- Update 1.2.1. - 11 August 2026
+ Added ability to put any product in any empty cardbox+ Added ability to buy empty cardbox~ Fixed ship and drone movement getting stuck under some framerate. Their movement should be now independent of framerate.
- Storage update 1.2. - 16 June 2026
New ContentAdded two new shopper characters.Removed one legacy shopper model (the oldest 3D model in the roster).Added a perk reroll button. Each reroll costs credits, with the price increasing after every use.ImprovementsQuest UI: Fixed an issue where an empty quest panel remained visible after completing all quests. The panel and quest marker now hide correctly when no quests are active.Store level panel UI: The panel now dynamically scales its width to display correctly across all languages. Padding and font size were reduced by ~20% for a cleaner look.Storage shelves: General improvements to visuals and interaction.Quick storage deposit: Players can now deposit a product box into storage with a simple mouse click while holding it.Supply robots: Robots can now store boxes directly into storage shelves.Hand truck integration: Boxes can now be transferred between the hand truck and sto…
- Small fix - 30 April 2026
~ Fixed issue with unlocking achievement to reach decor level 10
- Decor Update 1.1.0. - 10 April 2026
The Decor Update introduces a new way to personalize your supermarket while directly increasing your profit margins.You can now decorate your store, upgrade your decor level for gameplay bonuses, and customize furniture more freely than before. Most furniture and all decor items can now be resized and recolored.Additionally, if you own a cashier robot, you can now disable it and return to handling the counter yourself—just like in the early days.✨ New FeaturesDecor SystemAdded Decor Level mechanicIncreases profit marginsIncreases the number of products customers want to buyAdded 25 new decor itemsAdded Decor tab in the management computerCustomizationAdded Furniture customizationAdjust light size, intensity, and colorAdded Color customization for selected shelves and transport cratesMost furniture and all decor items can now be resizedSecrets & AchievementsAdded 4 hidden decor items (Ea…
- Small update 1.0.10. - 24 March 2026
+ Added Y mouse axis invert option into settings ~ Fixed bug of supply bot getting stuck when product of targeted shelf has changed during walking to the shelf and there were no other available shelves ~ Fixed visual bug of drones sometimes oscillating at parking spot ~ Fixed visual bug of supermarket sign getting first letter cut at certain sizes of name
- Small update 1.0.9. - 22 March 2026
+ Added item adjustment widget (R) + Added ability to sell (delete) furniture and plants + Added exp reward for recycling an empty box (applies only if the player recycled the box). + Added current game version text label into main menu + Added scrollbar into settings menu ~ Improved ability of supply bots to drop a box ~ Improved large rocks visual connection to the ground ~ Fixed player spawn location being affected by shop expansion. - Removed hiding of time and current amount of money when editing price on shelve (it was made for early versions of UI but it is no longer needed).
- Small update 1.0.8. - 21 March 2026
+ Added brightness and bloom slider to graphics settings. Lowered both by default. + Added pick up cooldown for each box. If a robot drops the box then that box can not be picked again by any robot for a few seconds. + Improved supply robot, when there is no shelve where product could be placed and robot is currently at its parking spot then the robot drops the box and looks for different one
- Small update 1.0.7. - 20 March 2026
+ Added 3 types of street lights. New game starts with 1 small outdoor light.~ Adjusted location of starting shelves so they dont visually flicker in small parts where they overlap.
- Small update 1.0.6. - 19 March 2026
~ Adjusted lighting auto exposure and eye compensation to light change. Also lowered light intensity inside supermarket.
- Small update 1.0.5. - 18 March 2026
+ Added new store policy "Allow robots fill unlabeled shelves" by default turned off. + Added new store policy custom opening and closing hours. + Added check when shopper arrives after closing time he/she does not enter the supermarket and boards the ship instead. ~ Improved shoppers to be able to grab products from greater distance, also improved pathfinding to shelves. ~ Improved investment perk description text. ~ Improved a few product title translations. ~ Improved supply robot pathfinding. The robot now waits outside while holding the crate if all shelves of that product are full. ~ Increased experience requirements for leveling-up from ((level * 10) + 100) to ((level * 12) + 150). ~ Reduced base customer movement speed from 220 to 210. ~ Increased initial random spawn delay of the first ship per each landing platform from average 4s to 10s. ~ Fixed shoppers sliding after payment…
- Small Update 1.0.4. - 15 March 2026
+ added parking spot for supply robots. If the robot does not change its location for a few seconds then they walk outside and wait. + added closing time. New ships with customers do not spawn 2h before end of the day ~ changed default finish the day from Spacebar to Enter. Also added another alternative key binding just for finishing the day to Tab. (this is important for controller) ~ increased reachable area for walk-into-shop location. That is the first navigation point for customers in order to walk into a shop.
- Hotfix 1.0.3. - 13 March 2026
~ increased supply robot detection radius from 2000 to 4000
- Hotfix 1.0.2. - 13 March 2026
~ fixed two-sided shelves causing shoppers to be unable to walk to them. Also fixed their labels position and shopper now take products only from the side they walked to.
- Hotfix 1.0.1. - 13 March 2026
~ fixed language locale is applied after starting the game. Japanese, Korean and Chinese players should no longer see "????" instead of actual text after restarting the game.
- UPDATE 1.0. - Launch update - 6 March 2026
The launch update is here, bringing new features, improvements, and bug fixes based on the demo. Since the demo’s release, the game has grown in ways that wouldn’t have been possible without your feedback. Thank you to everyone who played the demo — and an extra thank‑you to those who shared their thoughts and suggestions.
- UPDATE 0.4. - Prices management - 19 February 2026
UPDATE 0.4. - Prices managementThis patch introduces a full prices management system, letting players monitor and adjust product pricing, profit, inflation, discounts, and shelf stock through a new tab in the management computer. A hand truck has been added, enabling transport of multiple boxes at once. Farming receives several upgrades, including a tutorial quest, EXP rewards, wild plant spawning, and a farmer perk that boosts growth speed and harvest yield.Movement and gameplay balance have been adjusted: player and shopper speeds are reduced, sprinting is added, spaceship spawn timing is increased, and gravity/jump values are reworked. Various systems see improvements—increment buttons, supply bots, currency formatting, price precision, and save‑loaded rotation. Several fixes address door/mailbox switches and storage shelf interactions. patchnotes+ added prices tab into management co…
- HOTFIX UPDATE 0.3.1 - 13 February 2026
+ added storage shelve~ fixed pathfinding and decision making for supply bots~ fixed pizza quest showing description after it was completed~ fixed new day sound and incorrect day passing
- UPDATE 0.3. - 12 February 2026
+ added core of farming system, you can now grow plant and sell plant based products to the customers+ added 7 new products+ added universal crate that can contain different products at the same time+ added checkbox to management computer to show only products that are on sale+ added demo limit reached label instead of frozen exp label+ added graphics for steam library for game demo+ added option to change price tag of empty shelve with previously set product+ added option to remove price tag from empty shelve+ added paper wrapper around donuts, lol+ added exp reward for completing quests ~ changed default average starting prices from 5 credits to 6 credits~ changed default profit margin from 20% to 25%~ fixed relocating object placeholder is always visible, even in invalid position instead of object being "left behind"
- UPDATE 0.2. - 7 February 2026
+ added current store funds amount label into management computer+ added after purchase store funds amount label into management computer+ added product icon next to price tags and when setting the price+ added inputs for numpad when paying with credit card+ added mouse sensitivity setting and lowered default sensitivity+ added forcing all shoppers out of store when store is closed~ changed shop main door to always open for player regardless if shop is closed ~ fixed picking up item will now keep its Z rotation during placement~ empty new shelves at start of the game are without price tag labels set~ adjusted shelves hitbox, it is now possible to place one shelve next to other without gap between them~ improved quest description "Wait for the product you ordered to be delivered into your mailbox. Mailbox is outside, right next to the store building and can be opened by switch next to it…
- HOTFIX UPDATE 0.1.1 - 6 February 2026
~ fixed some boxes not having physics properly enabled in rare cases by adding delay until next frame before enabling physics after detaching from actor+ added another check for boxes location, if box is somehow below ground it teleports to the mailbox again and enables physics again~ fixed shelves location to be same after moving them from their original location~ adjusted starting prices of products to have higher spread, also increased base value of everything