Broken news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateJan 30, 2022
- DeveloperBen Simms
- PublisherThieving Pixels
Genres: Adventure, Indie, Early Access
Company pages: Developer: Ben SimmsPublisher: Thieving Pixels
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Broken Steam news
Broken news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Where's Broken? - 11 February 2022
Hey all, Before I continue, I just wanted to say a massive thank you for coming this far with me! If you're reading this post, you have an interest in the game, which is super humbling and inspiring, so thank you! Now, for the news... First of all, I'm a solo developer, I'm going through a steep learning curve, not only with the game development, but also distribution and partnerships... I possibly made a mistake, that is, entering early access to soon. It was always my intention to try and get the support of a publisher and in my mind it made sense to me, if the game was in early access on Steam, so publishers could see the community, screenshots, trailer etc, etc... However, in hindsight, a massive part of having a publisher is access to their community, advertisement budget, marketing skills and more! And, if they are going to do support in that way, they will want to do it their way…
- Fixes a few small issues - 31 January 2022
Stops the load button from being hammered, which caused multiple game loads :) Stops player falling into a little hole near the bunker
- We're live! - 31 January 2022
Hey! It's been a long journey to get here, as the solo developer of Broken I had to fight through many challenges on my own, but the community of followers and fellow indie-devs has kept me going. I'm so happy and proud to be in a position where you, the player, can experience the first chapter of Broken! A sci-fi story mixing in elements of modern society to tell a dark story. The game will consist of 3 chapters, launching early access has enabled me to release the game with the 1st chapter ready to roll! I'll be watching and listening intently to the feedback, to tweak gameplay, fix issues and add new features. Please feel free to reach out on the steam community page with your feedback, or Twitter or Discord Steam: Steam Twitter: Twitter Discord: Discord What's next? My next step is to implement VR for chapter one, doing this now means the second two chapters will get VR for free :)…
- Easter Bunny - 29 January 2022
Ok, so it might be a bit too early for the Easter bunny, but this island isn't your standard place. In this release there are: 3 new stickers to locate One new physical Easter egg A couple of minor bug fixes More to come over time :)
- Updates - 25 January 2022
A number of small updates including: Torch state persisting during alien device pickup Caves a bit easier to navigate New water presentation Removed broken texture in campsite Bunker door only showing as accessible when it should be A little info added on the camera item Cursor shows on ending
- What's new? - 20 December 2021
Hey all, Please see below for some improvements/bug fixes Player position is now persisted returning to the game Added an option in the settings to export photos at 1x, 2x, 3x or 4x the game resolution. New narrative audio on the intro Some minor changes to the environments There's a known issue whereby picking up objects can be a bit tricky, to overcome this issue, move the mouse around over the object while continuing to click your mouse. I'm looking to fix this up in the next update
- It begins - 16 December 2021
Hello all, I just wanted to drop an update, but before I do; I wanted to say thank you! This game has been a solo project for over a year now, the game has been through so many changes that I can't begin to tell you, it's been fun and there still plenty more to come! Throughout development I've had some amazing support and the fact that you're here reading this is very humbling. I really hope the game meets your expectations and that you enjoy the story and questions raised in it. Now, what's going on? Before I can release the build, there is a two week grace period I need to go through. In that time I'm making some minor tweaks to the game, but mainly, I'm pushing the VR side! I've hit a few issues with my VR being (WMR) and not a more popular models, so I've got to figure out how I get around that. VR development is new to me, but I'll figure it out and hope to have it enabled ASAP! I…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 January 2022 | Fixes a few small issues | 4237326104335263038 |
| 2 | 29 January 2022 | Easter Bunny | 4237326104326318400 |
| 3 | 25 January 2022 | Updates | 4237325463690336729 |
| 4 | 20 December 2021 | What's new? | 5320438099051150734 |
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