everyone who’s continued sharing feedback since launch.We know that some players - particularly some on older machines or with limited RAM - have been experiencing performance issues or longer load times than we’d like.Today’s update is a little different from our usual patches.We’ve released a new optional Public Beta branch on Steam that includes a significant overhaul to how Aether & Iron manages and loads assets. In our internal testing, this has resulted in:Reduced memory usageFaster load timesBetter performance on lower-spec hardwareBecause these changes affect a large portion of the game’s underlying systems, we want to roll them out gradually and gather feedback from a wider range of hardware configurations before pushing the update live for everyone.If all goes well, we’re aiming to move these improvements into the main branch within the next 1-2 weeks.We really appre…

  • Start Your Engines! 🚗💨 - 12 May 2026

    Check out Aether & Iron in the Start Your Engine Festival from May 12-19!This event is a celebration of games that, you guessed it...have engines!!If you've been curious about the gravity-defying world of Aether & Iron, now's a great time to check it out!! Unravel mysteries, customize your ride, roll the dice, and save your impossible city!Explore several categories of games on the event page: https://store.steampowered.com/curator/45993102/sale/startyourengine2026

  • Patch Release: 1.0.607 - 7 May 2026

    Thanks again to everyone continuing to play Aether & Iron and send through feedback and bug reports! Our latest update focuses on improving overall usability, alongside fixing several progression and combat issues reported by players.We’ve also made several localisation and UI adjustments to improve readability across supported languages.Patch NotesImprovedNarrative & ScenesImproved timing when cutting between epilogue scenes.Reduced camera flashes at Quincy Park Terrace.UI/UXAll tutorials can be viewed from the Pause Menu, regardless of whether they are unlocked.Added clearer animation when losing HP due to dialogue choices.Made changes to several UI labels to improve spacing in multiple languages.Made it easier to toggle the “Move all to” overlay on and off.MiscMade several changes to dialogue translations based on player feedback.Reduced the target for the Heavy Striker achievement.F…

  • Patch Release: 1.0.499 - 28 April 2026

    Thanks again to everyone continuing to play Aether & Iron and share feedback. This update introduces a new way to play for those who want higher stakes, alongside a range of accessibility options, UI improvements, and new sound effects.We’ve also addressed a few lingering issues around achievements, dialogue flow, and item rewards.Patch NotesNewEnabled the “Single Save” modifier for campaigns, if you want to play with only a single save. No save scumming!Added a new option to the settings to enable/disable opaque roads during combat, which helps to reduce motion.ImprovedNarrative & ScenesAdded new emotes and reactions to conversations in the Root Cellar.Added alarm sound effects when escaping The Tomb.Added new sound effects when speaking to Popper.Added new sound effects when speaking to Banger.Added a pause when playing silent dialogue lines during autoplay so it doesn’t immediately s…

  • Patch Release: 1.0.424 - 19 April 2026

    Thanks again to everyone who’s been playing Aether & Iron and continuing to share feedback with us. We’ve been working through some player-reported issues - particularly around progression and UX clarity - and have our latest patch ready to share. This update focuses on fixing several cases where players could get stuck when migrating from the demo to the full game, improving combat responsiveness, and tightening up UI clarity and a few localisation issues. There are also a handful of quality-of-life improvements based directly on community feedback. We’ll keep the updates coming as we continue improving the game.Patch NotesNewAdded a new option to the settings to enable/disable pausing the game when defocusing/tabbing out. ImprovedCombatMass Repair now requires that you confirm your target before it activates (like most other combat actions).Improved the timing of sound effects and vis…

  • Patch Release: 1.0.245 - 8 April 2026

    Thanks to everyone who’s been playing Aether & Iron in our launch week! We’ve been working through your feedback and have another patch ready to share with you.This update focuses on a mix of combat tuning, performance improvements, and a number of UI, localisation, and bug fixes based on issues players have mentioned.We’ll keep sharing updates as we continue improving the game.Patch NotesImprovedCombatChanged the starting positions of enemies in the Hippodrome.Optimised performance in some combat scenes.Balance changes:Slightly reduced Eli's health and the number of minions.Slightly reduced Dufresne health and enemy AP in encounter #2.Narrative & ScenesAdded ‘loudspeaker’ effect to some voiceover lines.The Shipyard Memorial changes visually during conversations.UI/UXUpdated “Evade” talent graphic.FixedCombat Fixed issue where some Nations Crusade encounters loaded into a black screen.…

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026Patch Release: 1.1.6661836506165576891
21 June 2026Patch Release: 1.1.3911833968530897007
313 May 2026Public Beta Release: 1.0.8301832700592785153
47 May 2026Patch Release: 1.0.6071832065502811510
528 April 2026Patch Release: 1.0.4991830797770244704
619 April 2026Patch Release: 1.0.4241830163047264856
78 April 2026Patch Release: 1.0.2451829528821303368
82 April 2026Patch Release: v1.0.1591828894815556707
919 February 2026Patch Notes: Demo Update 0.6.1581825093633184393
108 November 2025Patch Notes: Demo Update 0.3.4791815580768310414

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